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1 //===- RegisterScavenging.cpp - Machine register scavenging ---------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// This file implements the machine register scavenger. It can provide
11 /// information, such as unused registers, at any point in a machine basic
12 /// block. It also provides a mechanism to make registers available by evicting
13 /// them to spill slots.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #include "llvm/CodeGen/RegisterScavenging.h"
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/SmallVector.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/CodeGen/LiveRegUnits.h"
23 #include "llvm/CodeGen/MachineBasicBlock.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineFunction.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineInstr.h"
28 #include "llvm/CodeGen/MachineOperand.h"
29 #include "llvm/CodeGen/MachineRegisterInfo.h"
30 #include "llvm/CodeGen/TargetFrameLowering.h"
31 #include "llvm/CodeGen/TargetInstrInfo.h"
32 #include "llvm/CodeGen/TargetRegisterInfo.h"
33 #include "llvm/CodeGen/TargetSubtargetInfo.h"
34 #include "llvm/InitializePasses.h"
35 #include "llvm/MC/MCRegisterInfo.h"
36 #include "llvm/Pass.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/ErrorHandling.h"
39 #include "llvm/Support/raw_ostream.h"
40 #include <algorithm>
41 #include <cassert>
42 #include <iterator>
43 #include <limits>
44 #include <string>
45 #include <utility>
46 
47 using namespace llvm;
48 
49 #define DEBUG_TYPE "reg-scavenging"
50 
51 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
52 
setRegUsed(Register Reg,LaneBitmask LaneMask)53 void RegScavenger::setRegUsed(Register Reg, LaneBitmask LaneMask) {
54   LiveUnits.addRegMasked(Reg, LaneMask);
55 }
56 
init(MachineBasicBlock & MBB)57 void RegScavenger::init(MachineBasicBlock &MBB) {
58   MachineFunction &MF = *MBB.getParent();
59   TII = MF.getSubtarget().getInstrInfo();
60   TRI = MF.getSubtarget().getRegisterInfo();
61   MRI = &MF.getRegInfo();
62   LiveUnits.init(*TRI);
63 
64   assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
65          "Target changed?");
66 
67   // Self-initialize.
68   if (!this->MBB) {
69     NumRegUnits = TRI->getNumRegUnits();
70     KillRegUnits.resize(NumRegUnits);
71     DefRegUnits.resize(NumRegUnits);
72     TmpRegUnits.resize(NumRegUnits);
73   }
74   this->MBB = &MBB;
75 
76   for (ScavengedInfo &SI : Scavenged) {
77     SI.Reg = 0;
78     SI.Restore = nullptr;
79   }
80 
81   Tracking = false;
82 }
83 
enterBasicBlock(MachineBasicBlock & MBB)84 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) {
85   init(MBB);
86   LiveUnits.addLiveIns(MBB);
87 }
88 
enterBasicBlockEnd(MachineBasicBlock & MBB)89 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) {
90   init(MBB);
91   LiveUnits.addLiveOuts(MBB);
92 
93   // Move internal iterator at the last instruction of the block.
94   if (MBB.begin() != MBB.end()) {
95     MBBI = std::prev(MBB.end());
96     Tracking = true;
97   }
98 }
99 
addRegUnits(BitVector & BV,MCRegister Reg)100 void RegScavenger::addRegUnits(BitVector &BV, MCRegister Reg) {
101   for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
102     BV.set(*RUI);
103 }
104 
removeRegUnits(BitVector & BV,MCRegister Reg)105 void RegScavenger::removeRegUnits(BitVector &BV, MCRegister Reg) {
106   for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
107     BV.reset(*RUI);
108 }
109 
determineKillsAndDefs()110 void RegScavenger::determineKillsAndDefs() {
111   assert(Tracking && "Must be tracking to determine kills and defs");
112 
113   MachineInstr &MI = *MBBI;
114   assert(!MI.isDebugInstr() && "Debug values have no kills or defs");
115 
116   // Find out which registers are early clobbered, killed, defined, and marked
117   // def-dead in this instruction.
118   KillRegUnits.reset();
119   DefRegUnits.reset();
120   for (const MachineOperand &MO : MI.operands()) {
121     if (MO.isRegMask()) {
122       TmpRegUnits.clear();
123       for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
124         for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
125           if (MO.clobbersPhysReg(*RURI)) {
126             TmpRegUnits.set(RU);
127             break;
128           }
129         }
130       }
131 
132       // Apply the mask.
