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1<?xml version="1.0" encoding="UTF-8"?>
2<database xmlns="http://nouveau.freedesktop.org/"
3xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5<import file="freedreno_copyright.xml"/>
6<import file="adreno/adreno_common.xml"/>
7<import file="adreno/adreno_pm4.xml"/>
8
9<!-- these might be same as a5xx -->
10<enum name="a6xx_tile_mode">
11	<value name="TILE6_LINEAR" value="0"/>
12	<value name="TILE6_2" value="2"/>
13	<value name="TILE6_3" value="3"/>
14</enum>
15
16<enum name="a6xx_format">
17	<value value="0x02" name="FMT6_A8_UNORM"/>
18	<value value="0x03" name="FMT6_8_UNORM"/>
19	<value value="0x04" name="FMT6_8_SNORM"/>
20	<value value="0x05" name="FMT6_8_UINT"/>
21	<value value="0x06" name="FMT6_8_SINT"/>
22
23	<value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24	<value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25	<value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26	<value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28	<value value="0x0f" name="FMT6_8_8_UNORM"/>
29	<value value="0x10" name="FMT6_8_8_SNORM"/>
30	<value value="0x11" name="FMT6_8_8_UINT"/>
31	<value value="0x12" name="FMT6_8_8_SINT"/>
32	<value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34	<value value="0x15" name="FMT6_16_UNORM"/>
35	<value value="0x16" name="FMT6_16_SNORM"/>
36	<value value="0x17" name="FMT6_16_FLOAT"/>
37	<value value="0x18" name="FMT6_16_UINT"/>
38	<value value="0x19" name="FMT6_16_SINT"/>
39
40	<value value="0x21" name="FMT6_8_8_8_UNORM"/>
41	<value value="0x22" name="FMT6_8_8_8_SNORM"/>
42	<value value="0x23" name="FMT6_8_8_8_UINT"/>
43	<value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45	<value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46	<value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47	<value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48	<value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49	<value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51	<value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53	<value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54	<value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55	<value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56	<value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57	<value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59	<value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61	<value value="0x43" name="FMT6_16_16_UNORM"/>
62	<value value="0x44" name="FMT6_16_16_SNORM"/>
63	<value value="0x45" name="FMT6_16_16_FLOAT"/>
64	<value value="0x46" name="FMT6_16_16_UINT"/>
65	<value value="0x47" name="FMT6_16_16_SINT"/>
66
67	<value value="0x48" name="FMT6_32_UNORM"/>
68	<value value="0x49" name="FMT6_32_SNORM"/>
69	<value value="0x4a" name="FMT6_32_FLOAT"/>
70	<value value="0x4b" name="FMT6_32_UINT"/>
71	<value value="0x4c" name="FMT6_32_SINT"/>
72	<value value="0x4d" name="FMT6_32_FIXED"/>
73
74	<value value="0x58" name="FMT6_16_16_16_UNORM"/>
75	<value value="0x59" name="FMT6_16_16_16_SNORM"/>
76	<value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77	<value value="0x5b" name="FMT6_16_16_16_UINT"/>
78	<value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80	<value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81	<value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82	<value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83	<value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84	<value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86	<value value="0x65" name="FMT6_32_32_UNORM"/>
87	<value value="0x66" name="FMT6_32_32_SNORM"/>
88	<value value="0x67" name="FMT6_32_32_FLOAT"/>
89	<value value="0x68" name="FMT6_32_32_UINT"/>
90	<value value="0x69" name="FMT6_32_32_SINT"/>
91	<value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93	<value value="0x70" name="FMT6_32_32_32_UNORM"/>
94	<value value="0x71" name="FMT6_32_32_32_SNORM"/>
95	<value value="0x72" name="FMT6_32_32_32_UINT"/>
96	<value value="0x73" name="FMT6_32_32_32_SINT"/>
97	<value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98	<value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100	<value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101	<value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102	<value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103	<value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104	<value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105	<value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107	<value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/>
108	<value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/>
109	<value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/>
110	<value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/>
111
112	<value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
113
114	<!-- used with the Y plane of FMT6_R8_G8B8_2PLANE_420_UNORM
115	     which has different UBWC compression from regular 8_UNORM format -->
116	<value value="0x94" name="FMT6_8_PLANE_UNORM"/>
117
118	<value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
119
120	<value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
121	<value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
122	<value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
123	<value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
124	<value value="0xaf" name="FMT6_ETC1"/>
125	<value value="0xb0" name="FMT6_ETC2_RGB8"/>
126	<value value="0xb1" name="FMT6_ETC2_RGBA8"/>
127	<value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
128	<value value="0xb3" name="FMT6_DXT1"/>
129	<value value="0xb4" name="FMT6_DXT3"/>
130	<value value="0xb5" name="FMT6_DXT5"/>
131	<value value="0xb7" name="FMT6_RGTC1_UNORM"/>
132	<value value="0xb8" name="FMT6_RGTC1_SNORM"/>
133	<value value="0xbb" name="FMT6_RGTC2_UNORM"/>
134	<value value="0xbc" name="FMT6_RGTC2_SNORM"/>
135	<value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
136	<value value="0xbf" name="FMT6_BPTC_FLOAT"/>
137	<value value="0xc0" name="FMT6_BPTC"/>
138	<value value="0xc1" name="FMT6_ASTC_4x4"/>
139	<value value="0xc2" name="FMT6_ASTC_5x4"/>
140	<value value="0xc3" name="FMT6_ASTC_5x5"/>
141	<value value="0xc4" name="FMT6_ASTC_6x5"/>
142	<value value="0xc5" name="FMT6_ASTC_6x6"/>
143	<value value="0xc6" name="FMT6_ASTC_8x5"/>
144	<value value="0xc7" name="FMT6_ASTC_8x6"/>
145	<value value="0xc8" name="FMT6_ASTC_8x8"/>
146	<value value="0xc9" name="FMT6_ASTC_10x5"/>
147	<value value="0xca" name="FMT6_ASTC_10x6"/>
148	<value value="0xcb" name="FMT6_ASTC_10x8"/>
149	<value value="0xcc" name="FMT6_ASTC_10x10"/>
150	<value value="0xcd" name="FMT6_ASTC_12x10"/>
151	<value value="0xce" name="FMT6_ASTC_12x12"/>
152
153	<!-- for sampling stencil (integer, 2nd channel), not available on a630 -->
154	<value value="0xea" name="FMT6_Z24_UINT_S8_UINT"/>
155
156	<!-- Not a hw enum, used internally in driver -->
157	<value value="0xff" name="FMT6_NONE"/>
158
159</enum>
160
161<!-- probably same as a5xx -->
162<enum name="a6xx_polygon_mode">
163	<value name="POLYMODE6_POINTS" value="1"/>
164	<value name="POLYMODE6_LINES" value="2"/>
165	<value name="POLYMODE6_TRIANGLES" value="3"/>
166</enum>
167
168<enum name="a6xx_depth_format">
169	<value name="DEPTH6_NONE" value="0"/>
170	<value name="DEPTH6_16" value="1"/>
171	<value name="DEPTH6_24_8" value="2"/>
172	<value name="DEPTH6_32" value="4"/>
173</enum>
174
175<bitset name="a6x_cp_protect" inline="yes">
176	<bitfield name="BASE_ADDR" low="0" high="17"/>
177	<bitfield name="MASK_LEN" low="18" high="30"/>
178	<bitfield name="READ" pos="31" type="boolean"/>
179</bitset>
180
181<enum name="a6xx_shader_id">
182	<value value="0x9" name="A6XX_TP0_TMO_DATA"/>
183	<value value="0xa" name="A6XX_TP0_SMO_DATA"/>
184	<value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
185	<value value="0x19" name="A6XX_TP1_TMO_DATA"/>
186	<value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
187	<value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
188	<value value="0x29" name="A6XX_SP_INST_DATA"/>
189	<value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
190	<value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
191	<value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
192	<value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
193	<value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
194	<value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
195	<value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
196	<value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
197	<value value="0x32" name="A6XX_SP_UAV_DATA"/>
198	<value value="0x33" name="A6XX_SP_INST_TAG"/>
199	<value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
200	<value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
201	<value value="0x36" name="A6XX_SP_SMO_TAG"/>
202	<value value="0x37" name="A6XX_SP_STATE_DATA"/>
203	<value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
204	<value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
205	<value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
206	<value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
207	<value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
208	<value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
209	<value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
210	<value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
211	<value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
212	<value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
213	<value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
214	<value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
215	<value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
216	<value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
217	<value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
218	<value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
219	<value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
220	<value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
221	<value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
222	<value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
223	<value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
224	<value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
225</enum>
226
227<enum name="a6xx_debugbus_id">
228	<value value="0x1" name="A6XX_DBGBUS_CP"/>
229	<value value="0x2" name="A6XX_DBGBUS_RBBM"/>
230	<value value="0x3" name="A6XX_DBGBUS_VBIF"/>
231	<value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
232	<value value="0x5" name="A6XX_DBGBUS_UCHE"/>
233	<value value="0x6" name="A6XX_DBGBUS_DPM"/>
234	<value value="0x7" name="A6XX_DBGBUS_TESS"/>
235	<value value="0x8" name="A6XX_DBGBUS_PC"/>
236	<value value="0x9" name="A6XX_DBGBUS_VFDP"/>
237	<value value="0xa" name="A6XX_DBGBUS_VPC"/>
238	<value value="0xb" name="A6XX_DBGBUS_TSE"/>
239	<value value="0xc" name="A6XX_DBGBUS_RAS"/>
240	<value value="0xd" name="A6XX_DBGBUS_VSC"/>
241	<value value="0xe" name="A6XX_DBGBUS_COM"/>
242	<value value="0x10" name="A6XX_DBGBUS_LRZ"/>
243	<value value="0x11" name="A6XX_DBGBUS_A2D"/>
244	<value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
245	<value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
246	<value value="0x14" name="A6XX_DBGBUS_RBP"/>
247	<value value="0x15" name="A6XX_DBGBUS_DCS"/>
248	<value value="0x16" name="A6XX_DBGBUS_DBGC"/>
249	<value value="0x17" name="A6XX_DBGBUS_CX"/>
250	<value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
251	<value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
252	<value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
253	<value value="0x1d" name="A6XX_DBGBUS_GPC"/>
254	<value value="0x1e" name="A6XX_DBGBUS_LARC"/>
255	<value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
256	<value value="0x20" name="A6XX_DBGBUS_RB_0"/>
257	<value value="0x21" name="A6XX_DBGBUS_RB_1"/>
258	<value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
259	<value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
260	<value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
261	<value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
262	<value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
263	<value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
264	<value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
265	<value value="0x40" name="A6XX_DBGBUS_SP_0"/>
266	<value value="0x41" name="A6XX_DBGBUS_SP_1"/>
267	<value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
268	<value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
269	<value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
270	<value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
271</enum>
272
273<enum name="a6xx_cp_perfcounter_select">
274	<value value="0" name="PERF_CP_ALWAYS_COUNT"/>
275	<value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
276	<value value="2" name="PERF_CP_BUSY_CYCLES"/>
277	<value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
278	<value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
279	<value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
280	<value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
281	<value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
282	<value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
283	<value value="9" name="PERF_CP_MODE_SWITCH"/>
284	<value value="10" name="PERF_CP_ZPASS_DONE"/>
285	<value value="11" name="PERF_CP_CONTEXT_DONE"/>
286	<value value="12" name="PERF_CP_CACHE_FLUSH"/>
287	<value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
288	<value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
289	<value value="15" name="PERF_CP_SQE_IDLE"/>
290	<value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
291	<value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
292	<value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
293	<value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
294	<value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
295	<value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
296	<value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
297	<value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
298	<value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
299	<value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
300	<value value="26" name="PERF_CP_SQE_T4_EXEC"/>
301	<value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
302	<value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
303	<value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
304	<value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
305	<value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
306	<value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
307	<value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
308	<value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
309	<value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
310	<value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
311	<value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
312	<value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
313	<value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
314	<value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
315	<value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
316	<value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
317	<value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
318	<value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
319	<value value="45" name="PERF_CP_PM4_DATA"/>
320	<value value="46" name="PERF_CP_PM4_HEADERS"/>
321	<value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
322	<value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
323	<value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
324</enum>
325
326<enum name="a6xx_rbbm_perfcounter_select">
327	<value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
328	<value value="1" name="PERF_RBBM_ALWAYS_ON"/>
329	<value value="2" name="PERF_RBBM_TSE_BUSY"/>
330	<value value="3" name="PERF_RBBM_RAS_BUSY"/>
331	<value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
332	<value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
333	<value value="6" name="PERF_RBBM_STATUS_MASKED"/>
334	<value value="7" name="PERF_RBBM_COM_BUSY"/>
335	<value value="8" name="PERF_RBBM_DCOM_BUSY"/>
336	<value value="9" name="PERF_RBBM_VBIF_BUSY"/>
337	<value value="10" name="PERF_RBBM_VSC_BUSY"/>
338	<value value="11" name="PERF_RBBM_TESS_BUSY"/>
339	<value value="12" name="PERF_RBBM_UCHE_BUSY"/>
340	<value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
341</enum>
342
343<enum name="a6xx_pc_perfcounter_select">
344	<value value="0" name="PERF_PC_BUSY_CYCLES"/>
345	<value value="1" name="PERF_PC_WORKING_CYCLES"/>
346	<value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
347	<value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
348	<value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
349	<value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
350	<value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
351	<value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
352	<value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
353	<value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
354	<value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
355	<value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
356	<value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
357	<value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
358	<value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
359	<value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
360	<value value="16" name="PERF_PC_INSTANCES"/>
361	<value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
362	<value value="18" name="PERF_PC_DEAD_PRIM"/>
363	<value value="19" name="PERF_PC_LIVE_PRIM"/>
364	<value value="20" name="PERF_PC_VERTEX_HITS"/>
365	<value value="21" name="PERF_PC_IA_VERTICES"/>
366	<value value="22" name="PERF_PC_IA_PRIMITIVES"/>
367	<value value="23" name="PERF_PC_GS_PRIMITIVES"/>
368	<value value="24" name="PERF_PC_HS_INVOCATIONS"/>
369	<value value="25" name="PERF_PC_DS_INVOCATIONS"/>
370	<value value="26" name="PERF_PC_VS_INVOCATIONS"/>
371	<value value="27" name="PERF_PC_GS_INVOCATIONS"/>
372	<value value="28" name="PERF_PC_DS_PRIMITIVES"/>
373	<value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
374	<value value="30" name="PERF_PC_3D_DRAWCALLS"/>
375	<value value="31" name="PERF_PC_2D_DRAWCALLS"/>
376	<value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
377	<value value="33" name="PERF_TESS_BUSY_CYCLES"/>
378	<value value="34" name="PERF_TESS_WORKING_CYCLES"/>
379	<value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
380	<value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
381	<value value="37" name="PERF_PC_TSE_TRANSACTION"/>
382	<value value="38" name="PERF_PC_TSE_VERTEX"/>
383	<value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
384	<value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
385	<value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
386</enum>
387
388<enum name="a6xx_vfd_perfcounter_select">
389	<value value="0" name="PERF_VFD_BUSY_CYCLES"/>
390	<value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
391	<value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
392	<value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
393	<value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
394	<value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
395	<value value="6" name="PERF_VFD_RBUFFER_FULL"/>
396	<value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
397	<value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
398	<value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
399	<value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
400	<value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
401	<value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
402	<value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
403	<value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
404	<value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
405	<value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
406	<value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
407	<value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
408	<value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
409	<value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
410	<value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
411	<value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
412</enum>
413
414<enum name="a6xx_hlsq_perfcounter_select">
415	<value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
416	<value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
417	<value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
418	<value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
419	<value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
420	<value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
421	<value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
422	<value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
423	<value value="8" name="PERF_HLSQ_QUADS"/>
424	<value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
425	<value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
426	<value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
427	<value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
428	<value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
429	<value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
430	<value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
431	<value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
432	<value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
433	<value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
434	<value value="19" name="PERF_HLSQ_PIXELS"/>
435	<value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
436</enum>
437
438<enum name="a6xx_vpc_perfcounter_select">
439	<value value="0" name="PERF_VPC_BUSY_CYCLES"/>
440	<value value="1" name="PERF_VPC_WORKING_CYCLES"/>
441	<value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
442	<value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
443	<value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
444	<value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
445	<value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
446	<value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
447	<value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
448	<value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
449	<value value="10" name="PERF_VPC_SP_COMPONENTS"/>
450	<value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
451	<value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
452	<value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
453	<value value="14" name="PERF_VPC_LM_TRANSACTION"/>
454	<value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
455	<value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
456	<value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
457	<value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
458	<value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
459	<value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
460	<value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
461	<value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
462	<value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
463	<value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
464	<value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
465	<value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
466	<value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
467</enum>
468
469<enum name="a6xx_tse_perfcounter_select">
470	<value value="0" name="PERF_TSE_BUSY_CYCLES"/>
471	<value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
472	<value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
473	<value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
474	<value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
475	<value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
476	<value value="6" name="PERF_TSE_INPUT_PRIM"/>
477	<value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
478	<value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
479	<value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
480	<value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
481	<value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
482	<value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
483	<value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
484	<value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
485	<value value="15" name="PERF_TSE_CINVOCATION"/>
486	<value value="16" name="PERF_TSE_CPRIMITIVES"/>
487	<value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
488	<value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
489	<value value="19" name="PERF_TSE_CLIP_PLANES"/>
490</enum>
491
492<enum name="a6xx_ras_perfcounter_select">
493	<value value="0" name="PERF_RAS_BUSY_CYCLES"/>
494	<value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
495	<value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
496	<value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
497	<value value="4" name="PERF_RAS_SUPER_TILES"/>
498	<value value="5" name="PERF_RAS_8X4_TILES"/>
499	<value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
500	<value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
501	<value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
502	<value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
503	<value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
504	<value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
505	<value value="12" name="PERF_RAS_BLOCKS"/>
506</enum>
507
508<enum name="a6xx_uche_perfcounter_select">
509	<value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
510	<value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
511	<value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
512	<value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
513	<value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
514	<value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
