1<?xml version="1.0"?> 2<metrics version="1520266058" merge_md5=""> 3 <set name="Render Metrics Basic Gen7.5" 4 mdapi_supported_apis="OGL OCL IO BB" 5 underscore_name="render_basic" 6 hw_config_guid="403d8832-1a27-4aa6-a64e-f5389ce7b212" 7 chipset="HSW" 8 symbol_name="RenderBasic" 9 > 10 <counter name="GPU Core Clocks" 11 description="The total number of GPU core clocks elapsed during the measurement." 12 data_type="uint64" 13 equation="C 2 READ" 14 underscore_name="gpu_core_clocks" 15 units="cycles" 16 symbol_name="GpuCoreClocks" 17 semantic_type="event" 18 mdapi_supported_apis="" 19 mdapi_usage_flags="Tier1 Frame Batch Draw" 20 mdapi_hw_unit_type="gpu" 21 mdapi_group="GPU" 22 /> 23 <counter name="EU Active" 24 description="The percentage of time in which the Execution Units were actively processing." 25 data_type="float" 26 max_equation="100" 27 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 28 underscore_name="eu_active" 29 units="percent" 30 symbol_name="EuActive" 31 semantic_type="duration" 32 mdapi_supported_apis="" 33 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 34 mdapi_group="EU Array" 35 mdapi_hw_unit_type="gpu" 36 /> 37 <counter name="TES EU Stall" 38 description="The percentage of time in which evaluation shaders were stalled on the EUs." 39 data_type="float" 40 max_equation="100" 41 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 42 underscore_name="ds_eu_stall" 43 units="percent" 44 symbol_name="DsEuStall" 45 semantic_type="duration" 46 mdapi_supported_apis="OGL4 OCL IO BB" 47 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 48 mdapi_group="EU Array/Evaluation Shader" 49 mdapi_hw_unit_type="gpu" 50 /> 51 <counter name="Alpha Test Fails" 52 description="The total number of pixels dropped on post-FS alpha test." 53 data_type="uint64" 54 equation="A 37 READ" 55 underscore_name="alpha_test_fails" 56 units="pixels" 57 symbol_name="AlphaTestFails" 58 semantic_type="event" 59 mdapi_supported_apis="OGL IO BB" 60 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 61 mdapi_hw_unit_type="gpu" 62 mdapi_group="3D Pipe/Output Merger" 63 /> 64 <counter name="Sampler 1 Bottleneck" 65 low_watermark="5" 66 description="The percentage of time in which sampler 1 was bottlenecks." 67 data_type="float" 68 high_watermark="15" 69 equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 70 max_equation="100" 71 underscore_name="sampler1_bottleneck" 72 units="percent" 73 symbol_name="Sampler1Bottleneck" 74 availability="$SubsliceMask 0x2 AND" 75 semantic_type="duration" 76 mdapi_supported_apis="" 77 mdapi_usage_flags="Tier3 Indicate Draw" 78 mdapi_group="Sampler" 79 mdapi_hw_unit_type="subslice" 80 /> 81 <counter name="TES Threads Dispatched" 82 description="The total number of evaluation shader hardware threads dispatched." 83 data_type="uint64" 84 equation="A 15 READ" 85 underscore_name="ds_threads" 86 units="threads" 87 symbol_name="DsThreads" 88 semantic_type="event" 89 mdapi_supported_apis="OGL4 OCL IO BB" 90 mdapi_usage_flags="Tier3 Frame Batch Draw" 91 mdapi_hw_unit_type="gpu" 92 mdapi_group="EU Array/Evaluation Shader" 93 /> 94 <counter name="TES AVG Active per Thread" 95 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 96 data_type="uint64" 97 max_equation="100" 98 equation="A 12 READ $DsThreads UDIV" 99 underscore_name="ds_eu_active_per_thread" 100 units="cycles" 101 symbol_name="DsEuActivePerThread" 102 semantic_type="event" 103 mdapi_supported_apis="OGL4 OCL IO BB" 104 mdapi_usage_flags="Tier4 Frame Batch Draw" 105 mdapi_group="EU Array/Evaluation Shader" 106 mdapi_hw_unit_type="gpu" 107 /> 108 <counter name="GS Threads Dispatched" 109 description="The total number of geometry shader hardware threads dispatched." 