1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "fd6_const.h"
26 #include "fd6_pack.h"
27
28 #define emit_const_user fd6_emit_const_user
29 #define emit_const_bo fd6_emit_const_bo
30 #include "ir3_const.h"
31
32 /* regid: base const register
33 * prsc or dwords: buffer containing constant values
34 * sizedwords: size of const value buffer
35 */
36 void
fd6_emit_const_user(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t sizedwords,const uint32_t * dwords)37 fd6_emit_const_user(struct fd_ringbuffer *ring,
38 const struct ir3_shader_variant *v, uint32_t regid,
39 uint32_t sizedwords, const uint32_t *dwords)
40 {
41 emit_const_asserts(ring, v, regid, sizedwords);
42
43 /* NOTE we cheat a bit here, since we know mesa is aligning
44 * the size of the user buffer to 16 bytes. And we want to
45 * cut cycles in a hot path.
46 */
47 uint32_t align_sz = align(sizedwords, 4);
48
49 if (fd6_geom_stage(v->type)) {
50 OUT_PKTBUF(ring, CP_LOAD_STATE6_GEOM, dwords, align_sz,
51 CP_LOAD_STATE6_0(
52 .dst_off = regid/4,
53 .state_type = ST6_CONSTANTS,
54 .state_src = SS6_DIRECT,
55 .state_block = fd6_stage2shadersb(v->type),
56 .num_unit = DIV_ROUND_UP(sizedwords, 4)
57 ),
58 CP_LOAD_STATE6_1(),
59 CP_LOAD_STATE6_2()
60 );
61 } else {
62 OUT_PKTBUF(ring, CP_LOAD_STATE6_FRAG, dwords, align_sz,
63 CP_LOAD_STATE6_0(
64 .dst_off = regid/4,
65 .state_type = ST6_CONSTANTS,
66 .state_src = SS6_DIRECT,
67 .state_block = fd6_stage2shadersb(v->type),
68 .num_unit = DIV_ROUND_UP(sizedwords, 4)
69 ),
70 CP_LOAD_STATE6_1(),
71 CP_LOAD_STATE6_2()
72 );
73 }
74 }
75 void
fd6_emit_const_bo(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t offset,uint32_t sizedwords,struct fd_bo * bo)76 fd6_emit_const_bo(struct fd_ringbuffer *ring,
77 const struct ir3_shader_variant *v, uint32_t regid,
78 uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
79 {
80 uint32_t dst_off = regid / 4;
81 assert(dst_off % 4 == 0);
82 uint32_t num_unit = DIV_ROUND_UP(sizedwords, 4);
83 assert(num_unit % 4 == 0);
84
85 emit_const_asserts(ring, v, regid, sizedwords);
86
87 if (fd6_geom_stage(v->type)) {
88 OUT_PKT(ring, CP_LOAD_STATE6_GEOM,
89 CP_LOAD_STATE6_0(
90 .dst_off = dst_off,
91 .state_type = ST6_CONSTANTS,
92 .state_src = SS6_INDIRECT,
93 .state_block = fd6_stage2shadersb(v->type),
94 .num_unit = num_unit,
95 ),
96 CP_LOAD_STATE6_EXT_SRC_ADDR(
97 .bo = bo,
98 .bo_offset = offset
99 )
100 );
101 } else {
102 OUT_PKT(ring, CP_LOAD_STATE6_FRAG,
103 CP_LOAD_STATE6_0(
104 .dst_off = dst_off,
105 .state_type = ST6_CONSTANTS,
106 .state_src = SS6_INDIRECT,
107 .state_block = fd6_stage2shadersb(v->type),
108 .num_unit = num_unit,
109 ),
110 CP_LOAD_STATE6_EXT_SRC_ADDR(
111 .bo = bo,
112 .bo_offset = offset
113 )
114 );
115 }
116 }
117
118 static bool
is_stateobj(struct fd_ringbuffer * ring)119 is_stateobj(struct fd_ringbuffer *ring)
120 {
121 return true;
122 }
123
124 static void
emit_const_ptrs(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t dst_offset,uint32_t num,struct pipe_resource ** prscs,uint32_t * offsets)125 emit_const_ptrs(struct fd_ringbuffer *ring,
126 const struct ir3_shader_variant *v, uint32_t dst_offset,
127 uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
128 {
129 unreachable("shouldn't be called on a6xx");