133       KillRegUnits |= TmpRegUnits;
134     }
135     if (!MO.isReg())
136       continue;
137     if (!MO.getReg().isPhysical() || isReserved(MO.getReg()))
138       continue;
139     MCRegister Reg = MO.getReg().asMCReg();
140 
141     if (MO.isUse()) {
142       // Ignore undef uses.
143       if (MO.isUndef())
144         continue;
145       if (MO.isKill())
146         addRegUnits(KillRegUnits, Reg);
147     } else {
148       assert(MO.isDef());
149       if (MO.isDead())
150         addRegUnits(KillRegUnits, Reg);
151       else
152         addRegUnits(DefRegUnits, Reg);
153     }
154   }
155 }
156 
forward()157 void RegScavenger::forward() {
158   // Move ptr forward.
159   if (!Tracking) {
160     MBBI = MBB->begin();
161     Tracking = true;
162   } else {
163     assert(MBBI != MBB->end() && "Already past the end of the basic block!");
164     MBBI = std::next(MBBI);
165   }
166   assert(MBBI != MBB->end() && "Already at the end of the basic block!");
167 
168   MachineInstr &MI = *MBBI;
169 
170   for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
171          IE = Scavenged.end(); I != IE; ++I) {
172     if (I->Restore != &MI)
173       continue;
174 
175     I->Reg = 0;
176     I->Restore = nullptr;
177   }
178 
179   if (MI.isDebugInstr())
180     return;
181 
182   determineKillsAndDefs();
183 
184   // Verify uses and defs.
185 #ifndef NDEBUG
186   for (const MachineOperand &MO : MI.operands()) {
187     if (!MO.isReg())
188       continue;
189     Register Reg = MO.getReg();
190     if (!Register::isPhysicalRegister(Reg) || isReserved(Reg))
191       continue;
192     if (MO.isUse()) {
193       if (MO.isUndef())
194         continue;
195       if (!isRegUsed(Reg)) {
196         // Check if it's partial live: e.g.
197         // D0 = insert_subreg undef D0, S0
198         // ... D0
199         // The problem is the insert_subreg could be eliminated. The use of
200         // D0 is using a partially undef value. This is not *incorrect* since
201         // S1 is can be freely clobbered.
202         // Ideally we would like a way to model this, but leaving the
203         // insert_subreg around causes both correctness and performance issues.
204         bool SubUsed = false;
205         for (const MCPhysReg &SubReg : TRI->subregs(Reg))
206           if (isRegUsed(SubReg)) {
207             SubUsed = true;
208             break;
209           }
210         bool SuperUsed = false;
211         for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) {
212           if (isRegUsed(*SR)) {
213             SuperUsed = true;
214             break;
215           }
216         }
217         if (!SubUsed && !SuperUsed) {
218           MBB->getParent()->verify(nullptr, "In Register Scavenger");
219           llvm_unreachable("Using an undefined register!");
220         }
221         (void)SubUsed;
222         (void)SuperUsed;
223       }
224     } else {
225       assert(MO.isDef());
226 #if 0
227       // FIXME: Enable this once we've figured out how to correctly transfer
228       // implicit kills during codegen passes like the coalescer.
229       assert((KillRegs.test(Reg) || isUnused(Reg) ||
230               isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
231              "Re-defining a live register!");
232 #endif
233     }
234   }
235 #endif // NDEBUG
236 
237   // Commit the changes.
238   setUnused(KillRegUnits);
239   setUsed(DefRegUnits);
240 }
241 
backward()242 void RegScavenger::backward() {
243   assert(Tracking && "Must be tracking to determine kills and defs");
244 
245   const MachineInstr &MI = *MBBI;
246   LiveUnits.stepBackward(MI);
247 
248   // Expire scavenge spill frameindex uses.