110 data_type="uint64" 111 equation="A 25 READ" 112 underscore_name="gs_threads" 113 units="threads" 114 symbol_name="GsThreads" 115 semantic_type="event" 116 mdapi_supported_apis="OGL4 OCL IO BB" 117 mdapi_usage_flags="Tier3 Frame Batch Draw" 118 mdapi_hw_unit_type="gpu" 119 mdapi_group="EU Array/Geometry Shader" 120 /> 121 <counter name="GS EU Stall" 122 description="The percentage of time in which geometry shaders were stalled on the EUs." 123 data_type="float" 124 max_equation="100" 125 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 126 underscore_name="gs_eu_stall" 127 units="percent" 128 symbol_name="GsEuStall" 129 semantic_type="duration" 130 mdapi_supported_apis="OGL4 OCL IO BB" 131 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 132 mdapi_group="EU Array/Geometry Shader" 133 mdapi_hw_unit_type="gpu" 134 /> 135 <counter name="CS EU Active" 136 description="The percentage of time in which compute shaders were processed actively on the EUs." 137 data_type="float" 138 max_equation="100" 139 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 140 underscore_name="cs_eu_active" 141 units="percent" 142 symbol_name="CsEuActive" 143 semantic_type="duration" 144 mdapi_supported_apis="OGL4 OCL IO BB" 145 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 146 mdapi_group="EU Array/Compute Shader" 147 mdapi_hw_unit_type="gpu" 148 /> 149 <counter name="VS EU Active" 150 description="The percentage of time in which vertex shaders were processed actively on the EUs." 151 data_type="float" 152 max_equation="100" 153 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 154 underscore_name="vs_eu_active" 155 units="percent" 156 symbol_name="VsEuActive" 157 semantic_type="duration" 158 mdapi_supported_apis="OGL IO BB" 159 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 160 mdapi_group="EU Array/Vertex Shader" 161 mdapi_hw_unit_type="gpu" 162 /> 163 <counter name="TCS EU Active" 164 description="The percentage of time in which control shaders were processed actively on the EUs." 165 data_type="float" 166 max_equation="100" 167 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 168 underscore_name="hs_eu_active" 169 units="percent" 170 symbol_name="HsEuActive" 171 semantic_type="duration" 172 mdapi_supported_apis="OGL4 OCL IO BB" 173 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 174 mdapi_group="EU Array/Control Shader" 175 mdapi_hw_unit_type="gpu" 176 /> 177 <counter name="TES EU Active" 178 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 179 data_type="float" 180 max_equation="100" 181 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 182 underscore_name="ds_eu_active" 183 units="percent" 184 symbol_name="DsEuActive" 185 semantic_type="duration" 186 mdapi_supported_apis="OGL4 OCL IO BB" 187 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 188 mdapi_group="EU Array/Evaluation Shader" 189 mdapi_hw_unit_type="gpu" 190 /> 191 <counter name="GS EU Active" 192 description="The percentage of time in which geometry shaders were processed actively on the EUs." 193 data_type="float" 194 max_equation="100" 195 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 196 underscore_name="gs_eu_active" 197 units="percent" 198 symbol_name="GsEuActive" 199 semantic_type="duration" 200 mdapi_supported_apis="OGL4 OCL IO BB" 201 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 202 mdapi_group="EU Array/Geometry Shader" 203 mdapi_hw_unit_type="gpu" 204 /> 205 <counter name="FS EU Active" 206 description="The percentage of time in which fragment shaders were processed actively on the EUs." 207 data_type="float" 208 max_equation="100" 209 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 210 underscore_name="ps_eu_active" 211 units="percent" 212 