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1 /*
2  * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
3  * Copyright (c) 2018-2019 Lima Project
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sub license,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial portions
14  * of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  *
24  */
25 
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_math.h"
29 #include "util/u_debug.h"
30 #include "util/u_transfer.h"
31 
32 #include "lima_bo.h"
33 #include "lima_context.h"
34 #include "lima_screen.h"
35 #include "lima_texture.h"
36 #include "lima_resource.h"
37 #include "lima_job.h"
38 #include "lima_util.h"
39 #include "lima_format.h"
40 
41 #include <drm-uapi/lima_drm.h>
42 
43 
44 #define lima_tex_list_size 64
45 
46 static_assert(offsetof(lima_tex_desc, va) == 24, "lima_tex_desc->va offset isn't 24");
47 
48 
49 static void
lima_texture_desc_set_va(lima_tex_desc * desc,int idx,uint32_t va)50 lima_texture_desc_set_va(lima_tex_desc *desc,
51                          int idx,
52                          uint32_t va)
53 {
54    unsigned va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * idx);
55    unsigned va_idx = va_bit_idx / 32;
56    va_bit_idx %= 32;
57 
58    va >>= 6;
59 
60    desc->va[va_idx] |= va << va_bit_idx;
61    if (va_bit_idx <= 6)
62       return;
63    desc->va[va_idx + 1] |= va >> (32 - va_bit_idx);
64 }
65 
66 /*
67  * Note: this function is used by both draw and flush code path,
68  * make sure no lima_job_get() is called inside this.
69  */
70 void
lima_texture_desc_set_res(struct lima_context * ctx,lima_tex_desc * desc,struct pipe_resource * prsc,unsigned first_level,unsigned last_level,unsigned first_layer)71 lima_texture_desc_set_res(struct lima_context *ctx, lima_tex_desc *desc,
72                           struct pipe_resource *prsc,
73                           unsigned first_level, unsigned last_level, unsigned first_layer)
74 {
75    unsigned width, height, layout, i;
76    struct lima_resource *lima_res = lima_resource(prsc);
77 
78    width = prsc->width0;
79    height = prsc->height0;
80    if (first_level != 0) {
81       width = u_minify(width, first_level);
82       height = u_minify(height, first_level);
83    }
84 
85    desc->format = lima_format_get_texel(prsc->format);
86    desc->swap_r_b = lima_format_get_texel_swap_rb(prsc->format);
87    desc->width  = width;
88    desc->height = height;
89    desc->unknown_3_1 = 1;
90 
91    if (lima_res->tiled)
92       layout = 3;
93    else {
94       /* for padded linear texture */
95       if (lima_res->levels[first_level].width != width) {
96          desc->stride = lima_res->levels[first_level].stride;
97          desc->has_stride = 1;
98       }
99       layout = 0;
100    }
101 
102    uint32_t base_va = lima_res->bo->va;
103 
104    /* attach first level */
105    uint32_t first_va = base_va + lima_res->levels[first_level].offset + first_layer * lima_res->levels[first_level].layer_stride;
106    desc->va_s.va_0 = first_va >> 6;
107    desc->va_s.layout = layout;
108 
109    /* Attach remaining levels.
110     * Each subsequent mipmap address is specified using the 26 msbs.
111     * These addresses are then packed continuously in memory */
112    for (i = 1; i <= (last_level - first_level); i++) {
113       uint32_t address = base_va + lima_res->levels[first_level + i].offset;
114       lima_texture_desc_set_va(desc, i, address);
115    }
116 }
117 
118 static void
lima_update_tex_desc(struct lima_context * ctx,struct lima_sampler_state * sampler,struct lima_sampler_view * texture,void * pdesc,unsigned desc_size)119 lima_update_tex_desc(struct lima_context *ctx, struct lima_sampler_state *sampler,
120                      struct lima_sampler_view *texture, void *pdesc,
121                      unsigned desc_size)
122 {
123    /* unit is 1/16 since lod_bias is in fixed format */
124    int lod_bias_delta = 0;
125    lima_tex_desc *desc = pdesc;
126    unsigned first_level;
127    unsigned last_level;
128    unsigned first_layer;
129    float max_lod;
130 
131    memset(desc, 0, desc_size);
132 
133    switch (texture->base.target) {
134    case PIPE_TEXTURE_2D:
135    case PIPE_TEXTURE_RECT:
136       desc->texture_type = LIMA_TEXTURE_TYPE_2D;
137       break;
138    case PIPE_TEXTURE_CUBE:
139       desc->texture_type = LIMA_TEXTURE_TYPE_CUBE;
140       break;
141    default:
142       break;
143    }
144 
145    if (!sampler->base.normalized_coords)
146       desc->unnorm_coords = 1;
147 
148    first_level = texture->base.u.tex.first_level;
149    last_level = texture->base.u.tex.last_level;
150    first_layer = texture->base.u.tex.first_layer;
151    if (last_level - first_level >= LIMA_MAX_MIP_LEVELS)
152       last_level = first_level + LIMA_MAX_MIP_LEVELS - 1;
153 
154    desc->min_lod = lima_float_to_fixed8(sampler->base.min_lod);
155    max_lod = MIN2(sampler->base.max_lod, sampler->base.min_lod +
156                                          (last_level - first_level));
157    desc->max_lod = lima_float_to_fixed8(max_lod);
158    desc->lod_bias = lima_float_to_fixed8(sampler->base.lod_bias);
159 
160    switch (sampler->base.min_mip_filter) {
161       case PIPE_TEX_MIPFILTER_LINEAR:
162          desc->min_mipfilter_2 = 3;
163          break;