249   for (ScavengedInfo &I : Scavenged) {
250     if (I.Restore == &MI) {
251       I.Reg = 0;
252       I.Restore = nullptr;
253     }
254   }
255 
256   if (MBBI == MBB->begin()) {
257     MBBI = MachineBasicBlock::iterator(nullptr);
258     Tracking = false;
259   } else
260     --MBBI;
261 }
262 
isRegUsed(Register Reg,bool includeReserved) const263 bool RegScavenger::isRegUsed(Register Reg, bool includeReserved) const {
264   if (isReserved(Reg))
265     return includeReserved;
266   return !LiveUnits.available(Reg);
267 }
268 
FindUnusedReg(const TargetRegisterClass * RC) const269 Register RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
270   for (Register Reg : *RC) {
271     if (!isRegUsed(Reg)) {
272       LLVM_DEBUG(dbgs() << "Scavenger found unused reg: " << printReg(Reg, TRI)
273                         << "\n");
274       return Reg;
275     }
276   }
277   return 0;
278 }
279 
getRegsAvailable(const TargetRegisterClass * RC)280 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
281   BitVector Mask(TRI->getNumRegs());
282   for (Register Reg : *RC)
283     if (!isRegUsed(Reg))
284       Mask.set(Reg);
285   return Mask;
286 }
287 
findSurvivorReg(MachineBasicBlock::iterator StartMI,BitVector & Candidates,unsigned InstrLimit,MachineBasicBlock::iterator & UseMI)288 Register RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
289                                        BitVector &Candidates,
290                                        unsigned InstrLimit,
291                                        MachineBasicBlock::iterator &UseMI) {
292   int Survivor = Candidates.find_first();
293   assert(Survivor > 0 && "No candidates for scavenging");
294 
295   MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
296   assert(StartMI != ME && "MI already at terminator");
297   MachineBasicBlock::iterator RestorePointMI = StartMI;
298   MachineBasicBlock::iterator MI = StartMI;
299 
300   bool inVirtLiveRange = false;
301   for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
302     if (MI->isDebugInstr()) {
303       ++InstrLimit; // Don't count debug instructions
304       continue;
305     }
306     bool isVirtKillInsn = false;
307     bool isVirtDefInsn = false;
308     // Remove any candidates touched by instruction.
309     for (const MachineOperand &MO : MI->operands()) {
310       if (MO.isRegMask())
311         Candidates.clearBitsNotInMask(MO.getRegMask());
312       if (!MO.isReg() || MO.isUndef() || !MO.getReg())
313         continue;
314       if (Register::isVirtualRegister(MO.getReg())) {
315         if (MO.isDef())
316           isVirtDefInsn = true;
317         else if (MO.isKill())
318           isVirtKillInsn = true;
319         continue;
320       }
321       for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
322         Candidates.reset(*AI);
323     }
324     // If we're not in a virtual reg's live range, this is a valid
325     // restore point.
326     if (!inVirtLiveRange) RestorePointMI = MI;
327 
328     // Update whether we're in the live range of a virtual register
329     if (isVirtKillInsn) inVirtLiveRange = false;
330     if (isVirtDefInsn) inVirtLiveRange = true;
331 
332     // Was our survivor untouched by this instruction?
333     if (Candidates.test(Survivor))
334       continue;
335 
336     // All candidates gone?
337     if (Candidates.none())
338       break;
339 
340     Survivor = Candidates.find_first();
341   }
342   // If we ran off the end, that's where we want to restore.
343   if (MI == ME) RestorePointMI = ME;
344   assert(RestorePointMI != StartMI &&
345          "No available scavenger restore location!");
346 
347   // We ran out of candidates, so stop the search.
348   UseMI = RestorePointMI;
349   return Survivor;
350 }
351 
352 /// Given the bitvector \p Available of free register units at position
353 /// \p From. Search backwards to find a register that is part of \p
354 /// Candidates and not used/clobbered until the point \p To. If there is
355 /// multiple candidates continue searching and pick the one that is not used/
356 /// clobbered for the longest time.
357 /// Returns the register and the earliest position we know it to be free or
358 /// the position MBB.end() if no register is available.
359 static std::pair<MCPhysReg, MachineBasicBlock::iterator>
findSurvivorBackwards(const MachineRegisterInfo & MRI,MachineBasicBlock::iterator From,MachineBasicBlock::iterator To,const LiveRegUnits & LiveOut,ArrayRef<MCPhysReg> AllocationOrder,bool RestoreAfter)360 findSurvivorBackwards(const MachineRegisterInfo &MRI,
361     MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
362     const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder,
363     bool RestoreAfter) {
364   bool FoundTo = false;
365   MCPhysReg Survivor = 0;
366   MachineBasicBlock::iterator Pos;
367   MachineBasicBlock &MBB = *From->getParent();
368   unsigned InstrLimit = 25;
369   unsigned InstrCountDown = InstrLimit;
370   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
371   LiveRegUnits Used(TRI);
372 
373   for (MachineBasicBlock::iterator I = From;; --I) {
374     const MachineInstr &MI = *I;
375 
376     Used.accumulate(MI);
377 
378     if (I == To) {
379       // See if one of the registers in RC wasn't used so far.
