1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_build_pm4.h"
26 #include "util/u_upload_mgr.h"
27 #include "util/u_viewport.h"
28
29 #define SI_MAX_SCISSOR 16384
30
si_get_small_prim_cull_info(struct si_context * sctx,struct si_small_prim_cull_info * out)31 void si_get_small_prim_cull_info(struct si_context *sctx, struct si_small_prim_cull_info *out)
32 {
33 /* This is needed by the small primitive culling, because it's done
34 * in screen space.
35 */
36 struct si_small_prim_cull_info info;
37 unsigned num_samples = si_get_num_coverage_samples(sctx);
38 assert(num_samples >= 1);
39
40 info.scale[0] = sctx->viewports.states[0].scale[0];
41 info.scale[1] = sctx->viewports.states[0].scale[1];
42 info.translate[0] = sctx->viewports.states[0].translate[0];
43 info.translate[1] = sctx->viewports.states[0].translate[1];
44
45 /* The viewport shouldn't flip the X axis for the small prim culling to work. */
46 assert(-info.scale[0] + info.translate[0] <= info.scale[0] + info.translate[0]);
47
48 /* If the Y axis is inverted (OpenGL default framebuffer), reverse it.
49 * This is because the viewport transformation inverts the clip space
50 * bounding box, so min becomes max, which breaks small primitive
51 * culling.
52 */
53 if (sctx->viewports.y_inverted) {
54 info.scale[1] = -info.scale[1];
55 info.translate[1] = -info.translate[1];
56 }
57
58 /* Scale the framebuffer up, so that samples become pixels and small
59 * primitive culling is the same for all sample counts.
60 * This only works with the standard DX sample positions, because
61 * the samples are evenly spaced on both X and Y axes.
62 */
63 for (unsigned i = 0; i < 2; i++) {
64 info.scale[i] *= num_samples;
65 info.translate[i] *= num_samples;
66 }
67
68 /* Better subpixel precision increases the efficiency of small
69 * primitive culling. (more precision means a tighter bounding box
70 * around primitives and more accurate elimination)
71 */
72 unsigned quant_mode = sctx->viewports.as_scissor[0].quant_mode;
73
74 if (quant_mode == SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH)
75 info.small_prim_precision = num_samples / 4096.0;
76 else if (quant_mode == SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH)
77 info.small_prim_precision = num_samples / 1024.0;
78 else
79 info.small_prim_precision = num_samples / 256.0;
80
81 *out = info;
82 }
83
si_emit_cull_state(struct si_context * sctx)84 static void si_emit_cull_state(struct si_context *sctx)
85 {
86 assert(sctx->screen->use_ngg_culling);
87
88 struct si_small_prim_cull_info info;
89 si_get_small_prim_cull_info(sctx, &info);
90
91 if (!sctx->small_prim_cull_info_buf ||
92 memcmp(&info, &sctx->last_small_prim_cull_info, sizeof(info))) {
93 unsigned offset = 0;
94
95 /* Align to 256, because the address is shifted by 8 bits. */
96 u_upload_data(sctx->b.const_uploader, 0, sizeof(info), 256, &info, &offset,
97 (struct pipe_resource **)&sctx->small_prim_cull_info_buf);
98
99 sctx->small_prim_cull_info_address = sctx->small_prim_cull_info_buf->gpu_address + offset;
100 sctx->last_small_prim_cull_info = info;
101 }
102
103 /* This will end up in SGPR6 as (value << 8), shifted by the hw. */
104 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, sctx->small_prim_cull_info_buf,
105 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
106 radeon_set_sh_reg(sctx->gfx_cs, R_00B220_SPI_SHADER_PGM_LO_GS,
107 sctx->small_prim_cull_info_address >> 8);
108
109 /* Set VS_STATE.SMALL_PRIM_PRECISION for NGG culling.
110 *
111 * small_prim_precision is 1 / 2^n. We only need n between 5 (1/32) and 12 (1/4096).