130 }
131
132 static void
emit_tess_bos(struct fd_ringbuffer * ring,struct fd6_emit * emit,struct ir3_shader_variant * s)133 emit_tess_bos(struct fd_ringbuffer *ring, struct fd6_emit *emit, struct ir3_shader_variant *s)
134 {
135 struct fd_context *ctx = emit->ctx;
136 const struct ir3_const_state *const_state = ir3_const_state(s);
137 const unsigned regid = const_state->offsets.primitive_param * 4 + 4;
138 uint32_t dwords = 16;
139
140 OUT_PKT7(ring, fd6_stage2opcode(s->type), 3);
141 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid / 4) |
142 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS)|
143 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
144 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(s->type)) |
145 CP_LOAD_STATE6_0_NUM_UNIT(dwords / 4));
146 OUT_RB(ring, ctx->batch->tess_addrs_constobj);
147 }
148
149 static void
emit_stage_tess_consts(struct fd_ringbuffer * ring,struct ir3_shader_variant * v,uint32_t * params,int num_params)150 emit_stage_tess_consts(struct fd_ringbuffer *ring, struct ir3_shader_variant *v,
151 uint32_t *params, int num_params)
152 {
153 const struct ir3_const_state *const_state = ir3_const_state(v);
154 const unsigned regid = const_state->offsets.primitive_param;
155 int size = MIN2(1 + regid, v->constlen) - regid;
156 if (size > 0)
157 fd6_emit_const_user(ring, v, regid * 4, num_params, params);
158 }
159
160 static void
emit_tess_consts(struct fd6_emit * emit)161 emit_tess_consts(struct fd6_emit *emit)
162 {
163 struct fd_context *ctx = emit->ctx;
164
165 struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
166 ctx->batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
167
168 /* VS sizes are in bytes since that's what STLW/LDLW use, while the HS
169 * size is dwords, since that's what LDG/STG use.
170 */
171 unsigned num_vertices =
172 emit->hs ?
173 emit->info->vertices_per_patch :
174 emit->gs->shader->nir->info.gs.vertices_in;
175
176 uint32_t vs_params[4] = {
177 emit->vs->output_size * num_vertices * 4, /* vs primitive stride */
178 emit->vs->output_size * 4, /* vs vertex stride */
179 0,
180 0
181 };
182
183 emit_stage_tess_consts(constobj, emit->vs, vs_params, ARRAY_SIZE(vs_params));
184
185 if (emit->hs) {
186 uint32_t hs_params[4] = {
187 emit->vs->output_size * num_vertices * 4, /* vs primitive stride */
188 emit->vs->output_size * 4, /* vs vertex stride */
189 emit->hs->output_size,
190 emit->info->vertices_per_patch
191 };
192
193 emit_stage_tess_consts(constobj, emit->hs, hs_params, ARRAY_SIZE(hs_params));
194 emit_tess_bos(constobj, emit, emit->hs);
195
196 if (emit->gs)
197 num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
198
199 uint32_t ds_params[4] = {
200 emit->ds->output_size * num_vertices * 4, /* ds primitive stride */
201 emit->ds->output_size * 4, /* ds vertex stride */
202 emit->hs->output_size, /* hs vertex stride (dwords) */
203 emit->hs->shader->nir->info.tess.tcs_vertices_out
204 };
205
206 emit_stage_tess_consts(constobj, emit->ds, ds_params, ARRAY_SIZE(ds_params));
207 emit_tess_bos(constobj, emit, emit->ds);
208 }
209
210 if (emit->gs) {
211 struct ir3_shader_variant *prev;
212 if (emit->ds)
213 prev = emit->ds;
214 else
215 prev = emit->vs;
216
217 uint32_t gs_params[4] = {