380       for (MCPhysReg Reg : AllocationOrder) {
381         if (!MRI.isReserved(Reg) && Used.available(Reg) &&
382             LiveOut.available(Reg))
383           return std::make_pair(Reg, MBB.end());
384       }
385       // Otherwise we will continue up to InstrLimit instructions to find
386       // the register which is not defined/used for the longest time.
387       FoundTo = true;
388       Pos = To;
389       // Note: It was fine so far to start our search at From, however now that
390       // we have to spill, and can only place the restore after From then
391       // add the regs used/defed by std::next(From) to the set.
392       if (RestoreAfter)
393         Used.accumulate(*std::next(From));
394     }
395     if (FoundTo) {
396       if (Survivor == 0 || !Used.available(Survivor)) {
397         MCPhysReg AvilableReg = 0;
398         for (MCPhysReg Reg : AllocationOrder) {
399           if (!MRI.isReserved(Reg) && Used.available(Reg)) {
400             AvilableReg = Reg;
401             break;
402           }
403         }
404         if (AvilableReg == 0)
405           break;
406         Survivor = AvilableReg;
407       }
408       if (--InstrCountDown == 0)
409         break;
410 
411       // Keep searching when we find a vreg since the spilled register will
412       // be usefull for this other vreg as well later.
413       bool FoundVReg = false;
414       for (const MachineOperand &MO : MI.operands()) {
415         if (MO.isReg() && Register::isVirtualRegister(MO.getReg())) {
416           FoundVReg = true;
417           break;
418         }
419       }
420       if (FoundVReg) {
421         InstrCountDown = InstrLimit;
422         Pos = I;
423       }
424       if (I == MBB.begin())
425         break;
426     }
427   }
428 
429   return std::make_pair(Survivor, Pos);
430 }
431 
getFrameIndexOperandNum(MachineInstr & MI)432 static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
433   unsigned i = 0;
434   while (!MI.getOperand(i).isFI()) {
435     ++i;
436     assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
437   }
438   return i;
439 }
440 
441 RegScavenger::ScavengedInfo &
spill(Register Reg,const TargetRegisterClass & RC,int SPAdj,MachineBasicBlock::iterator Before,MachineBasicBlock::iterator & UseMI)442 RegScavenger::spill(Register Reg, const TargetRegisterClass &RC, int SPAdj,
443                     MachineBasicBlock::iterator Before,
444                     MachineBasicBlock::iterator &UseMI) {
445   // Find an available scavenging slot with size and alignment matching
446   // the requirements of the class RC.
447   const MachineFunction &MF = *Before->getMF();
448   const MachineFrameInfo &MFI = MF.getFrameInfo();
449   unsigned NeedSize = TRI->getSpillSize(RC);
450   Align NeedAlign = TRI->getSpillAlign(RC);
451 
452   unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max();
453   int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
454   for (unsigned I = 0; I < Scavenged.size(); ++I) {
455     if (Scavenged[I].Reg != 0)
456       continue;
457     // Verify that this slot is valid for this register.
458     int FI = Scavenged[I].FrameIndex;
459     if (FI < FIB || FI >= FIE)
460       continue;
461     unsigned S = MFI.getObjectSize(FI);
462     Align A = MFI.getObjectAlign(FI);
463     if (NeedSize > S || NeedAlign > A)
464       continue;
465     // Avoid wasting slots with large size and/or large alignment. Pick one
466     // that is the best fit for this register class (in street metric).
467     // Picking a larger slot than necessary could happen if a slot for a
468     // larger register is reserved before a slot for a smaller one. When
469     // trying to spill a smaller register, the large slot would be found
470     // first, thus making it impossible to spill the larger register later.
471     unsigned D = (S - NeedSize) + (A.value() - NeedAlign.value());
472     if (D < Diff) {
473       SI = I;
474       Diff = D;
475     }
476   }
477 
478   if (SI == Scavenged.size()) {
479     // We need to scavenge a register but have no spill slot, the target
480     // must know how to do it (if not, we'll assert below).