112 * Such a floating point value can be packed into 4 bits as follows:
113 * If we pass the first 4 bits of the exponent to the shader and set the next 3 bits
114 * to 1, we'll get the number exactly because all other bits are always 0. See:
115 * 1
116 * value = (0x70 | value.exponent[0:3]) << 23 = ------------------------------
117 * 2 ^ (15 - value.exponent[0:3])
118 *
119 * So pass only the first 4 bits of the float exponent to the shader.
120 */
121 sctx->current_vs_state &= C_VS_STATE_SMALL_PRIM_PRECISION;
122 sctx->current_vs_state |= S_VS_STATE_SMALL_PRIM_PRECISION(fui(info.small_prim_precision) >> 23);
123 }
124
si_set_scissor_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * state)125 static void si_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
126 unsigned num_scissors, const struct pipe_scissor_state *state)
127 {
128 struct si_context *ctx = (struct si_context *)pctx;
129 int i;
130
131 for (i = 0; i < num_scissors; i++)
132 ctx->scissors[start_slot + i] = state[i];
133
134 if (!ctx->queued.named.rasterizer->scissor_enable)
135 return;
136
137 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
138 }
139
140 /* Since the guard band disables clipping, we have to clip per-pixel
141 * using a scissor.
142 */
si_get_scissor_from_viewport(struct si_context * ctx,const struct pipe_viewport_state * vp,struct si_signed_scissor * scissor)143 static void si_get_scissor_from_viewport(struct si_context *ctx,
144 const struct pipe_viewport_state *vp,
145 struct si_signed_scissor *scissor)
146 {
147 float tmp, minx, miny, maxx, maxy;
148
149 /* Convert (-1, -1) and (1, 1) from clip space into window space. */
150 minx = -vp->scale[0] + vp->translate[0];
151 miny = -vp->scale[1] + vp->translate[1];
152 maxx = vp->scale[0] + vp->translate[0];
153 maxy = vp->scale[1] + vp->translate[1];
154
155 /* Handle inverted viewports. */
156 if (minx > maxx) {
157 tmp = minx;
158 minx = maxx;
159 maxx = tmp;
160 }
161 if (miny > maxy) {
162 tmp = miny;
163 miny = maxy;
164 maxy = tmp;
165 }
166
167 /* Convert to integer and round up the max bounds. */
168 scissor->minx = minx;
169 scissor->miny = miny;
170 scissor->maxx = ceilf(maxx);
171 scissor->maxy = ceilf(maxy);
172 }
173
si_clamp_scissor(struct si_context * ctx,struct pipe_scissor_state * out,struct si_signed_scissor * scissor)174 static void si_clamp_scissor(struct si_context *ctx, struct pipe_scissor_state *out,
175 struct si_signed_scissor *scissor)
176 {
177 out->minx = CLAMP(scissor->minx, 0, SI_MAX_SCISSOR);
178 out->miny = CLAMP(scissor->miny, 0, SI_MAX_SCISSOR);
179 out->maxx = CLAMP(scissor->maxx, 0, SI_MAX_SCISSOR);
180 out->maxy = CLAMP(scissor->maxy, 0, SI_MAX_SCISSOR);
181 }
182
si_clip_scissor(struct pipe_scissor_state * out,struct pipe_scissor_state * clip)183 static void si_clip_scissor(struct pipe_scissor_state *out, struct pipe_scissor_state *clip)
184 {
185 out->minx = MAX2(out->minx, clip->minx);
186 out->miny = MAX2(out->miny, clip->miny);
187 out->maxx = MIN2(out->maxx, clip->maxx);
188 out->maxy = MIN2(out->maxy, clip->maxy);
189 }
190
si_scissor_make_union(struct si_signed_scissor * out,struct si_signed_scissor * in)191 static void si_scissor_make_union(struct si_signed_scissor *out, struct si_signed_scissor *in)
192 {
193 out->minx = MIN2(out->minx, in->minx);
194 out->miny = MIN2(out->miny, in->miny);
195 out->maxx = MAX2(out->maxx, in->maxx);
196 out->maxy = MAX2(out->maxy, in->maxy);
197 out->quant_mode = MIN2(out->quant_mode, in->quant_mode);
198 }
199
si_emit_one_scissor(struct si_context * ctx,struct radeon_cmdbuf * cs,struct si_signed_scissor * vp_scissor,struct pipe_scissor_state * scissor)200 static void si_emit_one_scissor(struct si_context *ctx, struct radeon_cmdbuf *cs,
201 struct si_signed_scissor *vp_scissor,
202 struct pipe_scissor_state *scissor)
203 {
204 struct pipe_scissor_state final;
205
206 if (ctx->vs_disables_clipping_viewport) {
207 final.minx = final.miny = 0;
208 final.maxx = final.maxy = SI_MAX_SCISSOR;
209 } else {