218 prev->output_size * num_vertices * 4, /* ds primitive stride */
219 prev->output_size * 4, /* ds vertex stride */
220 0,
221 0,
222 };
223
224 num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
225 emit_stage_tess_consts(constobj, emit->gs, gs_params, ARRAY_SIZE(gs_params));
226 }
227
228 fd6_emit_take_group(emit, constobj, FD6_GROUP_PRIMITIVE_PARAMS, ENABLE_ALL);
229 }
230
231 static void
fd6_emit_ubos(struct fd_context * ctx,const struct ir3_shader_variant * v,struct fd_ringbuffer * ring,struct fd_constbuf_stateobj * constbuf)232 fd6_emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
233 struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
234 {
235 const struct ir3_const_state *const_state = ir3_const_state(v);
236 int num_ubos = const_state->num_ubos;
237
238 if (!num_ubos)
239 return;
240
241 OUT_PKT7(ring, fd6_stage2opcode(v->type), 3 + (2 * num_ubos));
242 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
243 CP_LOAD_STATE6_0_STATE_TYPE(ST6_UBO)|
244 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
245 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(v->type)) |
246 CP_LOAD_STATE6_0_NUM_UNIT(num_ubos));
247 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
248 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
249
250 for (int i = 0; i < num_ubos; i++) {
251 struct pipe_constant_buffer *cb = &constbuf->cb[i];
252
253 /* If we have user pointers (constbuf 0, aka GL uniforms), upload them
254 * to a buffer now, and save it in the constbuf so that we don't have
255 * to reupload until they get changed.
256 */
257 if (cb->user_buffer) {
258 struct pipe_context *pctx = &ctx->base;
259 u_upload_data(pctx->stream_uploader, 0,
260 cb->buffer_size,
261 64,
262 cb->user_buffer,
263 &cb->buffer_offset, &cb->buffer);
264 cb->user_buffer = NULL;
265 }
266
267 if (cb->buffer) {
268 int size_vec4s = DIV_ROUND_UP(cb->buffer_size, 16);
269 OUT_RELOC(ring, fd_resource(cb->buffer)->bo,
270 cb->buffer_offset,
271 (uint64_t)A6XX_UBO_1_SIZE(size_vec4s) << 32,
272 0);
273 } else {
274 OUT_RING(ring, 0xbad00000 | (i << 16));
275 OUT_RING(ring, A6XX_UBO_1_SIZE(0));
276 }
277 }
278 }
279
280 static unsigned
user_consts_cmdstream_size(struct ir3_shader_variant * v)281 user_consts_cmdstream_size(struct ir3_shader_variant *v)
282 {
283 struct ir3_const_state *const_state = ir3_const_state(v);
284 struct ir3_ubo_analysis_state *ubo_state = &const_state->ubo_state;
285
286 if (unlikely(!ubo_state->cmdstream_size)) {
287 unsigned packets, size;
288
289 /* pre-calculate size required for userconst stateobj: */
290 ir3_user_consts_size(ubo_state, &packets, &size);
291
292 /* also account for UBO addresses: */
293 packets += 1;
294 size += 2 * const_state->num_ubos;
295
296 unsigned sizedwords = (4 * packets) + size;
297 ubo_state->cmdstream_size = sizedwords * 4;
298 }
299
300 return ubo_state->cmdstream_size;
301 }
302
303 static void
emit_user_consts(struct fd6_emit * emit)304 emit_user_consts(struct fd6_emit *emit)
305 {
306 static const enum pipe_shader_type types[] = {
307 PIPE_SHADER_VERTEX, PIPE_SHADER_TESS_CTRL, PIPE_SHADER_TESS_EVAL,
308 PIPE_SHADER_GEOMETRY, PIPE_SHADER_FRAGMENT,
309 };
310 struct ir3_shader_variant *variants[] = {