164       case PIPE_TEX_MIPFILTER_NEAREST:
165          desc->min_mipfilter_2 = 0;
166          break;
167       case PIPE_TEX_MIPFILTER_NONE:
168          desc->max_lod = desc->min_lod;
169          break;
170       default:
171          break;
172    }
173 
174    switch (sampler->base.mag_img_filter) {
175    case PIPE_TEX_FILTER_LINEAR:
176       desc->mag_img_filter_nearest = 0;
177       break;
178    case PIPE_TEX_FILTER_NEAREST:
179    default:
180       desc->mag_img_filter_nearest = 1;
181       break;
182    }
183 
184    switch (sampler->base.min_img_filter) {
185       break;
186    case PIPE_TEX_FILTER_LINEAR:
187       desc->min_img_filter_nearest = 0;
188       break;
189    case PIPE_TEX_FILTER_NEAREST:
190    default:
191       lod_bias_delta = 8;
192       desc->min_img_filter_nearest = 1;
193       break;
194    }
195 
196    /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
197    switch (sampler->base.wrap_s) {
198    case PIPE_TEX_WRAP_CLAMP:
199       desc->wrap_s_clamp = 1;
200       break;
201    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
202    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
203       desc->wrap_s_clamp_to_edge = 1;
204       break;
205    case PIPE_TEX_WRAP_MIRROR_REPEAT:
206       desc->wrap_s_mirror_repeat = 1;
207       break;
208    case PIPE_TEX_WRAP_REPEAT:
209    default:
210       break;
211    }
212 
213    /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
214    switch (sampler->base.wrap_t) {
215    case PIPE_TEX_WRAP_CLAMP:
216       desc->wrap_t_clamp = 1;
217       break;
218    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
219    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
220       desc->wrap_t_clamp_to_edge = 1;
221       break;
222    case PIPE_TEX_WRAP_MIRROR_REPEAT:
223       desc->wrap_t_mirror_repeat = 1;
224       break;
225    case PIPE_TEX_WRAP_REPEAT:
226    default:
227       break;
228    }
229 
230    if (desc->min_img_filter_nearest && desc->mag_img_filter_nearest &&
231        desc->min_mipfilter_2 == 0 &&
232        (desc->min_lod != desc->max_lod))
233      lod_bias_delta = -1;
234 
235    desc->lod_bias += lod_bias_delta;
236 
237    lima_texture_desc_set_res(ctx, desc, texture->base.texture,
238                              first_level, last_level, first_layer);
239 }
240 
241 static unsigned
lima_calc_tex_desc_size(struct lima_sampler_view * texture)242 lima_calc_tex_desc_size(struct lima_sampler_view *texture)
243 {
244    unsigned size = offsetof(lima_tex_desc, va);
245    unsigned va_bit_size;
246    unsigned first_level = texture->base.u.tex.first_level;
247    unsigned last_level = texture->base.u.tex.last_level;
248 
249    if (last_level - first_level >= LIMA_MAX_MIP_LEVELS)
250       last_level = first_level + LIMA_MAX_MIP_LEVELS - 1;
251 
252    va_bit_size = VA_BIT_OFFSET + VA_BIT_SIZE * (last_level - first_level + 1);
253    size += (va_bit_size + 7) >> 3;
254    size = align(size, lima_min_tex_desc_size);
255 
256    return size;
257 }
258 
259 void
lima_update_textures(struct lima_context * ctx)260 lima_update_textures(struct lima_context *ctx)
261 {
262    struct lima_job *job = lima_job_get(ctx);
263    struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj;
264 
265    assert (lima_tex->num_samplers <= 16);
266 
267    /* Nothing to do - we have no samplers or textures */
268    if (!lima_tex->num_samplers || !lima_tex->num_textures)
269       return;
270 
271    /* we always need to add texture bo to job */
272    for (int i = 0; i < lima_tex->num_samplers; i++) {
273       struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
274       struct lima_resource *rsc = lima_resource(texture->base.texture);
275       lima_flush_previous_job_writing_resource(ctx, texture->base.texture);
276       lima_job_add_bo(job, LIMA_PIPE_PP, rsc->bo, LIMA_SUBMIT_BO_READ);
277    }
278 
279    /* do not regenerate texture desc if no change */
280    if (!(ctx->dirty & LIMA_CONTEXT_DIRTY_TEXTURES))
281       return;
282 
283    unsigned size = lima_tex_list_size;
284    for (int i = 0; i < lima_tex->num_samplers; i++) {
285       struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
286       size += lima_calc_tex_desc_size(texture);
287    }
288 
289    uint32_t *descs =
290       lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_tex_desc, size);
291 
292    off_t offset = lima_tex_list_size;
293    for (int i = 0; i < lima_tex->num_samplers; i++) {
294       struct lima_sampler_state *sampler = lima_sampler_state(lima_tex->samplers[i]);
295       struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
296       unsigned desc_size = lima_calc_tex_desc_size(texture);
297 
298       descs[i] = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc) + offset;
299       lima_update_tex_desc(ctx, sampler, texture, (void *)descs + offset, desc_size);
300       offset += desc_size;
301    }
302 
303    lima_dump_command_stream_print(
304       job->dump, descs, size, false, "add textures_desc at va %x\n",
305       lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc));
306 
307    lima_dump_texture_descriptor(
308       job->dump, descs, size,
309       lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc) + lima_tex_list_size,
310       lima_tex_list_size);
311 }
312