1<html> 2<head> 3<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> 4<title>1.9.2 Manual</title> 5</head> 6<body> 7<h1>1.9.2 Manual</h1> 8<hr> 9<a name="Contents"></a><h2>Contents</h2> 10<ol> 11<li><a href="#Chapter1">Introduction</a></li> 12<li><a href="#Chapter2">Version</a></li> 13<li><a href="#Chapter3">Tuning parameter</a></li> 14<li><a href="#Chapter4">Simple Functions</a></li> 15<li><a href="#Chapter5">Advanced Functions</a></li> 16<li><a href="#Chapter6">Streaming Compression Functions</a></li> 17<li><a href="#Chapter7">Streaming Decompression Functions</a></li> 18<li><a href="#Chapter8">Experimental section</a></li> 19<li><a href="#Chapter9">PRIVATE DEFINITIONS</a></li> 20<li><a href="#Chapter10">Obsolete Functions</a></li> 21</ol> 22<hr> 23<a name="Chapter1"></a><h2>Introduction</h2><pre> 24 LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core, 25 scalable with multi-cores CPU. It features an extremely fast decoder, with speed in 26 multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. 27 28 The LZ4 compression library provides in-memory compression and decompression functions. 29 It gives full buffer control to user. 30 Compression can be done in: 31 - a single step (described as Simple Functions) 32 - a single step, reusing a context (described in Advanced Functions) 33 - unbounded multiple steps (described as Streaming compression) 34 35 lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md). 36 Decompressing such a compressed block requires additional metadata. 37 Exact metadata depends on exact decompression function. 38 For the typical case of LZ4_decompress_safe(), 39 metadata includes block's compressed size, and maximum bound of decompressed size. 40 Each application is free to encode and pass such metadata in whichever way it wants. 41 42 lz4.h only handle blocks, it can not generate Frames. 43 44 Blocks are different from Frames (doc/lz4_Frame_format.md). 45 Frames bundle both blocks and metadata in a specified manner. 46 Embedding metadata is required for compressed data to be self-contained and portable. 47 Frame format is delivered through a companion API, declared in lz4frame.h. 48 The `lz4` CLI can only manage frames. 49<BR></pre> 50 51<a name="Chapter2"></a><h2>Version</h2><pre></pre> 52 53<pre><b>int LZ4_versionNumber (void); </b>/**< library version number; useful to check dll version */<b> 54</b></pre><BR> 55<pre><b>const char* LZ4_versionString (void); </b>/**< library version string; useful to check dll version */<b> 56</b></pre><BR> 57<a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre> 58 59<pre><b>#ifndef LZ4_MEMORY_USAGE 60# define LZ4_MEMORY_USAGE 14 61#endif 62</b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.) 63 Increasing memory usage improves compression ratio. 64 Reduced memory usage may improve speed, thanks to better cache locality. 65 Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache 66 67</p></pre><BR> 68 69<a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre> 70 71<pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity); 72</b><p> Compresses 'srcSize' bytes from buffer 'src' 73 into already allocated 'dst' buffer of size 'dstCapacity'. 74 Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize). 75 It also runs faster, so it's a recommended setting. 76 If the function cannot compress 'src' into a more limited 'dst' budget, 77 compression stops *immediately*, and the function result is zero. 78 In which case, 'dst' content is undefined (invalid). 79 srcSize : max supported value is LZ4_MAX_INPUT_SIZE. 80 dstCapacity : size of buffer 'dst' (which must be already allocated) 81 @return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity) 82 or 0 if compression fails 83 Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer). 84 85</p></pre><BR> 86 87<pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity); 88</b><p> compressedSize : is the exact complete size of the compressed block. 89 dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size. 90 @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity) 91 If destination buffer is not large enough, decoding will stop and output an error code (negative value). 92 If the source stream is detected malformed, the function will stop decoding and return a negative result. 93 Note 1 : This function is protected against malicious data packets : 94 it will never writes outside 'dst' buffer, nor read outside 'source' buffer, 95 even if the compressed block is maliciously modified to order the decoder to do these actions. 96 In such case, the decoder stops immediately, and considers the compressed block malformed. 97 Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them. 98 The implementation is free to send / store / derive this information in whichever way is most beneficial. 99 If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead. 100 101</p></pre><BR> 102 103<a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre> 104 105<pre><b>int LZ4_compressBound(int inputSize); 106</b><p> Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible) 107 This function is primarily useful for memory allocation purposes (destination buffer size). 108 Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example). 109 Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize) 110 inputSize : max supported value is LZ4_MAX_INPUT_SIZE 111 return : maximum output size in a "worst case" scenario 112 or 0, if input size is incorrect (too large or negative) 113</p></pre><BR> 114 115<pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 116</b><p> Same as LZ4_compress_default(), but allows selection of "acceleration" factor. 