1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 public final class Any { Any()6 private Any() { } 7 public static final byte NONE = 0; 8 public static final byte Monster = 1; 9 public static final byte TestSimpleTableWithEnum = 2; 10 public static final byte MyGame_Example2_Monster = 3; 11 12 public static final String[] names = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", }; 13 name(int e)14 public static String name(int e) { return names[e]; } 15 } 16 17