515	<value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
516	<value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
517	<value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
518	<value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
519	<value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
520	<value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
521	<value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
522	<value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
523	<value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
524	<value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
525	<value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
526	<value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
527	<value value="18" name="PERF_UCHE_EVICTS"/>
528	<value value="19" name="PERF_UCHE_BANK_REQ0"/>
529	<value value="20" name="PERF_UCHE_BANK_REQ1"/>
530	<value value="21" name="PERF_UCHE_BANK_REQ2"/>
531	<value value="22" name="PERF_UCHE_BANK_REQ3"/>
532	<value value="23" name="PERF_UCHE_BANK_REQ4"/>
533	<value value="24" name="PERF_UCHE_BANK_REQ5"/>
534	<value value="25" name="PERF_UCHE_BANK_REQ6"/>
535	<value value="26" name="PERF_UCHE_BANK_REQ7"/>
536	<value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
537	<value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
538	<value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
539	<value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
540	<value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
541	<value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
542	<value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
543	<value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
544	<value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
545	<value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
546	<value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
547	<value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
548	<value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
549</enum>
550
551<enum name="a6xx_tp_perfcounter_select">
552	<value value="0" name="PERF_TP_BUSY_CYCLES"/>
553	<value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
554	<value value="2" name="PERF_TP_LATENCY_CYCLES"/>
555	<value value="3" name="PERF_TP_LATENCY_TRANS"/>
556	<value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
557	<value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
558	<value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
559	<value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
560	<value value="8" name="PERF_TP_SP_TP_TRANS"/>
561	<value value="9" name="PERF_TP_TP_SP_TRANS"/>
562	<value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
563	<value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
564	<value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
565	<value value="13" name="PERF_TP_QUADS_RECEIVED"/>
566	<value value="14" name="PERF_TP_QUADS_OFFSET"/>
567	<value value="15" name="PERF_TP_QUADS_SHADOW"/>
568	<value value="16" name="PERF_TP_QUADS_ARRAY"/>
569	<value value="17" name="PERF_TP_QUADS_GRADIENT"/>
570	<value value="18" name="PERF_TP_QUADS_1D"/>
571	<value value="19" name="PERF_TP_QUADS_2D"/>
572	<value value="20" name="PERF_TP_QUADS_BUFFER"/>
573	<value value="21" name="PERF_TP_QUADS_3D"/>
574	<value value="22" name="PERF_TP_QUADS_CUBE"/>
575	<value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
576	<value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
577	<value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
578	<value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
579	<value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
580	<value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
581	<value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
582	<value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
583	<value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
584	<value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
585	<value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
586	<value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
587	<value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
588	<value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
589	<value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
590	<value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
591	<value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
592	<value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
593	<value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
594	<value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
595	<value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
596	<value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
597	<value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
598	<value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
599	<value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
600	<value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
601	<value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
602	<value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
603	<value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
604	<value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
605	<value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
606	<value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
607	<value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
608	<value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
609</enum>
610
611<enum name="a6xx_sp_perfcounter_select">
612	<value value="0" name="PERF_SP_BUSY_CYCLES"/>
613	<value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
614	<value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
615	<value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
616	<value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
617	<value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
618	<value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
619	<value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
620	<value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
621	<value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
622	<value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
623	<value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
624	<value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
625	<value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
626	<value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
627	<value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
628	<value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
629	<value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
630	<value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
631	<value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
632	<value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
633	<value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
634	<value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
635	<value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
636	<value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
637	<value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
638	<value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
639	<value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
640	<value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
641	<value value="29" name="PERF_SP_LM_ATOMICS"/>
642	<value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
643	<value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
644	<value value="32" name="PERF_SP_GM_ATOMICS"/>
645	<value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
646	<value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
647	<value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
648	<value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
649	<value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
650	<value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
651	<value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
652	<value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
653	<value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
654	<value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
655	<value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
656	<value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
657	<value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
658	<value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
659	<value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
660	<value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
661	<value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
662	<value value="50" name="PERF_SP_PIXELS_KILLED"/>
663	<value value="51" name="PERF_SP_ICL1_REQUESTS"/>
664	<value value="52" name="PERF_SP_ICL1_MISSES"/>
665	<value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
666	<value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
667	<value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
668	<value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
669	<value value="57" name="PERF_SP_GPR_READ"/>
670	<value value="58" name="PERF_SP_GPR_WRITE"/>
671	<value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
672	<value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
673	<value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
674	<value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
675	<value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
676	<value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
677	<value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
678	<value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
679	<value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
680	<value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
681	<value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
682	<value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
683	<value value="71" name="PERF_SP_WORKING_EU"/>
684	<value value="72" name="PERF_SP_ANY_EU_WORKING"/>
685	<value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
686	<value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
687	<value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
688	<value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
689	<value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
690	<value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
691	<value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
692	<value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
693	<value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
694	<value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
695	<value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
696	<value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
697</enum>
698
699<enum name="a6xx_rb_perfcounter_select">
700	<value value="0" name="PERF_RB_BUSY_CYCLES"/>
701	<value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
702	<value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
703	<value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
704	<value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
705	<value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
706	<value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
707	<value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
708	<value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
709	<value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
710	<value value="10" name="PERF_RB_Z_WORKLOAD"/>
711	<value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
712	<value value="12" name="PERF_RB_Z_READ"/>
713	<value value="13" name="PERF_RB_Z_WRITE"/>
714	<value value="14" name="PERF_RB_C_READ"/>
715	<value value="15" name="PERF_RB_C_WRITE"/>
716	<value value="16" name="PERF_RB_TOTAL_PASS"/>
717	<value value="17" name="PERF_RB_Z_PASS"/>
718	<value value="18" name="PERF_RB_Z_FAIL"/>
719	<value value="19" name="PERF_RB_S_FAIL"/>
720	<value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
721	<value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
722	<value value="22" name="PERF_RB_PS_INVOCATIONS"/>
723	<value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
724	<value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
725	<value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
726	<value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
727	<value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
728	<value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
729	<value value="29" name="PERF_RB_3D_PIXELS"/>
730	<value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
731	<value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
732	<value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
733	<value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
734	<value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
735	<value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
736	<value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
737	<value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
738	<value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
739	<value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
740	<value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
741	<value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
742	<value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
743	<value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
744	<value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
745	<value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
746	<value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
747	<value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
748</enum>
749
750<enum name="a6xx_vsc_perfcounter_select">
751	<value value="0" name="PERF_VSC_BUSY_CYCLES"/>
752	<value value="1" name="PERF_VSC_WORKING_CYCLES"/>
753	<value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
754	<value value="3" name="PERF_VSC_EOT_NUM"/>
755	<value value="4" name="PERF_VSC_INPUT_TILES"/>
756</enum>
757
758<enum name="a6xx_ccu_perfcounter_select">
759	<value value="0" name="PERF_CCU_BUSY_CYCLES"/>
760	<value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
761	<value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
762	<value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
763	<value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
764	<value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
765	<value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
766	<value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
767	<value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
768	<value value="9" name="PERF_CCU_GMEM_READ"/>
769	<value value="10" name="PERF_CCU_GMEM_WRITE"/>
770	<value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
771	<value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
772	<value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
773	<value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
774	<value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
775	<value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
776	<value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
777	<value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
778	<value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
779	<value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
780	<value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
781	<value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
782	<value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
783	<value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
784	<value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
785	<value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
786	<value value="27" name="PERF_CCU_2D_RD_REQ"/>
787	<value value="28" name="PERF_CCU_2D_WR_REQ"/>
788</enum>
789
790<enum name="a6xx_lrz_perfcounter_select">
791	<value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
792	<value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
793	<value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
794	<value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
795	<value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
796	<value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
797	<value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
798	<value value="7" name="PERF_LRZ_LRZ_READ"/>
799	<value value="8" name="PERF_LRZ_LRZ_WRITE"/>
800	<value value="9" name="PERF_LRZ_READ_LATENCY"/>
801	<value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
802	<value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
803	<value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
804	<value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
805	<value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
806	<value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
807	<value value="16" name="PERF_LRZ_TILE_KILLED"/>
808	<value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
809	<value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
810	<value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
811	<value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
812	<value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
813	<value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
814	<value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
815	<value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
816	<value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
817	<value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
818	<value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
819</enum>
820
821<enum name="a6xx_cmp_perfcounter_select">
822	<value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
823	<value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
824	<value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
825	<value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
826	<value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
827	<value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
828	<value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
829	<value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
830	<value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
831	<value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
832	<value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
833	<value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
834	<value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
835	<value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
836	<value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
837	<value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
838	<value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
839	<value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
840	<value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
841	<value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
842	<value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
843	<value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
844	<value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
845	<value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
846	<value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
847	<value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
848	<value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
849	<value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
850	<value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
851	<value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
852	<value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
853	<value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
854	<value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
855	<value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
856	<value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
857	<value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
858	<value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
859	<value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
860	<value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
861	<value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
862</enum>
863
864<!--
865Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
866component type/size, so I think it relates to internal format used for
867blending?  The one exception is that 16b unorm and 32b float use the
868same value... maybe 16b unorm is uncommon enough that it was just easier
869to upconvert to 32b float internally?
870
871 8b unorm:  10 (sometimes 0, is the high bit part of something else?)
87216b unorm:   4
873
87432b int:     7
87516b int:     6
876 8b int:     5
877
87832b float:   4
87916b float:   3
880 -->
881<enum name="a6xx_2d_ifmt">
882	<value value="0x10" name="R2D_UNORM8"/>
883	<value value="0x7"  name="R2D_INT32"/>
884	<value value="0x6"  name="R2D_INT16"/>
885	<value value="0x5"  name="R2D_INT8"/>
886	<value value="0x4"  name="R2D_FLOAT32"/>
887	<value value="0x3"  name="R2D_FLOAT16"/>
888	<value value="0x1"  name="R2D_UNORM8_SRGB"/>
889	<value value="0x0"  name="R2D_RAW"/>
890</enum>
891
892<enum name="a6xx_ztest_mode">
893	<doc>Allow early z-test and early-lrz (if applicable)</doc>
894	<value value="0x0" name="A6XX_EARLY_Z"/>
895	<doc>Disable early z-test and early-lrz test (if applicable)</doc>
896	<value value="0x1" name="A6XX_LATE_Z"/>
897	<doc>
898		A special mode that allows early-lrz test but disables
899		early-z test.  Which might sound a bit funny, since
900		lrz-test happens before z-test.  But as long as a couple
901		conditions are maintained this allows using lrz-test in
902		cases where fragment shader has kill/discard:
903
904		1) Disable lrz-write in cases where it is uncertain during
905		   binning pass that a fragment will pass.  Ie.  if frag
906		   shader has-kill, writes-z, or alpha/stencil test is
907		   enabled.  (For correctness, lrz-write must be disabled
908		   when blend is enabled.)  This is analogous to how a
909		   z-prepass works.
910
911		2) Disable lrz-write and test if a depth-test direction
912		   reversal is detected.  Due to condition (1), the contents
913		   of the lrz buffer are a conservative estimation of the
914		   depth buffer during the draw pass.  Meaning that geometry
915		   that we know for certain will not be visible will not pass
916		   lrz-test.  But geometry which may be (or contributes to
917		   blend) will pass the lrz-test.
918
919		This allows us to keep early-lrz-test in cases where the frag
920		shader does not write-z (ie. we know the z-value before FS)
921		and does not have side-effects (image/ssbo writes, etc), but
922		does have kill/discard.  Which turns out to be a common
923		enough case that it is useful to keep early-lrz test against
924		the conservative lrz buffer to discard fragments that we
925		know will definitely not be visible.
926	</doc>
927	<value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
928</enum>
929
930<domain name="A6XX" width="32">
931	<bitset name="A6XX_RBBM_INT_0_MASK" inline="no">
932		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
933		<bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/>
934		<bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/>
935		<bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
936		<bitfield name="CP_SW" pos="8" type="boolean"/>
937		<bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
938		<bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
939		<bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
940		<bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
941		<bitfield name="CP_IB2" pos="13" type="boolean"/>
942		<bitfield name="CP_IB1" pos="14" type="boolean"/>
943		<bitfield name="CP_RB" pos="15" type="boolean"/>
944		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
945		<bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
946		<bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
947		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
948		<bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/>
949		<bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
950		<bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
951		<bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
952		<bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
953		<bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
954		<bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
955	</bitset>
956
957	<bitset name="A6XX_CP_INT">
958		<bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
959		<bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/>
960		<bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
961		<bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
962		<bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
963		<bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/>
964		<bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/>
965	</bitset>
966
967	<reg32 offset="0x0800" name="CP_RB_BASE"/>
968	<reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
969	<reg32 offset="0x0802" name="CP_RB_CNTL"/>
970	<reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
971	<reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
972	<reg32 offset="0x0806" name="CP_RB_RPTR"/>
973	<reg32 offset="0x0807" name="CP_RB_WPTR"/>
974	<reg32 offset="0x0808" name="CP_SQE_CNTL"/>
975	<reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
976		<bitfield name="IFPC" pos="0" type="boolean"/>
977	</reg32>
978	<reg32 offset="0x0821" name="CP_HW_FAULT"/>
979	<reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
980	<reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
981	<reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
982	<reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
983	<reg32 offset="0x0840" name="CP_MISC_CNTL"/>
984	<reg32 offset="0x0844" name="CP_APRIV_CNTL"/>
985	<!-- all the threshold values seem to be in units of quad-dwords: -->
986	<reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
987		<doc>
988			b0..7 seems to contain the size of buffered by not yet processed
989			RB level cmdstream.. it's possible that it is a low threshold
990			and b8..15 is a high threshold?
