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1Mesa 20.2.1 Release Notes / 2020-10-14
2======================================
3
4Mesa 20.2.1 is a bug fix release which fixes bugs found since the 20.2.0 release.
5
6Mesa 20.2.1 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 20.2.1 implements the Vulkan 1.2 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22    d1a46d9a3f291bc0e0374600bdcb59844fa3eafaa50398e472a36fc65fd0244a  mesa-20.2.1.tar.xz
23
24
25New features
26------------
27
28- None
29
30
31Bug fixes
32---------
33
34- RADV ACO - ground line corruption in Path of Exile with Vulkan renderer
35- Graphics corruption in Super Mega Baseball 2 with RADV on Navi
36- Running Amber test leads to VK_DEVICE_LOST
37- omx/tizonia build broken with latest mesa git
38- [hsw][bisected][regression] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests
39- TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
40- [spirv-fuzz] Shader generates a wrong image
41
42
43Changes
44-------
45
46Alyssa Rosenzweig (2):
47
48- pan/bi: Handle vector moves
49- pan/bi: Fix simple txl test
50
51Anuj Phogat (1):
52
53- intel/gen9: Enable MSC RAW Hazard Avoidance
54
55Bas Nieuwenhuizen (3):
56
57- radv,radeonsi: Disable compression on interop depth images
58- radv: Use atomics to read query results.
59- radv: Fix mipmap extent adjustment on GFX9+.
60
61Christian Gmeiner (1):
62
63- etnaviv: simplify linear stride implementation
64
65Connor Abbott (1):
66
67- nir/lower_io_arrays: Fix xfb_offset bug
68
69Danylo Piliaiev (1):
70
71- intel/fs: Disable sample mask predication for scratch stores
72
73Dylan Baker (12):
74
75- docs: add release notes for 20.2.0
76- docs: Add sh256 sums for 20.2.0
77- .pick_status.json: Update to 291cfb1e41513008a5be08be95399373a7de206d
78- meson/anv: Use variable that checks for --build-id
79- .pick_status.json: Update to 7dbb1f7462433940951ce6c3fa22f6368aeafd50
80- .pick_status.json: Update to e3b814d5e9e414839d5e4de3a76bb2899cbb7249
81- .pick_status.json: Update to b32a8f83dce3b8789f2e8790ab41b8a63c9bedc6
82- .pick_status.json: Mark b23013db0aa6845d661c2da5d4003615b064e01f as denominated
83- .pick_status.json: Mark 4790811d78011d45830d9543ad6e7401391cfb15 as denominated
84- glsl/xxd.py: fix imports
85- .pick_status.json: Update to e1efc534e6c452e3e606d663864896a654acc185
86- retab ac_surface.h so that backports apply
87
88Eric Engestrom (1):
89
90- radv: add missing u_atomic.h include
91
92Erik Faye-Lund (1):
93
94- st/mesa: use roundf instead of floorf for lod-bias rounding
95
96Jason Ekstrand (6):
97
98- nir/liveness: Consider if uses in nir_ssa_defs_interfere
99- nir/cf: Better handle intra-block splits
100- intel/fs: NoMask initialize the address register for shuffles
101- nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility
102- intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs
103- intel/nir: Don't try to emit vector load_scratch instructions
104
105Jose Maria Casanova Crespo (3):
106
107- vc4: Avoid negative scissor caused by no intersection
108- nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not available
109- vc4: Enable lower_umax and lower_umin
110
111Lionel Landwerlin (1):
112
113- intel/perf: fix crash when no perf queries are supported
114
115Lucas Stach (1):
116
117- etnaviv: stop leaking the dummy texure descriptor BO
118
119Marek Olšák (4):
120
121- radeonsi: fix indirect dispatches with variable block sizes
122- radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer.
123- gallium/u_threaded_context: fix use-after-free in transfer_unmap
124- ac/surface: fix valgrind warnings in DCC retile tile lookups
125
126Nanley Chery (3):
127
128- blorp: Ensure aligned HIZ_CCS_WT partial clears
129- iris: Fix a fast-clear skipping optimization
130- anv: Enable multi-layer aux-map init for HIZ+CCS
131
132Philipp Zabel (1):
133
134- meson: fix power8 option
135
136Pierre-Eric Pelloux-Prayer (3):
137
138- gallium/vl: do not call transfer_unmap if transfer is NULL
139- gallium/vl: add chroma_format arg to vl_video_buffer functions
140- omx/tizonia: fix build
141
142Rhys Perry (4):
143
144- spirv: add and use a generator id enum
145- android: fix SPIR-V -> NIR build
146- scons: fix SPIR-V -> NIR build
147- spirv: replace discard with demote for incorrect HLSL->SPIR-V translations
148
149Samuel Pitoiset (1):
150
151- aco: implement missing nir_op_unpack_half_2x16_split_{x,y}_flush_to_zero
152
153Timothy Arceri (1):
154
155- glsl: don't duplicate state vars as uniforms in the NIR linker
156
157Vinson Lee (2):
158
159- gallium/dri2: Move image->texture assignment after image NULL check.
160- freedreno: Move rsc NULL check to before rsc dereferences.
161