210 si_clamp_scissor(ctx, &final, vp_scissor);
211 }
212
213 if (scissor)
214 si_clip_scissor(&final, scissor);
215
216 /* Workaround for a hw bug on GFX6 that occurs when PA_SU_HARDWARE_-
217 * SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
218 */
219 if (ctx->chip_class == GFX6 && (final.maxx == 0 || final.maxy == 0)) {
220 radeon_emit(cs, S_028250_TL_X(1) | S_028250_TL_Y(1) | S_028250_WINDOW_OFFSET_DISABLE(1));
221 radeon_emit(cs, S_028254_BR_X(1) | S_028254_BR_Y(1));
222 return;
223 }
224
225 radeon_emit(cs, S_028250_TL_X(final.minx) | S_028250_TL_Y(final.miny) |
226 S_028250_WINDOW_OFFSET_DISABLE(1));
227 radeon_emit(cs, S_028254_BR_X(final.maxx) | S_028254_BR_Y(final.maxy));
228 }
229
230 #define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
231
si_emit_guardband(struct si_context * ctx)232 static void si_emit_guardband(struct si_context *ctx)
233 {
234 const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
235 struct si_signed_scissor vp_as_scissor;
236 struct pipe_viewport_state vp;
237 float left, top, right, bottom, max_range, guardband_x, guardband_y;
238 float discard_x, discard_y;
239
240 if (ctx->vs_writes_viewport_index) {
241 /* Shaders can draw to any viewport. Make a union of all
242 * viewports. */
243 vp_as_scissor = ctx->viewports.as_scissor[0];
244 for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) {
245 si_scissor_make_union(&vp_as_scissor, &ctx->viewports.as_scissor[i]);
246 }
247 } else {
248 vp_as_scissor = ctx->viewports.as_scissor[0];
249 }
250
251 /* Blits don't set the viewport state. The vertex shader determines
252 * the viewport size by scaling the coordinates, so we don't know
253 * how large the viewport is. Assume the worst case.
254 */
255 if (ctx->vs_disables_clipping_viewport)
256 vp_as_scissor.quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
257
258 /* Determine the optimal hardware screen offset to center the viewport
259 * within the viewport range in order to maximize the guardband size.
260 */
261 int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
262 int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
263
264 /* GFX6-GFX7 need to align the offset to an ubertile consisting of all SEs. */
265 const unsigned hw_screen_offset_alignment =
266 ctx->chip_class >= GFX8 ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
267
268 /* Indexed by quantization modes */
269 static int max_viewport_size[] = {65535, 16383, 4095};
270
271 /* Ensure that the whole viewport stays representable in
272 * absolute coordinates.
273 * See comment in si_set_viewport_states.
274 */
275 assert(vp_as_scissor.maxx <= max_viewport_size[vp_as_scissor.quant_mode] &&
276 vp_as_scissor.maxy <= max_viewport_size[vp_as_scissor.quant_mode]);
277
278 hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
279 hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
280
281 /* Align the screen offset by dropping the low bits. */
282 hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
283 hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
284
285 /* Apply the offset to center the viewport and maximize the guardband. */
286 vp_as_scissor.minx -= hw_screen_offset_x;
287 vp_as_scissor.maxx -= hw_screen_offset_x;
288 vp_as_scissor.miny -= hw_screen_offset_y;
289 vp_as_scissor.maxy -= hw_screen_offset_y;
290
291 /* Reconstruct the viewport transformation from the scissor. */
292 vp.translate[0] = (vp_as_scissor.minx + vp_as_scissor.maxx) / 2.0;
293 vp.translate[1] = (vp_as_scissor.miny + vp_as_scissor.maxy) / 2.0;
294 vp.scale[0] = vp_as_scissor.maxx - vp.translate[0];
295 vp.scale[1] = vp_as_scissor.maxy - vp.translate[1];
296
297 /* Treat a 0x0 viewport as 1x1 to prevent division by zero. */
298 if (vp_as_scissor.minx == vp_as_scissor.maxx)
299 vp.scale[0] = 0.5;
300 if (vp_as_scissor.miny == vp_as_scissor.maxy)
301 vp.scale[1] = 0.5;
302
303 /* Find the biggest guard band that is inside the supported viewport
304 * range. The guard band is specified as a horizontal and vertical
305 * distance from (0,0) in clip space.
