1Mesa 10.4.1 Release Notes / December 29, 2014 2============================================= 3 4Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 5release. 6 7Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz 20 91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2 21 e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 82585 <https://bugs.freedesktop.org/show_bug.cgi?id=82585>`__ - 34 geometry shader with optional out variable segfaults 35- `Bug 82991 <https://bugs.freedesktop.org/show_bug.cgi?id=82991>`__ - 36 Inverted bumpmap in webgl applications 37- `Bug 83908 <https://bugs.freedesktop.org/show_bug.cgi?id=83908>`__ - 38 [i965] Incorrect icon colors in Steam Big Picture 39 40Changes 41------- 42 43Andres Gomez (1): 44 45- i965/brw_reg: struct constructor now needs explicit negate and abs 46 values. 47 48Cody Northrop (1): 49 50- i965: Require pixel alignment for GPU copy blit 51 52Emil Velikov (3): 53 54- docs: Add 10.4 sha256 sums, news item and link release notes 55- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. 56 (v3)" 57- Update version to 10.4.1 58 59Ian Romanick (2): 60 61- linker: Wrap access of producer_var with a NULL check 62- linker: Assign varying locations geometry shader inputs for SSO 63 64Mario Kleiner (4): 65 66- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. 67 (v2) 68- glx/dri3: Track separate (ust, msc) for PresentPixmap vs. 69 PresentNotifyMsc (v2) 70- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) 71- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) 72 (v2) 73 74Maxence Le Doré (1): 75 76- glsl: Add gl_MaxViewports to available builtin constants 77