991
992			b16..23 identifies where IB1 data starts (and RB data ends?)
993
994			b24..31 identifies where IB2 data starts (and IB1 data ends)
995		</doc>
996		<bitfield name="RB_LO" low="0" high="7" shr="2"/>
997		<bitfield name="RB_HI" low="8" high="15" shr="2"/>
998		<bitfield name="IB1_START" low="16" high="23" shr="2"/>
999		<bitfield name="IB2_START" low="24" high="31" shr="2"/>
1000	</reg32>
1001	<reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
1002		<doc>
1003			low bits identify where CP_SET_DRAW_STATE stateobj
1004			processing starts (and IB2 data ends). I'm guessing
1005			b8 is part of this since (from downstream kgsl):
1006
1007				/* ROQ sizes are twice as big on a640/a680 than on a630 */
1008				if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
1009					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
1010					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
1011				} ...
1012		</doc>
1013		<bitfield name="SDS_START" low="0" high="8" shr="2"/>
1014		<!-- total ROQ size: -->
1015		<bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
1016	</reg32>
1017	<reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
1018	<reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
1019	<reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1020	<reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
1021	<reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
1022
1023	<array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
1024		<reg32 offset="0x0" name="REG" type="uint"/>
1025	</array>
1026	<array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
1027		<reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
1028	</array>
1029
1030	<reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
1031	<reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
1032	<reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
1033	<reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
1034	<reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
1035	<reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
1036	<reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
1037	<reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
1038	<reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
1039	<reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
1040	<reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
1041	<reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
1042	<reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
1043	<reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
1044	<reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
1045	<reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
1046	<reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
1047	<reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
1048	<reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
1049	<reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
1050	<reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1051	<reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1052	<reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1053	<reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1054	<reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1055	<reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1056	<reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1057	<reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1058	<reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1059	<reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1060	<reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1061	<reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1062	<reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1063	<reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1064	<reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1065	<reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1066	<reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1067	<reg32 offset="0x0928" name="CP_IB1_BASE"/>
1068	<reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1069	<reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1070	<reg32 offset="0x092B" name="CP_IB2_BASE"/>
1071	<reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1072	<reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1073	<!-- SDS == CP_SET_DRAW_STATE: -->
1074	<reg32 offset="0x092e" name="CP_SDS_BASE"/>
1075	<reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1076	<reg32 offset="0x0930" name="CP_SDS_REM_SIZE"/>
1077	<!-- MRB == MEM_READ_ADDR/$addr in SQE firmware -->
1078	<reg32 offset="0x0931" name="CP_MRB_BASE"/>
1079	<reg32 offset="0x0932" name="CP_MRB_BASE_HI"/>
1080	<reg32 offset="0x0933" name="CP_MRB_REM_SIZE"/>
1081	<!--
1082	VSD == Visibility Stream Decode
1083	This is used by CP to read the draw stream and skip empty draws
1084	-->
1085	<reg32 offset="0x0934" name="CP_VSD_BASE"/>
1086	<reg32 offset="0x0935" name="CP_VSD_BASE_HI"/>
1087	<reg32 offset="0x0946" name="CP_MRB_DWORDS"/>
1088	<reg32 offset="0x0947" name="CP_VSD_DWORDS"/>
1089	<!--
1090	There are probably similar registers for RB and SDS, teasing out SDS will
1091	take a slightly better test case..
1092	 -->
1093	<reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1094		<doc>number of remaining dwords incl current dword being consumed?</doc>
1095		<bitfield name="REM" low="16" high="31"/>
1096	</reg32>
1097	<reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1098		<doc>number of remaining dwords incl current dword being consumed?</doc>
1099		<bitfield name="REM" low="16" high="31"/>
1100	</reg32>
1101	<reg32 offset="0x094c" name="CP_MRQ_MRB_STAT">
1102		<doc>number of dwords that have already been read but haven't been consumed by $addr</doc>
1103		<bitfield name="REM" low="16" high="31"/>
1104	</reg32>
1105	<reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1106	<reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1107	<reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1108	<reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1109	<reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1110	<reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1111	<reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
1112	<reg32 offset="0x0210" name="RBBM_STATUS">
1113		<bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/>
1114		<bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/>
1115		<bitfield pos="21" name="HLSQ_BUSY" type="boolean"/>
1116		<bitfield pos="20" name="VSC_BUSY" type="boolean"/>
1117		<bitfield pos="19" name="TPL1_BUSY" type="boolean"/>
1118		<bitfield pos="18" name="SP_BUSY" type="boolean"/>
1119		<bitfield pos="17" name="UCHE_BUSY" type="boolean"/>
1120		<bitfield pos="16" name="VPC_BUSY" type="boolean"/>
1121		<bitfield pos="15" name="VFD_BUSY" type="boolean"/>
1122		<bitfield pos="14" name="TESS_BUSY" type="boolean"/>
1123		<bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/>
1124		<bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/>
1125		<bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/>
1126		<bitfield pos="10" name="LRZ_BUSY" type="boolean"/>
1127		<bitfield pos="9"  name="A2D_BUSY" type="boolean"/>
1128		<bitfield pos="8"  name="CCU_BUSY" type="boolean"/>
1129		<bitfield pos="7"  name="RB_BUSY" type="boolean"/>
1130		<bitfield pos="6"  name="RAS_BUSY" type="boolean"/>
1131		<bitfield pos="5"  name="TSE_BUSY" type="boolean"/>
1132		<bitfield pos="4"  name="VBIF_BUSY" type="boolean"/>
1133		<bitfield pos="3"  name="GFX_DBGC_BUSY" type="boolean"/>
1134		<bitfield pos="2"  name="CP_BUSY" type="boolean"/>
1135		<bitfield pos="1"  name="CP_AHB_BUSY_CP_MASTER" type="boolean"/>
1136		<bitfield pos="0"  name="CP_AHB_BUSY_CX_MASTER" type="boolean"/>
1137	</reg32>
1138	<reg32 offset="0x0213" name="RBBM_STATUS3">
1139		<bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1140	</reg32>
1141	<reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1142	<reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1143	<reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1144	<reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1145	<reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1146	<reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1147	<reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1148	<reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1149	<reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1150	<reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1151	<reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1152	<reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1153	<reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1154	<reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1155	<reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1156	<reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1157	<reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1158	<reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1159	<reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1160	<reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1161	<reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1162	<reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1163	<reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1164	<reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1165	<reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1166	<reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1167	<reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1168	<reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1169	<reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1170	<reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1171	<reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1172	<reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1173	<reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1174	<reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1175	<reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1176	<reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1177	<reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1178	<reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1179	<reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1180	<reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1181	<reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1182	<reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1183	<reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1184	<reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1185	<reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1186	<reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1187	<reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1188	<reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1189	<reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1190	<reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1191	<reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1192	<reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1193	<reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1194	<reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1195	<reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1196	<reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1197	<reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1198	<reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1199	<reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1200	<reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1201	<reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1202	<reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1203	<reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1204	<reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1205	<reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1206	<reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1207	<reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1208	<reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1209	<reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1210	<reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1211	<reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1212	<reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1213	<reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1214	<reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1215	<reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1216	<reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1217	<reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1218	<reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1219	<reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1220	<reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1221	<reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1222	<reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1223	<reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1224	<reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1225	<reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1226	<reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1227	<reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1228	<reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1229	<reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1230	<reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1231	<reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1232	<reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1233	<reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1234	<reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1235	<reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1236	<reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1237	<reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1238	<reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1239	<reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1240	<reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1241	<reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1242	<reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1243	<reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1244	<reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1245	<reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1246	<reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1247	<reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1248	<reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1249	<reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1250	<reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1251	<reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1252	<reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1253	<reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1254	<reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1255	<reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1256	<reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1257	<reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1258	<reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1259	<reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1260	<reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1261	<reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1262	<reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1263	<reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1264	<reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1265	<reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1266	<reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1267	<reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1268	<reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1269	<reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1270	<reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1271	<reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1272	<reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1273	<reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1274	<reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1275	<reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1276	<reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1277	<reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1278	<reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1279	<reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1280	<reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1281	<reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1282	<reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1283	<reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1284	<reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1285	<reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1286	<reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1287	<reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1288	<reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1289	<reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1290	<reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1291	<reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1292	<reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1293	<reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1294	<reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1295	<reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1296	<reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1297	<reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1298	<reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1299	<reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1300	<reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1301	<reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1302	<reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1303	<reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1304	<reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1305	<reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1306	<reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1307	<reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1308	<reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1309	<reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1310	<reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1311	<reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1312	<reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1313	<reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1314	<reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1315	<reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1316	<reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1317	<reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1318	<reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1319	<reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1320	<reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1321	<reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1322	<reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1323	<reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1324	<reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1325	<reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1326	<reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1327	<reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1328	<reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1329	<reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1330	<reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1331	<reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1332	<reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1333	<reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1334	<reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1335	<reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1336	<reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1337	<reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1338	<reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1339	<reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1340	<reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1341	<reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1342	<reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1343	<reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1344	<reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1345	<reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1346	<reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1347	<reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1348	<reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1349	<reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1350	<reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1351	<reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1352	<reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1353	<reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1354	<reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1355	<reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1356	<reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1357	<reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1358	<reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1359	<reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1360	<reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1361	<reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1362	<reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1363	<reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1364	<reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1365	<reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1366	<reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1367	<reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1368	<reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1369	<reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1370	<reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1371	<reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1372	<reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1373	<reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1374	<reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1375	<reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1376	<reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1377	<reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1378	<reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1379	<reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1380	<reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1381	<reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1382	<reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1383	<reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1384	<reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1385	<reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1386	<reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1387	<reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1388	<reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1389	<reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1390	<reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1391	<reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1392	<reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1393	<reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1394	<reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1395	<reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1396	<reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1397	<reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1398	<reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1399	<reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1400	<reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1401	<reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1402	<reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1403	<reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1404	<reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1405
1406	<!---
1407	    This block of registers aren't tied to perf counters. They
1408	    count various geometry stats, for example number of
1409	    vertices in, number of primnitives assembled etc.
1410	-->
1411
1412	<reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/>  <!-- vs vertices in -->
1413	<reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1414	<reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/>  <!-- vs primitives out -->
1415	<reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1416	<reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/>  <!-- hs vertices in -->
1417	<reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1418	<reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/>  <!-- hs patches out -->
1419	<reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1420	<reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/>  <!-- dss vertices in -->
1421	<reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1422	<reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/>  <!-- ds primitives out -->
1423	<reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1424	<reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/>  <!-- gs primitives in -->
1425	<reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1426	<reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/>  <!-- gs primitives out -->
1427	<reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1428	<reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/>  <!-- gs primitives out -->
1429	<reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1430	<reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/>  <!-- raster primitives in -->
1431	<reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1432	<reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1433	<reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1434
1435	<reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1436	<reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1437	<reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1438	<reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1439	<reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1440	<reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1441	<reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1442	<reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
1443	<reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
1444		<bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
1445	</reg32>
1446	<reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1447	<reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
1448	<reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1449	<reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1450	<reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1451	<reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1452	<reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1453	<reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1454	<reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1455	<reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1456	<reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1457	<reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1458	<reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1459	<reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1460	<reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1461	<reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1462	<reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1463	<reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1464	<reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1465	<reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1466	<reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1467	<reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1468	<reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1469	<reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1470	<reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1471	<reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1472	<reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1473	<reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1474	<reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1475	<reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1476	<reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1477	<reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1478	<reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1479	<reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1480	<reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1481	<reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1482	<reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1483	<reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1484	<reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1485	<reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1486	<reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1487	<reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1488	<reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1489	<reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1490	<reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1491	<reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1492	<reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1493	<reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1494	<reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1495	<reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1496	<reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1497	<reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1498	<reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1499	<reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1500	<reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1501	<reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1502	<reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1503	<reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1504	<reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1505	<reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1506	<reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1507	<reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1508	<reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1509	<reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1510	<reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1511	<reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1512	<reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1513	<reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1514	<reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1515	<reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1516	<reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1517	<reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1518	<reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1519	<reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1520	<reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1521	<reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1522	<reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1523	<reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1524	<reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1525	<reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1526	<reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1527	<reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1528	<reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1529	<reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1530	<reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1531	<reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1532	<reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1533	<reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1534	<reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1535	<reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1536	<reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1537	<reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1538	<reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1539	<reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1540	<reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1541	<reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1542	<reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1543	<reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1544	<reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1545	<reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1546	<reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1547	<reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1548	<reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1549	<reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1550	<reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1551	<reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1552	<reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1553	<reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1554	<reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1555	<reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1556	<reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1557	<reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1558	<reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1559	<reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1560	<reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/>
1561	<reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/>
1562	<reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/>
1563	<reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/>
1564
1565	<reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1566	<reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1567	<reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1568	<reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1569		<bitfield high="7" low="0" name="PING_INDEX"/>
1570		<bitfield high="15" low="8" name="PING_BLK_SEL"/>
1571	</reg32>
1572	<reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1573		<bitfield high="5" low="0" name="TRACEEN"/>
1574		<bitfield high="14" low="12" name="GRANU"/>
1575		<bitfield high="31" low="28" name="SEGT"/>
1576	</reg32>
1577	<reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1578		<bitfield high="27" low="24" name="ENABLE"/>
1579	</reg32>
1580	<reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1581	<reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1582	<reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1583	<reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1584	<reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1585	<reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1586	<reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1587	<reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1588	<reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1589		<bitfield high="3" low="0" name="BYTEL0"/>
1590		<bitfield high="7" low="4" name="BYTEL1"/>
1591		<bitfield high="11" low="8" name="BYTEL2"/>
1592		<bitfield high="15" low="12" name="BYTEL3"/>
1593		<bitfield high="19" low="16" name="BYTEL4"/>
1594		<bitfield high="23" low="20" name="BYTEL5"/>
1595		<bitfield high="27" low="24" name="BYTEL6"/>
1596		<bitfield high="31" low="28" name="BYTEL7"/>
1597	</reg32>
1598	<reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1599		<bitfield high="3" low="0" name="BYTEL8"/>
1600		<bitfield high="7" low="4" name="BYTEL9"/>
1601		<bitfield high="11" low="8" name="BYTEL10"/>
1602		<bitfield high="15" low="12" name="BYTEL11"/>
1603		<bitfield high="19" low="16" name="BYTEL12"/>
1604		<bitfield high="23" low="20" name="BYTEL13"/>
1605		<bitfield high="27" low="24" name="BYTEL14"/>
1606		<bitfield high="31" low="28" name="BYTEL15"/>
1607	</reg32>
1608	<reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1609	<reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1610	<reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1611	<reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1612	<reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1613	<reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1614	<reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1615	<reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1616	<reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1617	<reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1618	<reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1619	<reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1620	<reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1621	<reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1622	<reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1623	<reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1624	<reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1625	<reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1626	<reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1627	<reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1628	<reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1629	<reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1630	<reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1631	<reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1632	<reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1633	<reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1634	<reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1635	<reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1636	<reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1637	<reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1638	<reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1639	<reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1640	<reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1641	<reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1642	<reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1643	<reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1644	<reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1645		<bitfield high="7" low="0" name="PERFSEL"/>
1646	</reg32>
1647	<reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1648	<reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1649	<reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1650	<reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1651	<reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1652	<reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1653	<reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1654	<reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1655	<reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1656	<reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1657	<reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1658	<reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1659	<reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1660	<reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1661	<reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1662	<reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1663	<reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1664	<reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1665	<reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1666	<reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1667	<reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1668	<reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1669	<reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1670	<reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1671	<reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1672	<reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1673	<reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1674	<reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1675	<reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1676	<reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1677	<reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1678	<reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1679	<reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1680	<reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1681	<reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1682	<reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1683	<reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1684	<reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1685	<reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1686	<reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1687	<reg32 offset="0xB608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0"/>
1688	<reg32 offset="0xB609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1"/>
1689	<reg32 offset="0xB60A" name="TPL1_BICUBIC_WEIGHTS_TABLE_2"/>
1690	<reg32 offset="0xB60B" name="TPL1_BICUBIC_WEIGHTS_TABLE_3"/>
1691	<reg32 offset="0xB60C" name="TPL1_BICUBIC_WEIGHTS_TABLE_4"/>
1692	<reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1693	<reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1694	<reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1695	<reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1696	<reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1697	<reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1698	<reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1699	<reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1700	<reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1701	<reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1702	<reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1703	<reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1704	<reg32 offset="0x3000" name="VBIF_VERSION"/>
1705	<reg32 offset="0x3001" name="VBIF_CLKON">
1706		<bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/>
1707	</reg32>
1708	<reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1709	<reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1710	<reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1711	<reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1712	<reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1713	<reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1714		<bitfield low="0" high="3" name="DATA_SEL"/>
1715	</reg32>
1716	<reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1717	<reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1718		<bitfield low="0" high="8" name="DATA_SEL"/>
1719	</reg32>
1720	<reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1721	<reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1722	<reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1723	<reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1724	<reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1725	<reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1726	<reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1727	<reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1728	<reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1729	<reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1730	<reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1731	<reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1732	<reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1733	<reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1734	<reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1735	<reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1736	<reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1737	<reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1738	<reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1739	<reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1740	<reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1741	<reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1742
1743	<reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
1744	<reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
1745	<reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
1746	<reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
1747	<reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
1748	<reg32 offset="0x3c45" name="GBIF_HALT"/>
1749	<reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
1750	<reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
1751	<reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
1752	<reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
1753	<reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
1754	<reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
1755	<reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
1756	<reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
1757	<reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
1758	<reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
1759	<reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
1760	<reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
1761	<reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
1762	<reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
1763	<reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
1764	<reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
1765	<reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
1766	<reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
1767
1768	<!-- move/rename these.. -->
1769
1770	<reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1771	<reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1772
1773	<reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1774		<bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1775		<bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1776	</reg32>
1777	<reg32 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS_LO"/>
1778	<reg32 offset="0x0c04" name="VSC_DRAW_STRM_SIZE_ADDRESS_HI"/>
1779	<reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1780	<reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1781		<bitfield name="NX" low="1" high="10" type="uint"/>
1782		<bitfield name="NY" low="11" high="20" type="uint"/>
1783	</reg32>
1784	<array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1785		<reg32 offset="0x0" name="REG">
1786			<doc>
1787				Configures the mapping between VSC_PIPE buffer and
1788				bin, X/Y specify the bin index in the horiz/vert
1789				direction (0,0 is upper left, 0,1 is leftmost bin
1790				on second row, and so on).  W/H specify the number
1791				of bins assigned to this VSC_PIPE in the horiz/vert
1792				dimension.