311 emit->vs, emit->hs, emit->ds, emit->gs, emit->fs,
312 };
313 struct fd_context *ctx = emit->ctx;
314 unsigned sz = 0;
315
316 for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
317 if (!variants[i])
318 continue;
319 sz += user_consts_cmdstream_size(variants[i]);
320 }
321
322 struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
323 ctx->batch->submit, sz, FD_RINGBUFFER_STREAMING);
324
325 for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
326 if (!variants[i])
327 continue;
328 ir3_emit_user_consts(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]);
329 fd6_emit_ubos(ctx, variants[i], constobj, &ctx->constbuf[types[i]]);
330 }
331
332 fd6_emit_take_group(emit, constobj, FD6_GROUP_CONST, ENABLE_ALL);
333 }
334
335 void
fd6_emit_consts(struct fd6_emit * emit)336 fd6_emit_consts(struct fd6_emit *emit)
337 {
338 struct fd_context *ctx = emit->ctx;
339 struct fd6_context *fd6_ctx = fd6_context(ctx);
340
341 if (emit->dirty & (FD_DIRTY_CONST | FD_DIRTY_PROG))
342 emit_user_consts(emit);
343
344 if (emit->key.key.has_gs || emit->key.key.tessellation)
345 emit_tess_consts(emit);
346
347 /* if driver-params are needed, emit each time: */
348 const struct ir3_shader_variant *vs = emit->vs;
349 if (ir3_needs_vs_driver_params(vs)) {
350 struct fd_ringbuffer *dpconstobj = fd_submit_new_ringbuffer(
351 ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
352 ir3_emit_vs_driver_params(vs, dpconstobj, ctx, emit->info);
353 fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
354 fd6_ctx->has_dp_state = true;
355 } else if (fd6_ctx->has_dp_state) {
356 fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
357 fd6_ctx->has_dp_state = false;
358 }
359 }
360
361 void
fd6_emit_ibo_consts(struct fd6_emit * emit,const struct ir3_shader_variant * v,enum pipe_shader_type stage,struct fd_ringbuffer * ring)362 fd6_emit_ibo_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v,
363 enum pipe_shader_type stage, struct fd_ringbuffer *ring)
364 {
365 struct fd_context *ctx = emit->ctx;
366
367 ir3_emit_ssbo_sizes(ctx->screen, v, ring, &ctx->shaderbuf[stage]);
368 ir3_emit_image_dims(ctx->screen, v, ring, &ctx->shaderimg[stage]);
369 }
370
371 void
fd6_emit_cs_consts(const struct ir3_shader_variant * v,struct fd_ringbuffer * ring,struct fd_context * ctx,const struct pipe_grid_info * info)372 fd6_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring,
373 struct fd_context *ctx, const struct pipe_grid_info *info)
374 {
375 ir3_emit_cs_consts(v, ring, ctx, info);
376 fd6_emit_ubos(ctx, v, ring, &ctx->constbuf[PIPE_SHADER_COMPUTE]);
377 }
378
379 void
fd6_emit_immediates(struct fd_screen * screen,const struct ir3_shader_variant * v,struct fd_ringbuffer * ring)380 fd6_emit_immediates(struct fd_screen *screen, const struct ir3_shader_variant *v,
381 struct fd_ringbuffer *ring)
382 {
383 ir3_emit_immediates(screen, v, ring);
384 }
385
386 void
fd6_emit_link_map(struct fd_screen * screen,const struct ir3_shader_variant * producer,const struct ir3_shader_variant * v,struct fd_ringbuffer * ring)387 fd6_emit_link_map(struct fd_screen *screen,
388 const struct ir3_shader_variant *producer,
389 const struct ir3_shader_variant *v, struct fd_ringbuffer *ring)
390 {
391 ir3_emit_link_map(screen, producer, v, ring);
392 }
393