117 The larger the acceleration value, the faster the algorithm, but also the lesser the compression. 118 It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. 119 An acceleration value of "1" is the same as regular LZ4_compress_default() 120 Values <= 0 will be replaced by ACCELERATION_DEFAULT (currently == 1, see lz4.c). 121</p></pre><BR> 122 123<pre><b>int LZ4_sizeofState(void); 124int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 125</b><p> Same as LZ4_compress_fast(), using an externally allocated memory space for its state. 126 Use LZ4_sizeofState() to know how much memory must be allocated, 127 and allocate it on 8-bytes boundaries (using `malloc()` typically). 128 Then, provide this buffer as `void* state` to compression function. 129 130</p></pre><BR> 131 132<pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize); 133</b><p> Reverse the logic : compresses as much data as possible from 'src' buffer 134 into already allocated buffer 'dst', of size >= 'targetDestSize'. 135 This function either compresses the entire 'src' content into 'dst' if it's large enough, 136 or fill 'dst' buffer completely with as much data as possible from 'src'. 137 note: acceleration parameter is fixed to "default". 138 139 *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'. 140 New value is necessarily <= input value. 141 @return : Nb bytes written into 'dst' (necessarily <= targetDestSize) 142 or 0 if compression fails. 143</p></pre><BR> 144 145<pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity); 146</b><p> Decompress an LZ4 compressed block, of size 'srcSize' at position 'src', 147 into destination buffer 'dst' of size 'dstCapacity'. 148 Up to 'targetOutputSize' bytes will be decoded. 149 The function stops decoding on reaching this objective, 150 which can boost performance when only the beginning of a block is required. 151 152 @return : the number of bytes decoded in `dst` (necessarily <= dstCapacity) 153 If source stream is detected malformed, function returns a negative result. 154 155 Note : @return can be < targetOutputSize, if compressed block contains less data. 156 157 Note 2 : this function features 2 parameters, targetOutputSize and dstCapacity, 158 and expects targetOutputSize <= dstCapacity. 159 It effectively stops decoding on reaching targetOutputSize, 160 so dstCapacity is kind of redundant. 161 This is because in a previous version of this function, 162 decoding operation would not "break" a sequence in the middle. 163 As a consequence, there was no guarantee that decoding would stop at exactly targetOutputSize, 164 it could write more bytes, though only up to dstCapacity. 165 Some "margin" used to be required for this operation to work properly. 166 This is no longer necessary. 167 The function nonetheless keeps its signature, in an effort to not break API. 168 169</p></pre><BR> 170 171<a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre> 172 173<pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr); 174</b><p> Use this to prepare an LZ4_stream_t for a new chain of dependent blocks 175 (e.g., LZ4_compress_fast_continue()). 176 177 An LZ4_stream_t must be initialized once before usage. 178 This is automatically done when created by LZ4_createStream(). 179 However, should the LZ4_stream_t be simply declared on stack (for example), 180 it's necessary to initialize it first, using LZ4_initStream(). 181 182 After init, start any new stream with LZ4_resetStream_fast(). 183 A same LZ4_stream_t can be re-used multiple times consecutively 184 and compress multiple streams, 185 provided that it starts each new stream with LZ4_resetStream_fast(). 186 187 LZ4_resetStream_fast() is much faster than LZ4_initStream(), 188 but is not compatible with memory regions containing garbage data. 189 190 Note: it's only useful to call LZ4_resetStream_fast() 191 in the context of streaming compression. 192 The *extState* functions perform their own resets. 193 Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive. 194 195</p></pre><BR> 196 197<pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); 198</b><p> Use this function to reference a static dictionary into LZ4_stream_t. 199 The dictionary must remain available during compression. 200 LZ4_loadDict() triggers a reset, so any previous data will be forgotten. 201 The same dictionary will have to be loaded on decompression side for successful decoding. 202 Dictionary are useful for better compression of small data (KB range). 203 While LZ4 accept any input as dictionary, 204 results are generally better when using Zstandard's Dictionary Builder. 205 Loading a size of 0 is allowed, and is the same as reset. 206 @return : loaded dictionary size, in bytes (necessarily <= 64 KB) 207 208</p></pre><BR> 209 210<pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 211</b><p> Compress 'src' content using data from previously compressed blocks, for better compression ratio. 212 'dst' buffer must be already allocated. 213 If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster. 214 215 @return : size of compressed block 216 or 0 if there is an error (typically, cannot fit into 'dst'). 217 218 Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block. 219 Each block has precise boundaries. 220 Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata. 221 It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together. 