1793			</doc>
1794			<bitfield name="X" low="0" high="9" type="uint"/>
1795			<bitfield name="Y" low="10" high="19" type="uint"/>
1796			<bitfield name="W" low="20" high="25" type="uint"/>
1797			<bitfield name="H" low="26" high="31" type="uint"/>
1798		</reg32>
1799	</array>
1800	<!--
1801	HW binning primitive & draw streams, which enable draws and primitives
1802	within a draw to be skipped in the main tile pass.  See:
1803	https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1804
1805	Compared to a5xx and earlier, we just program the address of the first
1806	stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1807
1808	LIMIT is set to PITCH - 64, to make room for a bit of overflow
1809	 -->
1810	<reg32 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS_LO"/>
1811	<reg32 offset="0x0c31" name="VSC_PRIM_STRM_ADDRESS_HI"/>
1812	<reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1813	<reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1814	<reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT"/>
1815	<reg32 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS_LO"/>
1816	<reg32 offset="0x0c35" name="VSC_DRAW_STRM_ADDRESS_HI"/>
1817	<reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1818	<reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1819	<reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT"/>
1820
1821	<array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1822		<doc>
1823			Seems to be a bitmap of which tiles mapped to the VSC
1824			pipe contain geometry.
1825
1826			I suppose we can connect a maximum of 32 tiles to a
1827			single VSC pipe.
1828		</doc>
1829		<reg32 offset="0x0" name="REG"/>
1830	</array>
1831
1832	<array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1833		<doc>
1834			Has the size of data written to corresponding VSC_PRIM_STRM
1835			buffer.
1836		</doc>
1837		<reg32 offset="0x0" name="REG"/>
1838	</array>
1839
1840	<array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1841		<doc>
1842			Has the size of data written to corresponding VSC pipe, ie.
1843			same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1844		</doc>
1845		<reg32 offset="0x0" name="REG"/>
1846	</array>
1847
1848	<!-- always 0x03200000 ? -->
1849	<reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1850
1851	<!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
1852	<bitset name="a6xx_reg_xy" inline="yes">
1853		<bitfield name="X" low="0" high="13" type="uint"/>
1854		<bitfield name="Y" low="16" high="29" type="uint"/>
1855	</bitset>
1856
1857	<reg32 offset="0x8000" name="GRAS_CL_CNTL">
1858		<bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1859		<bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1860		<bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1861		<!-- set with depthClampEnable, not clear what it does -->
1862		<bitfield name="UNK5" pos="5" type="boolean"/>
1863		<!-- controls near z clip behavior (set for vulkan) -->
1864		<bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1865		<!-- guess based on a3xx and meaning of bits 8 and 9
1866		     if the guess is right then this is related to point sprite clipping -->
1867		<bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1868		<bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1869		<bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1870	</reg32>
1871
1872	<bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
1873		<bitfield name="CLIP_MASK" low="0" high="7"/>
1874		<bitfield name="CULL_MASK" low="8" high="15"/>
1875	</bitset>
1876	<reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1877	<reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1878	<reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1879	<reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint"/>
1880
1881	<reg32 offset="0x8005" name="GRAS_CNTL">
1882		<!-- see also RB_RENDER_CONTROL0 -->
1883		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1884		<!-- b1 set for interpolateAtCentroid() -->
1885		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1886		<!-- b2 set instead of b0 when running in per-sample mode -->
1887		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1888		<!--
1889		b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1890		mode, and frag_face
1891		 -->
1892		<bitfield name="SIZE" pos="3" type="boolean"/>
1893		<bitfield name="UNK4" pos="4" type="boolean"/>
1894		<!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1895		<bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1896		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1897	</reg32>
1898	<reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1899		<bitfield name="HORZ" low="0" high="8" type="uint"/>
1900		<bitfield name="VERT" low="10" high="18" type="uint"/>
1901	</reg32>
1902	<!-- 0x8006-0x800f invalid -->
1903	<array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16">
1904		<reg32 offset="0" name="XOFFSET" type="float"/>
1905		<reg32 offset="1" name="XSCALE" type="float"/>
1906		<reg32 offset="2" name="YOFFSET" type="float"/>
1907		<reg32 offset="3" name="YSCALE" type="float"/>
1908		<reg32 offset="4" name="ZOFFSET" type="float"/>
1909		<reg32 offset="5" name="ZSCALE" type="float"/>
1910	</array>
1911	<array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16">
1912		<reg32 offset="0" name="MIN" type="float"/>
1913		<reg32 offset="1" name="MAX" type="float"/>
1914	</array>
1915
1916	<reg32 offset="0x8090" name="GRAS_SU_CNTL">
1917		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1918		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
1919		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
1920		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1921		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1922		<bitfield name="UNK12" pos="12"/>
1923		<bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1924		<bitfield name="UNK15" low="15" high="16"/>
1925		<!--
1926		This is set by the blob when multiview is enabled, but doesn't seem
1927		to do anything.
1928		-->
1929		<bitfield name="UNK17" pos="17" type="boolean"/>
1930		<bitfield name="MULTIVIEW_ENABLE" pos="18" type="boolean"/>
1931		<bitfield name="UNK19" low="19" high="22"/>
1932	</reg32>
1933	<reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1934		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1935		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1936	</reg32>
1937	<reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4"/>
1938	<!-- 0x8093 invalid -->
1939	<reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1940		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
1941	</reg32>
1942	<reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1943	<reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1944	<reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1945	<!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1946	<reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1947		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1948		<bitfield name="UNK3" pos="3"/>
1949	</reg32>
1950
1951	<reg32 offset="0x8099" name="GRAS_UNKNOWN_8099" low="0" high="5"/>
1952	<reg32 offset="0x809a" name="GRAS_UNKNOWN_809A" low="0" high="1"/>
1953
1954	<bitset name="a6xx_gras_layer_cntl" inline="yes">
1955		<bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
1956		<bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
1957	</bitset>
1958	<reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1959	<reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1960	<reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1961	<!-- 0x809e/0x809f invalid -->
1962	<reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0" low="0" high="12"/>
1963	<reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1964		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1965		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1966		<bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1967		<bitfield name="UNK19" pos="19"/>
1968		<bitfield name="UNK20" pos="20"/>
1969		<bitfield name="USE_VIZ" pos="21" type="boolean"/>
1970		<bitfield name="UNK22" low="22" high="27"/>
1971	</reg32>
1972
1973	<reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1974		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1975		<bitfield name="UNK2" pos="2"/>
1976		<bitfield name="UNK3" pos="3"/>
1977	</reg32>
1978	<reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1979		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1980		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1981	</reg32>
1982
1983	<bitset name="a6xx_sample_config" inline="yes">
1984		<bitfield name="UNK0" pos="0"/>
1985		<bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1986	</bitset>
1987
1988	<bitset name="a6xx_sample_locations" inline="yes">
1989		<bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1990		<bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1991		<bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1992		<bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1993		<bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1994		<bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1995		<bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1996		<bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1997	</bitset>
1998
1999	<reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2000	<reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2001	<reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2002	<!-- 0x80a7-0x80ae invalid -->
2003	<reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0"/>
2004
2005	<bitset name="a6xx_scissor_xy" inline="yes">
2006		<bitfield name="X" low="0" high="15" type="uint"/>
2007		<bitfield name="Y" low="16" high="31" type="uint"/>
2008	</bitset>
2009	<array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16">
2010		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
2011		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
2012	</array>
2013	<array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16">
2014		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
2015		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
2016	</array>
2017
2018	<reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy"/>
2019	<reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy"/>
2020	<!-- 0x80f2-0x80ff invalid -->
2021
2022	<reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
2023		<!--
2024		These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
2025		look when we get around to enabling lrz
2026		 -->
2027		<bitfield name="ENABLE" pos="0" type="boolean"/>
2028		<doc>LRZ write also disabled for blend/etc.</doc>
2029		<bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
2030		<doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
2031		<bitfield name="GREATER" pos="2" type="boolean"/>
2032		<bitfield name="FC_ENABLE" pos="3" type="boolean"/>
2033		<!-- set when depth-test + depth-write enabled -->
2034		<bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
2035		<bitfield name="UNK5" low="5" high="9"/>
2036	</reg32>
2037	<reg32 offset="0x8101" name="GRAS_UNKNOWN_8101" low="0" high="2"/>
2038	<reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
2039		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2040	</reg32>
2041	<reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
2042	<reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
2043	<reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress"/>
2044	<reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
2045		<!-- TODO: fix the shr fields -->
2046		<bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
2047		<bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
2048	</reg32>
2049
2050	<!--
2051	The LRZ "fast clear" buffer is initialized to zero's by blob, and
2052	read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set.  It appears
2053	to store 1b/block.  It appears that '0' means block has original
2054	depth clear value, and '1' means that the corresponding block in
2055	LRZ has been modified.  Ignoring alignment/padding, the size is
2056	given by the formula:
2057
2058		// calculate LRZ size from depth size:
2059		if (nr_samples == 4) {
2060			width *= 2;
2061			height *= 2;
2062		} else if (nr_samples == 2) {
2063			height *= 2;
2064		}
2065
2066		lrz_width = div_round_up(width, 8);
2067		lrz_heigh = div_round_up(height, 8);
2068
2069		// calculate # of blocks:
2070		nblocksx = div_round_up(lrz_width, 16);
2071		nblocksy = div_round_up(lrz_height, 4);
2072
2073		// fast-clear buffer is 1bit/block:
2074		fc_sz = div_round_up(nblocksx * nblocksy, 8);
2075
2076	In practice the blob seems to switch off FC_ENABLE once the size
2077	increases beyond 1 page.  Not sure if that is an actual limit or
2078	not.
2079	 -->
2080	<reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
2081	<reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
2082	<reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress"/>
2083	<!-- 0x8108 invalid -->
2084	<reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
2085		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2086	</reg32>
2087	<reg32 offset="0x810a" name="GRAS_UNKNOWN_810A">
2088		<bitfield name="UNK0" low="0" high="10" type="uint"/>
2089		<bitfield name="UNK16" low="16" high="26" type="uint"/>
2090		<bitfield name="UNK28" low="28" high="31" type="uint"/>
2091	</reg32>
2092
2093	<!-- 0x810b-0x810f invalid -->
2094
2095	<reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1"/>
2096
2097	<!-- 0x8111-0x83ff invalid -->
2098
2099	<enum name="a6xx_rotation">
2100		<value value="0x0" name="ROTATE_0"/>
2101		<value value="0x1" name="ROTATE_90"/>
2102		<value value="0x2" name="ROTATE_180"/>
2103		<value value="0x3" name="ROTATE_270"/>
2104		<value value="0x4" name="ROTATE_HFLIP"/>
2105		<value value="0x5" name="ROTATE_VFLIP"/>
2106	</enum>
2107
2108	<bitset name="a6xx_2d_blit_cntl" inline="yes">
2109		<bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
2110		<bitfield name="UNK3" low="3" high="6"/>
2111		<bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
2112		<bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2113		<bitfield name="SCISSOR" pos="16" type="boolean"/>
2114		<bitfield name="UNK17" low="17" high="18"/>
2115		<!-- required when blitting D24S8/D24X8 -->
2116		<bitfield name="D24S8" pos="19" type="boolean"/>
2117		<!-- some sort of channel mask, disabled channels are set to zero ? -->
2118		<bitfield name="MASK" low="20" high="23"/>
2119		<bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2120		<bitfield name="UNK29" pos="29"/>
2121	</bitset>
2122
2123	<reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2124	<!-- note: the low 8 bits for src coords are valid, probably fixed point
2125	     it would be a bit weird though, since we subtract 1 from BR coords
2126	     apparently signed, gallium driver uses negative coords and it works?
