1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck %s 3; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s 4 5define <8 x double> @fadd_transpose(<8 x double> %a, <8 x double> %b) { 6; CHECK-LABEL: @fadd_transpose( 7; CHECK-NEXT: entry: 8; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x double> [[A:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1> 9; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 2, i32 3> 10; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 4, i32 5> 11; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 6, i32 7> 12; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1> 13; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 2, i32 3> 14; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 4, i32 5> 15; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 6, i32 7> 16; CHECK-NEXT: [[TMP0:%.*]] = fadd <2 x double> [[SPLIT]], [[SPLIT4]] 17; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x double> [[SPLIT1]], [[SPLIT5]] 18; CHECK-NEXT: [[TMP2:%.*]] = fadd <2 x double> [[SPLIT2]], [[SPLIT6]] 19; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[SPLIT3]], [[SPLIT7]] 20; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x double> [[TMP0]], i64 0 21; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x double> undef, double [[TMP4]], i64 0 22; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x double> [[TMP1]], i64 0 23; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x double> [[TMP5]], double [[TMP6]], i64 1 24; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x double> [[TMP2]], i64 0 25; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x double> [[TMP7]], double [[TMP8]], i64 2 26; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x double> [[TMP3]], i64 0 27; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x double> [[TMP9]], double [[TMP10]], i64 3 28; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[TMP0]], i64 1 29; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x double> undef, double [[TMP12]], i64 0 30; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x double> [[TMP1]], i64 1 31; CHECK-NEXT: [[TMP15:%.*]] = insertelement <4 x double> [[TMP13]], double [[TMP14]], i64 1 32; CHECK-NEXT: [[TMP16:%.*]] = extractelement <2 x double> [[TMP2]], i64 1 33; CHECK-NEXT: [[TMP17:%.*]] = insertelement <4 x double> [[TMP15]], double [[TMP16]], i64 2 34; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x double> [[TMP3]], i64 1 35; CHECK-NEXT: [[TMP19:%.*]] = insertelement <4 x double> [[TMP17]], double [[TMP18]], i64 3 36; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> [[TMP19]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 37; CHECK-NEXT: ret <8 x double> [[TMP20]] 38; 39entry: 40 %add = fadd <8 x double> %a, %b 41 %c = call <8 x double> @llvm.matrix.transpose(<8 x double> %add, i32 2, i32 4) 42 ret <8 x double> %c 43} 44 45define <8 x double> @load_fadd_transpose(<8 x double>* %A.Ptr, <8 x double> %b) { 46; CHECK-LABEL: @load_fadd_transpose( 47; CHECK-NEXT: entry: 48; CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[A_PTR:%.*]] to double* 49; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP0]] to <2 x double>* 50; CHECK-NEXT: [[COL_LOAD:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST]], align 8 51; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP0]], i64 2 52; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>* 53; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST1]], align 8 54; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, double* [[TMP0]], i64 4 55; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[VEC_GEP3]] to <2 x double>* 56; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST4]], align 8 57; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP0]], i64 6 58; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>* 59; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST7]], align 8 60; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1> 61; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 2, i32 3> 62; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 4, i32 5> 63; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 6, i32 7> 64; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x double> [[COL_LOAD]], [[SPLIT]] 65; CHECK-NEXT: [[TMP2:%.*]] = fadd <2 x double> [[COL_LOAD2]], [[SPLIT9]] 66; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[COL_LOAD5]], [[SPLIT10]] 67; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[COL_LOAD8]], [[SPLIT11]] 68; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x double> [[TMP1]], i64 0 69; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x double> undef, double [[TMP5]], i64 0 70; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x double> [[TMP2]], i64 0 71; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x double> [[TMP6]], double [[TMP7]], i64 1 72; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x double> [[TMP3]], i64 0 73; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x double> [[TMP8]], double [[TMP9]], i64 2 74; CHECK-NEXT: [[TMP11:%.*]] = extractelement <2 x double> [[TMP4]], i64 0 75; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x double> [[TMP10]], double [[TMP11]], i64 3 76; CHECK-NEXT: [[TMP13:%.*]] = extractelement <2 x double> [[TMP1]], i64 1 77; CHECK-NEXT: [[TMP14:%.*]] = insertelement <4 x double> undef, double [[TMP13]], i64 0 78; CHECK-NEXT: [[TMP15:%.*]] = extractelement <2 x double> [[TMP2]], i64 1 79; CHECK-NEXT: [[TMP16:%.*]] = insertelement <4 x double> [[TMP14]], double [[TMP15]], i64 1 80; CHECK-NEXT: [[TMP17:%.*]] = extractelement <2 x double> [[TMP3]], i64 1 81; CHECK-NEXT: [[TMP18:%.*]] = insertelement <4 x double> [[TMP16]], double [[TMP17]], i64 2 82; CHECK-NEXT: [[TMP19:%.*]] = extractelement <2 x double> [[TMP4]], i64 1 83; CHECK-NEXT: [[TMP20:%.*]] = insertelement <4 x double> [[TMP18]], double [[TMP19]], i64 3 84; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <4 x double> [[TMP12]], <4 x double> [[TMP20]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 85; CHECK-NEXT: ret <8 x double> [[TMP21]] 86; 87 88 89entry: 90 %a = load <8 x double>, <8 x double>* %A.Ptr, align 8 91 %add = fadd <8 x double> %a, %b 92 %c = call <8 x double> @llvm.matrix.transpose(<8 x double> %add, i32 2, i32 4) 93 ret <8 x double> %c 94} 95 96declare <8 x double> @llvm.matrix.transpose(<8 x double>, i32, i32) 97