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1; RUN: llc < %s -march=r600 -show-mc-encoding  -mcpu=rv710 | FileCheck %s
2
3; CHECK: TEX 9 @6 ;  encoding: [0x06,0x00,0x00,0x00,0x00,0x04,0x88,0x80]
4define amdgpu_vs void @test(<4 x float> inreg %reg0, <4 x float> inreg %reg1) {
5bb:
6  %tmp = extractelement <4 x float> %reg1, i32 0
7  %tmp1 = extractelement <4 x float> %reg1, i32 1
8  %tmp2 = extractelement <4 x float> %reg1, i32 2
9  %tmp3 = extractelement <4 x float> %reg1, i32 3
10  %tmp4 = insertelement <4 x float> undef, float %tmp, i32 0
11  %tmp5 = insertelement <4 x float> %tmp4, float %tmp1, i32 1
12  %tmp6 = insertelement <4 x float> %tmp5, float %tmp2, i32 2
13  %tmp7 = insertelement <4 x float> %tmp6, float %tmp3, i32 3
14  %tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
15  %tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
16  %tmp10 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
17  %tmp11 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 1, i32 0, i32 1, i32 1, i32 1, i32 1)
18  %tmp12 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
19  %tmp13 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 2, i32 0, i32 1, i32 1, i32 1, i32 1)
20  %tmp14 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
21  %tmp15 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 3, i32 0, i32 1, i32 1, i32 1, i32 1)
22  %tmp16 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
23  %tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 4, i32 0, i32 1, i32 1, i32 1, i32 1)
24  %tmp18 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
25  %tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 5, i32 0, i32 1, i32 1, i32 1, i32 1)
26  %tmp20 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
27  %tmp21 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 6, i32 0, i32 1, i32 1, i32 1, i32 1)
28  %tmp22 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
29  %tmp23 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 7, i32 0, i32 1, i32 1, i32 1, i32 1)
30  %tmp24 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
31  %tmp25 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 8, i32 0, i32 1, i32 1, i32 1, i32 1)
32  %tmp26 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
33  %tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 9, i32 0, i32 1, i32 1, i32 1, i32 1)
34  %tmp28 = fadd <4 x float> %tmp9, %tmp11
35  %tmp29 = fadd <4 x float> %tmp28, %tmp13
36  %tmp30 = fadd <4 x float> %tmp29, %tmp15
37  %tmp31 = fadd <4 x float> %tmp30, %tmp17
38  %tmp32 = fadd <4 x float> %tmp31, %tmp19
39  %tmp33 = fadd <4 x float> %tmp32, %tmp21
40  %tmp34 = fadd <4 x float> %tmp33, %tmp23
41  %tmp35 = fadd <4 x float> %tmp34, %tmp25
42  %tmp36 = fadd <4 x float> %tmp35, %tmp27
43  call void @llvm.r600.store.swizzle(<4 x float> %tmp36, i32 0, i32 2)
44  ret void
45}
46
47declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
48
49; Function Attrs: nounwind readnone
50declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
51
52attributes #0 = { nounwind readnone }
53