symbol_name="PsEuActive" 213 semantic_type="duration" 214 mdapi_supported_apis="OGL IO BB" 215 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 216 mdapi_group="EU Array/Fragment Shader" 217 mdapi_hw_unit_type="gpu" 218 /> 219 <counter name="CS EU Stall" 220 description="The percentage of time in which compute shaders were stalled on the EUs." 221 data_type="float" 222 max_equation="100" 223 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 224 underscore_name="cs_eu_stall" 225 units="percent" 226 symbol_name="CsEuStall" 227 semantic_type="duration" 228 mdapi_supported_apis="OGL4 OCL IO BB" 229 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 230 mdapi_group="EU Array/Compute Shader" 231 mdapi_hw_unit_type="gpu" 232 /> 233 <counter name="EU Stall" 234 description="The percentage of time in which the Execution Units were stalled." 235 data_type="float" 236 max_equation="100" 237 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 238 underscore_name="eu_stall" 239 units="percent" 240 symbol_name="EuStall" 241 semantic_type="duration" 242 mdapi_supported_apis="" 243 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 244 mdapi_group="EU Array" 245 mdapi_hw_unit_type="gpu" 246 /> 247 <counter name="VS EU Stall" 248 description="The percentage of time in which vertex shaders were stalled on the EUs." 249 data_type="float" 250 max_equation="100" 251 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 252 underscore_name="vs_eu_stall" 253 units="percent" 254 symbol_name="VsEuStall" 255 semantic_type="duration" 256 mdapi_supported_apis="OGL IO BB" 257 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 258 mdapi_group="EU Array/Vertex Shader" 259 mdapi_hw_unit_type="gpu" 260 /> 261 <counter name="TCS EU Stall" 262 description="The percentage of time in which control shaders were stalled on the EUs." 263 data_type="float" 264 max_equation="100" 265 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 266 underscore_name="hs_eu_stall" 267 units="percent" 268 symbol_name="HsEuStall" 269 semantic_type="duration" 270 mdapi_supported_apis="OGL4 OCL IO BB" 271 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 272 mdapi_group="EU Array/Control Shader" 273 mdapi_hw_unit_type="gpu" 274 /> 275 <counter name="FS EU Stall" 276 description="The percentage of time in which fragment shaders were stalled on the EUs." 277 data_type="float" 278 max_equation="100" 279 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 280 underscore_name="ps_eu_stall" 281 units="percent" 282 symbol_name="PsEuStall" 283 semantic_type="duration" 284 mdapi_supported_apis="OGL IO BB" 285 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 286 mdapi_group="EU Array/Fragment Shader" 287 mdapi_hw_unit_type="gpu" 288 /> 289 <counter name="GPU Time Elapsed" 290 description="Time elapsed on the GPU during the measurement." 291 data_type="uint64" 292 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 293 underscore_name="gpu_time" 294 units="ns" 295 symbol_name="GpuTime" 296 semantic_type="duration" 297 mdapi_supported_apis="" 298 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 299 mdapi_hw_unit_type="gpu" 300 mdapi_group="GPU" 301 /> 302 <counter name="CS Duration" 303 description="Total Compute Shader GPU duration." 304 data_type="uint64" 305 equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 306 underscore_name="cs_duration" 307 units="us" 308 symbol_name="CsDuration" 309 semantic_type="duration" 310 mdapi_supported_apis="OGL4 OCL" 311 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 312 mdapi_hw_unit_type="gpu" 313 mdapi_group="EU Array/Compute Shader" 314 /> 315 <counter name="VS Threads Dispatched" 316 description="The total number of vertex shader hardware threads dispatched." 