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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_TASK_RUNNER_H_
6 #define BASE_TASK_RUNNER_H_
7 
8 #include <stddef.h>
9 
10 #include "base/base_export.h"
11 #include "base/callback.h"
12 #include "base/location.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/time/time.h"
15 
16 namespace base {
17 
18 struct TaskRunnerTraits;
19 
20 // A TaskRunner is an object that runs posted tasks (in the form of
21 // Closure objects).  The TaskRunner interface provides a way of
22 // decoupling task posting from the mechanics of how each task will be
23 // run.  TaskRunner provides very weak guarantees as to how posted
24 // tasks are run (or if they're run at all).  In particular, it only
25 // guarantees:
26 //
27 //   - Posting a task will not run it synchronously.  That is, no
28 //     Post*Task method will call task.Run() directly.
29 //
30 //   - Increasing the delay can only delay when the task gets run.
31 //     That is, increasing the delay may not affect when the task gets
32 //     run, or it could make it run later than it normally would, but
33 //     it won't make it run earlier than it normally would.
34 //
35 // TaskRunner does not guarantee the order in which posted tasks are
36 // run, whether tasks overlap, or whether they're run on a particular
37 // thread.  Also it does not guarantee a memory model for shared data
38 // between tasks.  (In other words, you should use your own
39 // synchronization/locking primitives if you need to share data
40 // between tasks.)
41 //
42 // Implementations of TaskRunner should be thread-safe in that all
43 // methods must be safe to call on any thread.  Ownership semantics
44 // for TaskRunners are in general not clear, which is why the
45 // interface itself is RefCountedThreadSafe.
46 //
47 // Some theoretical implementations of TaskRunner:
48 //
49 //   - A TaskRunner that uses a thread pool to run posted tasks.
50 //
51 //   - A TaskRunner that, for each task, spawns a non-joinable thread
52 //     to run that task and immediately quit.
53 //
54 //   - A TaskRunner that stores the list of posted tasks and has a
55 //     method Run() that runs each runnable task in random order.
56 class BASE_EXPORT TaskRunner
57     : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> {
58  public:
59   // Posts the given task to be run.  Returns true if the task may be
60   // run at some point in the future, and false if the task definitely
61   // will not be run.
62   //
63   // Equivalent to PostDelayedTask(from_here, task, 0).
64   bool PostTask(const Location& from_here, OnceClosure task);
65 
66   // Like PostTask, but tries to run the posted task only after |delay_ms|
67   // has passed. Implementations should use a tick clock, rather than wall-
68   // clock time, to implement |delay|.
69   virtual bool PostDelayedTask(const Location& from_here,
70                                OnceClosure task,
71                                base::TimeDelta delay) = 0;
72 
73   // Returns true iff tasks posted to this TaskRunner are sequenced
74   // with this call.
75   //
76   // In particular:
77   // - Returns true if this is a SequencedTaskRunner to which the
78   //   current task was posted.
79   // - Returns true if this is a SequencedTaskRunner bound to the
80   //   same sequence as the SequencedTaskRunner to which the current
81   //   task was posted.
82   // - Returns true if this is a SingleThreadTaskRunner bound to
83   //   the current thread.
84   // TODO(http://crbug.com/665062):
85   //   This API doesn't make sense for parallel TaskRunners.
86   //   Introduce alternate static APIs for documentation purposes of "this runs
87   //   in pool X", have RunsTasksInCurrentSequence() return false for parallel
88   //   TaskRunners, and ultimately move this method down to SequencedTaskRunner.
89   virtual bool RunsTasksInCurrentSequence() const = 0;
90 
91   // Posts |task| on the current TaskRunner.  On completion, |reply|
92   // is posted to the thread that called PostTaskAndReply().  Both
93   // |task| and |reply| are guaranteed to be deleted on the thread
94   // from which PostTaskAndReply() is invoked.  This allows objects
95   // that must be deleted on the originating thread to be bound into
96   // the |task| and |reply| Closures.  In particular, it can be useful
97   // to use WeakPtr<> in the |reply| Closure so that the reply
98   // operation can be canceled. See the following pseudo-code:
99   //
100   // class DataBuffer : public RefCountedThreadSafe<DataBuffer> {
101   //  public:
102   //   // Called to add data into a buffer.
103   //   void AddData(void* buf, size_t length);
104   //   ...
105   // };
106   //
107   //
108   // class DataLoader : public SupportsWeakPtr<DataLoader> {
109   //  public:
110   //    void GetData() {
111   //      scoped_refptr<DataBuffer> buffer = new DataBuffer();
112   //      target_thread_.task_runner()->PostTaskAndReply(
113   //          FROM_HERE,
114   //          base::Bind(&DataBuffer::AddData, buffer),
115   //          base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer));
116   //    }
117   //
118   //  private:
119   //    void OnDataReceived(scoped_refptr<DataBuffer> buffer) {
120   //      // Do something with buffer.
121   //    }
122   // };
123   //
124   //
125   // Things to notice:
126   //   * Results of |task| are shared with |reply| by binding a shared argument
127   //     (a DataBuffer instance).
128   //   * The DataLoader object has no special thread safety.
129   //   * The DataLoader object can be deleted while |task| is still running,
130   //     and the reply will cancel itself safely because it is bound to a
131   //     WeakPtr<>.
132   bool PostTaskAndReply(const Location& from_here,
133                         OnceClosure task,
134                         OnceClosure reply);
135 
136  protected:
137   friend struct TaskRunnerTraits;
138 
139   TaskRunner();
140   virtual ~TaskRunner();
141 
142   // Called when this object should be destroyed.  By default simply
143   // deletes |this|, but can be overridden to do something else, like
144   // delete on a certain thread.
145   virtual void OnDestruct() const;
146 };
147 
148 struct BASE_EXPORT TaskRunnerTraits {
149   static void Destruct(const TaskRunner* task_runner);
150 };
151 
152 }  // namespace base
153 
154 #endif  // BASE_TASK_RUNNER_H_
155