1Mesa 10.6.2 Release Notes / July 11, 2015 2========================================= 3 4Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 5release. 6 7Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz 20 05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30This list is likely incomplete. 31 32- `Bug 73528 <https://bugs.freedesktop.org/show_bug.cgi?id=73528>`__ - 33 Deferred lighting in Second Life causes system hiccups and screen 34 flickering 35- `Bug 80500 <https://bugs.freedesktop.org/show_bug.cgi?id=80500>`__ - 36 Flickering shadows in unreleased title trace 37- `Bug 82186 <https://bugs.freedesktop.org/show_bug.cgi?id=82186>`__ - 38 [r600g] BARTS GPU lockup with minecraft shaders 39- `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ - 40 Allow constant-index-expression sampler array indexing with GLSL-ES < 41 300 42- `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ - 43 radeonsi bo/va conflict on RADEON_GEM_VA 44 (rscreen->ws->buffer_from_handle returns NULL) 45- `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ - 46 Kernel hang, TearFree On, Mate desktop environment 47- `Bug 91022 <https://bugs.freedesktop.org/show_bug.cgi?id=91022>`__ - 48 [g45 g965 bisected] assertions generated from textureGrad cube 49 samplers fix 50- `Bug 91047 <https://bugs.freedesktop.org/show_bug.cgi?id=91047>`__ - 51 [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin 52- `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ - 53 The Bard's Tale (2005, native) has rendering issues 54- `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ - 55 Nimbus (running in wine) has rendering issues, objects are 56 semi-transparent 57- `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ - 58 Civilization V (in Wine) has rendering issues: text missing, menu bar 59 corrupted 60- `Bug 91173 <https://bugs.freedesktop.org/show_bug.cgi?id=91173>`__ - 61 Oddworld: Stranger's Wrath HD: disfigured models in wrong colors 62- `Bug 91226 <https://bugs.freedesktop.org/show_bug.cgi?id=91226>`__ - 63 Crash in glLinkProgram (NEW) 64- `Bug 91231 <https://bugs.freedesktop.org/show_bug.cgi?id=91231>`__ - 65 [NV92] Psychonauts (native) segfaults on start when DRI3 enabled 66 67Changes 68------- 69 70Chris Wilson (1): 71 72- loader: Look for any version of currently linked libudev.so 73 74Emil Velikov (2): 75 76- docs: Add sha256 checksums for the 10.6.1 release 77- Update version to 10.6.2 78 79Ilia Mirkin (8): 80 81- nv50/ir: propagate modifier to right arg when const-folding mad 82- nv50/ir: fix emission of address reg in 3rd source 83- nv50/ir: copy joinAt when splitting both before and after 84- mesa: reset the source packing when creating temp transfer image 85- nv50/ir: don't emit src2 in immediate form 86- mesa/prog: relative offsets into constbufs are not constant 87- nv50/ir: UCMP arguments are float, so make sure modifiers are applied 88- nvc0: turn sample counts off during blit 89 90Kenneth Graunke (5): 91 92- i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). 93- i965: Reserve more batch space to accomodate Gen6 perfmonitors. 94- i965/vs: Fix matNxM vertex attributes where M != 4. 95- Revert "glsl: clone inputs and outputs during linking" 96- Revert "i965: Delete linked GLSL IR when using NIR." 97 98Marek Olšák (3): 99 100- r600g: disable single-sample fast color clear due to hangs 101- radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips 102- st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces 103 104Mario Kleiner (2): 105 106- nouveau: Use dup fd as key in drm-winsys hash table to fix 107 ZaphodHeads. 108- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix 109 ZaphodHeads. 110 111Matt Turner (2): 112 113- i965/fs: Don't mess up stride for uniform integer multiplication. 114- Revert SHA1 additions. 115 116Michel Dänzer (1): 117 118- winsys/radeon: Unmap GPU VM address range when destroying BO 119 120Mike Stroyan (2): 121 122- meta: Only change and restore viewport 0 in mesa meta mode 123- i965: allocate at least 1 BLEND_STATE element 124 125Neil Roberts (4): 126 127- i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA 128- glsl: Add missing check for whether an expression is an add operation 129- glsl: Make sure not to dereference NULL 130- i965: Don't try to print the GLSL IR if it has been freed 131 132Tapani Pälli (8): 133 134- glsl: clone inputs and outputs during linking 135- i965: Delete linked GLSL IR when using NIR. 136- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 137- mesa/glsl: new compiler option EmitNoIndirectSampler 138- i965: use EmitNoIndirectSampler for gen < 7 139- i915: use EmitNoIndirectSampler 140- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 141- glsl: validate sampler array indexing for 'constant-index-expression' 142