• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3  * Copyright © 2018 Google, Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  * Authors:
25  *    Rob Clark <robclark@freedesktop.org>
26  */
27 
28 #ifndef FD6_EMIT_H
29 #define FD6_EMIT_H
30 
31 #include "pipe/p_context.h"
32 
33 #include "freedreno_context.h"
34 #include "fd6_context.h"
35 #include "fd6_format.h"
36 #include "fd6_program.h"
37 #include "ir3_gallium.h"
38 
39 struct fd_ringbuffer;
40 
41 /* To collect all the state objects to emit in a single CP_SET_DRAW_STATE
42  * packet, the emit tracks a collection of however many state_group's that
43  * need to be emit'd.
44  */
45 enum fd6_state_id {
46 	FD6_GROUP_PROG_CONFIG,
47 	FD6_GROUP_PROG,
48 	FD6_GROUP_PROG_BINNING,
49 	FD6_GROUP_PROG_INTERP,
50 	FD6_GROUP_PROG_FB_RAST,
51 	FD6_GROUP_LRZ,
52 	FD6_GROUP_LRZ_BINNING,
53 	FD6_GROUP_VTXSTATE,
54 	FD6_GROUP_VBO,
55 	FD6_GROUP_CONST,
56 	FD6_GROUP_VS_DRIVER_PARAMS,
57 	FD6_GROUP_PRIMITIVE_PARAMS,
58 	FD6_GROUP_VS_TEX,
59 	FD6_GROUP_HS_TEX,
60 	FD6_GROUP_DS_TEX,
61 	FD6_GROUP_GS_TEX,
62 	FD6_GROUP_FS_TEX,
63 	FD6_GROUP_IBO,
64 	FD6_GROUP_RASTERIZER,
65 	FD6_GROUP_ZSA,
66 	FD6_GROUP_BLEND,
67 	FD6_GROUP_SCISSOR,
68 	FD6_GROUP_BLEND_COLOR,
69 	FD6_GROUP_SO,
70 };
71 
72 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
73 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
74 
75 struct fd6_state_group {
76 	struct fd_ringbuffer *stateobj;
77 	enum fd6_state_id group_id;
78 	/* enable_mask controls which states the stateobj is evaluated in,
79 	 * b0 is binning pass b1 and/or b2 is draw pass
80 	 */
81 	uint32_t enable_mask;
82 };
83 
84 /* grouped together emit-state for prog/vertex/state emit: */
85 struct fd6_emit {
86 	struct fd_context *ctx;
87 	const struct fd_vertex_state *vtx;
88 	const struct pipe_draw_info *info;
89 	struct ir3_cache_key key;
90 	enum fd_dirty_3d_state dirty;
91 
92 	uint32_t sprite_coord_enable;  /* bitmask */
93 	bool sprite_coord_mode;
94 	bool rasterflat;
95 	bool no_decode_srgb;
96 	bool primitive_restart;
97 
98 	/* cached to avoid repeated lookups: */
99 	const struct fd6_program_state *prog;
100 
101 	struct ir3_shader_variant *bs;
102 	struct ir3_shader_variant *vs;
103 	struct ir3_shader_variant *hs;
104 	struct ir3_shader_variant *ds;
105 	struct ir3_shader_variant *gs;
106 	struct ir3_shader_variant *fs;
107 
108 	unsigned streamout_mask;
109 
110 	struct fd6_state_group groups[32];
111 	unsigned num_groups;
112 };
113 
114 static inline const struct fd6_program_state *
fd6_emit_get_prog(struct fd6_emit * emit)115 fd6_emit_get_prog(struct fd6_emit *emit)
116 {
117 	if (!emit->prog) {
118 		struct fd6_context *fd6_ctx = fd6_context(emit->ctx);
119 		struct ir3_program_state *s =
120 				ir3_cache_lookup(fd6_ctx->shader_cache, &emit->key, &emit->ctx->debug);
121 		emit->prog = fd6_program_state(s);
122 	}
123 	return emit->prog;
124 }
125 
126 static inline void