481     Scavenged.push_back(ScavengedInfo(FIE));
482   }
483 
484   // Avoid infinite regress
485   Scavenged[SI].Reg = Reg;
486 
487   // If the target knows how to save/restore the register, let it do so;
488   // otherwise, use the emergency stack spill slot.
489   if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) {
490     // Spill the scavenged register before \p Before.
491     int FI = Scavenged[SI].FrameIndex;
492     if (FI < FIB || FI >= FIE) {
493       std::string Msg = std::string("Error while trying to spill ") +
494           TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) +
495           ": Cannot scavenge register without an emergency spill slot!";
496       report_fatal_error(Msg.c_str());
497     }
498     TII->storeRegToStackSlot(*MBB, Before, Reg, true, Scavenged[SI].FrameIndex,
499                              &RC, TRI);
500     MachineBasicBlock::iterator II = std::prev(Before);
501 
502     unsigned FIOperandNum = getFrameIndexOperandNum(*II);
503     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
504 
505     // Restore the scavenged register before its use (or first terminator).
506     TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex,
507                               &RC, TRI);
508     II = std::prev(UseMI);
509 
510     FIOperandNum = getFrameIndexOperandNum(*II);
511     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
512   }
513   return Scavenged[SI];
514 }
515 
scavengeRegister(const TargetRegisterClass * RC,MachineBasicBlock::iterator I,int SPAdj,bool AllowSpill)516 Register RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
517                                         MachineBasicBlock::iterator I,
518                                         int SPAdj, bool AllowSpill) {
519   MachineInstr &MI = *I;
520   const MachineFunction &MF = *MI.getMF();
521   // Consider all allocatable registers in the register class initially
522   BitVector Candidates = TRI->getAllocatableSet(MF, RC);
523 
524   // Exclude all the registers being used by the instruction.
525   for (const MachineOperand &MO : MI.operands()) {
526     if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
527         !Register::isVirtualRegister(MO.getReg()))
528       for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
529         Candidates.reset(*AI);
530   }
531 
532   // Try to find a register that's unused if there is one, as then we won't
533   // have to spill.
534   BitVector Available = getRegsAvailable(RC);
535   Available &= Candidates;
536   if (Available.any())
537     Candidates = Available;
538 
539   // Find the register whose use is furthest away.
540   MachineBasicBlock::iterator UseMI;
541   Register SReg = findSurvivorReg(I, Candidates, 25, UseMI);
542 
543   // If we found an unused register there is no reason to spill it.
544   if (!isRegUsed(SReg)) {
545     LLVM_DEBUG(dbgs() << "Scavenged register: " << printReg(SReg, TRI) << "\n");
546     return SReg;
547   }
548 
549   if (!AllowSpill)
550     return 0;
551 
552   ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI);
553   Scavenged.Restore = &*std::prev(UseMI);
554 
555   LLVM_DEBUG(dbgs() << "Scavenged register (with spill): "
556                     << printReg(SReg, TRI) << "\n");
557 
558   return SReg;
559 }
560 
scavengeRegisterBackwards(const TargetRegisterClass & RC,MachineBasicBlock::iterator To,bool RestoreAfter,int SPAdj,bool AllowSpill)561 Register RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC,
562                                                  MachineBasicBlock::iterator To,
563                                                  bool RestoreAfter, int SPAdj,
564                                                  bool AllowSpill) {
565   const MachineBasicBlock &MBB = *To->getParent();
566   const MachineFunction &MF = *MBB.getParent();
567 
568   // Find the register whose use is furthest away.
569   MachineBasicBlock::iterator UseMI;
570   ArrayRef<MCPhysReg> AllocationOrder = RC.getRawAllocationOrder(MF);
571   std::pair<MCPhysReg, MachineBasicBlock::iterator> P =
572       findSurvivorBackwards(*MRI, MBBI, To, LiveUnits, AllocationOrder,
573                             RestoreAfter);
574   MCPhysReg Reg = P.first;
575   MachineBasicBlock::iterator SpillBefore = P.second;
576   assert(Reg != 0 && "No register left to scavenge!");
577   // Found an available register?
