1Mesa 17.3.9 Release Notes / April 18, 2018 2========================================== 3 4Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8 5release. 6 7Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340 mesa-17.3.9.tar.gz 20 c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479 mesa-17.3.9.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30- `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ - 31 'message's in ctx->Debug.LogMessages[] seem to leak. 32- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__ 33 - [Gen8+] Xonotic fails to render one of the weapons 34- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__ 35 - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: 36 (style) Suspicious condition 37- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__ 38 - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 39 test 40- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__ 41 - GEN7: rendering issue on citra 42- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__ 43 - Hang when running nine ff lighting shader with radeonsi 44- `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__ 45 - surface state leak when creating and destroying image views with 46 aspectMask depth and stencil 47 48Changes 49------- 50 51Andres Gomez (2): 52 53- dri_util: when overriding, always reset the core version 54- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage 55 56Axel Davy (2): 57 58- st/nine: Declare lighting consts for ff shaders 59- st/nine: Do not use scratch for face register 60 61Bas Nieuwenhuizen (1): 62 63- ac/nir: Add workaround for GFX9 buffer views. 64 65Daniel Stone (1): 66 67- st/dri: Initialise modifier to INVALID for DRI2 68 69Emil Velikov (1): 70 71- glsl: remove unreachable assert() 72 73Eric Engestrom (1): 74 75- gbm: remove never-implemented function 76 77Henri Verbeet (1): 78 79- mesa: Inherit texture view multi-sample information from the original 80 texture images. 81 82Iago Toral Quiroga (1): 83 84- compiler/spirv: set is_shadow for depth comparitor sampling opcodes 85 86Jason Ekstrand (4): 87 88- nir/vars_to_ssa: Remove copies from the correct set 89- nir/lower_indirect_derefs: Support interp_var_at intrinsics 90- intel/vec4: Set channel_sizes for MOV_INDIRECT sources 91- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination 92 93Juan A. Suarez Romero (3): 94 95- docs: add sha256 checksums for 17.3.8 96- cherry-ignore: Explicit 18.0 only nominations 97- Update version to 17.3.9 98 99Lionel Landwerlin (1): 100 101- anv: fix number of planes for depth & stencil 102 103Marek Olšák (1): 104 105- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override 106 107Samuel Pitoiset (1): 108 109- radv: fix picking the method for resolve subpass 110 111Sergii Romantsov (1): 112 113- i965: Extend the negative 32-bit deltas to 64-bits 114 115Timothy Arceri (6): 116 117- gallium/pipebuffer: fix parenthesis location 118- glsl: always call do_lower_jumps() after loop unrolling 119- ac: add if/loop build helpers 120- radeonsi: make use of if/loop build helpers in ac 121- ac: make use of if/loop build helpers 122- mesa: free debug messages when destroying the debug state 123 124Xiong, James (1): 125 126- i965: return the fourcc saved in \__DRIimage when possible 127