306 *
307 * This is done by applying the inverse viewport transformation
308 * on the viewport limits to get those limits in clip space.
309 *
310 * The viewport range is [-max_viewport_size/2 - 1, max_viewport_size/2].
311 * (-1 to the min coord because max_viewport_size is odd and ViewportBounds
312 * Min/Max are -32768, 32767).
313 */
314 assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size));
315 max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2;
316 left = (-max_range - 1 - vp.translate[0]) / vp.scale[0];
317 right = (max_range - vp.translate[0]) / vp.scale[0];
318 top = (-max_range - 1 - vp.translate[1]) / vp.scale[1];
319 bottom = (max_range - vp.translate[1]) / vp.scale[1];
320
321 assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1);
322
323 guardband_x = MIN2(-left, right);
324 guardband_y = MIN2(-top, bottom);
325
326 discard_x = 1.0;
327 discard_y = 1.0;
328
329 if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim))) {
330 /* When rendering wide points or lines, we need to be more
331 * conservative about when to discard them entirely. */
332 float pixels;
333
334 if (ctx->current_rast_prim == PIPE_PRIM_POINTS)
335 pixels = rs->max_point_size;
336 else
337 pixels = rs->line_width;
338
339 /* Add half the point size / line width */
340 discard_x += pixels / (2.0 * vp.scale[0]);
341 discard_y += pixels / (2.0 * vp.scale[1]);
342
343 /* Discard primitives that would lie entirely outside the clip
344 * region. */
345 discard_x = MIN2(discard_x, guardband_x);
346 discard_y = MIN2(discard_y, guardband_y);
347 }
348
349 /* If any of the GB registers is updated, all of them must be updated.
350 * R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, R_028BEC_PA_CL_GB_VERT_DISC_ADJ
351 * R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ
352 */
353 unsigned initial_cdw = ctx->gfx_cs->current.cdw;
354 radeon_opt_set_context_reg4(ctx, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ,
355 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ, fui(guardband_y), fui(discard_y),
356 fui(guardband_x), fui(discard_x));
357 radeon_opt_set_context_reg(ctx, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET,
358 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
359 S_028234_HW_SCREEN_OFFSET_X(hw_screen_offset_x >> 4) |
360 S_028234_HW_SCREEN_OFFSET_Y(hw_screen_offset_y >> 4));
361 radeon_opt_set_context_reg(
362 ctx, R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL,
363 S_028BE4_PIX_CENTER(rs->half_pixel_center) |
364 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH + vp_as_scissor.quant_mode));
365 if (initial_cdw != ctx->gfx_cs->current.cdw)
366 ctx->context_roll = true;
367 }
368
si_emit_scissors(struct si_context * ctx)369 static void si_emit_scissors(struct si_context *ctx)
370 {
371 struct radeon_cmdbuf *cs = ctx->gfx_cs;
372 struct pipe_scissor_state *states = ctx->scissors;
373 bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable;
374
375 /* The simple case: Only 1 viewport is active. */
376 if (!ctx->vs_writes_viewport_index) {
377 struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0];
378
379 radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
380 si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL);
381 return;
382 }
383
384 /* All registers in the array need to be updated if any of them is changed.
385 * This is a hardware requirement.
