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1Mesa 17.3.9 Release Notes / April 18, 2018
2==========================================
3
4Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8
5release.
6
7Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340  mesa-17.3.9.tar.gz
20   c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479  mesa-17.3.9.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30-  `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
31   'message's in ctx->Debug.LogMessages[] seem to leak.
32-  `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
33   - [Gen8+] Xonotic fails to render one of the weapons
34-  `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
35   - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
36   (style) Suspicious condition
37-  `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
38   - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
39   test
40-  `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
41   - GEN7: rendering issue on citra
42-  `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
43   - Hang when running nine ff lighting shader with radeonsi
44-  `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
45   - surface state leak when creating and destroying image views with
46   aspectMask depth and stencil
47
48Changes
49-------
50
51Andres Gomez (2):
52
53-  dri_util: when overriding, always reset the core version
54-  mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
55
56Axel Davy (2):
57
58-  st/nine: Declare lighting consts for ff shaders
59-  st/nine: Do not use scratch for face register
60
61Bas Nieuwenhuizen (1):
62
63-  ac/nir: Add workaround for GFX9 buffer views.
64
65Daniel Stone (1):
66
67-  st/dri: Initialise modifier to INVALID for DRI2
68
69Emil Velikov (1):
70
71-  glsl: remove unreachable assert()
72
73Eric Engestrom (1):
74
75-  gbm: remove never-implemented function
76
77Henri Verbeet (1):
78
79-  mesa: Inherit texture view multi-sample information from the original
80   texture images.
81
82Iago Toral Quiroga (1):
83
84-  compiler/spirv: set is_shadow for depth comparitor sampling opcodes
85
86Jason Ekstrand (4):
87
88-  nir/vars_to_ssa: Remove copies from the correct set
89-  nir/lower_indirect_derefs: Support interp_var_at intrinsics
90-  intel/vec4: Set channel_sizes for MOV_INDIRECT sources
91-  nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
92
93Juan A. Suarez Romero (3):
94
95-  docs: add sha256 checksums for 17.3.8
96-  cherry-ignore: Explicit 18.0 only nominations
97-  Update version to 17.3.9
98
99Lionel Landwerlin (1):
100
101-  anv: fix number of planes for depth & stencil
102
103Marek Olšák (1):
104
105-  mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
106
107Samuel Pitoiset (1):
108
109-  radv: fix picking the method for resolve subpass
110
111Sergii Romantsov (1):
112
113-  i965: Extend the negative 32-bit deltas to 64-bits
114
115Timothy Arceri (6):
116
117-  gallium/pipebuffer: fix parenthesis location
118-  glsl: always call do_lower_jumps() after loop unrolling
119-  ac: add if/loop build helpers
120-  radeonsi: make use of if/loop build helpers in ac
121-  ac: make use of if/loop build helpers
122-  mesa: free debug messages when destroying the debug state
123
124Xiong, James (1):
125
126-  i965: return the fourcc saved in \__DRIimage when possible
127