fd6_emit_take_group(struct fd6_emit * emit,struct fd_ringbuffer * stateobj,enum fd6_state_id group_id,unsigned enable_mask)127 fd6_emit_take_group(struct fd6_emit *emit, struct fd_ringbuffer *stateobj,
128 		enum fd6_state_id group_id, unsigned enable_mask)
129 {
130 	debug_assert(emit->num_groups < ARRAY_SIZE(emit->groups));
131 	struct fd6_state_group *g = &emit->groups[emit->num_groups++];
132 	g->stateobj = stateobj;
133 	g->group_id = group_id;
134 	g->enable_mask = enable_mask;
135 }
136 
137 static inline void
fd6_emit_add_group(struct fd6_emit * emit,struct fd_ringbuffer * stateobj,enum fd6_state_id group_id,unsigned enable_mask)138 fd6_emit_add_group(struct fd6_emit *emit, struct fd_ringbuffer *stateobj,
139 		enum fd6_state_id group_id, unsigned enable_mask)
140 {
141 	fd6_emit_take_group(emit, fd_ringbuffer_ref(stateobj), group_id, enable_mask);
142 }
143 
144 static inline unsigned
fd6_event_write(struct fd_batch * batch,struct fd_ringbuffer * ring,enum vgt_event_type evt,bool timestamp)145 fd6_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
146 		enum vgt_event_type evt, bool timestamp)
147 {
148 	unsigned seqno = 0;
149 
150 	fd_reset_wfi(batch);
151 
152 	OUT_PKT7(ring, CP_EVENT_WRITE, timestamp ? 4 : 1);
153 	OUT_RING(ring, CP_EVENT_WRITE_0_EVENT(evt));
154 	if (timestamp) {
155 		struct fd6_context *fd6_ctx = fd6_context(batch->ctx);
156 		seqno = ++fd6_ctx->seqno;
157 		OUT_RELOC(ring, control_ptr(fd6_ctx, seqno));  /* ADDR_LO/HI */
158 		OUT_RING(ring, seqno);
159 	}
160 
161 	return seqno;
162 }
163 
164 static inline void
fd6_cache_inv(struct fd_batch * batch,struct fd_ringbuffer * ring)165 fd6_cache_inv(struct fd_batch *batch, struct fd_ringbuffer *ring)
166 {
167 	fd6_event_write(batch, ring, CACHE_INVALIDATE, false);
168 }
169 
170 static inline void
fd6_cache_flush(struct fd_batch * batch,struct fd_ringbuffer * ring)171 fd6_cache_flush(struct fd_batch *batch, struct fd_ringbuffer *ring)
172 {
173 	struct fd6_context *fd6_ctx = fd6_context(batch->ctx);
174 	unsigned seqno;
175 
176 	seqno = fd6_event_write(batch, ring, RB_DONE_TS, true);
177 
178 	OUT_PKT7(ring, CP_WAIT_REG_MEM, 6);
179 	OUT_RING(ring, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
180 		       CP_WAIT_REG_MEM_0_POLL_MEMORY);
181 	OUT_RELOC(ring, control_ptr(fd6_ctx, seqno));
182 	OUT_RING(ring, CP_WAIT_REG_MEM_3_REF(seqno));
183 	OUT_RING(ring, CP_WAIT_REG_MEM_4_MASK(~0));
184 	OUT_RING(ring, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
185 
186 	seqno = fd6_event_write(batch, ring, CACHE_FLUSH_TS, true);
187 
188 	OUT_PKT7(ring, CP_WAIT_MEM_GTE, 4);
189 	OUT_RING(ring, CP_WAIT_MEM_GTE_0_RESERVED(0));
190 	OUT_RELOC(ring, control_ptr(fd6_ctx, seqno));
191 	OUT_RING(ring, CP_WAIT_MEM_GTE_3_REF(seqno));
192 }
193 
194 static inline void
fd6_emit_blit(struct fd_batch * batch,struct fd_ringbuffer * ring)195 fd6_emit_blit(struct fd_batch *batch, struct fd_ringbuffer *ring)
196 {
197 	emit_marker6(ring, 7);
198 	fd6_event_write(batch, ring, BLIT, false);
199 	emit_marker6(ring, 7);
200 }
201 
202 static inline void
