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1; RUN: opt -S -loop-vectorize -instcombine -force-vector-interleave=1 < %s | FileCheck %s --check-prefix=CHECKUF1
2; RUN: opt -S -loop-vectorize -instcombine -force-vector-interleave=2 < %s | FileCheck %s --check-prefix=CHECKUF2
3
4; CHECKUF1: for.body.preheader:
5; CHECKUF1-DAG: %wide.trip.count = zext i32 %N to i64
6; CHECKUF1-DAG: %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
7; CHECKUF1-DAG: %[[VSCALEX4:.*]] = shl i64 %[[VSCALE]], 2
8; CHECKUF1-DAG: %min.iters.check = icmp ugt i64 %[[VSCALEX4]], %wide.trip.count
9
10; CHECKUF1: vector.ph:
11; CHECKUF1-DAG:  %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
12; CHECKUF1-DAG:  %[[VSCALEX4:.*]] = shl i64 %[[VSCALE]], 2
13; CHECKUF1-DAG:  %n.mod.vf = urem i64 %wide.trip.count, %[[VSCALEX4]]
14; CHECKUF1:      %n.vec = sub nsw i64 %wide.trip.count, %n.mod.vf
15
16; CHECKUF1: vector.body:
17; CHECKUF1: %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
18; CHECKUF1: %[[IDXB:.*]] = getelementptr inbounds double, double* %b, i64 %index
19; CHECKUF1: %[[IDXB_CAST:.*]] = bitcast double* %[[IDXB]] to <vscale x 4 x double>*
20; CHECKUF1: %wide.load = load <vscale x 4 x double>, <vscale x 4 x double>* %[[IDXB_CAST]], align 8, !alias.scope !0
21; CHECKUF1: %[[FADD:.*]] = fadd <vscale x 4 x double> %wide.load, shufflevector (<vscale x 4 x double> insertelement (<vscale x 4 x double> undef, double 1.000000e+00, i32 0), <vscale x 4 x double> undef, <vscale x 4 x i32> zeroinitializer)
22; CHECKUF1: %[[IDXA:.*]] = getelementptr inbounds double, double* %a, i64 %index
23; CHECKUF1: %[[IDXA_CAST:.*]] = bitcast double* %[[IDXA]] to <vscale x 4 x double>*
24; CHECKUF1: store <vscale x 4 x double> %[[FADD]], <vscale x 4 x double>* %[[IDXA_CAST]], align 8, !alias.scope !3, !noalias !0
25; CHECKUF1: %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
26; CHECKUF1: %[[VSCALEX4:.*]] = shl i64 %[[VSCALE]], 2
27; CHECKUF1: %index.next = add i64 %index, %[[VSCALEX4]]
28; CHECKUF1: %[[CMP:.*]] = icmp eq i64 %index.next, %n.vec
29; CHECKUF1: br i1 %[[CMP]], label %middle.block, label %vector.body, !llvm.loop !5
30
31
32; For an interleave factor of 2, vscale is scaled by 8 instead of 4 (and thus shifted left by 3 instead of 2).
33; There is also the increment for the next iteration, e.g. instead of indexing IDXB, it indexes at IDXB + vscale * 4.
34
35; CHECKUF2: for.body.preheader:
36; CHECKUF2-DAG: %wide.trip.count = zext i32 %N to i64
37; CHECKUF2-DAG: %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
38; CHECKUF2-DAG: %[[VSCALEX8:.*]] = shl i64 %[[VSCALE]], 3
39; CHECKUF2-DAG: %min.iters.check = icmp ugt i64 %[[VSCALEX8]], %wide.trip.count
40
41; CHECKUF2: vector.ph:
42; CHECKUF2-DAG:  %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
43; CHECKUF2-DAG:  %[[VSCALEX8:.*]] = shl i64 %[[VSCALE]], 3
44; CHECKUF2-DAG:  %n.mod.vf = urem i64 %wide.trip.count, %[[VSCALEX8]]
45; CHECKUF2:      %n.vec = sub nsw i64 %wide.trip.count, %n.mod.vf
46
47; CHECKUF2: vector.body:
48; CHECKUF2: %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
49; CHECKUF2: %[[IDXB:.*]] = getelementptr inbounds double, double* %b, i64 %index
50; CHECKUF2: %[[IDXB_CAST:.*]] = bitcast double* %[[IDXB]] to <vscale x 4 x double>*
51; CHECKUF2: %wide.load = load <vscale x 4 x double>, <vscale x 4 x double>* %[[IDXB_CAST]], align 8, !alias.scope !0