317 data_type="uint64" 318 equation="A 5 READ" 319 underscore_name="vs_threads" 320 units="threads" 321 symbol_name="VsThreads" 322 semantic_type="event" 323 mdapi_supported_apis="OGL IO BB" 324 mdapi_usage_flags="Tier3 Frame Batch Draw" 325 mdapi_hw_unit_type="gpu" 326 mdapi_group="EU Array/Vertex Shader" 327 /> 328 <counter name="FS Threads Dispatched" 329 description="The total number of fragment shader hardware threads dispatched." 330 data_type="uint64" 331 equation="A 30 READ" 332 underscore_name="ps_threads" 333 units="threads" 334 symbol_name="PsThreads" 335 semantic_type="event" 336 mdapi_supported_apis="OGL IO BB" 337 mdapi_usage_flags="Tier3 Frame Batch Draw" 338 mdapi_hw_unit_type="gpu" 339 mdapi_group="EU Array/Fragment Shader" 340 /> 341 <counter name="Sampler 0 Busy" 342 description="The percentage of time in which sampler 0 was busy." 343 data_type="float" 344 max_equation="100" 345 equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 346 underscore_name="sampler0_busy" 347 units="percent" 348 symbol_name="Sampler0Busy" 349 availability="$SubsliceMask 0x1 AND" 350 semantic_type="duration" 351 mdapi_supported_apis="" 352 mdapi_usage_flags="Tier3 Batch Frame Draw" 353 mdapi_group="Sampler" 354 mdapi_hw_unit_type="subslice" 355 /> 356 <counter name="Sampler 1 Busy" 357 description="The percentage of time in which sampler 1 was busy." 358 data_type="float" 359 max_equation="100" 360 equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 361 underscore_name="sampler1_busy" 362 units="percent" 363 symbol_name="Sampler1Busy" 364 availability="$SubsliceMask 0x2 AND" 365 semantic_type="duration" 366 mdapi_supported_apis="" 367 mdapi_usage_flags="Tier3 Batch Frame Draw" 368 mdapi_group="Sampler" 369 mdapi_hw_unit_type="subslice" 370 /> 371 <counter name="Samplers Busy" 372 description="The percentage of time in which samplers were busy." 373 data_type="float" 374 max_equation="100" 375 equation="B 0 READ B 1 READ UADD $GpuCoreClocks FDIV 2 FDIV 100 FMUL" 376 underscore_name="samplers_busy" 377 units="percent" 378 symbol_name="SamplersBusy" 379 semantic_type="duration" 380 mdapi_supported_apis="" 381 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 382 mdapi_group="Sampler" 383 mdapi_hw_unit_type="gpu" 384 /> 385 <counter name="TES Duration" 386 description="Total Evaluation Shader GPU duration." 387 data_type="uint64" 388 equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 389 underscore_name="ds_duration" 390 units="us" 391 symbol_name="DsDuration" 392 semantic_type="duration" 393 mdapi_supported_apis="OGL4" 394 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 395 mdapi_hw_unit_type="gpu" 396 mdapi_group="EU Array/Evaluation Shader" 397 /> 398 <counter name="GTI Fixed Pipe Throughput" 399 description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." 400 data_type="uint64" 401 max_equation="$GpuCoreClocks 64 UMUL" 402 equation="C 1 READ 64 UMUL" 403 underscore_name="gti_vf_throughput" 404 units="bytes" 405 symbol_name="GtiVfThroughput" 406 semantic_type="throughput" 407 mdapi_supported_apis="OGL IO BB" 408 mdapi_usage_flags="Tier2 Frame Batch Draw" 409 mdapi_group="GTI/3D Pipe" 410 mdapi_hw_unit_type="gpu" 411 /> 412 <counter name="GTI Read Throughput" 413 description="The total number of GPU memory bytes read from GTI." 414 data_type="uint64" 415 max_equation="$GpuCoreClocks 64 UMUL" 416 equation="C 6 READ 128 UMUL" 417 underscore_name="gti_read_throughput" 418 units="bytes" 419 symbol_name="GtiReadThroughput" 420 semantic_type="throughput" 421 mdapi_supported_apis="" 422 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 423 mdapi_group="GTI" 424 mdapi_hw_unit_type="gpu" 425 /> 426 <counter name="CS Threads Dispatched" 427 description="The total number of compute shader hardware threads dispatched." 