222 223 Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory ! 224 225 Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB. 226 Make sure that buffers are separated, by at least one byte. 227 This construction ensures that each block only depends on previous block. 228 229 Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB. 230 231 Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed. 232 233</p></pre><BR> 234 235<pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize); 236</b><p> If last 64KB data cannot be guaranteed to remain available at its current memory location, 237 save it into a safer place (char* safeBuffer). 238 This is schematically equivalent to a memcpy() followed by LZ4_loadDict(), 239 but is much faster, because LZ4_saveDict() doesn't need to rebuild tables. 240 @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error. 241 242</p></pre><BR> 243 244<a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre> Bufferless synchronous API 245<BR></pre> 246 247<pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void); 248int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); 249</b><p> creation / destruction of streaming decompression tracking context. 250 A tracking context can be re-used multiple times. 251 252</p></pre><BR> 253 254<pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize); 255</b><p> An LZ4_streamDecode_t context can be allocated once and re-used multiple times. 256 Use this function to start decompression of a new stream of blocks. 257 A dictionary can optionally be set. Use NULL or size 0 for a reset order. 258 Dictionary is presumed stable : it must remain accessible and unmodified during next decompression. 259 @return : 1 if OK, 0 if error 260 261</p></pre><BR> 262 263<pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize); 264#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) </b>/* for static allocation; maxBlockSize presumed valid */<b> 265</b><p> Note : in a ring buffer scenario (optional), 266 blocks are presumed decompressed next to each other 267 up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize), 268 at which stage it resumes from beginning of ring buffer. 269 When setting such a ring buffer for streaming decompression, 270 provides the minimum size of this ring buffer 271 to be compatible with any source respecting maxBlockSize condition. 272 @return : minimum ring buffer size, 273 or 0 if there is an error (invalid maxBlockSize). 274 275</p></pre><BR> 276 277<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity); 278</b><p> These decoding functions allow decompression of consecutive blocks in "streaming" mode. 279 A block is an unsplittable entity, it must be presented entirely to a decompression function. 280 Decompression functions only accepts one block at a time. 281 The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded. 282 If less than 64KB of data has been decoded, all the data must be present. 283 284 Special : if decompression side sets a ring buffer, it must respect one of the following conditions : 285 - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize). 286 maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes. 287 In which case, encoding and decoding buffers do not need to be synchronized. 288 Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize. 289 - Synchronized mode : 290 Decompression buffer size is _exactly_ the same as compression buffer size, 291 and follows exactly same update rule (block boundaries at same positions), 292 and decoding function is provided with exact decompressed size of each block (exception for last block of the stream), 293 _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB). 294 - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes. 295 In which case, encoding and decoding buffers do not need to be synchronized, 296 and encoding ring buffer can have any size, including small ones ( < 64 KB). 297 298 Whenever these conditions are not possible, 299 save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression, 300 then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block. 301</p></pre><BR> 302 303<pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize); 304</b><p> These decoding functions work the same as 305 a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue() 306 They are stand-alone, and don't need an LZ4_streamDecode_t structure. 307 Dictionary is presumed stable : it must remain accessible and unmodified during decompression. 308 Performance tip : Decompression speed can be substantially increased 309 when dst == dictStart + dictSize. 310 311</p></pre><BR> 312 313<a name="Chapter8"></a><h2>Experimental section</h2><pre> 314 Symbols declared in this section must be considered unstable. Their 315 signatures or semantics may change, or they may be removed altogether in the 316 future. They are therefore only safe to depend on when the caller is 317 statically linked against the library. 318 319 To protect against unsafe usage, not only are the declarations guarded, 320 the definitions are hidden by default 321 when building LZ4 as a shared/dynamic library. 322 323 In order to access these declarations, 324 define LZ4_STATIC_LINKING_ONLY in your application 325 before including LZ4's headers. 326 327 In order to make their implementations accessible dynamically, you must 328 define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library. 329<BR></pre> 330 331<pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 332</b><p> A variant of LZ4_compress_fast_extState(). 