578   if (SpillBefore == MBB.end()) {
579     LLVM_DEBUG(dbgs() << "Scavenged free register: " << printReg(Reg, TRI)
580                << '\n');
581     return Reg;
582   }
583 
584   if (!AllowSpill)
585     return 0;
586 
587   MachineBasicBlock::iterator ReloadAfter =
588     RestoreAfter ? std::next(MBBI) : MBBI;
589   MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter);
590   if (ReloadBefore != MBB.end())
591     LLVM_DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n');
592   ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore);
593   Scavenged.Restore = &*std::prev(SpillBefore);
594   LiveUnits.removeReg(Reg);
595   LLVM_DEBUG(dbgs() << "Scavenged register with spill: " << printReg(Reg, TRI)
596              << " until " << *SpillBefore);
597   return Reg;
598 }
599 
600 /// Allocate a register for the virtual register \p VReg. The last use of
601 /// \p VReg is around the current position of the register scavenger \p RS.
602 /// \p ReserveAfter controls whether the scavenged register needs to be reserved
603 /// after the current instruction, otherwise it will only be reserved before the
604 /// current instruction.
scavengeVReg(MachineRegisterInfo & MRI,RegScavenger & RS,Register VReg,bool ReserveAfter)605 static Register scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS,
606                              Register VReg, bool ReserveAfter) {
607   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
608 #ifndef NDEBUG
609   // Verify that all definitions and uses are in the same basic block.
610   const MachineBasicBlock *CommonMBB = nullptr;
611   // Real definition for the reg, re-definitions are not considered.
612   const MachineInstr *RealDef = nullptr;
613   for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) {
614     MachineBasicBlock *MBB = MO.getParent()->getParent();
615     if (CommonMBB == nullptr)
616       CommonMBB = MBB;
617     assert(MBB == CommonMBB && "All defs+uses must be in the same basic block");
618     if (MO.isDef()) {
619       const MachineInstr &MI = *MO.getParent();
620       if (!MI.readsRegister(VReg, &TRI)) {
621         assert((!RealDef || RealDef == &MI) &&
622                "Can have at most one definition which is not a redefinition");
623         RealDef = &MI;
624       }
625     }
626   }
627   assert(RealDef != nullptr && "Must have at least 1 Def");
628 #endif
629 
630   // We should only have one definition of the register. However to accommodate
631   // the requirements of two address code we also allow definitions in
632   // subsequent instructions provided they also read the register. That way
633   // we get a single contiguous lifetime.
634   //
635   // Definitions in MRI.def_begin() are unordered, search for the first.
636   MachineRegisterInfo::def_iterator FirstDef =
637     std::find_if(MRI.def_begin(VReg), MRI.def_end(),
638                  [VReg, &TRI](const MachineOperand &MO) {
639       return !MO.getParent()->readsRegister(VReg, &TRI);
640     });
641   assert(FirstDef != MRI.def_end() &&
642          "Must have one definition that does not redefine vreg");
643   MachineInstr &DefMI = *FirstDef->getParent();
644 
645   // The register scavenger will report a free register inserting an emergency
646   // spill/reload if necessary.
647   int SPAdj = 0;
648   const TargetRegisterClass &RC = *MRI.getRegClass(VReg);
649   Register SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(),
650                                                ReserveAfter, SPAdj);
651   MRI.replaceRegWith(VReg, SReg);
652   ++NumScavengedRegs;
653   return SReg;
654 }
655 
656 /// Allocate (scavenge) vregs inside a single basic block.
657 /// Returns true if the target spill callback created new vregs and a 2nd pass
658 /// is necessary.
scavengeFrameVirtualRegsInBlock(MachineRegisterInfo & MRI,RegScavenger & RS,MachineBasicBlock & MBB)659 static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI,
660                                             RegScavenger &RS,
661                                             MachineBasicBlock &MBB) {
662   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
663   RS.enterBasicBlockEnd(MBB);
664 
665   unsigned InitialNumVirtRegs = MRI.getNumVirtRegs();
666   bool NextInstructionReadsVReg = false;
667   for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) {
668     --I;
669     // Move RegScavenger to the position between *I and *std::next(I).
670     RS.backward(I);
671 
672     // Look for unassigned vregs in the uses of *std::next(I).
673     if (NextInstructionReadsVReg) {
674       MachineBasicBlock::iterator N = std::next(I);
675       const MachineInstr &NMI = *N;
676       for (const MachineOperand &MO : NMI.operands()) {
677         if (!MO.isReg())
678           continue;
679         Register Reg = MO.getReg();
680         // We only care about virtual registers and ignore virtual registers
681         // created by the target callbacks in the process (those will be handled
682         // in a scavenging round).
