1 int var_removed = 0; fun_removed()2int fun_removed() { return 0; } 3 4 int var_changed = 0; fun_changed()5int fun_changed() { return 0; } 6 7 struct type_removed { 8 int x; 9 }; 10 struct type_changed { 11 int x; 12 }; 13 victim(struct type_changed * dummy)14void victim(struct type_changed * dummy) { (void)dummy->x; } 15