2127	 -->
2128	<reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int"/>
2129	<reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int"/>
2130	<reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int"/>
2131	<reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int"/>
2132	<reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy"/>
2133	<reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy"/>
2134	<reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
2135	<reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
2136	<reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
2137	<reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy"/>
2138	<reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy"/>
2139	<!-- 0x840c-0x85ff invalid -->
2140
2141	<!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
2142	<reg32 offset="0x8600" name="GRAS_UNKNOWN_8600" low="0" high="12" />
2143	<reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2144	<reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
2145	<reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
2146	<reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
2147	<reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
2148	<reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
2149	<reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
2150	<reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
2151	<reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
2152	<reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
2153	<reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
2154	<reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
2155	<reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
2156
2157	<!-- note 0x8620-0x87ff are not all invalid
2158	(in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
2159	-->
2160
2161	<!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
2162	<reg32 offset="0x8800" name="RB_BIN_CONTROL">
2163		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2164		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2165		<bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2166		<bitfield name="UNK19" pos="19"/>
2167		<bitfield name="UNK20" pos="20"/>
2168		<bitfield name="USE_VIZ" pos="21" type="boolean"/>
2169		<bitfield name="UNK22" low="22" high="26"/>
2170	</reg32>
2171	<reg32 offset="0x8801" name="RB_RENDER_CNTL">
2172		<bitfield name="UNK3" pos="3" type="boolean"/>
2173		<!-- always set: ?? -->
2174		<bitfield name="UNK4" pos="4" type="boolean"/>
2175		<bitfield name="UNK5" low="5" high="6"/>
2176		<!-- set during binning pass: -->
2177		<bitfield name="BINNING" pos="7" type="boolean"/>
2178		<bitfield name="UNK8" low="8" high="12"/>
2179		<!-- bit seems to be set whenever depth buffer enabled: -->
2180		<bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2181		<!-- bitmask of MRTs using UBWC flag buffer: -->
2182		<bitfield name="FLAG_MRTS" low="16" high="23"/>
2183	</reg32>
2184	<reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2185		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2186		<bitfield name="UNK2" pos="2"/>
2187		<bitfield name="UNK3" pos="3"/>
2188	</reg32>
2189	<reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2190		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2191		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2192	</reg32>
2193
2194	<reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2195	<reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2196	<reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2197	<!-- 0x8807-0x8808 invalid -->
2198	<!--
2199	note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2200	name comes from kernel and is probably right)
2201	 -->
2202	<reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2203		<!-- see also GRAS_CNTL -->
2204		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
2205		<!-- b1 set for interpolateAtCentroid() -->
2206		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
2207		<!-- b2 set instead of b0 when running in per-sample mode -->
2208		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
2209		<!--
2210		b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2211		mode, and frag_face
2212		 -->
2213		<bitfield name="SIZE" pos="3" type="boolean"/>
2214		<bitfield name="UNK4" pos="4" type="boolean"/>
2215		<!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2216		<bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2217		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
2218		<bitfield name="UNK10" pos="10" type="boolean"/>
2219	</reg32>
2220	<reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2221		<!-- enable bits for various FS sysvalue regs: -->
2222		<bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2223		<bitfield name="UNK1" pos="1" type="boolean"/>
2224		<bitfield name="FACENESS" pos="2" type="boolean"/>
2225		<bitfield name="SAMPLEID" pos="3" type="boolean"/>
2226		<!-- b4 and b5 set in per-sample mode: -->
2227		<bitfield name="UNK4" pos="4" type="boolean"/>
2228		<bitfield name="UNK5" pos="5" type="boolean"/>
2229		<bitfield name="SIZE" pos="6" type="boolean"/>
2230		<bitfield name="UNK7" pos="7" type="boolean"/>
2231		<bitfield name="UNK8" pos="8" type="boolean"/>
2232	</reg32>
2233
2234	<reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2235		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
2236		<bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2237		<bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2238		<bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/>
2239	</reg32>
2240	<reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2241		<bitfield name="MRT" low="0" high="3" type="uint"/>
2242	</reg32>
2243	<reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2244		<bitfield name="RT0" low="0" high="3"/>
2245		<bitfield name="RT1" low="4" high="7"/>
2246		<bitfield name="RT2" low="8" high="11"/>
2247		<bitfield name="RT3" low="12" high="15"/>
2248		<bitfield name="RT4" low="16" high="19"/>
2249		<bitfield name="RT5" low="20" high="23"/>
2250		<bitfield name="RT6" low="24" high="27"/>
2251		<bitfield name="RT7" low="28" high="31"/>
2252	</reg32>
2253	<reg32 offset="0x880e" name="RB_DITHER_CNTL">
2254		<bitfield name="DITHER_MODE_MRT0" low="0"  high="1"  type="adreno_rb_dither_mode"/>
2255		<bitfield name="DITHER_MODE_MRT1" low="2"  high="3"  type="adreno_rb_dither_mode"/>
2256		<bitfield name="DITHER_MODE_MRT2" low="4"  high="5"  type="adreno_rb_dither_mode"/>
2257		<bitfield name="DITHER_MODE_MRT3" low="6"  high="7"  type="adreno_rb_dither_mode"/>
2258		<bitfield name="DITHER_MODE_MRT4" low="8"  high="9"  type="adreno_rb_dither_mode"/>
2259		<bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2260		<bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2261		<bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2262	</reg32>
2263	<reg32 offset="0x880f" name="RB_SRGB_CNTL">
2264		<!-- Same as SP_SRGB_CNTL -->
2265		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2266		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2267		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2268		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2269		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2270		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2271		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2272		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2273	</reg32>
2274
2275	<reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2276		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2277	</reg32>
2278	<reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6"/>
2279	<!-- 0x8812-0x8817 invalid -->
2280	<!-- always 0x0 ? -->
2281	<reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6"/>
2282	<!-- 0x8819-0x881e all 32 bits -->
2283	<reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2284	<reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2285	<reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2286	<reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2287	<reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2288	<reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2289	<!-- 0x881f invalid -->
2290	<array offset="0x8820" name="RB_MRT" stride="8" length="8">
2291		<reg32 offset="0x0" name="CONTROL">
2292			<bitfield name="BLEND" pos="0" type="boolean"/>
2293			<bitfield name="BLEND2" pos="1" type="boolean"/>
2294			<bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2295			<bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2296			<bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2297		</reg32>
2298		<reg32 offset="0x1" name="BLEND_CONTROL">
2299			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2300			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2301			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2302			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2303			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2304			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2305		</reg32>
2306		<reg32 offset="0x2" name="BUF_INFO">
2307			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2308			<bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2309			<bitfield name="UNK10" pos="10"/>
2310			<bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2311		</reg32>
2312		<!--
2313		at least in gmem, things seem to be aligned to pitch of 64..
2314		maybe an artifact of tiled format used in gmem?
2315		 -->
2316		<reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
2317		<reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
2318		<!--
2319		Compared to a5xx and before, we configure both a GMEM base and
2320		external base.  Not sure if this is to facilitate GMEM save/
2321		restore for context switch, or just to simplify state setup to
2322		not have to care about GMEM vs BYPASS mode.
2323		 -->
2324		<reg32 offset="0x5" name="BASE_LO"/>
2325		<reg32 offset="0x6" name="BASE_HI"/>
2326
2327		<!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
2328		<reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
2329
2330		<reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
2331	</array>
2332
2333	<reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2334	<reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2335	<reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2336	<reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2337	<reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2338		<bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2339		<bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2340		<bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2341	</reg32>
2342	<reg32 offset="0x8865" name="RB_BLEND_CNTL">
2343		<!-- per-mrt enable bit -->
2344		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
2345		<bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2346		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
2347		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2348		<bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
2349		<bitfield name="SAMPLE_MASK" low="16" high="31"/>
2350	</reg32>
2351	<!-- 0x8866-0x886f invalid -->
2352	<reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2353		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
2354	</reg32>
2355
2356	<reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2357		<bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2358		<bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2359		<bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2360		<bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2361		<doc>
2362		Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
2363		also set when Z_BOUNDS_ENABLE is set
2364		</doc>
2365		<bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2366		<bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
2367	</reg32>
2368	<!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2369	<reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2370		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2371		<bitfield name="UNK3" low="3" high="4"/>
2372	</reg32>
2373	<reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint"/>
2374	<reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint"/>
2375	<reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2376	<reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2377	<reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64"/>
2378	<reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2379
2380	<reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float"/>
2381	<reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float"/>
2382	<!-- 0x887a-0x887f invalid -->
2383	<reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2384		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2385		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2386		<!--
2387			set for stencil operations that require read from stencil
2388			buffer, but not for example for stencil clear (which does
2389			not require read).. so guessing this is analogous to
2390			READ_DEST_ENABLE for color buffer..
2391		 -->
2392		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2393		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2394		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2395		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2396		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2397		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2398		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2399		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2400		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2401	</reg32>
2402	<reg32 offset="0x8881" name="RB_STENCIL_INFO">
2403		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2404		<bitfield name="UNK1" pos="1" type="boolean"/>
2405	</reg32>
2406	<reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint"/>
2407	<reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint"/>
2408	<reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2409	<reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2410	<reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64"/>
2411	<reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2412	<reg32 offset="0x8887" name="RB_STENCILREF">
2413		<bitfield name="REF" low="0" high="7"/>
2414		<bitfield name="BFREF" low="8" high="15"/>
2415	</reg32>
2416	<reg32 offset="0x8888" name="RB_STENCILMASK">
2417		<bitfield name="MASK" low="0" high="7"/>
2418		<bitfield name="BFMASK" low="8" high="15"/>
2419	</reg32>
2420	<reg32 offset="0x8889" name="RB_STENCILWRMASK">
2421		<bitfield name="WRMASK" low="0" high="7"/>
2422		<bitfield name="BFWRMASK" low="8" high="15"/>
2423	</reg32>
2424	<!-- 0x888a-0x888f invalid -->
2425	<reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy"/>
2426	<reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2427		<bitfield name="UNK0" pos="0" type="boolean"/>
2428		<bitfield name="COPY" pos="1" type="boolean"/>
2429	</reg32>
2430	<!-- 0x8892-0x8897 invalid -->
2431	<reg32 offset="0x8898" name="RB_LRZ_CNTL">
2432		<bitfield name="ENABLE" pos="0" type="boolean"/>
2433	</reg32>
2434	<!-- 0x8899-0x88bf invalid -->
2435	<!-- clamps depth value for depth test/write -->
2436	<reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2437	<reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2438	<!-- 0x88c2-0x88cf invalid-->
2439	<reg32 offset="0x88d0" name="RB_UNKNOWN_88D0">
2440		<bitfield name="UNK0" low="0" high="12"/>
2441		<bitfield name="UNK16" low="16" high="26"/>
2442	</reg32>
2443	<reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy"/>
2444	<reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy"/>
2445	<!-- weird to duplicate other regs from same block?? -->
2446	<reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
2447		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2448		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2449	</reg32>
2450	<reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy"/>
2451	<reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2452		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2453	</reg32>
2454	<reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12"/>
2455	<!-- s/DST_FORMAT/DST_INFO/ probably: -->
2456	<reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2457		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2458		<bitfield name="FLAGS" pos="2" type="boolean"/>
2459		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2460		<bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2461		<bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2462		<bitfield name="UNK15" pos="15" type="boolean"/>
2463	</reg32>
2464	<reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64"/>
2465	<reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2466	<reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2467	<reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2468	<!-- array-pitch is size of layer -->
2469	<reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint"/>
2470	<reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64"/>
2471	<reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2472	<reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2473	<reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2474		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2475		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2476	</reg32>
2477
2478	<reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2479	<reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2480	<reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2481	<reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2482
2483	<!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2484	<reg32 offset="0x88e3" name="RB_BLIT_INFO">
2485		<bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear?  But also color restore? -->
2486		<bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2487		<bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2488		<bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2489		<doc>
2490			For clearing depth/stencil
2491				1 - depth
2492				2 - stencil
2493				3 - depth+stencil
2494			For clearing color buffer:
2495				then probably a component mask, I always see 0xf
2496		</doc>
2497		<bitfield name="CLEAR_MASK" low="4" high="7"/>
2498		<bitfield name="UNK8" low="8" high="9"/>
2499		<bitfield name="UNK12" low="12" high="15"/>
2500	</reg32>
2501	<!-- 0x88e4-0x88ef invalid -->
2502	<!-- always 0x0 ? -->
2503	<reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11"/>
2504	<!-- could be for separate stencil? (or may not be a flag buffer at all) -->
2505	<reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2506	<reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
2507		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2508		<bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
2509	</reg32>
2510	<reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
2511	<!-- 0x88f5-0x88ff invalid -->
2512	<reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2513	<reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2514	<reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2515	<reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2516		<bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
2517		<!-- TODO: actually part of array pitch -->
2518		<bitfield name="UNK8" low="8" high="10"/>
2519		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2520	</reg32>
2521	<array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2522		<reg32 offset="0" name="ADDR_LO"/>
2523		<reg32 offset="1" name="ADDR_HI"/>
2524		<reg64 offset="0" name="ADDR" type="waddress" align="64"/>
2525		<reg32 offset="2" name="PITCH">
2526			<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2527			<bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
2528		</reg32>
2529	</array>
2530	<!-- 0x891b-0x8926 invalid -->
2531	<reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2532	<reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2533	<reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16"/>
2534	<!-- 0x8929-0x89ff invalid -->
2535
2536	<!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
2537
2538	<reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2539	<reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31"/>
2540
2541	<bitset name="a6xx_2d_surf_info" inline="yes">
2542		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2543		<bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2544		<bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2545		<bitfield name="FLAGS" pos="12" type="boolean"/>
2546		<bitfield name="SRGB" pos="13" type="boolean"/>
2547		<!-- the rest is only for src -->
2548		<bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2549		<bitfield name="FILTER" pos="16" type="boolean"/>
2550		<bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2551		<bitfield name="UNK20" pos="20" type="boolean"/>
2552		<bitfield name="UNK22" pos="22" type="boolean"/>
2553	</bitset>
2554
2555	<!-- 0x8c02-0x8c16 invalid -->
2556	<!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
2557	<reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2558	<reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2559	<reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2560	<reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64"/>
2561	<reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2562	<!-- this is a guess but seems likely (for NV12/IYUV): -->
2563	<reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64"/>
2564	<reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint"/>
2565	<reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64"/>
2566
2567	<reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2568	<reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2569	<reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64"/>
2570	<reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
2571	<!-- this is a guess but seems likely (for NV12 with UBWC): -->
2572	<reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64"/>
2573	<reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint"/>
2574
2575	<!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
2576	<!-- unlike a5xx, these are per channel values rather than packed -->
2577	<reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2578	<reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2579	<reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2580	<reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2581	<!-- 0x8c34-0x8dff invalid -->
2582
2583	<!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
2584	<reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2585	<!-- 0x8e00-0x8e03 invalid -->
2586	<reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/> <!-- TODO: valid mask 0xfffffeff -->
2587	<reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2588	<!-- 0x8e06 invalid -->
2589	<reg32 offset="0x8e07" name="RB_CCU_CNTL">
2590		<!-- offset into GMEM for something.