683         if (!Register::isVirtualRegister(Reg) ||
684             Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
685           continue;
686         if (!MO.readsReg())
687           continue;
688 
689         Register SReg = scavengeVReg(MRI, RS, Reg, true);
690         N->addRegisterKilled(SReg, &TRI, false);
691         RS.setRegUsed(SReg);
692       }
693     }
694 
695     // Look for unassigned vregs in the defs of *I.
696     NextInstructionReadsVReg = false;
697     const MachineInstr &MI = *I;
698     for (const MachineOperand &MO : MI.operands()) {
699       if (!MO.isReg())
700         continue;
701       Register Reg = MO.getReg();
702       // Only vregs, no newly created vregs (see above).
703       if (!Register::isVirtualRegister(Reg) ||
704           Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
705         continue;
706       // We have to look at all operands anyway so we can precalculate here
707       // whether there is a reading operand. This allows use to skip the use
708       // step in the next iteration if there was none.
709       assert(!MO.isInternalRead() && "Cannot assign inside bundles");
710       assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
711       if (MO.readsReg()) {
712         NextInstructionReadsVReg = true;
713       }
714       if (MO.isDef()) {
715         Register SReg = scavengeVReg(MRI, RS, Reg, false);
716         I->addRegisterDead(SReg, &TRI, false);
717       }
718     }
719   }
720 #ifndef NDEBUG
721   for (const MachineOperand &MO : MBB.front().operands()) {
722     if (!MO.isReg() || !Register::isVirtualRegister(MO.getReg()))
723       continue;
724     assert(!MO.isInternalRead() && "Cannot assign inside bundles");
725     assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
726     assert(!MO.readsReg() && "Vreg use in first instruction not allowed");
727   }
728 #endif
729 
730   return MRI.getNumVirtRegs() != InitialNumVirtRegs;
731 }
732 
scavengeFrameVirtualRegs(MachineFunction & MF,RegScavenger & RS)733 void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS) {
734   // FIXME: Iterating over the instruction stream is unnecessary. We can simply
735   // iterate over the vreg use list, which at this point only contains machine
736   // operands for which eliminateFrameIndex need a new scratch reg.
737   MachineRegisterInfo &MRI = MF.getRegInfo();
738   // Shortcut.
739   if (MRI.getNumVirtRegs() == 0) {
740     MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
741     return;
742   }
743 
744   // Run through the instructions and find any virtual registers.
745   for (MachineBasicBlock &MBB : MF) {
746     if (MBB.empty())
747       continue;
748 
749     bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
750     if (Again) {
751       LLVM_DEBUG(dbgs() << "Warning: Required two scavenging passes for block "
752                         << MBB.getName() << '\n');
753       Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
754       // The target required a 2nd run (because it created new vregs while
755       // spilling). Refuse to do another pass to keep compiletime in check.
756       if (Again)
757         report_fatal_error("Incomplete scavenging after 2nd pass");
758     }
759   }
760 
761   MRI.clearVirtRegs();
762   MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
763 }
764 
765 namespace {
766 
767 /// This class runs register scavenging independ of the PrologEpilogInserter.
768 /// This is used in for testing.
769 class ScavengerTest : public MachineFunctionPass {
770 public:
771   static char ID;
772 
ScavengerTest()773   ScavengerTest() : MachineFunctionPass(ID) {}
774 
runOnMachineFunction(MachineFunction & MF)775   bool runOnMachineFunction(MachineFunction &MF) override {
776     const TargetSubtargetInfo &STI = MF.getSubtarget();
777     const TargetFrameLowering &TFL = *STI.getFrameLowering();
778 
779     RegScavenger RS;
780     // Let's hope that calling those outside of PrologEpilogueInserter works
781     // well enough to initialize the scavenger with some emergency spillslots
782     // for the target.
783     BitVector SavedRegs;
784     TFL.determineCalleeSaves(MF, SavedRegs, &RS);
785     TFL.processFunctionBeforeFrameFinalized(MF, &RS);
786 
787     // Let's scavenge the current function
788     scavengeFrameVirtualRegs(MF, RS);
789     return true;
790   }
791 };
792 
793 } // end anonymous namespace
794 
795 char ScavengerTest::ID;
796 
797 INITIALIZE_PASS(ScavengerTest, "scavenger-test",
798                 "Scavenge virtual registers inside basic blocks", false, false)
799