1spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip 2spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip 3spec/arb_bindless_texture/execution/images/basic-imagestore: skip 4spec/arb_bindless_texture/execution/images/explicit-image-binding: skip 5spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip 6spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip 7spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip 8spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip 9spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip 10spec/arb_bindless_texture/execution/images/ubo-named-block: skip 11spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip 12spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip 13spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip 14spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip 15spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip 16spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip 17spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip 18spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip 19spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip 20spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip 21spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip 22spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip 23spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip 24spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip 25spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip 26spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip 27spec/arb_compute_variable_group_size/execution/basic-local-size: skip 28spec/arb_compute_variable_group_size/execution/fixed-local-size: skip 29spec/arb_compute_variable_group_size/execution/global-invocation-id: skip 30spec/arb_compute_variable_group_size/execution/separate-global-id: skip 31spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip 32spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip 33spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip 34spec/arb_geometry_shader4/execution/2darray-basic: skip 35spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip 36spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip 37spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip 38spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip 39spec/arb_geometry_shader4/execution/clip-distance-in-param: skip 40spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip 41spec/arb_geometry_shader4/execution/clip-distance-in-values: skip 42spec/arb_geometry_shader4/execution/generate-zero-primitives: skip 43spec/arb_geometry_shader4/execution/sanity: skip 44spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip 45spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip 46spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip 47spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip 48spec/arb_geometry_shader4/linker/input-overrun-lines: skip 49spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip 50spec/arb_geometry_shader4/linker/input-overrun-points: skip 51spec/arb_geometry_shader4/linker/input-overrun-triangles: skip 52spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip 53spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip 54spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip 55spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip 56spec/arb_geometry_shader4/linker/varying-mismatch: skip 57spec/arb_geometry_shader4/linker/verticesin-const: skip 58spec/arb_gl_spirv/execution/ssbo/aoa: skip 59spec/arb_gl_spirv/execution/ssbo/aoa-2: skip 60spec/arb_gl_spirv/execution/ssbo/array: skip 61spec/arb_gl_spirv/execution/ssbo/array-indirect: skip 62spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo: skip 63spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo: skip 64spec/arb_gl_spirv/execution/ssbo/matrix/column-major: skip 65spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row: skip 66spec/arb_gl_spirv/execution/ssbo/matrix/complex: skip 67spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major: skip 68spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major: skip 69spec/arb_gl_spirv/execution/ssbo/matrix/row-major: skip 70spec/arb_gl_spirv/execution/ssbo/simple: skip 71spec/arb_gl_spirv/execution/ssbo/two-ssbo: skip 72spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts: skip 73spec/arb_gl_spirv/execution/ssbo/two-stages: skip 74spec/arb_gl_spirv/execution/ssbo/unsized-array: skip 75spec/arb_gl_spirv/execution/ubo/aoa: skip 76spec/arb_gl_spirv/execution/ubo/aoa-2: skip 77spec/arb_gl_spirv/execution/ubo/array: skip 78spec/arb_gl_spirv/execution/ubo/array-complex: skip 79spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo: skip 80spec/arb_gl_spirv/execution/ubo/array-indirect: skip 81spec/arb_gl_spirv/execution/ubo/array-inside-ubo: skip 82spec/arb_gl_spirv/execution/ubo/array-inside-ubo-copy: skip 83spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo: skip 84spec/arb_gl_spirv/execution/ubo/explicit-offset: skip 85spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct: skip 86spec/arb_gl_spirv/execution/ubo/location-0-crash: skip 87spec/arb_gl_spirv/execution/ubo/matrix/column-major: skip 88spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row: skip 89spec/arb_gl_spirv/execution/ubo/matrix/complex: skip 90spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride: skip 91spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major: skip 92spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major: skip 93spec/arb_gl_spirv/execution/ubo/matrix/row-major: skip 94spec/arb_gl_spirv/execution/ubo/simple: skip 95spec/arb_gl_spirv/execution/ubo/two-stages: skip 96spec/arb_gl_spirv/execution/ubo/two-ubos: skip 97spec/arb_gl_spirv/execution/uniform/array: skip 98spec/arb_gl_spirv/execution/uniform/arrays-of-arrays: skip 99spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-cs: skip 100spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-fs: skip 101spec/arb_gl_spirv/execution/uniform/atomic-uint-array-cs: skip 102spec/arb_gl_spirv/execution/uniform/atomic-uint-array-fs: skip 103spec/arb_gl_spirv/execution/uniform/atomic-uint-cs: skip 104spec/arb_gl_spirv/execution/uniform/atomic-uint-mixing-with-normal-uniforms: skip 105spec/arb_gl_spirv/execution/uniform/atomic-uint-several-slots: skip 106spec/arb_gl_spirv/execution/uniform/embedded-structs: skip 107spec/arb_gl_spirv/execution/uniform/index-matches-location: skip 108spec/arb_gl_spirv/execution/uniform/initializer: skip 109spec/arb_gl_spirv/execution/uniform/initializer-complex: skip 110spec/arb_gl_spirv/execution/uniform/initializer-dvec4: skip 111spec/arb_gl_spirv/execution/uniform/initializer-mat4x3: skip 112spec/arb_gl_spirv/execution/uniform/nonsequential-locations: skip 113spec/arb_gl_spirv/execution/uniform/sampler2d: skip 114spec/arb_gl_spirv/execution/uniform/sampler2d-binding: skip 115spec/arb_gl_spirv/execution/uniform/sampler2d-binding-array: skip 116spec/arb_gl_spirv/execution/uniform/sampler2d-nonconst-nested-array: skip 117spec/arb_gl_spirv/execution/uniform/sampler2d-struct: skip 118spec/arb_gl_spirv/execution/uniform/simple: skip 119spec/arb_gl_spirv/execution/uniform/simple-without-names: skip 120spec/arb_gl_spirv/execution/uniform/struct: skip 121spec/arb_gl_spirv/execution/uniform/struct-array: skip 122spec/arb_gl_spirv/execution/uniform/two-uniforms: skip 123spec/arb_gl_spirv/execution/va64-simple: skip 124spec/arb_gl_spirv/execution/vs-ps-simple: skip 125spec/arb_gl_spirv/execution/vs-ps-specializations: skip 126spec/arb_gl_spirv/execution/xfb/vs_aoa: skip 127spec/arb_gl_spirv/execution/xfb/vs_block: skip 128spec/arb_gl_spirv/execution/xfb/vs_block_array: skip 129spec/arb_gl_spirv/execution/xfb/vs_block_array_offset_per_member: skip 130spec/arb_gl_spirv/execution/xfb/vs_double: skip 131spec/arb_gl_spirv/execution/xfb/vs_lines: skip 132spec/arb_gl_spirv/execution/xfb/vs_simple: skip 133spec/arb_gl_spirv/execution/xfb/vs_simple_multiple_samples: skip 134spec/arb_gl_spirv/execution/xfb/vs_struct: skip 135spec/arb_gl_spirv/execution/xfb/vs_struct_array: skip 136spec/arb_gl_spirv/execution/xfb/vs_triangles: skip 137spec/arb_gl_spirv/execution/xfb/vs_two_block: skip 138spec/arb_gl_spirv/execution/xfb/vs_two_sets: skip 139spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip 140spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip 141spec/arb_gl_spirv/linker/uniform/multisampler: skip 142spec/arb_gl_spirv/linker/uniform/multisampler-array: skip 143spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail 144spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail 145spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail 146spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail 147spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail 148spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail 149spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail 150spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail 151spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail 152spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail 153spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail 154spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail 155spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail 156spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail 157spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail 158spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail 159spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail 160spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail 161spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail 162spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail 163spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail 164spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail 165spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail 166spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail 167spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail 168spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail 169spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail 170spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail 171spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail 172spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail 173spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail 174spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail 175spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail 176spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail 177spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail 178spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail 179spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail 180spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail 181spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail 182spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash 183spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash 184spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash 185spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash 186spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash 187spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash 188spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash 189spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec2: crash 190spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec3: crash 191spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash 192spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash 193spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash 194spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash 195spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash 196spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash 197spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash 198spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash 199spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash 200spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash 201spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash 202spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash 203spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash 204spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-double: crash 205spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash 206spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash 207spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash 208spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash 209spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash 210spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash 211spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash 212spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash 213spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash 214spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash 215spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash 216spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash 217spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash 218spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash 219spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash 220spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash 221spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash 222spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash 223spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash 224spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash 225spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash 226spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash 227spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double: crash 228spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash 229spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash 230spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash 231spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash 232spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash 233spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash 234spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash 235spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash 236spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash 237spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-double-float: crash 238spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash 239spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash 240spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec2: crash 241spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec3: crash 242spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-int64_t: crash 243spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec2: crash 244spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec3: crash 245spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-uint64_t: crash 246spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec2: crash 247spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec3: crash 248spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-int64_t/3/2: crash 249spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec2: crash 250spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec3: crash 251spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-uint64_t/3/2: crash 252spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec2: crash 253spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec3: crash 254spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-int64_t: crash 255spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec2: crash 256spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec3: crash 257spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-uint64_t: crash 258spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-int64_t: crash 259spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-uint64_t: crash 260spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-int64_t: crash 261spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-uint64_t: crash 262spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-int64_t: crash 263spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-uint64_t: crash 264spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-int64_t: crash 265spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-uint64_t: crash 266spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec2-float: crash 267spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec3-float: crash 268spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-int64_t-float: crash 269spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec2-float: crash 270spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec3-float: crash 271spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-uint64_t-float: crash 272spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec2: crash 273spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec3: crash 274spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t: crash 275spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t/3/2: crash 276spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec2: crash 277spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec3: crash 278spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t: crash 279spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t/3/2: crash 280spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-int64_t: crash 281spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-uint64_t: crash 282spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-int64_t: crash 283spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-uint64_t: crash 284spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-int64_t: crash 285spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-uint64_t: crash 286spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-int64_t: crash 287spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-uint64_t: crash 288spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec2-float: crash 289spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec3-float: crash 290spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-int64_t-float: crash 291spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec2-float: crash 292spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec3-float: crash 293spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-uint64_t-float: crash 294spec/arb_shader_ballot/execution/fs-ballot: skip 295spec/arb_shader_ballot/execution/fs-ballot-if-else: skip 296spec/arb_shader_ballot/execution/fs-builtin-variables: skip 297spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip 298spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip 299spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip 300spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip 301spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip 302spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip 303spec/arb_shader_clock/execution/clock: skip 304spec/arb_shader_clock/execution/clock2x32: skip 305spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail 306spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip 307spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip 308spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip 309spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip 310spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip 311spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip 312spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip 313spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: fail 314spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail 315spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip 316spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip 317spec/ext_demote_to_helper_invocation/execution/demote: skip 318spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip 319spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip 320spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip 321spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip 322spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip 323spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip 324spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip 325spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip 326spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip 327spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip 328spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip 329spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip 330spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip 331spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip 332spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip 333spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip 334spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip 335spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip 336spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip 337spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip 338spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip 339spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip 340spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip 341spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip 342spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip 343spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip 344spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip 345spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip 346spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip 347spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip 348spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip 349spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip 350spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip 351spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip 352spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip 353spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip 354spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip 355spec/glsl-1.10/preprocessor/extension-defined-test: skip 356spec/glsl-1.10/preprocessor/extension-if-1: skip 357spec/glsl-1.30/execution/fs-texturegrad-miplevels: fail 358spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip 359spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip 360spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip 361spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-enables: skip 362spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-equal-to-position: skip 363spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-homogeneity: skip 364spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-lines: skip 365spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-points: skip 366spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-triangle-strip: skip 367spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-accept: skip 368spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-reject: skip 369spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-different-from-position: skip 370spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-enables: skip 371spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-equal-to-position: skip 372spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-homogeneity: skip 373spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-primitives-triangle-strip: skip 374spec/glsl-1.50/execution/compatibility/gs-clamp-vertex-color: skip 375spec/glsl-1.50/execution/compatibility/gs-ff-frag: skip 376spec/glsl-1.50/execution/compatibility/gs-texcoord-array: skip 377spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip 378spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip 379spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip 380spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip 381spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail 382spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail 383spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail 384spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail 385spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail 386spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail 387spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail 388spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail 389spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail 390spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail 391spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail 392spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail 393spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail 394spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail 395spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail 396spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail 397spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail 398spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail 399spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail 400spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail 401spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail 402spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail 403spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail 404spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail 405spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail 406spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail 407spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail 408spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail 409spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail 410spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail 411spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail 412spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail 413spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail 414spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail 415spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail 416spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail 417spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail 418spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail 419spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail 420spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash 421spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash 422spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash 423spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash 424spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash 425spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash 426spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash 427spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec2: crash 428spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec3: crash 429spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash 430spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash 431spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash 432spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash 433spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash 434spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash 435spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash 436spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash 437spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash 438spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash 439spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash 440spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash 441spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash 442spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-double: crash 443spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash 444spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash 445spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash 446spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash 447spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash 448spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash 449spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash 450spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash 451spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash 452spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash 453spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash 454spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash 455spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash 456spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash 457spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash 458spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash 459spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash 460spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash 461spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash 462spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash 463spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash 464spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash 465spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double: crash 466spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash 467spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash 468spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash 469spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash 470spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash 471spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash 472spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash 473spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash 474spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash 475spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-double-float: crash 476spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash 477spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash 478spec/glsl-4.50/execution/ssbo-atomiccompswap-int: fail 479spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip 480spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip 481spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip 482spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip 483spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip 484spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip 485spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip 486spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip 487spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip 488spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip 489spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip 490spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip 491spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip 492spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip 493spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip 494spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip 495spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip 496spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip 497spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip 498spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip 499spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip 500spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip 501spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip 502spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip 503spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip 504spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip 505spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip 506spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip 507spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip 508spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip 509spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip 510spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip 511spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip 512spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip 513spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip 514spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip 515spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip 516spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip 517spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip 518spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip 519spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip 520spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip 521spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip 522spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip 523spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip 524spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip 525spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip 526spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip 527spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip 528spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip 529spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip 530spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip 531spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip 532spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip 533spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip 534spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip 535spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip 536spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip 537spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip 538spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip 539spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip 540spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip 541spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip 542spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip 543spec/nv_compute_shader_derivatives/execution/derivatives-none: skip 544spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip 545spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip 546spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip 547spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip 548spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip 549spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip 550spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip 551spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip 552spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip 553spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip 554spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip 555spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip 556spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip 557spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip 558spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip 559spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip 560spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip 561spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip 562spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip 563spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip 564spec/nv_viewport_array2/execution/viewport_broadcast: skip 565spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip 566spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip 567spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip 568spec/nv_viewport_swizzle/viewport_swizzle: skip 569summary: 570 name: results 571 ---- -------- 572 pass: 15807 573 fail: 83 574 crash: 170 575 skip: 315 576 timeout: 0 577 warn: 0 578 incomplete: 0 579 dmesg-warn: 0 580 dmesg-fail: 0 581 changes: 0 582 fixes: 0 583regressions: 0 584 total: 16375 585