2591			important for sysmem path
2592			BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2593			blob values for GMEM path (note: close to GMEM size):
2594			a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2595			SYSMEM path values:
2596			a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2597			TODO: valid mask 0xfffffc1f
2598		-->
2599		<bitfield name="OFFSET" low="23" high="31" shr="12" type="hex"/>
2600		<bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2601		<bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2602	</reg32>
2603	<reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
2604		<bitfield name="MODE" pos="0" type="boolean"/>
2605		<bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
2606		<bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
2607		<bitfield name="AMSBC" pos="4" type="boolean"/>
2608		<bitfield name="UPPER_BIT" pos="10" type="uint"/>
2609		<bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
2610		<bitfield name="UNK12" low="12" high="13"/>
2611	</reg32>
2612	<!-- 0x8e09-0x8e0f invalid -->
2613	<reg32 offset="0x8e10" name="RB_PERFCTR_RB_SEL_0"/>
2614	<reg32 offset="0x8e11" name="RB_PERFCTR_RB_SEL_1"/>
2615	<reg32 offset="0x8e12" name="RB_PERFCTR_RB_SEL_2"/>
2616	<reg32 offset="0x8e13" name="RB_PERFCTR_RB_SEL_3"/>
2617	<reg32 offset="0x8e14" name="RB_PERFCTR_RB_SEL_4"/>
2618	<reg32 offset="0x8e15" name="RB_PERFCTR_RB_SEL_5"/>
2619	<reg32 offset="0x8e16" name="RB_PERFCTR_RB_SEL_6"/>
2620	<reg32 offset="0x8e17" name="RB_PERFCTR_RB_SEL_7"/>
2621	<reg32 offset="0x8e18" name="RB_PERFCTR_CCU_SEL_0"/>
2622	<reg32 offset="0x8e19" name="RB_PERFCTR_CCU_SEL_1"/>
2623	<reg32 offset="0x8e1a" name="RB_PERFCTR_CCU_SEL_2"/>
2624	<reg32 offset="0x8e1b" name="RB_PERFCTR_CCU_SEL_3"/>
2625	<reg32 offset="0x8e1c" name="RB_PERFCTR_CCU_SEL_4"/>
2626	<!-- 0x8e1d-0x8e1f invalid -->
2627	<!-- 0x8e20-0x8e25 more perfcntr sel? -->
2628	<!-- 0x8e26-0x8e27 invalid -->
2629	<reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
2630	<!-- 0x8e29-0x8e2b invalid -->
2631	<reg32 offset="0x8e2c" name="RB_PERFCTR_CMP_SEL_0"/>
2632	<reg32 offset="0x8e2d" name="RB_PERFCTR_CMP_SEL_1"/>
2633	<reg32 offset="0x8e2e" name="RB_PERFCTR_CMP_SEL_2"/>
2634	<reg32 offset="0x8e2f" name="RB_PERFCTR_CMP_SEL_3"/>
2635	<reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
2636	<reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
2637	<!-- 0x8e3e-0x8e4f invalid -->
2638	<!-- GMEM save/restore for preemption: -->
2639	<reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
2640	<!-- address for GMEM save/restore? -->
2641	<reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
2642	<!-- 0x8e53-0x8e7f invalid -->
2643	<!-- 0x8e80-0x8e83 are valid -->
2644	<!-- 0x8e84-0x90ff invalid -->
2645
2646	<!-- 0x9000-0x90ff invalid -->
2647
2648	<!-- something to do with geometry shader: -->
2649	<reg32 offset="0x9100" name="VPC_UNKNOWN_9100" low="0" high="7"/>
2650
2651	<bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
2652		<bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
2653		<!-- there can be up to 8 total clip/cull distance outputs,
2654		     but apparenly VPC can only deal with vec4, so when there are
2655		     more than 4 outputs a second location needs to be programmed
2656		-->
2657		<bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
2658		<bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
2659	</bitset>
2660	<reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2661	<reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2662	<reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2663
2664	<bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
2665		<bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2666		<bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
2667	</bitset>
2668
2669	<reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2670	<reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2671	<reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2672
2673	<reg32 offset="0x9107" name="VPC_UNKNOWN_9107">
2674		<!-- this mirrors PC_RASTER_CNTL::DISCARD, although it seems it's unused -->
2675		<bitfield name="RASTER_DISCARD" pos="0" type="boolean"/>
2676		<bitfield name="UNK2" pos="2" type="boolean"/>
2677	</reg32>
2678	<reg32 offset="0x9108" name="VPC_POLYGON_MODE">
2679		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2680	</reg32>
2681	<!-- 0x9109-0x91ff invalid -->
2682	<array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2683		<reg32 offset="0x0" name="MODE"/>
2684	</array>
2685	<array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2686		<reg32 offset="0x0" name="MODE"/>
2687	</array>
2688
2689	<!-- always 0x0 -->
2690	<reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31"/>
2691	<reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31"/>
2692
2693	<array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2694		<!-- one bit per varying component: -->
2695		<reg32 offset="0" name="DISABLE"/>
2696	</array>
2697
2698	<reg32 offset="0x9216" name="VPC_SO_CNTL">
2699		<!--
2700			Choose which DWORD to write to. There is an array of
2701			(4 * 64) DWORD's, dumped in the devcoredump at
2702			HLSQ_INST_RAM dword 0x400. Each DWORD corresponds to a
2703			(VPC location, stream) pair like so:
2704
2705			location 0, stream 0
2706			location 2, stream 0
2707			...
2708			location 126, stream 0
2709			location 0, stream 1
2710			location 2, stream 1
2711			...
2712			location 126, stream 1
2713			location 0, stream 2
2714			...
2715
2716			When EmitStreamVertex(N) happens, the HW goes to DWORD
2717			64 * N and then "executes" the next 64 DWORD's.
2718
2719			This field is auto-incremented when VPC_SO_PROG is
2720			written to.
2721		-->
2722		<bitfield name="ADDR" low="0" high="7" type="hex"/>
2723		<!-- clear all A_EN and B_EN bits for all DWORD's -->
2724		<bitfield name="RESET" pos="16" type="boolean"/>
2725	</reg32>
2726	<!-- special register, write multiple times to load SO program (not readable) -->
2727	<reg32 offset="0x9217" name="VPC_SO_PROG">
2728		<bitfield name="A_BUF" low="0" high="1" type="uint"/>
2729		<bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2730		<bitfield name="A_EN" pos="11" type="boolean"/>
2731		<bitfield name="B_BUF" low="12" high="13" type="uint"/>
2732		<bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2733		<bitfield name="B_EN" pos="23" type="boolean"/>
2734	</reg32>
2735
2736	<reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2737	<reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2738	<reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32"/>
2739
2740	<array offset="0x921a" name="VPC_SO" stride="7" length="4">
2741		<reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
2742		<reg32 offset="0" name="BUFFER_BASE_LO"/>
2743		<reg32 offset="1" name="BUFFER_BASE_HI"/>
2744		<reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
2745		<reg32 offset="3" name="NCOMP" low="0" high="9"/>  <!-- component count -->
2746		<reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
2747		<reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
2748		<reg32 offset="5" name="FLUSH_BASE_LO"/>
2749		<reg32 offset="6" name="FLUSH_BASE_HI"/>
2750	</array>
2751
2752	<reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT">
2753		<bitfield name="INVERT" pos="0" type="boolean"/>
2754	</reg32>
2755	<!-- 0x9237-0x92ff invalid -->
2756	<!-- always 0x0 ? -->
2757	<reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2"/>
2758
2759	<bitset name="a6xx_vpc_xs_pack" inline="yes">
2760		<doc>
2761			num of varyings plus four for gl_Position (plus one if gl_PointSize)
2762			plus # of transform-feedback (streamout) varyings if using the
2763			hw streamout (rather than stg instructions in shader)
2764		</doc>
2765		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2766		<bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2767		<bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2768		<bitfield name="EXTRAPOS" low="24" high="27" type="uint">
2769			<doc>
2770				The number of extra copies of POSITION, i.e.
2771				number of views minus one when multi-position
2772				output is enabled, otherwise 0.
2773			</doc>
2774		</bitfield>
2775	</bitset>
2776	<reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack"/>
2777	<reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack"/>
2778	<reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack"/>
2779
2780	<reg32 offset="0x9304" name="VPC_CNTL_0">
2781		<bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2782		<!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2783		<bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2784		<bitfield name="VARYING" pos="16" type="boolean"/>
2785		<bitfield name="VIEWIDLOC" low="24" high="31" type="uint">
2786			<doc>
2787				This VPC location will be overwritten with
2788				ViewID when multiview is enabled. It's used when
2789				fragment shaders read ViewID. It's only
2790				strictly required for multi-position output,
2791				where the same VS invocation is used for all the
2792				views at once, but it can be used when multi-pos
2793				output is disabled too, to avoid having to pass
2794				ViewID through the VS.
2795			</doc>
2796		</bitfield>
2797	</reg32>
2798
2799	<reg32 offset="0x9305" name="VPC_SO_STREAM_CNTL">
2800		<!--
2801		It's offset by 1, and 0 means "disabled"
2802		-->
2803		<bitfield name="BUF0_STREAM" low="0" high="2" type="uint"/>
2804		<bitfield name="BUF1_STREAM" low="3" high="5" type="uint"/>
2805		<bitfield name="BUF2_STREAM" low="6" high="8" type="uint"/>
2806		<bitfield name="BUF3_STREAM" low="9" high="11" type="uint"/>
2807		<bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/>
2808	</reg32>
2809	<reg32 offset="0x9306" name="VPC_SO_DISABLE">
2810		<bitfield name="DISABLE" pos="0" type="boolean"/>
2811	</reg32>
2812	<!-- 0x9307-0x95ff invalid -->
2813
2814	<!-- TODO: 0x9600-0x97ff range -->
2815	<reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
2816	<reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2817	<reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0"/> <!-- always 0x0 ? -->
2818	<reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
2819	<reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
2820	<reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
2821	<reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
2822	<reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
2823	<reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
2824	<reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
2825	<!-- 0x960a-0x9623 invalid -->
2826	<!-- TODO: regs from 0x9624-0x963a -->
2827	<!-- 0x963b-0x97ff invalid -->
2828
2829	<reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint"/>
2830
2831	<!-- always 0x0 ? -->
2832	<reg32 offset="0x9801" name="PC_HS_INPUT_SIZE">
2833		<bitfield name="SIZE" low="0" high="10"/>
2834		<bitfield name="UNK13" pos="13"/>
2835	</reg32>
2836
2837	<enum name="a6xx_tess_spacing">
2838		<value value="0x0" name="TESS_EQUAL"/>
2839		<value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2840		<value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2841	</enum>
2842	<enum name="a6xx_tess_output">
2843		<value value="0x0" name="TESS_POINTS"/>
2844		<value value="0x1" name="TESS_LINES"/>
2845		<value value="0x2" name="TESS_CW_TRIS"/>
2846		<value value="0x3" name="TESS_CCW_TRIS"/>
2847	</enum>
2848	<reg32 offset="0x9802" name="PC_TESS_CNTL">
2849		<bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2850		<bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2851	</reg32>
2852
2853	<reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint"/>
2854	<reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7"/>
2855
2856	<!-- always 0x1 ? -->
2857	<reg32 offset="0x9805" name="PC_UNKNOWN_9805" low="0" high="2"/>
2858
2859	<!-- probably a mirror of VFD_CONTROL_6 -->
2860	<reg32 offset="0x9806" name="PC_PRIMID_PASSTHRU" pos="0" type="boolean"/>
2861	<!-- 0x980b-0x983f invalid -->
2862
2863	<!-- 0x9840 - 0x9842 are not readable -->
2864	<reg32 offset="0x9840" name="PC_DRAW_CMD">
2865		<bitfield name="STATE_ID" low="0" high="7"/>
2866	</reg32>
2867
2868	<reg32 offset="0x9841" name="PC_DISPATCH_CMD">
2869		<bitfield name="STATE_ID" low="0" high="7"/>
2870	</reg32>
2871
2872	<reg32 offset="0x9842" name="PC_EVENT_CMD">
2873		<!-- I think only the low bit is actually used? -->
2874		<bitfield name="STATE_ID" low="16" high="23"/>
2875		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2876	</reg32>
2877
2878	<!-- 0x9843-0x997f invalid -->
2879
2880	<reg32 offset="0x9981" name="PC_POLYGON_MODE">
2881		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2882	</reg32>
2883
2884	<reg32 offset="0x9980" name="PC_RASTER_CNTL">
2885		<!-- which stream to send to GRAS -->
2886		<bitfield name="STREAM" low="0" high="1" type="uint"/>
2887		<!-- discard primitives before rasterization -->
2888		<bitfield name="DISCARD" pos="2" type="boolean"/>
2889	</reg32>
2890
2891	<!-- 0x9982-0x9aff invalid -->
2892
2893	<reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2894		<bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2895		<!-- maybe?  b1 seems always set, so just assume it is for now: -->
2896		<bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2897		<bitfield name="TESS_UPPER_LEFT_DOMAIN_ORIGIN" pos="2" type="boolean"/>
2898		<bitfield name="UNK3" pos="3" type="boolean"/>
2899	</reg32>
2900
2901	<bitset name="a6xx_xs_out_cntl" inline="yes">
2902		<doc>
2903			num of varyings plus four for gl_Position (plus one if gl_PointSize)
2904			plus # of transform-feedback (streamout) varyings if using the
2905			hw streamout (rather than stg instructions in shader)
2906		</doc>
2907		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2908		<bitfield name="PSIZE" pos="8" type="boolean"/>
2909		<bitfield name="LAYER" pos="9" type="boolean"/>
2910		<bitfield name="VIEW" pos="10" type="boolean"/>
2911		<!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit -->
2912		<bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2913		<bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
2914	</bitset>
2915
2916	<reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2917	<reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2918	<reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3" pos="11"/>
2919	<reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2920
2921	<reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2922		<doc>
2923		  geometry shader
2924		</doc>
2925		<!-- TODO: first 16 bits are valid so something is wrong or missing here -->
2926		<bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2927		<bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2928		<bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2929		<bitfield name="UNK18" pos="18"/>
2930	</reg32>
2931
2932	<reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2933		<doc>
2934		  size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
2935		</doc>
2936		<bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/>
2937	</reg32>
2938
2939	<bitset name="a6xx_multiview_cntl" inline="yes">
2940		<bitfield name="ENABLE" pos="0" type="boolean"/>
2941		<bitfield name="DISABLEMULTIPOS" pos="1" type="boolean">
2942			<doc>
2943				Multi-position output lets the last geometry
2944				stage shader write multiple copies of
2945				gl_Position. If disabled then the VS is run once
2946				for each view, and ViewID is passed as a
2947				register to the VS.
2948			</doc>
2949		</bitfield>
2950		<bitfield name="VIEWS" low="2" high="6" type="uint"/>
2951	</bitset>
2952
2953	<reg32 offset="0x9b07" name="PC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl"/>
2954	<!-- mask of enabled views, doesn't exist on A630 -->
2955	<reg32 offset="0x9b08" name="PC_MULTIVIEW_MASK" type="hex" low="0" high="15"/>
2956	<!-- 0x9b09-0x9bff invalid -->
2957	<reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
2958		<!-- special register (but note first 8 bits can be written/read) -->
2959		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2960		<bitfield name="STATE_ID" low="8" high="15"/>
2961	</reg32>
2962	<!-- 0x9c01-0x9dff invalid -->
2963	<!-- TODO: 0x9e00-0xa000 range incomplete -->
2964	<reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/>
2965	<reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
2966	<reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2967	<reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2968	<reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR" type="waddress" align="32"/>
2969
2970	<!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2971	<reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2972		<bitfield name="UNK0" low="0" high="15"/>
2973		<bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2974		<bitfield name="VSC_N" low="22" high="26" type="uint"/>
2975	</reg32>
2976	<reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/>
2977	<reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/>
2978
2979	<reg32 offset="0x9e34" name="PC_PERFCTR_PC_SEL_0"/>
2980	<reg32 offset="0x9e35" name="PC_PERFCTR_PC_SEL_1"/>
2981	<reg32 offset="0x9e36" name="PC_PERFCTR_PC_SEL_2"/>
2982	<reg32 offset="0x9e37" name="PC_PERFCTR_PC_SEL_3"/>
2983	<reg32 offset="0x9e38" name="PC_PERFCTR_PC_SEL_4"/>
2984	<reg32 offset="0x9e39" name="PC_PERFCTR_PC_SEL_5"/>
2985	<reg32 offset="0x9e3a" name="PC_PERFCTR_PC_SEL_6"/>
2986	<reg32 offset="0x9e3b" name="PC_PERFCTR_PC_SEL_7"/>
2987
2988	<!-- always 0x0 -->
2989	<reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2990
2991	<reg32 offset="0xa000" name="VFD_CONTROL_0">
2992		<bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2993		<bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2994	</reg32>
2995	<reg32 offset="0xa001" name="VFD_CONTROL_1">
2996		<bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2997		<bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2998		<bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2999		<!-- only used for VS in non-multi-position-output case -->
3000		<bitfield name="REGID4VIEWID" low="24" high="31" type="a3xx_regid"/>
3001	</reg32>
3002	<reg32 offset="0xa002" name="VFD_CONTROL_2">
3003		<bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
3004		<bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
3005	</reg32>
3006	<reg32 offset="0xa003" name="VFD_CONTROL_3">
3007		<bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
3008		<bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
3009		<bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
3010	</reg32>
3011	<reg32 offset="0xa004" name="VFD_CONTROL_4">
3012	</reg32>
3013	<reg32 offset="0xa005" name="VFD_CONTROL_5">
3014		<bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
3015	</reg32>
3016	<reg32 offset="0xa006" name="VFD_CONTROL_6">
3017		<!--
3018			True if gl_PrimitiveID is read via the FS and there is
3019			no matching write from the GS, and therefore it needs to
3020			be passed through via fixed-function logic.
