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1spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
2spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
3spec/arb_bindless_texture/execution/images/basic-imagestore: skip
4spec/arb_bindless_texture/execution/images/explicit-image-binding: skip
5spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip
6spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip
7spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip
8spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip
9spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip
10spec/arb_bindless_texture/execution/images/ubo-named-block: skip
11spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip
12spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip
13spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip
14spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip
15spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip
16spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip
17spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip
18spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip
19spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip
20spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip
21spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip
22spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip
23spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip
24spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip
25spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip
26spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip
27spec/arb_compute_variable_group_size/execution/basic-local-size: skip
28spec/arb_compute_variable_group_size/execution/fixed-local-size: skip
29spec/arb_compute_variable_group_size/execution/global-invocation-id: skip
30spec/arb_compute_variable_group_size/execution/separate-global-id: skip
31spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
32spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
33spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
34spec/arb_geometry_shader4/execution/2darray-basic: skip
35spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
36spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
37spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip
38spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip
39spec/arb_geometry_shader4/execution/clip-distance-in-param: skip
40spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip
41spec/arb_geometry_shader4/execution/clip-distance-in-values: skip
42spec/arb_geometry_shader4/execution/generate-zero-primitives: skip
43spec/arb_geometry_shader4/execution/sanity: skip
44spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip
45spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip
46spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip
47spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip
48spec/arb_geometry_shader4/linker/input-overrun-lines: skip
49spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip
50spec/arb_geometry_shader4/linker/input-overrun-points: skip
51spec/arb_geometry_shader4/linker/input-overrun-triangles: skip
52spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip
53spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip
54spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip
55spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
56spec/arb_geometry_shader4/linker/varying-mismatch: skip
57spec/arb_geometry_shader4/linker/verticesin-const: skip
58spec/arb_gl_spirv/execution/ssbo/aoa: skip
59spec/arb_gl_spirv/execution/ssbo/aoa-2: skip
60spec/arb_gl_spirv/execution/ssbo/array: skip
61spec/arb_gl_spirv/execution/ssbo/array-indirect: skip
62spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo: skip
63spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo: skip
64spec/arb_gl_spirv/execution/ssbo/matrix/column-major: skip
65spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row: skip
66spec/arb_gl_spirv/execution/ssbo/matrix/complex: skip
67spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major: skip
68spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major: skip
69spec/arb_gl_spirv/execution/ssbo/matrix/row-major: skip
70spec/arb_gl_spirv/execution/ssbo/simple: skip
71spec/arb_gl_spirv/execution/ssbo/two-ssbo: skip
72spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts: skip
73spec/arb_gl_spirv/execution/ssbo/two-stages: skip
74spec/arb_gl_spirv/execution/ssbo/unsized-array: skip
75spec/arb_gl_spirv/execution/ubo/aoa: skip
76spec/arb_gl_spirv/execution/ubo/aoa-2: skip
77spec/arb_gl_spirv/execution/ubo/array: skip
78spec/arb_gl_spirv/execution/ubo/array-complex: skip
79spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo: skip
80spec/arb_gl_spirv/execution/ubo/array-indirect: skip
81spec/arb_gl_spirv/execution/ubo/array-inside-ubo: skip
82spec/arb_gl_spirv/execution/ubo/array-inside-ubo-copy: skip
83spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo: skip
84spec/arb_gl_spirv/execution/ubo/explicit-offset: skip
85spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct: skip
86spec/arb_gl_spirv/execution/ubo/location-0-crash: skip
87spec/arb_gl_spirv/execution/ubo/matrix/column-major: skip
88spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row: skip
89spec/arb_gl_spirv/execution/ubo/matrix/complex: skip
90spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride: skip
91spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major: skip
92spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major: skip
93spec/arb_gl_spirv/execution/ubo/matrix/row-major: skip
94spec/arb_gl_spirv/execution/ubo/simple: skip
95spec/arb_gl_spirv/execution/ubo/two-stages: skip
96spec/arb_gl_spirv/execution/ubo/two-ubos: skip
97spec/arb_gl_spirv/execution/uniform/array: skip
98spec/arb_gl_spirv/execution/uniform/arrays-of-arrays: skip
99spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-cs: skip
100spec/arb_gl_spirv/execution/uniform/atomic-uint-aoa-fs: skip
101spec/arb_gl_spirv/execution/uniform/atomic-uint-array-cs: skip
102spec/arb_gl_spirv/execution/uniform/atomic-uint-array-fs: skip
103spec/arb_gl_spirv/execution/uniform/atomic-uint-cs: skip
104spec/arb_gl_spirv/execution/uniform/atomic-uint-mixing-with-normal-uniforms: skip
105spec/arb_gl_spirv/execution/uniform/atomic-uint-several-slots: skip
106spec/arb_gl_spirv/execution/uniform/embedded-structs: skip
107spec/arb_gl_spirv/execution/uniform/index-matches-location: skip
108spec/arb_gl_spirv/execution/uniform/initializer: skip
109spec/arb_gl_spirv/execution/uniform/initializer-complex: skip
110spec/arb_gl_spirv/execution/uniform/initializer-dvec4: skip
111spec/arb_gl_spirv/execution/uniform/initializer-mat4x3: skip
112spec/arb_gl_spirv/execution/uniform/nonsequential-locations: skip
113spec/arb_gl_spirv/execution/uniform/sampler2d: skip
114spec/arb_gl_spirv/execution/uniform/sampler2d-binding: skip
115spec/arb_gl_spirv/execution/uniform/sampler2d-binding-array: skip
116spec/arb_gl_spirv/execution/uniform/sampler2d-nonconst-nested-array: skip
117spec/arb_gl_spirv/execution/uniform/sampler2d-struct: skip
118spec/arb_gl_spirv/execution/uniform/simple: skip
119spec/arb_gl_spirv/execution/uniform/simple-without-names: skip
120spec/arb_gl_spirv/execution/uniform/struct: skip
121spec/arb_gl_spirv/execution/uniform/struct-array: skip
122spec/arb_gl_spirv/execution/uniform/two-uniforms: skip
123spec/arb_gl_spirv/execution/va64-simple: skip
124spec/arb_gl_spirv/execution/vs-ps-simple: skip
125spec/arb_gl_spirv/execution/vs-ps-specializations: skip
126spec/arb_gl_spirv/execution/xfb/vs_aoa: skip
127spec/arb_gl_spirv/execution/xfb/vs_block: skip
128spec/arb_gl_spirv/execution/xfb/vs_block_array: skip
129spec/arb_gl_spirv/execution/xfb/vs_block_array_offset_per_member: skip
130spec/arb_gl_spirv/execution/xfb/vs_double: skip
131spec/arb_gl_spirv/execution/xfb/vs_lines: skip
132spec/arb_gl_spirv/execution/xfb/vs_simple: skip
133spec/arb_gl_spirv/execution/xfb/vs_simple_multiple_samples: skip
134spec/arb_gl_spirv/execution/xfb/vs_struct: skip
135spec/arb_gl_spirv/execution/xfb/vs_struct_array: skip
136spec/arb_gl_spirv/execution/xfb/vs_triangles: skip
137spec/arb_gl_spirv/execution/xfb/vs_two_block: skip
138spec/arb_gl_spirv/execution/xfb/vs_two_sets: skip
139spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip
140spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip
141spec/arb_gl_spirv/linker/uniform/multisampler: skip
142spec/arb_gl_spirv/linker/uniform/multisampler-array: skip
143spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
144spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
145spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
146spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
147spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
148spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
149spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
150spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
151spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
152spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail
153spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
154spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
155spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
156spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
157spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
158spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
159spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
160spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
161spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
162spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
163spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
164spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
165spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail
166spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
167spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
168spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
169spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
170spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
171spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
172spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
173spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
174spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
175spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
176spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
177spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
178spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail
179spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
180spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
181spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
182spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash
183spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash
184spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash
185spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash
186spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash
187spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash
188spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash
189spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec2: crash
190spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec3: crash
191spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash
192spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash
193spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash
194spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash
195spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash
196spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash
197spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash
198spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash
199spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash
200spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash
201spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash
202spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash
203spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash
204spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-double: crash
205spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash
206spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash
207spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash
208spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash
209spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash
210spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash
211spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash
212spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash
213spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash
214spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash
215spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash
216spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash
217spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash
218spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash
219spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash
220spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash
221spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash
222spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash
223spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash
224spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash
225spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash
226spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash
227spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double: crash
228spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash
229spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash
230spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash
231spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash
232spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash
233spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash
234spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash
235spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash
236spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash
237spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-double-float: crash
238spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash
239spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash
240spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec2: crash
241spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec3: crash
242spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-int64_t: crash
243spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec2: crash
244spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec3: crash
245spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-uint64_t: crash
246spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec2: crash
247spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec3: crash
248spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-int64_t/3/2: crash
249spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec2: crash
250spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec3: crash
251spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-uint64_t/3/2: crash
252spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec2: crash
253spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec3: crash
254spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-int64_t: crash
255spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec2: crash
256spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec3: crash
257spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-uint64_t: crash
258spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-int64_t: crash
259spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-uint64_t: crash
260spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-int64_t: crash
261spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-uint64_t: crash
262spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-int64_t: crash
263spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-uint64_t: crash
264spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-int64_t: crash
265spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-uint64_t: crash
266spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec2-float: crash
267spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec3-float: crash
268spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-int64_t-float: crash
269spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec2-float: crash
270spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec3-float: crash
271spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-uint64_t-float: crash
272spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec2: crash
273spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec3: crash
274spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t: crash
275spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t/3/2: crash
276spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec2: crash
277spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec3: crash
278spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t: crash
279spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t/3/2: crash
280spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-int64_t: crash
281spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-uint64_t: crash
282spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-int64_t: crash
283spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-uint64_t: crash
284spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-int64_t: crash
285spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-uint64_t: crash
286spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-int64_t: crash
287spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-uint64_t: crash
288spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec2-float: crash
289spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec3-float: crash
290spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-int64_t-float: crash
291spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec2-float: crash
292spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec3-float: crash
293spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-uint64_t-float: crash
294spec/arb_shader_ballot/execution/fs-ballot: skip
295spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
296spec/arb_shader_ballot/execution/fs-builtin-variables: skip
297spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip
298spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip
299spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip
300spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip
301spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
302spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
303spec/arb_shader_clock/execution/clock: skip
304spec/arb_shader_clock/execution/clock2x32: skip
305spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail
306spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
307spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
308spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
309spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
310spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip
311spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip
312spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip
313spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: fail
314spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
315spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
316spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
317spec/ext_demote_to_helper_invocation/execution/demote: skip
318spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
319spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
320spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
321spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
322spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip
323spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
324spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
325spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
326spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
327spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
328spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
329spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
330spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
331spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
332spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
333spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
334spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
335spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
336spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
337spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
338spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
339spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
340spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
341spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
342spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
343spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
344spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
345spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
346spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
347spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
348spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
349spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
350spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
351spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
352spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
353spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
354spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
355spec/glsl-1.10/preprocessor/extension-defined-test: skip
356spec/glsl-1.10/preprocessor/extension-if-1: skip
357spec/glsl-1.30/execution/fs-texturegrad-miplevels: fail
358spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip
359spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip
360spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip
361spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-enables: skip
362spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-equal-to-position: skip
363spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-homogeneity: skip
364spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-lines: skip
365spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-points: skip
366spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-triangle-strip: skip
367spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-accept: skip
368spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-reject: skip
369spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-different-from-position: skip
370spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-enables: skip
371spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-equal-to-position: skip
372spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-homogeneity: skip
373spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-primitives-triangle-strip: skip
374spec/glsl-1.50/execution/compatibility/gs-clamp-vertex-color: skip
375spec/glsl-1.50/execution/compatibility/gs-ff-frag: skip
376spec/glsl-1.50/execution/compatibility/gs-texcoord-array: skip
377spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip
378spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip
379spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip
380spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip
381spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
382spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
383spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
384spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
385spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
386spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
387spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
388spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
389spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
390spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail
391spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
392spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
393spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
394spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
395spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
396spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
397spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
398spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
399spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
400spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
401spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
402spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
403spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail
404spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
405spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
406spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
407spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
408spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
409spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
410spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
411spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
412spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
413spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
414spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
415spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
416spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail
417spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
418spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
419spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
420spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash
421spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash
422spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash
423spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash
424spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash
425spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash
426spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash
427spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec2: crash
428spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec3: crash
429spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash
430spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash
431spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash
432spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash
433spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash
434spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash
435spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash
436spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash
437spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash
438spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash
439spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash
440spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash
441spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash
442spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-double: crash
443spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash
444spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash
445spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash
446spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash
447spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash
448spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash
449spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash
450spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash
451spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash
452spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash
453spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash
454spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash
455spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash
456spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash
457spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash
458spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash
459spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash
460spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash
461spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash
462spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash
463spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash
464spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash
465spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double: crash
466spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash
467spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash
468spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash
469spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash
470spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash
471spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash
472spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash
473spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash
474spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash
475spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-double-float: crash
476spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash
477spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash
478spec/glsl-4.50/execution/ssbo-atomiccompswap-int: fail
479spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip
480spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip
481spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip
482spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip
483spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip
484spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip
485spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip
486spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip
487spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip
488spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip
489spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip
490spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip
491spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip
492spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip
493spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip
494spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip
495spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip
496spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip
497spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip
498spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip
499spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip
500spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip
501spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip
502spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip
503spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip
504spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip
505spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip
506spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip
507spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip
508spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip
509spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip
510spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip
511spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip
512spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip
513spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip
514spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip
515spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip
516spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip
517spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip
518spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip
519spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip
520spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip
521spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip
522spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip
523spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip
524spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip
525spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip
526spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip
527spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip
528spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip
529spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip
530spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip
531spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip
532spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip
533spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip
534spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip
535spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip
536spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip
537spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip
538spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip
539spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip
540spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip
541spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip
542spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip
543spec/nv_compute_shader_derivatives/execution/derivatives-none: skip
544spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip
545spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip
546spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip
547spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip
548spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip
549spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip
550spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip
551spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip
552spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip
553spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip
554spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip
555spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip
556spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip
557spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip
558spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip
559spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip
560spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip
561spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip
562spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip
563spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip
564spec/nv_viewport_array2/execution/viewport_broadcast: skip
565spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip
566spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip
567spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip
568spec/nv_viewport_swizzle/viewport_swizzle: skip
569summary:
570       name:  results
571       ----  --------
572       pass:    15807
573       fail:       83
574      crash:      170
575       skip:      315
576    timeout:        0
577       warn:        0
578 incomplete:        0
579 dmesg-warn:        0
580 dmesg-fail:        0
581    changes:        0
582      fixes:        0
583regressions:        0
584      total:    16375
585