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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/gfx/geometry/box_f.h"
6 
7 #include <algorithm>
8 
9 #include "base/logging.h"
10 #include "base/strings/stringprintf.h"
11 
12 namespace gfx {
13 
ToString() const14 std::string BoxF::ToString() const {
15   return base::StringPrintf("%s %fx%fx%f",
16                             origin().ToString().c_str(),
17                             width_,
18                             height_,
19                             depth_);
20 }
21 
IsEmpty() const22 bool BoxF::IsEmpty() const {
23   return (width_ == 0 && height_ == 0) ||
24          (width_ == 0 && depth_ == 0) ||
25          (height_ == 0 && depth_ == 0);
26 }
27 
ExpandTo(const Point3F & min,const Point3F & max)28 void BoxF::ExpandTo(const Point3F& min, const Point3F& max) {
29   DCHECK_LE(min.x(), max.x());
30   DCHECK_LE(min.y(), max.y());
31   DCHECK_LE(min.z(), max.z());
32 
33   float min_x = std::min(x(), min.x());
34   float min_y = std::min(y(), min.y());
35   float min_z = std::min(z(), min.z());
36   float max_x = std::max(right(), max.x());
37   float max_y = std::max(bottom(), max.y());
38   float max_z = std::max(front(), max.z());
39 
40   origin_.SetPoint(min_x, min_y, min_z);
41   width_ = max_x - min_x;
42   height_ = max_y - min_y;
43   depth_ = max_z - min_z;
44 }
45 
Union(const BoxF & box)46 void BoxF::Union(const BoxF& box) {
47   if (IsEmpty()) {
48     *this = box;
49     return;
50   }
51   if (box.IsEmpty())
52     return;
53   ExpandTo(box);
54 }
55 
ExpandTo(const Point3F & point)56 void BoxF::ExpandTo(const Point3F& point) {
57   ExpandTo(point, point);
58 }
59 
ExpandTo(const BoxF & box)60 void BoxF::ExpandTo(const BoxF& box) {
61   ExpandTo(box.origin(), gfx::Point3F(box.right(), box.bottom(), box.front()));
62 }
63 
UnionBoxes(const BoxF & a,const BoxF & b)64 BoxF UnionBoxes(const BoxF& a, const BoxF& b) {
65   BoxF result = a;
66   result.Union(b);
67   return result;
68 }
69 
70 }  // namespace gfx
71