1 /**************************************************************************** 2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 ***************************************************************************/ 23 24 #ifndef SWR_CONTEXT_H 25 #define SWR_CONTEXT_H 26 27 #include "common/os.h" 28 29 #include "pipe/p_context.h" 30 #include "pipe/p_state.h" 31 #include "util/u_blitter.h" 32 #include "rasterizer/memory/SurfaceState.h" 33 #include "rasterizer/memory/InitMemory.h" 34 #include "jit_api.h" 35 #include "swr_state.h" 36 #include <unordered_map> 37 38 #define SWR_NEW_BLEND (1 << 0) 39 #define SWR_NEW_RASTERIZER (1 << 1) 40 #define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2) 41 #define SWR_NEW_SAMPLER (1 << 3) 42 #define SWR_NEW_SAMPLER_VIEW (1 << 4) 43 #define SWR_NEW_VS (1 << 5) 44 #define SWR_NEW_FS (1 << 6) 45 #define SWR_NEW_GS (1 << 7) 46 #define SWR_NEW_VSCONSTANTS (1 << 8) 47 #define SWR_NEW_FSCONSTANTS (1 << 9) 48 #define SWR_NEW_GSCONSTANTS (1 << 10) 49 #define SWR_NEW_VERTEX (1 << 11) 50 #define SWR_NEW_STIPPLE (1 << 12) 51 #define SWR_NEW_SCISSOR (1 << 13) 52 #define SWR_NEW_VIEWPORT (1 << 14) 53 #define SWR_NEW_FRAMEBUFFER (1 << 15) 54 #define SWR_NEW_CLIP (1 << 16) 55 #define SWR_NEW_SO (1 << 17) 56 #define SWR_BLOCK_CLIENT_DRAW ( 1 << 18) // Indicates client draw will block 57 #define SWR_NEW_TCS (1 << 19) 58 #define SWR_NEW_TES (1 << 20) 59 #define SWR_NEW_TS (1 << 21) 60 #define SWR_NEW_TCSCONSTANTS (1 << 22) 61 #define SWR_NEW_TESCONSTANTS (1 << 23) 62 63 namespace std 64 { 65 template <> struct hash<BLEND_COMPILE_STATE> { 66 std::size_t operator()(const BLEND_COMPILE_STATE &k) const 67 { 68 return util_hash_crc32(&k, sizeof(k)); 69 } 70 }; 71 }; 72 73 struct swr_jit_texture { 74 uint32_t width; // same as number of elements 75 uint32_t height; 76 uint32_t depth; // doubles as array size 77 uint32_t first_level; 78 uint32_t last_level; 79 const uint8_t *base_ptr; 80 uint32_t num_samples; 81 uint32_t sample_stride; 82 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS]; 83 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS]; 84 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]; 85 }; 86 87 struct swr_jit_sampler { 88 float min_lod; 89 float max_lod; 90 float lod_bias; 91 float border_color[4]; 92 }; 93 94 struct swr_draw_context { 95 const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS]; 96 uint32_t num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS]; 97 const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS]; 98 uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS]; 99 const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS]; 100 uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS]; 101 const float *constantTCS[PIPE_MAX_CONSTANT_BUFFERS]; 102 uint32_t num_constantsTCS[PIPE_MAX_CONSTANT_BUFFERS]; 103 const float *constantTES[PIPE_MAX_CONSTANT_BUFFERS]; 104 uint32_t num_constantsTES[PIPE_MAX_CONSTANT_BUFFERS]; 105 106 swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 107 swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS]; 108 swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 109 swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS]; 110 swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 111 swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS]; 112 swr_jit_texture texturesTCS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 113 swr_jit_sampler samplersTCS[PIPE_MAX_SAMPLERS]; 114 swr_jit_texture texturesTES[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 115 swr_jit_sampler samplersTES[PIPE_MAX_SAMPLERS]; 116 117 float userClipPlanes[PIPE_MAX_CLIP_PLANES][4]; 118 119 uint32_t polyStipple[32]; 120 121 SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS]; 122 struct swr_query_result *pStats; // @llvm_struct 123 SWR_INTERFACE *pAPI; // @llvm_struct - Needed for the swr_memory callbacks 124 SWR_TILE_INTERFACE *pTileAPI; // @llvm_struct - Needed for the swr_memory callbacks 125 126 uint64_t* soPrims; //number of primitives written to StreamOut buffer 127 }; 128 129 /* gen_llvm_types FINI */ 130 131 struct swr_context { 132 struct pipe_context pipe; /**< base class */ 133 134 HANDLE swrContext; 135 136 SWR_TS_STATE tsState; 137 138 /** Constant state objects */ 139 struct swr_blend_state *blend; 140 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; 141 struct pipe_depth_stencil_alpha_state *depth_stencil; 142 struct pipe_rasterizer_state *rasterizer; 143 144 struct swr_vertex_shader *vs; 145 struct swr_fragment_shader *fs; 146 struct swr_geometry_shader *gs; 147 struct swr_tess_control_shader *tcs; 148 struct swr_tess_evaluation_shader *tes; 149 struct swr_vertex_element_state *velems; 150 151 /** Other rendering state */ 152 struct pipe_blend_color blend_color; 153 struct pipe_stencil_ref stencil_ref; 154 struct pipe_clip_state clip; 155 struct pipe_constant_buffer 156 constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 157 struct pipe_framebuffer_state framebuffer; 158 struct swr_poly_stipple poly_stipple; 159 struct pipe_scissor_state scissors[KNOB_NUM_VIEWPORTS_SCISSORS]; 160 SWR_RECT swr_scissors[KNOB_NUM_VIEWPORTS_SCISSORS]; 161 struct pipe_sampler_view * 162 sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; 163 164 struct pipe_viewport_state viewports[KNOB_NUM_VIEWPORTS_SCISSORS]; 165 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 166 167 struct blitter_context *blitter; 168 169 /** Conditional query object and mode */ 170 struct pipe_query *render_cond_query; 171 enum pipe_render_cond_flag render_cond_mode; 172 bool render_cond_cond; 173 unsigned active_queries; 174 175 unsigned num_vertex_buffers; 176 unsigned num_samplers[PIPE_SHADER_TYPES]; 177 unsigned num_sampler_views[PIPE_SHADER_TYPES]; 178 179 unsigned sample_mask; 180 181 // streamout 182 pipe_stream_output_target *so_targets[MAX_SO_STREAMS]; 183 uint32_t num_so_targets; 184 uint64_t so_primCounter; // number of primitives written to StreamOut buffer 185 186 /* Temp storage for user_buffer constants */ 187 struct swr_scratch_buffers *scratch; 188 189 // blend jit functions 190 std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT; 191 192 /* Derived SWR API DrawState */ 193 struct swr_derived_state derived; 194 195 /* SWR private state - draw context */ 196 struct swr_draw_context swrDC; 197 198 unsigned dirty; /**< Mask of SWR_NEW_x flags */ 199 200 SWR_INTERFACE api; 201 SWR_TILE_INTERFACE tileApi; 202 203 uint32_t max_draws_in_flight; 204 }; 205 206 static INLINE struct swr_context * 207 swr_context(struct pipe_context *pipe) 208 { 209 return (struct swr_context *)pipe; 210 } 211 212 static INLINE void 213 swr_update_draw_context(struct swr_context *ctx, 214 struct swr_query_result *pqr = nullptr) 215 { 216 swr_draw_context *pDC = 217 (swr_draw_context *)ctx->api.pfnSwrGetPrivateContextState(ctx->swrContext); 218 if (pqr) 219 ctx->swrDC.pStats = pqr; 220 memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context)); 221 } 222 223 struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags); 224 225 void swr_state_init(struct pipe_context *pipe); 226 227 void swr_clear_init(struct pipe_context *pipe); 228 229 void swr_draw_init(struct pipe_context *pipe); 230 231 void swr_finish(struct pipe_context *pipe); 232 233 void swr_do_msaa_resolve(struct pipe_resource *src_resource, 234 struct pipe_resource *dst_resource); 235 #endif 236