333 334 Using this variant avoids an expensive initialization step. 335 It is only safe to call if the state buffer is known to be correctly initialized already 336 (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized"). 337 From a high level, the difference is that 338 this function initializes the provided state with a call to something like LZ4_resetStream_fast() 339 while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream(). 340 341</p></pre><BR> 342 343<pre><b>LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream); 344</b><p> This is an experimental API that allows 345 efficient use of a static dictionary many times. 346 347 Rather than re-loading the dictionary buffer into a working context before 348 each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a 349 working LZ4_stream_t, this function introduces a no-copy setup mechanism, 350 in which the working stream references the dictionary stream in-place. 351 352 Several assumptions are made about the state of the dictionary stream. 353 Currently, only streams which have been prepared by LZ4_loadDict() should 354 be expected to work. 355 356 Alternatively, the provided dictionaryStream may be NULL, 357 in which case any existing dictionary stream is unset. 358 359 If a dictionary is provided, it replaces any pre-existing stream history. 360 The dictionary contents are the only history that can be referenced and 361 logically immediately precede the data compressed in the first subsequent 362 compression call. 363 364 The dictionary will only remain attached to the working stream through the 365 first compression call, at the end of which it is cleared. The dictionary 366 stream (and source buffer) must remain in-place / accessible / unchanged 367 through the completion of the first compression call on the stream. 368 369</p></pre><BR> 370 371<pre><b></b><p> 372 It's possible to have input and output sharing the same buffer, 373 for highly contrained memory environments. 374 In both cases, it requires input to lay at the end of the buffer, 375 and decompression to start at beginning of the buffer. 376 Buffer size must feature some margin, hence be larger than final size. 377 378 |<------------------------buffer--------------------------------->| 379 |<-----------compressed data--------->| 380 |<-----------decompressed size------------------>| 381 |<----margin---->| 382 383 This technique is more useful for decompression, 384 since decompressed size is typically larger, 385 and margin is short. 386 387 In-place decompression will work inside any buffer 388 which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize). 389 This presumes that decompressedSize > compressedSize. 390 Otherwise, it means compression actually expanded data, 391 and it would be more efficient to store such data with a flag indicating it's not compressed. 392 This can happen when data is not compressible (already compressed, or encrypted). 393 394 For in-place compression, margin is larger, as it must be able to cope with both 395 history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX, 396 and data expansion, which can happen when input is not compressible. 397 As a consequence, buffer size requirements are much higher, 398 and memory savings offered by in-place compression are more limited. 399 400 There are ways to limit this cost for compression : 401 - Reduce history size, by modifying LZ4_DISTANCE_MAX. 402 Note that it is a compile-time constant, so all compressions will apply this limit. 403 Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX, 404 so it's a reasonable trick when inputs are known to be small. 405 - Require the compressor to deliver a "maximum compressed size". 406 This is the `dstCapacity` parameter in `LZ4_compress*()`. 407 When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail, 408 in which case, the return code will be 0 (zero). 409 The caller must be ready for these cases to happen, 410 and typically design a backup scheme to send data uncompressed. 411 The combination of both techniques can significantly reduce 412 the amount of margin required for in-place compression. 413 414 In-place compression can work in any buffer 415 which size is >= (maxCompressedSize) 416 with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success. 417 LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX, 418 so it's possible to reduce memory requirements by playing with them. 419 420</p></pre><BR> 421 422<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b> 423</b></pre><BR> 424<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b> 425</b></pre><BR> 426<a name="Chapter9"></a><h2>PRIVATE DEFINITIONS</h2><pre> 427 Do not use these definitions directly. 428 They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`. 429 Accessing members will expose code to API and/or ABI break in future versions of the library. 430<BR></pre> 431 432<pre><b>typedef struct { 433 const uint8_t* externalDict; 434 size_t extDictSize; 435 const uint8_t* prefixEnd; 436 size_t prefixSize; 437} LZ4_streamDecode_t_internal; 438</b></pre><BR> 439<pre><b>typedef struct { 440 const unsigned char* externalDict; 441 const unsigned char* prefixEnd; 442 size_t extDictSize; 443 size_t prefixSize; 444} LZ4_streamDecode_t_internal; 445</b></pre><BR> 446<pre><b>#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4 + ((sizeof(void*)==16) ? 