386 */
387 radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, SI_MAX_VIEWPORTS * 2);
388 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
389 si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
390 scissor_enabled ? &states[i] : NULL);
391 }
392 }
393
si_set_viewport_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_viewports,const struct pipe_viewport_state * state)394 static void si_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
395 unsigned num_viewports, const struct pipe_viewport_state *state)
396 {
397 struct si_context *ctx = (struct si_context *)pctx;
398 int i;
399
400 for (i = 0; i < num_viewports; i++) {
401 unsigned index = start_slot + i;
402 struct si_signed_scissor *scissor = &ctx->viewports.as_scissor[index];
403
404 ctx->viewports.states[index] = state[i];
405
406 si_get_scissor_from_viewport(ctx, &state[i], scissor);
407
408 unsigned w = scissor->maxx - scissor->minx;
409 unsigned h = scissor->maxy - scissor->miny;
410 unsigned max_extent = MAX2(w, h);
411
412 int max_corner = MAX2(
413 MAX2(abs(scissor->maxx), abs(scissor->maxy)),
414 MAX2(abs(scissor->minx), abs(scissor->miny)));
415
416 unsigned center_x = (scissor->maxx + scissor->minx) / 2;
417 unsigned center_y = (scissor->maxy + scissor->miny) / 2;
418 unsigned max_center = MAX2(center_x, center_y);
419
420 /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose
421 * center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
422 * (for example, a 1x1 viewport in the lower right corner of
423 * 16Kx16K) Such viewports need a greater guardband, so they
424 * have to use a worse quantization mode.
425 */
426 unsigned distance_off_center = MAX2(0, (int)max_center - MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
427 max_extent += distance_off_center;
428
429 /* Determine the best quantization mode (subpixel precision),
430 * but also leave enough space for the guardband.
431 *
432 * Note that primitive binning requires QUANT_MODE == 16_8 on Vega10
433 * and Raven1 for line and rectangle primitive types to work correctly.
434 * Always use 16_8 if primitive binning is possible to occur.
435 */
436 if ((ctx->family == CHIP_VEGA10 || ctx->family == CHIP_RAVEN) && ctx->screen->dpbb_allowed)
437 max_extent = 16384; /* Use QUANT_MODE == 16_8. */
438
439 /* Another constraint is that all coordinates in the viewport
440 * are representable in fixed point with respect to the
441 * surface origin.
442 *
443 * It means that PA_SU_HARDWARE_SCREEN_OFFSET can't be given
444 * an offset that would make the upper corner of the viewport
445 * greater than the maximum representable number post
446 * quantization, ie 2^quant_bits.
447 *
448 * This does not matter for 14.10 and 16.8 formats since the
449 * offset is already limited at 8k, but it means we can't use
450 * 12.12 if we are drawing to some pixels outside the lower
451 * 4k x 4k of the render target.
452 */
453
454 if (max_extent <= 1024 && max_corner < (1 << 12)) /* 4K scanline area for guardband */
455 scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH;
456 else if (max_extent <= 4096 && max_corner < (1 << 14)) /* 16K scanline area for guardband */
457 scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH;
458 else /* 64K scanline area for guardband */
459 scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
460 }
461
462 if (start_slot == 0) {
463 ctx->viewports.y_inverted =
464 -state->scale[1] + state->translate[1] > state->scale[1] + state->translate[1];
465
466 /* NGG cull state uses the viewport and quant mode. */
467 if (ctx->screen->use_ngg_culling)
468 si_mark_atom_dirty(ctx, &ctx->atoms.s.ngg_cull_state);
469 }
470
471 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
472 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
473 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
474 }
475
si_emit_one_viewport(struct si_context * ctx,struct pipe_viewport_state * state)476 static void si_emit_one_viewport(struct si_context *ctx, struct pipe_viewport_state *state)
477 {
478 struct radeon_cmdbuf *cs = ctx->gfx_cs;
479
480 radeon_emit(cs, fui(state->scale[0]));
481 radeon_emit(cs, fui(state->translate[0]));
482 radeon_emit(cs, fui(state->scale[1]));
483 radeon_emit(cs, fui(state->translate[1]));
484 radeon_emit(cs, fui(state->scale[2]));
485 radeon_emit(cs, fui(state->translate[2]));
486 }
487
si_emit_viewports(struct si_context * ctx)488 static void si_emit_viewports(struct si_context *ctx)
489 {
490 struct radeon_cmdbuf *cs = ctx->gfx_cs;
491 struct pipe_viewport_state *states = ctx->viewports.states;
492
493 /* The simple case: Only 1 viewport is active. */
494 if (!ctx->vs_writes_viewport_index) {
495 radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
496 si_emit_one_viewport(ctx, &states[0]);
497 return;
498 }
499
500 /* All registers in the array need to be updated if any of them is changed.