3021		-->
3022		<bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
3023	</reg32>
3024
3025	<reg32 offset="0xa007" name="VFD_MODE_CNTL">
3026		<bitfield name="BINNING_PASS" pos="0" type="boolean"/>
3027	</reg32>
3028
3029	<reg32 offset="0xa008" name="VFD_MULTIVIEW_CNTL" type="a6xx_multiview_cntl"/>
3030	<reg32 offset="0xa009" name="VFD_ADD_OFFSET">
3031		<!-- add VFD_INDEX_OFFSET to REGID4VTX -->
3032		<bitfield name="VERTEX" pos="0" type="boolean"/>
3033		<!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
3034		<bitfield name="INSTANCE" pos="1" type="boolean"/>
3035	</reg32>
3036
3037	<reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
3038	<reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
3039	<array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
3040		<reg64 offset="0x0" name="BASE" type="address"/>
3041		<reg32 offset="0x0" name="BASE_LO"/>
3042		<reg32 offset="0x1" name="BASE_HI"/>
3043		<reg32 offset="0x2" name="SIZE" type="uint"/>
3044		<reg32 offset="0x3" name="STRIDE" type="uint"/>
3045	</array>
3046	<array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
3047		<reg32 offset="0x0" name="INSTR">
3048			<!-- IDX and byte OFFSET into VFD_FETCH -->
3049			<bitfield name="IDX" low="0" high="4" type="uint"/>
3050			<bitfield name="OFFSET" low="5" high="16"/>
3051			<bitfield name="INSTANCED" pos="17" type="boolean"/>
3052			<bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
3053			<bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
3054			<bitfield name="UNK30" pos="30" type="boolean"/>
3055			<bitfield name="FLOAT" pos="31" type="boolean"/>
3056		</reg32>
3057		<reg32 offset="0x1" name="STEP_RATE"/>
3058	</array>
3059	<array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
3060		<reg32 offset="0x0" name="INSTR">
3061			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
3062			<bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
3063		</reg32>
3064	</array>
3065
3066	<!-- always 0x1 ? -->
3067	<reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
3068
3069	<bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
3070		<!--
3071		When b31 set we just see FULLREGFOOTPRINT set.  The pattern of
3072		used registers is a bit odd too:
3073			- used (half): 0-15 68-179 (cnt=128, max=179)
3074			- used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
3075		whereas we usually see a (mostly) contiguous range of regs used.  But if
3076		I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
3077		then:
3078			- used (merged): 0-191 (cnt=192, max=191)
3079		So I think if b31 is set, then the half precision registers overlap
3080		the full precision registers.  (Which seems like a pretty sensible
3081		feature, actually I'm not sure when you *wouldn't* want to use that,
3082		since it gives register allocation more flexibility)
3083		 -->
3084		<bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
3085		<bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
3086		<!-- seems to be nesting level for flow control:.. -->
3087		<bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
3088		<bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
3089		<bitfield name="VARYING" pos="22" type="boolean"/>
3090		<!-- set when dFdxFine/dFdyFine is used -->
3091		<bitfield name="DIFF_FINE" pos="23" type="boolean"/>
3092		<bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
3093		<bitfield name="MERGEDREGS" pos="31" type="boolean"/>
3094	</bitset>
3095
3096	<bitset name="a6xx_sp_xs_config" inline="yes">
3097		<!--
3098		Each of these are set if the given resource type is used
3099		with the Vulkan/bindless binding model.
3100		-->
3101		<bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
3102		<bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
3103		<bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
3104		<bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
3105
3106		<bitfield name="ENABLED" pos="8" type="boolean"/>
3107		<!--
3108		number of textures and samplers.. these might be swapped, with GL I
3109		always see the same value for both.
3110		 -->
3111		<bitfield name="NTEX" low="9" high="16" type="uint"/>
3112		<bitfield name="NSAMP" low="17" high="21" type="uint"/>
3113		<bitfield name="NIBO" low="22" high="29" type="uint"/>
3114	</bitset>
3115
3116	<reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3117	<reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex">
3118		<!--
3119		bitmask of true/false conditions for VS brac.N instructions,
3120		bit N corresponds to brac.N
3121		 -->
3122	</reg32>
3123	<reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL">
3124		<!-- # of VS outputs including pos/psize -->
3125		<bitfield name="OUT" low="0" high="5" type="uint"/>
3126	</reg32>
3127	<array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
3128		<reg32 offset="0x0" name="REG">
3129			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3130			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3131			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3132			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3133		</reg32>
3134	</array>
3135	<!--
3136	Starting with a5xx, position/psize outputs from shader end up in the
3137	SP_VS_OUT map, with highest OUTLOCn position.  (Generally they are
3138	the last entries too, except when gl_PointCoord is used, blob inserts
3139	an extra varying after, but with a lower OUTLOC position.  If present,
3140	psize is last, preceded by position.
3141	 -->
3142	<array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
3143		<reg32 offset="0x0" name="REG">
3144			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3145			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3146			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3147			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3148		</reg32>
3149	</array>
3150
3151	<reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
3152	<reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
3153	<reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
3154	<reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
3155	<reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
3156	<reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
3157
3158	<reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3159	<reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
3160	<reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
3161	<reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
3162	<reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
3163	<reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
3164	<reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
3165	<reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
3166
3167	<reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3168	<reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
3169		<!-- # of DS outputs including pos/psize -->
3170		<bitfield name="OUT" low="0" high="5" type="uint"/>
3171	</reg32>
3172	<array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
3173		<reg32 offset="0x0" name="REG">
3174			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3175			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3176			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3177			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3178		</reg32>
3179	</array>
3180	<array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
3181		<reg32 offset="0x0" name="REG">
3182			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3183			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3184			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3185			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3186		</reg32>
3187	</array>
3188
3189	<reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
3190	<reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
3191	<reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
3192	<reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
3193	<reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
3194	<reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
3195
3196	<reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3197	<reg32 offset="0xa871" name="SP_GS_PRIM_SIZE">
3198		<!-- size of output of previous stage -->
3199	</reg32>
3200	<reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex">
3201		<!--
3202		bitmask of true/false conditions for FS brac.N instructions,
3203		bit N corresponds to brac.N
3204		 -->
3205	</reg32>
3206
3207	<reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL">
3208		<!-- # of VS outputs including pos/psize -->
3209		<bitfield name="OUT" low="0" high="5" type="uint"/>
3210		<bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
3211	</reg32>
3212
3213	<array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
3214		<reg32 offset="0x0" name="REG">
3215			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3216			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3217			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3218			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3219		</reg32>
3220	</array>
3221
3222	<array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
3223		<reg32 offset="0x0" name="REG">
3224			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3225			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3226			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3227			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3228		</reg32>
3229	</array>
3230
3231	<reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
3232	<reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
3233	<reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
3234	<reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
3235	<reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
3236
3237	<reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
3238	<reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
3239	<reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
3240	<reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
3241	<reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
3242	<reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
3243	<reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
3244	<reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
3245	<reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
3246	<reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
3247	<reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
3248	<reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
3249	<reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
3250	<reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
3251	<reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
3252	<reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
3253
3254	<reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3255	<reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex">
3256		<!--
3257		bitmask of true/false conditions for FS brac.N instructions,
3258		bit N corresponds to brac.N
3259		 -->
3260	</reg32>
3261	<reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
3262	<reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
3263	<reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
3264
3265	<reg32 offset="0xa989" name="SP_BLEND_CNTL">
3266		<bitfield name="ENABLED" pos="0" type="boolean"/>
3267		<bitfield name="UNK8" pos="8" type="boolean"/>
3268		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
3269		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
3270	</reg32>
3271	<reg32 offset="0xa98a" name="SP_SRGB_CNTL">
3272		<!-- Same as RB_SRGB_CNTL -->
3273		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
3274		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
3275		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
3276		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
3277		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
3278		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
3279		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
3280		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
3281	</reg32>
3282	<reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
3283		<bitfield name="RT0" low="0" high="3"/>
3284		<bitfield name="RT1" low="4" high="7"/>
3285		<bitfield name="RT2" low="8" high="11"/>
3286		<bitfield name="RT3" low="12" high="15"/>
3287		<bitfield name="RT4" low="16" high="19"/>
3288		<bitfield name="RT5" low="20" high="23"/>
3289		<bitfield name="RT6" low="24" high="27"/>
3290		<bitfield name="RT7" low="28" high="31"/>
3291	</reg32>
3292	<reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
3293		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
3294		<bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
3295		<bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
3296		<bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/>
3297	</reg32>
3298	<reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
3299		<bitfield name="MRT" low="0" high="3" type="uint"/>
3300	</reg32>
3301
3302	<array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
3303		<reg32 offset="0" name="REG">
3304			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
3305			<bitfield name="COLOR_SINT" pos="8" type="boolean"/>
3306			<bitfield name="COLOR_UINT" pos="9" type="boolean"/>
3307		</reg32>
3308	</array>
3309
3310	<reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3311		<!-- unknown bits 0x7fc0 always set -->
3312		<bitfield name="COUNT" low="0" high="2" type="uint"/>
3313		<!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3314		<bitfield name="UNK3" pos="3" type="boolean"/>
3315		<bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3316	</reg32>
3317	<array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3318		<reg32 offset="0" name="CMD">
3319			<bitfield name="SRC" low="0" high="6" type="uint"/>
3320			<bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3321			<bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3322			<bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3323			<bitfield name="WRMASK" low="22" high="25" type="hex"/>
3324			<bitfield name="HALF" pos="26" type="boolean"/>
3325			<!--
3326			CMD seems always 0x4??  3d, textureProj, textureLod seem to
3327			skip pre-fetch.. TODO test texelFetch
3328                        CMD is 0x6 when the Vulkan mode is enabled, and
3329                        TEX_ID/SAMP_ID refer to the descriptor sets while the
3330                        indices come from SP_FS_BINDLESS_PREFETCH[n]
3331			 -->
3332			<bitfield name="CMD" low="27" high="31"/>
3333		</reg32>
3334	</array>
3335
3336	<!-- TODO confirm that this is actually an array -->
3337	<array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3338		<reg32 offset="0" name="CMD">
3339			<bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3340			<bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3341		</reg32>
3342	</array>
3343
3344	<reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3345
3346	<!-- always 0x0 ? -->
3347	<reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3348
3349	<!-- set for compute shaders, always 0x41 -->
3350	<reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint">
3351		<doc>
3352			bit 0 seems to toggle between 2k and 32k of shared storage
3353			the ldl/stl offset seems to be rewritten to 0 when it is beyond
3354			this limit. This is different from ldlw/stlw, which wraps at
3355			64k (and has 36k of storage on A640 - reads between 36k-64k
3356			always return 0)
3357		</doc>
3358		<bitfield name="SHARED_SIZE_2K" pos="0" type="uint"/>
3359	</reg32>
3360
3361	<!-- set for compute shaders, always 0x0 -->
3362	<reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3363
3364	<reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3365
3366	<reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3367	<reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3368	<reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3369	<reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3370	<reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3371	<reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3372	<reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3373	<reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3374
3375	<array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3376		<reg64 offset="0" name="ADDR" type="waddress"/>
3377	</array>
3378
3379	<array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3380		<doc>per MRT</doc>
3381		<reg32 offset="0x0" name="REG">
3382			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3383			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3384		</reg32>
3385	</array>
3386
3387	<reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3388	<reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3389	<reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3390	<reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3391	<reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3392
3393	<!--
3394	IBO state for compute shader:
3395	 -->
3396	<reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3397	<reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3398	<reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3399
3400	<!-- always 0x5 ? -->
3401	<reg32 offset="0xab00" name="SP_MODE_CONTROL">
3402	  <!--
3403	  When set, half register loads from the constant file will
3404	  load a 32-bit value (so hc0.y loads the same value as c0.y)
3405	  and implicitly convert it to 16b (f2f16, or u2u16, based on
3406	  operand type).  When unset, half register loads from the
3407	  constant file will load 16 bits from the packed constant
3408	  file (so hc0.y loads the top 16 bits of the value of c0.x)
3409	  -->
3410		<bitfield name="CONSTANT_DEMOTION_ENABLE" pos="0" type="boolean"/>
3411	</reg32>
3412
3413	<reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3414	<reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3415
3416	<array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3417		<reg64 offset="0" name="ADDR" type="waddress"/>
3418	</array>
3419
3420	<!--
3421	Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3422	instructions VS/HS/DS/GS/FS.  See SP_CS_IBO_* for compute shaders.
3423	 -->
3424	<reg32 offset="0xab1a" name="SP_IBO_LO"/>
3425	<reg32 offset="0xab1b" name="SP_IBO_HI"/>
3426	<reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3427
3428	<reg32 offset="0xacc0" name="SP_2D_DST_FORMAT">
3429		<bitfield name="NORM" pos="0" type="boolean"/>
3430		<bitfield name="SINT" pos="1" type="boolean"/>
3431		<bitfield name="UINT" pos="2" type="boolean"/>
3432		<!-- looks like HW only cares about the base type of this format,
3433		     which matches the ifmt? -->
3434		<bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3435		<!-- set when ifmt is R2D_UNORM8_SRGB -->
3436		<bitfield name="SRGB" pos="11" type="boolean"/>
3437		<!-- some sort of channel mask, not sure what it is for -->
3438		<bitfield name="MASK" low="12" high="15"/>
3439	</reg32>
3440
3441	<!-- always 0x0 -->
3442	<reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3443
3444	<reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3445	<reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3446
3447	<!-- always 0x3f ? -->
3448	<reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3449
3450	<!--
3451	The downstream kernel calls the debug cluster of registers
3452	"a6xx_sp_ps_tp_cluster" but this actually specifies the border
3453	color base for compute shaders.
