1 //
2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions
7 // are met:
8 //
9 // Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // Redistributions in binary form must reproduce the above
13 // copyright notice, this list of conditions and the following
14 // disclaimer in the documentation and/or other materials provided
15 // with the distribution.
16 //
17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18 // contributors may be used to endorse or promote products derived
19 // from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 // POSSIBILITY OF SUCH DAMAGE.
33 //
34
35 #include "InitializeDll.h"
36
37 #define STRICT
38 #define VC_EXTRALEAN 1
39 #include <windows.h>
40 #include <assert.h>
41
DllMain(HINSTANCE hinstDLL,DWORD fdwReason,LPVOID lpvReserved)42 BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
43 {
44 switch (fdwReason)
45 {
46 case DLL_PROCESS_ATTACH:
47
48 if (! glslang::InitProcess())
49 return FALSE;
50 break;
51 case DLL_THREAD_ATTACH:
52
53 if (! glslang::InitThread())
54 return FALSE;
55 break;
56
57 case DLL_THREAD_DETACH:
58
59 if (! glslang::DetachThread())
60 return FALSE;
61 break;
62
63 case DLL_PROCESS_DETACH:
64
65 glslang::DetachProcess();
66 break;
67
68 default:
69 assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
70 return FALSE;
71 }
72
73 return TRUE;
74 }
75