4 : 0) </b>/*AS-400*/ )<b> 447#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long)) 448union LZ4_stream_u { 449 unsigned long long table[LZ4_STREAMSIZE_U64]; 450 LZ4_stream_t_internal internal_donotuse; 451} ; </b>/* previously typedef'd to LZ4_stream_t */<b> 452</b><p> information structure to track an LZ4 stream. 453 LZ4_stream_t can also be created using LZ4_createStream(), which is recommended. 454 The structure definition can be convenient for static allocation 455 (on stack, or as part of larger structure). 456 Init this structure with LZ4_initStream() before first use. 457 note : only use this definition in association with static linking ! 458 this definition is not API/ABI safe, and may change in a future version. 459 460</p></pre><BR> 461 462<pre><b>LZ4_stream_t* LZ4_initStream (void* buffer, size_t size); 463</b><p> An LZ4_stream_t structure must be initialized at least once. 464 This is automatically done when invoking LZ4_createStream(), 465 but it's not when the structure is simply declared on stack (for example). 466 467 Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t. 468 It can also initialize any arbitrary buffer of sufficient size, 469 and will @return a pointer of proper type upon initialization. 470 471 Note : initialization fails if size and alignment conditions are not respected. 472 In which case, the function will @return NULL. 473 Note2: An LZ4_stream_t structure guarantees correct alignment and size. 474 Note3: Before v1.9.0, use LZ4_resetStream() instead 475 476</p></pre><BR> 477 478<pre><b>#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) </b>/*AS-400*/ )<b> 479#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long)) 480union LZ4_streamDecode_u { 481 unsigned long long table[LZ4_STREAMDECODESIZE_U64]; 482 LZ4_streamDecode_t_internal internal_donotuse; 483} ; </b>/* previously typedef'd to LZ4_streamDecode_t */<b> 484</b><p> information structure to track an LZ4 stream during decompression. 485 init this structure using LZ4_setStreamDecode() before first use. 486 note : only use in association with static linking ! 487 this definition is not API/ABI safe, 488 and may change in a future version ! 489 490</p></pre><BR> 491 492<a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre> 493 494<pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS 495# define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b> 496#else 497# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) 498# if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> 499# define LZ4_DEPRECATED(message) [[deprecated(message)]] 500# elif (LZ4_GCC_VERSION >= 405) || defined(__clang__) 501# define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) 502# elif (LZ4_GCC_VERSION >= 301) 503# define LZ4_DEPRECATED(message) __attribute__((deprecated)) 504# elif defined(_MSC_VER) 505# define LZ4_DEPRECATED(message) __declspec(deprecated(message)) 506# else 507# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler") 508# define LZ4_DEPRECATED(message) 509# endif 510#endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b> 511</b><p> 512 Deprecated functions make the compiler generate a warning when invoked. 513 This is meant to invite users to update their source code. 514 Should deprecation warnings be a problem, it is generally possible to disable them, 515 typically with -Wno-deprecated-declarations for gcc 516 or _CRT_SECURE_NO_WARNINGS in Visual. 517 518 Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS 519 before including the header file. 520 521</p></pre><BR> 522 523<pre><b></b><p> These functions used to be faster than LZ4_decompress_safe(), 524 but it has changed, and they are now slower than LZ4_decompress_safe(). 525 This is because LZ4_decompress_fast() doesn't know the input size, 526 and therefore must progress more cautiously in the input buffer to not read beyond the end of block. 527 On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability. 528 As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated. 529 530 The last remaining LZ4_decompress_fast() specificity is that 531 it can decompress a block without knowing its compressed size. 532 Such functionality could be achieved in a more secure manner, 533 by also providing the maximum size of input buffer, 534 but it would require new prototypes, and adaptation of the implementation to this new use case. 535 536 Parameters: 537 originalSize : is the uncompressed size to regenerate. 538 `dst` must be already allocated, its size must be >= 'originalSize' bytes. 539 @return : number of bytes read from source buffer (== compressed size). 540 The function expects to finish at block's end exactly. 541 If the source stream is detected malformed, the function stops decoding and returns a negative result. 542 note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer. 543 However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds. 544 Also, since match offsets are not validated, match reads from 'src' may underflow too. 545 These issues never happen if input (compressed) data is correct. 546 But they may happen if input data is invalid (error or intentional tampering). 547 As a consequence, use these functions in trusted environments with trusted data **only**. 548 549</p></pre><BR> 550 551<pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr); 552</b><p> An LZ4_stream_t structure must be initialized at least once. 553 This is done with LZ4_initStream(), or LZ4_resetStream(). 554 Consider switching to LZ4_initStream(), 555 invoking LZ4_resetStream() will trigger deprecation warnings in the future. 556 557</p></pre><BR> 558 559</html> 560</body> 561