3454	-->
3455	<reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3456	<!-- always 0x0 ? -->
3457	<reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3458	<reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3459
3460	<!-- could be all the stuff below here is actually TPL1?? -->
3461
3462	<reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3463		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3464	</reg32>
3465	<reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3466		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3467		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3468	</reg32>
3469
3470	<!-- looks to work in the same way as a5xx: -->
3471	<reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3472	<reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3473	<reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3474	<reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3475	<reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3476	<reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3477
3478	<reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3479
3480	<!--
3481	Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3482	badly named or the functionality moved in a6xx.  But downstream kernel
3483	calls this "a6xx_sp_ps_tp_2d_cluster"
3484	 -->
3485	<reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3486	<reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3487		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
3488		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3489	</reg32>
3490	<reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3491	<reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3492	<reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3493	<reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3494	   <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3495	</reg32>
3496
3497	<reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3498	<reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3499	<reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3500	<reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3501		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3502		<bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3503	</reg32>
3504
3505	<!-- always 0x00100000 ? -->
3506	<reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3507
3508	<!-- always 0x44 ? -->
3509	<reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3510
3511	<bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3512		<bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3513		<bitfield name="ENABLED" pos="8" type="boolean"/>
3514	</bitset>
3515
3516	<reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3517	<reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3518	<reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3519	<reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3520
3521	<reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
3522	<reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR"/>
3523	<reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
3524
3525	<reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3526
3527	<reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3528		<!-- always 0x7 ? -->
3529	</reg32>
3530	<reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3531		<bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3532		<!-- SAMPLEID is loaded into a half-precision register: -->
3533		<bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3534		<bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3535		<!--
3536		SIZE is the "size" of the primitive, ie. what the i/j coords need
3537		to be divided by to scale to a single fragment.  It is probably
3538		the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3539		 -->
3540		<bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3541	</reg32>
3542	<reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3543		<!-- register loaded with position (bary.f) -->
3544		<bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
3545		<bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
3546		<bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
3547		<bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
3548	</reg32>
3549	<reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3550		<bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
3551		<bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
3552		<bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3553		<bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3554	</reg32>
3555	<reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3556		<!-- unknown regid in low 8b -->
3557	</reg32>
3558	<reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3559
3560	<reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3561		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3562		<!-- localsize is value minus one: -->
3563		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3564		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3565		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3566	</reg32>
3567	<reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3568		<bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3569	</reg32>
3570	<reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3571		<bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3572	</reg32>
3573	<reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3574		<bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3575	</reg32>
3576	<reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3577		<bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3578	</reg32>
3579	<reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3580		<bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3581	</reg32>
3582	<reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3583		<bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3584	</reg32>
3585	<reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3586		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3587		<bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3588		<bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3589		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3590	</reg32>
3591	<reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3592	<reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3593	<reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3594	<reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3595
3596	<reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
3597	<reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR"/>
3598	<reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
3599
3600	<!-- mirror of SP_CS_BINDLESS_BASE -->
3601	<array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3602		<reg64 offset="0" name="ADDR" type="waddress"/>
3603	</array>
3604
3605	<reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
3606		<bitfield name="STATE_ID" low="0" high="7"/>
3607	</reg32>
3608
3609	<reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
3610		<bitfield name="STATE_ID" low="0" high="7"/>
3611	</reg32>
3612
3613	<reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
3614		<!-- I think only the low bit is actually used? -->
3615		<bitfield name="STATE_ID" low="16" high="23"/>
3616		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3617	</reg32>
3618
3619	<reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD">
3620		<doc>
3621			This register clears pending loads queued up by
3622			CP_LOAD_STATE6. Each bit resets a particular kind(s) of
3623			CP_LOAD_STATE6.
3624		</doc>
3625
3626		<!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
3627		<bitfield name="VS_STATE" pos="0" type="boolean"/>
3628		<bitfield name="HS_STATE" pos="1" type="boolean"/>
3629		<bitfield name="DS_STATE" pos="2" type="boolean"/>
3630		<bitfield name="GS_STATE" pos="3" type="boolean"/>
3631		<bitfield name="FS_STATE" pos="4" type="boolean"/>
3632		<bitfield name="CS_STATE" pos="5" type="boolean"/>
3633
3634		<bitfield name="CS_IBO" pos="6" type="boolean"/>
3635		<bitfield name="GFX_IBO" pos="7" type="boolean"/>
3636
3637		<!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
3638		<bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
3639		<bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
3640
3641		<!-- SS6_BINDLESS: one bit per bindless base -->
3642		<bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
3643		<bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
3644	</reg32>
3645
3646	<reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3647
3648	<reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS">
3649		<doc>
3650			Shared constants are intended to be used for Vulkan push
3651			constants. When enabled, 8 vec4's are reserved in the FS
3652			const pool and 16 in the geometry const pool although
3653			only 8 are actually used (why?) and they are mapped to
3654			c504-c511 in each stage. Both VS and FS shared consts
3655			are written using ST6_CONSTANTS/SB6_IBO, so that both
3656			the geometry and FS shared consts can be written at once
3657			by using CP_LOAD_STATE6 rather than
3658			CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
3659			DST_OFF and NUM_UNIT are in units of dwords instead of
3660			vec4's.
3661
3662			There is also a separate shared constant pool for CS,
3663			which is loaded through CP_LOAD_STATE6_FRAG with
3664			ST6_UBO/ST6_IBO. However the only real difference for CS
3665			is the dword units.
3666		</doc>
3667		<bitfield name="ENABLE" pos="0" type="boolean"/>
3668	</reg32>
3669
3670	<!-- mirror of SP_BINDLESS_BASE -->
3671	<array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3672		<reg64 offset="0" name="ADDR" type="waddress"/>
3673	</array>
3674
3675	<reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
3676		<bitfield name="STATE_ID" low="8" high="15"/>
3677		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3678	</reg32>
3679
3680	<!-- always 0x80 ? -->
3681	<reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3682	<!-- always 0x0 ? -->
3683	<reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3684	<!-- always 0x0 ? -->
3685	<reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3686
3687	<!--
3688		These special registers signal the beginning/end of an event
3689		sequence. The sequence used internally for an event looks like:
3690		- write EVENT_CMD pipe register
3691		- write CP_EVENT_START
3692		- write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
3693		- write PC_EVENT_CMD with event or PC_DRAW_CMD
3694		- write HLSQ_EVENT_CMD(CONTEXT_DONE)
3695		- write PC_EVENT_CMD(CONTEXT_DONE)
3696		- write CP_EVENT_END
3697		Writing to CP_EVENT_END seems to actually trigger the context roll
3698	-->
3699	<reg32 offset="0xd600" name="CP_EVENT_START">
3700		<bitfield name="STATE_ID" low="0" high="7"/>
3701	</reg32>
3702	<reg32 offset="0xd601" name="CP_EVENT_END">
3703		<bitfield name="STATE_ID" low="0" high="7"/>
3704	</reg32>
3705	<reg32 offset="0xd700" name="CP_2D_EVENT_START">
3706		<bitfield name="STATE_ID" low="0" high="7"/>
3707	</reg32>
3708	<reg32 offset="0xd701" name="CP_2D_EVENT_END">
3709		<bitfield name="STATE_ID" low="0" high="7"/>
3710	</reg32>
3711</domain>
3712
3713<!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3714<domain name="A6XX_TEX_SAMP" width="32">
3715	<doc>Texture sampler dwords</doc>
3716	<enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3717		<value name="A6XX_TEX_NEAREST" value="0"/>
3718		<value name="A6XX_TEX_LINEAR" value="1"/>
3719		<value name="A6XX_TEX_ANISO" value="2"/>
3720		<value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3721	</enum>
3722	<enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3723		<value name="A6XX_TEX_REPEAT" value="0"/>
3724		<value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3725		<value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3726		<value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3727		<value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3728	</enum>
3729	<enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3730		<value name="A6XX_TEX_ANISO_1" value="0"/>
3731		<value name="A6XX_TEX_ANISO_2" value="1"/>
3732		<value name="A6XX_TEX_ANISO_4" value="2"/>
3733		<value name="A6XX_TEX_ANISO_8" value="3"/>
3734		<value name="A6XX_TEX_ANISO_16" value="4"/>
3735	</enum>
3736	<enum name="a6xx_reduction_mode">
3737		<value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3738		<value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3739		<value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3740	</enum>
3741
3742	<reg32 offset="0" name="0">
3743		<bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3744		<bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3745		<bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3746		<bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3747		<bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3748		<bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3749		<bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3750		<bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3751	</reg32>
3752	<reg32 offset="1" name="1">
3753		<!-- bit 0 always set with vulkan? -->
3754		<bitfield name="UNK0" pos="0" type="boolean"/>
3755		<bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3756		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3757		<bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3758		<bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3759		<bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3760		<bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3761	</reg32>
3762	<reg32 offset="2" name="2">
3763		<bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3764		<bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
3765		<bitfield name="BCOLOR" low="7" high="31"/>
3766	</reg32>
3767	<reg32 offset="3" name="3"/>
3768</domain>
3769
3770<domain name="A6XX_TEX_CONST" width="32">
3771	<doc>Texture constant dwords</doc>
3772	<enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3773		<value name="A6XX_TEX_X" value="0"/>
3774		<value name="A6XX_TEX_Y" value="1"/>
3775		<value name="A6XX_TEX_Z" value="2"/>
3776		<value name="A6XX_TEX_W" value="3"/>
3777		<value name="A6XX_TEX_ZERO" value="4"/>
3778		<value name="A6XX_TEX_ONE" value="5"/>
3779	</enum>
3780	<enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3781		<value name="A6XX_TEX_1D" value="0"/>
3782		<value name="A6XX_TEX_2D" value="1"/>
3783		<value name="A6XX_TEX_CUBE" value="2"/>
3784		<value name="A6XX_TEX_3D" value="3"/>
3785	</enum>
3786	<reg32 offset="0" name="0">
3787		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3788		<bitfield name="SRGB" pos="2" type="boolean"/>
3789		<bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3790		<bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3791		<bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3792		<bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3793		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3794		<!-- overlaps with MIPLVLS -->
3795		<bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
3796		<bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
3797		<bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3798		<bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3799		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3800	</reg32>
3801	<reg32 offset="1" name="1">
3802		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
3803		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3804	</reg32>
3805	<reg32 offset="2" name="2">
3806		<!--
3807		b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3808		of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3809
3810		b31 is probably the 'BUFFER' bit.. it is the one that changes
3811		behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3812		 -->
3813		<bitfield name="UNK4" pos="4" type="boolean"/>
3814                <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
3815		<bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
3816		<doc>Pitch in bytes (so actually stride)</doc>
3817		<bitfield name="PITCH" low="7" high="28" type="uint"/>
3818		<bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3819		<bitfield name="UNK31" pos="31" type="boolean"/>
3820	</reg32>
3821	<reg32 offset="3" name="3">
3822		<!--
3823		ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3824		for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3825		layer size at the point that it stops being reduced moving to
3826		higher (smaller) mipmap levels
3827		 -->
3828		<bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3829		<bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3830		<!--
3831		by default levels with w < 16 are linear
3832		TILE_ALL makes all levels have tiling
3833		seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3834		 -->
3835		<bitfield name="TILE_ALL" pos="27" type="boolean"/>
3836		<bitfield name="FLAG" pos="28" type="boolean"/>
3837	</reg32>
3838	<!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
3839	     the address of the non-flag base buffer is determined automatically,
3840	     and must follow the flag buffer
3841	 -->
3842	<reg32 offset="4" name="4">
3843		<bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3844	</reg32>
3845	<reg32 offset="5" name="5">
3846		<bitfield name="BASE_HI" low="0" high="16"/>
3847		<bitfield name="DEPTH" low="17" high="29" type="uint"/>
3848	</reg32>
3849	<reg32 offset="6" name="6">
3850		<!-- pitch for plane 2 / plane 3 -->
3851		<bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
3852	</reg32>
3853	<!-- 7/8 is plane 2 address for planar formats -->
3854	<reg32 offset="7" name="7">
3855		<bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3856	</reg32>
3857	<reg32 offset="8" name="8">
3858		<bitfield name="FLAG_HI" low="0" high="16"/>
3859	</reg32>
3860	<!-- 9/10 is plane 3 address for planar formats -->
3861	<reg32 offset="9" name="9">
3862		<bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3863	</reg32>
3864	<reg32 offset="10" name="10">
3865		<bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3866		<!-- log2 size of the first level, required for mipmapping -->
3867		<bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3868		<bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3869	</reg32>
3870	<reg32 offset="11" name="11"/>
3871	<reg32 offset="12" name="12"/>
3872	<reg32 offset="13" name="13"/>
3873	<reg32 offset="14" name="14"/>
3874	<reg32 offset="15" name="15"/>
3875</domain>
3876
3877<!--
3878Note the "SSBO" state blocks are actually used for both images and SSBOs,
3879naming is just because I r/e'd SSBOs first.  I should probably come up
3880with a better name.
3881-->
3882<domain name="A6XX_IBO" width="32">
3883	<reg32 offset="0" name="0">
3884		<!--
3885		NOTE: same position as in TEX_CONST state.. I don't see other bits
3886		used but if they are good chance position is same as TEX_CONST
3887		 -->
3888		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3889		<bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3890	</reg32>
3891	<reg32 offset="1" name="1">
3892		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
3893		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3894	</reg32>
3895	<reg32 offset="2" name="2">
3896		<!--
3897		b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3898		of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3899		 -->
3900		<bitfield name="UNK4" pos="4" type="boolean"/>
3901		<doc>Pitch in bytes (so actually stride)</doc>
3902		<bitfield name="PITCH" low="7" high="28" type="uint"/>
3903		<bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3904		<bitfield name="UNK31" pos="31" type="boolean"/>
3905	</reg32>
3906	<reg32 offset="3" name="3">
3907		<!--
3908		ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3909		for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3910		layer size at the point that it stops being reduced moving to
3911		higher (smaller) mipmap levels
3912		 -->
3913		<bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3914		<bitfield name="UNK27" pos="27" type="boolean"/>
3915		<bitfield name="FLAG" pos="28" type="boolean"/>
3916	</reg32>
3917	<reg32 offset="4" name="4">
3918		<bitfield name="BASE_LO" low="0" high="31"/>
3919	</reg32>
3920	<reg32 offset="5" name="5">
3921		<bitfield name="BASE_HI" low="0" high="16"/>
3922		<bitfield name="DEPTH" low="17" high="29" type="uint"/>
3923	</reg32>
3924	<reg32 offset="6" name="6">
3925	</reg32>
3926	<reg32 offset="7" name="7">
3927	</reg32>
3928	<reg32 offset="8" name="8">
3929	</reg32>
3930	<reg32 offset="9" name="9">
3931		<bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3932	</reg32>
3933	<reg32 offset="10" name="10">
3934		<!--
3935		I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3936		don't seem to be particularly sensible... or needed for UBWC to work
3937		 -->
3938		<bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3939	</reg32>
3940</domain>
3941
3942<domain name="A6XX_UBO" width="32">
3943	<reg32 offset="0" name="0">
3944		<bitfield name="BASE_LO" low="0" high="31"/>
3945	</reg32>
3946	<reg32 offset="1" name="1">
3947		<bitfield name="BASE_HI" low="0" high="16"/>
3948		<bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3949	</reg32>
3950</domain>
3951
3952<domain name="A6XX_PDC" width="32">
3953	<reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3954	<reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3955	<reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3956	<reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3957	<reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3958	<reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3959	<reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3960	<reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3961	<reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3962	<reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3963	<reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3964	<reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3965	<reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3966	<reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3967	<reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3968	<reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3969	<reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3970	<reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3971	<reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3972	<reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3973	<reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3974	<reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3975	<reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3976	<reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3977	<reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3978	<reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3979</domain>
3980
3981<domain name="A6XX_PDC_GPU_SEQ" width="32">
3982	<reg32 offset="0x0" name="MEM_0"/>
3983</domain>
3984
3985<domain name="A6XX_CX_DBGC" width="32">
3986	<reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3987		<bitfield high="7" low="0" name="PING_INDEX"/>
3988		<bitfield high="15" low="8" name="PING_BLK_SEL"/>
3989	</reg32>
3990	<reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3991	<reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3992	<reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3993	<reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3994		<bitfield high="5" low="0" name="TRACEEN"/>
3995		<bitfield high="14" low="12" name="GRANU"/>
3996		<bitfield high="31" low="28" name="SEGT"/>
3997	</reg32>
3998	<reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3999		<bitfield high="27" low="24" name="ENABLE"/>
4000	</reg32>
4001	<reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
4002	<reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
4003	<reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
4004	<reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
4005	<reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
4006	<reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
4007	<reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
4008	<reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
4009	<reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
4010		<bitfield high="3" low="0" name="BYTEL0"/>
4011		<bitfield high="7" low="4" name="BYTEL1"/>
4012		<bitfield high="11" low="8" name="BYTEL2"/>
4013		<bitfield high="15" low="12" name="BYTEL3"/>
4014		<bitfield high="19" low="16" name="BYTEL4"/>
4015		<bitfield high="23" low="20" name="BYTEL5"/>
4016		<bitfield high="27" low="24" name="BYTEL6"/>
4017		<bitfield high="31" low="28" name="BYTEL7"/>
4018	</reg32>
4019	<reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
4020		<bitfield high="3" low="0" name="BYTEL8"/>
4021		<bitfield high="7" low="4" name="BYTEL9"/>
4022		<bitfield high="11" low="8" name="BYTEL10"/>
4023		<bitfield high="15" low="12" name="BYTEL11"/>
4024		<bitfield high="19" low="16" name="BYTEL12"/>
4025		<bitfield high="23" low="20" name="BYTEL13"/>
4026		<bitfield high="27" low="24" name="BYTEL14"/>
4027		<bitfield high="31" low="28" name="BYTEL15"/>
4028	</reg32>
4029
4030	<reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
4031	<reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
4032</domain>
4033
4034<domain name="A6XX_CX_MISC" width="32">
4035	<reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
4036	<reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
4037</domain>
4038
4039</database>
4040