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1 template<typename T>
foo(T t1)2 int foo(T t1) {
3         return int(t1);
4 }
5 
6 // Some cases to cover ADL, we have two cases:
7 //
8 // - f which will have a overload in the global namespace if unqualified lookup
9 // find f(int) and f(T) is found via ADL.
10 //
11 // - g which does not have an overload in the global namespace.
12 namespace A {
13 struct C {};
14 
f(T)15 template <typename T> int f(T) { return 4; }
16 
g(T)17 template <typename T> int g(T) { return 4; }
18 } // namespace A
19 
20 // Meant to overload A::f(T) which may be found via ADL
f(int)21 int f(int) { return 1; }
22 
23 // Regular overloaded functions case h(T) and h(double).
h(T x)24 template <class T> int h(T x) { return x; }
h(double d)25 int h(double d) { return 5; }
26 
var(Us...pargs)27 template <class... Us> int var(Us... pargs) { return 10; }
28 
29 // Having the templated overloaded operators in a namespace effects the
30 // mangled name generated in the IR e.g. _ZltRK1BS1_ Vs _ZN1AltERKNS_1BES2_
31 // One will be in the symbol table but the other won't. This results in a
32 // different code path that will result in CPlusPlusNameParser being used.
33 // This allows us to cover that code as well.
34 namespace A {
operator <(const T &,const T &)35 template <typename T> bool operator<(const T &, const T &) { return true; }
36 
operator >(const T &,const T &)37 template <typename T> bool operator>(const T &, const T &) { return true; }
38 
operator <<(const T &,const T &)39 template <typename T> bool operator<<(const T &, const T &) { return true; }
40 
operator >>(const T &,const T &)41 template <typename T> bool operator>>(const T &, const T &) { return true; }
42 
operator ==(const T &,const T &)43 template <typename T> bool operator==(const T &, const T &) { return true; }
44 
45 struct B {};
46 } // namespace A
47 
48 struct D {};
49 
50 // Make sure we cover more straight forward cases as well.
operator <(const D &,const D &)51 bool operator<(const D &, const D &) { return true; }
operator >(const D &,const D &)52 bool operator>(const D &, const D &) { return true; }
operator >>(const D &,const D &)53 bool operator>>(const D &, const D &) { return true; }
operator <<(const D &,const D &)54 bool operator<<(const D &, const D &) { return true; }
operator ==(const D &,const D &)55 bool operator==(const D &, const D &) { return true; }
56 
main()57 int main() {
58   A::B b1;
59   A::B b2;
60   D d1;
61   D d2;
62 
63   bool result_b = b1 < b2 && b1 << b2 && b1 == b2 && b1 > b2 && b1 >> b2;
64   bool result_c = d1 < d2 && d1 << d2 && d1 == d2 && d1 > d2 && d1 >> d2;
65 
66   return foo(42) + result_b + result_c + f(A::C{}) + g(A::C{}) + h(10) + h(1.) +
67          var(1) + var(1, 2); // break here
68 }
69