501 * This is a hardware requirement.
502 */
503 radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE + 0, SI_MAX_VIEWPORTS * 6);
504 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++)
505 si_emit_one_viewport(ctx, &states[i]);
506 }
507
si_viewport_zmin_zmax(const struct pipe_viewport_state * vp,bool halfz,bool window_space_position,float * zmin,float * zmax)508 static inline void si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz,
509 bool window_space_position, float *zmin, float *zmax)
510 {
511 if (window_space_position) {
512 *zmin = 0;
513 *zmax = 1;
514 return;
515 }
516 util_viewport_zmin_zmax(vp, halfz, zmin, zmax);
517 }
518
si_emit_depth_ranges(struct si_context * ctx)519 static void si_emit_depth_ranges(struct si_context *ctx)
520 {
521 struct radeon_cmdbuf *cs = ctx->gfx_cs;
522 struct pipe_viewport_state *states = ctx->viewports.states;
523 bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
524 bool window_space = ctx->vs_disables_clipping_viewport;
525 float zmin, zmax;
526
527 /* The simple case: Only 1 viewport is active. */
528 if (!ctx->vs_writes_viewport_index) {
529 si_viewport_zmin_zmax(&states[0], clip_halfz, window_space, &zmin, &zmax);
530
531 radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
532 radeon_emit(cs, fui(zmin));
533 radeon_emit(cs, fui(zmax));
534 return;
535 }
536
537 /* All registers in the array need to be updated if any of them is changed.
538 * This is a hardware requirement.
539 */
540 radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, SI_MAX_VIEWPORTS * 2);
541 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
542 si_viewport_zmin_zmax(&states[i], clip_halfz, window_space, &zmin, &zmax);
543 radeon_emit(cs, fui(zmin));
544 radeon_emit(cs, fui(zmax));
545 }
546 }
547
si_emit_viewport_states(struct si_context * ctx)548 static void si_emit_viewport_states(struct si_context *ctx)
549 {
550 si_emit_viewports(ctx);
551 si_emit_depth_ranges(ctx);
552 }
553
554 /**
555 * This reacts to 2 state changes:
556 * - VS.writes_viewport_index
557 * - VS output position in window space (enable/disable)
558 *
559 * Normally, we only emit 1 viewport and 1 scissor if no shader is using
560 * the VIEWPORT_INDEX output, and emitting the other viewports and scissors
561 * is delayed. When a shader with VIEWPORT_INDEX appears, this should be
562 * called to emit the rest.
563 */
si_update_vs_viewport_state(struct si_context * ctx)564 void si_update_vs_viewport_state(struct si_context *ctx)
565 {
566 struct si_shader_info *info = si_get_vs_info(ctx);
567 bool vs_window_space;
568
569 if (!info)
570 return;
571
572 /* When the VS disables clipping and viewport transformation. */
573 vs_window_space = info->stage == MESA_SHADER_VERTEX && info->base.vs.window_space_position;
574
575 if (ctx->vs_disables_clipping_viewport != vs_window_space) {
576 ctx->vs_disables_clipping_viewport = vs_window_space;
577 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
578 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
579 }
580
581 /* Viewport index handling. */
582 if (ctx->vs_writes_viewport_index == info->writes_viewport_index)
583 return;
584
585 /* This changes how the guardband is computed. */
586 ctx->vs_writes_viewport_index = info->writes_viewport_index;
587 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
588
589 /* Emit scissors and viewports that were enabled by having
590 * the ViewportIndex output.