52; CHECKUF2: %[[VSCALE:.*]] = call i32 @llvm.vscale.i32()
53; CHECKUF2: %[[VSCALE2:.*]] = shl i32 %[[VSCALE]], 2
54; CHECKUF2: %[[VSCALE2_EXT:.*]] = sext i32 %[[VSCALE2]] to i64
55; CHECKUF2: %[[IDXB_NEXT:.*]] = getelementptr inbounds double, double* %[[IDXB]], i64 %[[VSCALE2_EXT]]
56; CHECKUF2: %[[IDXB_NEXT_CAST:.*]] = bitcast double* %[[IDXB_NEXT]] to <vscale x 4 x double>*
57; CHECKUF2: %wide.load{{[0-9]+}} = load <vscale x 4 x double>, <vscale x 4 x double>* %[[IDXB_NEXT_CAST]], align 8, !alias.scope !0
58; CHECKUF2: %[[FADD:.*]] = fadd <vscale x 4 x double> %wide.load, shufflevector (<vscale x 4 x double> insertelement (<vscale x 4 x double> undef, double 1.000000e+00, i32 0), <vscale x 4 x double> undef, <vscale x 4 x i32> zeroinitializer)
59; CHECKUF2: %[[FADD_NEXT:.*]] = fadd <vscale x 4 x double> %wide.load{{[0-9]+}}, shufflevector (<vscale x 4 x double> insertelement (<vscale x 4 x double> undef, double 1.000000e+00, i32 0), <vscale x 4 x double> undef, <vscale x 4 x i32> zeroinitializer)
60; CHECKUF2: %[[IDXA:.*]] = getelementptr inbounds double, double* %a, i64 %index
61; CHECKUF2: %[[IDXA_CAST:.*]] = bitcast double* %[[IDXA]] to <vscale x 4 x double>*
62; CHECKUF2: store <vscale x 4 x double> %[[FADD]], <vscale x 4 x double>* %[[IDXA_CAST]], align 8, !alias.scope !3, !noalias !0
63; CHECKUF2: %[[VSCALE:.*]] = call i32 @llvm.vscale.i32()
64; CHECKUF2: %[[VSCALE2:.*]] = shl i32 %[[VSCALE]], 2
65; CHECKUF2: %[[VSCALE2_EXT:.*]] = sext i32 %[[VSCALE2]] to i64
66; CHECKUF2: %[[IDXA_NEXT:.*]] = getelementptr inbounds double, double* %[[IDXA]], i64 %[[VSCALE2_EXT]]
67; CHECKUF2: %[[IDXA_NEXT_CAST:.*]] = bitcast double* %[[IDXA_NEXT]] to <vscale x 4 x double>*
68; CHECKUF2: store <vscale x 4 x double> %[[FADD_NEXT]], <vscale x 4 x double>* %[[IDXA_NEXT_CAST]], align 8, !alias.scope !3, !noalias !0
69; CHECKUF2: %[[VSCALE:.*]] = call i64 @llvm.vscale.i64()
70; CHECKUF2: %[[VSCALEX8:.*]] = shl i64 %[[VSCALE]], 3
71; CHECKUF2: %index.next = add i64 %index, %[[VSCALEX8]]
72; CHECKUF2: %[[CMP:.*]] = icmp eq i64 %index.next, %n.vec
73; CHECKUF2: br i1 %[[CMP]], label %middle.block, label %vector.body, !llvm.loop !5
74
75define void @loop(i32 %N, double* nocapture %a, double* nocapture readonly %b) {
76entry:
77  %cmp7 = icmp sgt i32 %N, 0
78  br i1 %cmp7, label %for.body.preheader, label %for.cond.cleanup
79
80for.body.preheader:                               ; preds = %entry
81  %wide.trip.count = zext i32 %N to i64
82  br label %for.body
83
84for.cond.cleanup:                                 ; preds = %for.body, %entry
85  ret void
86
87for.body:                                         ; preds = %for.body.preheader, %for.body
88  %indvars.iv = phi i64 [ 0, %for.body.preheader ], [ %indvars.iv.next, %for.body ]
89  %arrayidx = getelementptr inbounds double, double* %b, i64 %indvars.iv
90  %0 = load double, double* %arrayidx, align 8
91  %add = fadd double %0, 1.000000e+00
92  %arrayidx2 = getelementptr inbounds double, double* %a, i64 %indvars.iv
93  store double %add, double* %arrayidx2, align 8
94  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
95  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
96  br i1 %exitcond.not, label %for.cond.cleanup, label %for.body, !llvm.loop !1
97}
98
99!1 = distinct !{!1, !2, !3}
100!2 = !{!"llvm.loop.vectorize.width", i32 4}
101!3 = !{!"llvm.loop.vectorize.scalable.enable", i1 true}
102