fd6_emit_lrz_flush(struct fd_ringbuffer * ring)203 fd6_emit_lrz_flush(struct fd_ringbuffer *ring)
204 {
205 	OUT_PKT7(ring, CP_EVENT_WRITE, 1);
206 	OUT_RING(ring, LRZ_FLUSH);
207 }
208 
209 static inline bool
fd6_geom_stage(gl_shader_stage type)210 fd6_geom_stage(gl_shader_stage type)
211 {
212 	switch (type) {
213 	case MESA_SHADER_VERTEX:
214 	case MESA_SHADER_TESS_CTRL:
215 	case MESA_SHADER_TESS_EVAL:
216 	case MESA_SHADER_GEOMETRY:
217 		return true;
218 	case MESA_SHADER_FRAGMENT:
219 	case MESA_SHADER_COMPUTE:
220 	case MESA_SHADER_KERNEL:
221 		return false;
222 	default:
223 		unreachable("bad shader type");
224 	}
225 }
226 
227 static inline uint32_t
fd6_stage2opcode(gl_shader_stage type)228 fd6_stage2opcode(gl_shader_stage type)
229 {
230 	return fd6_geom_stage(type) ? CP_LOAD_STATE6_GEOM : CP_LOAD_STATE6_FRAG;
231 }
232 
233 static inline enum a6xx_state_block
fd6_stage2shadersb(gl_shader_stage type)234 fd6_stage2shadersb(gl_shader_stage type)
235 {
236 	switch (type) {
237 	case MESA_SHADER_VERTEX:
238 		return SB6_VS_SHADER;
239 	case MESA_SHADER_TESS_CTRL:
240 		return SB6_HS_SHADER;
241 	case MESA_SHADER_TESS_EVAL:
242 		return SB6_DS_SHADER;
243 	case MESA_SHADER_GEOMETRY:
244 		return SB6_GS_SHADER;
245 	case MESA_SHADER_FRAGMENT:
246 		return SB6_FS_SHADER;
247 	case MESA_SHADER_COMPUTE:
248 	case MESA_SHADER_KERNEL:
249 		return SB6_CS_SHADER;
250 	default:
251 		unreachable("bad shader type");
252 		return ~0;
253 	}
254 }
255 
256 static inline enum a6xx_tess_spacing
fd6_gl2spacing(enum gl_tess_spacing spacing)257 fd6_gl2spacing(enum gl_tess_spacing spacing)
258 {
259 	switch (spacing) {
260 	case TESS_SPACING_EQUAL:
261 		return TESS_EQUAL;
262 	case TESS_SPACING_FRACTIONAL_ODD:
263 		return TESS_FRACTIONAL_ODD;
264 	case TESS_SPACING_FRACTIONAL_EVEN:
265 		return TESS_FRACTIONAL_EVEN;
266 	case TESS_SPACING_UNSPECIFIED:
267 	default:
268 		unreachable("spacing must be specified");
269 	}
270 }
271 
272 bool fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring,
273 		enum pipe_shader_type type, struct fd_texture_stateobj *tex,
274 		unsigned bcolor_offset,
275 		const struct ir3_shader_variant *v, struct fd_context *ctx);
276 
277 void fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit);
278 
279 void fd6_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
280 		struct ir3_shader_variant *cp);
281 
282 void fd6_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring);
283 
284 void fd6_emit_init_screen(struct pipe_screen *pscreen);
285 void fd6_emit_init(struct pipe_context *pctx);
286 
287 static inline void
fd6_emit_ib(struct fd_ringbuffer * ring,struct fd_ringbuffer * target)288 fd6_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
289 {
290 	emit_marker6(ring, 6);
291 	__OUT_IB5(ring, target);
292 	emit_marker6(ring, 6);
293 }
294 
295 #define WRITE(reg, val) do {					\
296 		OUT_PKT4(ring, reg, 1);					\
297 		OUT_RING(ring, val);					\
298 	} while (0)
299 
300 
301 #endif /* FD6_EMIT_H */
302