591 */
592 if (info->writes_viewport_index) {
593 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
594 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
595 }
596 }
597
si_emit_window_rectangles(struct si_context * sctx)598 static void si_emit_window_rectangles(struct si_context *sctx)
599 {
600 /* There are four clipping rectangles. Their corner coordinates are inclusive.
601 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
602 * on whether the pixel is inside cliprects 0-3, respectively. For example,
603 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
604 * the number 3 (binary 0011).
605 *
606 * If CLIPRECT_RULE & (1 << number), the pixel is rasterized.
607 */
608 struct radeon_cmdbuf *cs = sctx->gfx_cs;
609 static const unsigned outside[4] = {
610 /* outside rectangle 0 */
611 V_02820C_OUT | V_02820C_IN_1 | V_02820C_IN_2 | V_02820C_IN_21 | V_02820C_IN_3 |
612 V_02820C_IN_31 | V_02820C_IN_32 | V_02820C_IN_321,
613 /* outside rectangles 0, 1 */
614 V_02820C_OUT | V_02820C_IN_2 | V_02820C_IN_3 | V_02820C_IN_32,
615 /* outside rectangles 0, 1, 2 */
616 V_02820C_OUT | V_02820C_IN_3,
617 /* outside rectangles 0, 1, 2, 3 */
618 V_02820C_OUT,
619 };
620 const unsigned disabled = 0xffff; /* all inside and outside cases */
621 unsigned num_rectangles = sctx->num_window_rectangles;
622 struct pipe_scissor_state *rects = sctx->window_rectangles;
623 unsigned rule;
624
625 assert(num_rectangles <= 4);
626
627 if (num_rectangles == 0)
628 rule = disabled;
629 else if (sctx->window_rectangles_include)
630 rule = ~outside[num_rectangles - 1];
631 else
632 rule = outside[num_rectangles - 1];
633
634 radeon_opt_set_context_reg(sctx, R_02820C_PA_SC_CLIPRECT_RULE, SI_TRACKED_PA_SC_CLIPRECT_RULE,
635 rule);
636 if (num_rectangles == 0)
637 return;
638
639 radeon_set_context_reg_seq(cs, R_028210_PA_SC_CLIPRECT_0_TL, num_rectangles * 2);
640 for (unsigned i = 0; i < num_rectangles; i++) {
641 radeon_emit(cs, S_028210_TL_X(rects[i].minx) | S_028210_TL_Y(rects[i].miny));
642 radeon_emit(cs, S_028214_BR_X(rects[i].maxx) | S_028214_BR_Y(rects[i].maxy));
643 }
644 }
645
si_set_window_rectangles(struct pipe_context * ctx,bool include,unsigned num_rectangles,const struct pipe_scissor_state * rects)646 static void si_set_window_rectangles(struct pipe_context *ctx, bool include,
647 unsigned num_rectangles,
648 const struct pipe_scissor_state *rects)
649 {
650 struct si_context *sctx = (struct si_context *)ctx;
651
652 sctx->num_window_rectangles = num_rectangles;
653 sctx->window_rectangles_include = include;
654 if (num_rectangles) {
655 memcpy(sctx->window_rectangles, rects, sizeof(*rects) * num_rectangles);
656 }
657
658 si_mark_atom_dirty(sctx, &sctx->atoms.s.window_rectangles);
659 }
660
si_init_viewport_functions(struct si_context * ctx)661 void si_init_viewport_functions(struct si_context *ctx)
662 {
663 ctx->atoms.s.guardband.emit = si_emit_guardband;
664 ctx->atoms.s.scissors.emit = si_emit_scissors;
665 ctx->atoms.s.viewports.emit = si_emit_viewport_states;
666 ctx->atoms.s.window_rectangles.emit = si_emit_window_rectangles;
667 ctx->atoms.s.ngg_cull_state.emit = si_emit_cull_state;
668
669 ctx->b.set_scissor_states = si_set_scissor_states;
670 ctx->b.set_viewport_states = si_set_viewport_states;
671 ctx->b.set_window_rectangles = si_set_window_rectangles;
672
673 for (unsigned i = 0; i < 16; i++)
674 ctx->viewports.as_scissor[i].quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
675 }
676