428 data_type="uint64" 429 equation="A 20 READ" 430 underscore_name="cs_threads" 431 units="threads" 432 symbol_name="CsThreads" 433 semantic_type="event" 434 mdapi_supported_apis="OGL4 OCL IO BB" 435 mdapi_usage_flags="Tier3 Frame Batch Draw" 436 mdapi_hw_unit_type="gpu" 437 mdapi_group="EU Array/Compute Shader" 438 /> 439 <counter name="CS AVG Active per Thread" 440 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 441 data_type="uint64" 442 max_equation="100" 443 equation="A 17 READ $CsThreads UDIV" 444 underscore_name="cs_eu_active_per_thread" 445 units="cycles" 446 symbol_name="CsEuActivePerThread" 447 semantic_type="event" 448 mdapi_supported_apis="OGL4 OCL IO BB" 449 mdapi_usage_flags="Tier3 Frame Batch Draw" 450 mdapi_group="EU Array/Compute Shader" 451 mdapi_hw_unit_type="gpu" 452 /> 453 <counter name="Sampler 0 Bottleneck" 454 low_watermark="5" 455 description="The percentage of time in which sampler 0 was bottlenecks." 456 data_type="float" 457 high_watermark="15" 458 equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 459 max_equation="100" 460 underscore_name="sampler0_bottleneck" 461 units="percent" 462 symbol_name="Sampler0Bottleneck" 463 availability="$SubsliceMask 0x1 AND" 464 semantic_type="duration" 465 mdapi_supported_apis="" 466 mdapi_usage_flags="Tier3 Indicate Draw" 467 mdapi_group="Sampler" 468 mdapi_hw_unit_type="subslice" 469 /> 470 <counter name="GS AVG Stall per Thread" 471 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 472 data_type="uint64" 473 equation="A 23 READ $GsThreads UDIV" 474 underscore_name="gs_eu_stall_per_thread" 475 units="cycles" 476 symbol_name="GsEuStallPerThread" 477 semantic_type="event" 478 mdapi_supported_apis="OGL4 OCL IO BB" 479 mdapi_usage_flags="Tier4 Frame Batch Draw" 480 mdapi_hw_unit_type="gpu" 481 mdapi_group="EU Array/Geometry Shader" 482 /> 483 <counter name="Sampler 0 Texels LOD0" 484 description="The total number of texels lookups in LOD0 in sampler 0 unit." 485 data_type="uint64" 486 equation="B 4 READ 4 UMUL" 487 underscore_name="sampler0_texels" 488 units="texels" 489 symbol_name="Sampler0Texels" 490 availability="$SubsliceMask 0x1 AND" 491 semantic_type="event" 492 mdapi_supported_apis="" 493 mdapi_usage_flags="Tier3 Draw" 494 mdapi_hw_unit_type="subslice" 495 mdapi_group="Sampler" 496 /> 497 <counter name="Sampler 1 Texels LOD0" 498 description="The total number of texels lookups in LOD0 in sampler 1 unit." 499 data_type="uint64" 500 equation="B 5 READ 4 UMUL" 501 underscore_name="sampler1_texels" 502 units="texels" 503 symbol_name="Sampler1Texels" 504 availability="$SubsliceMask 0x2 AND" 505 semantic_type="event" 506 mdapi_supported_apis="" 507 mdapi_usage_flags="Tier3 Draw" 508 mdapi_hw_unit_type="subslice" 509 mdapi_group="Sampler" 510 /> 511 <counter name="Sampler Texels LOD0" 512 description="The total number of texels lookups in LOD0 in all sampler units." 513 data_type="uint64" 514 equation="$Sampler0Texels $Sampler1Texels UADD $EuSlicesTotalCount UMUL" 515 underscore_name="sampler_texels" 516 units="texels" 517 symbol_name="SamplerTexels" 518 semantic_type="event" 519 mdapi_supported_apis="" 520 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 521 mdapi_hw_unit_type="gpu" 522 mdapi_group="Sampler" 523 /> 524 <counter name="GS Duration" 525 description="Total Geometry Shader GPU duration." 526 data_type="uint64" 527 equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 528 underscore_name="gs_duration" 529 units="us" 530 symbol_name="GsDuration" 531 semantic_type="duration" 532 mdapi_supported_apis="OGL4" 533 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 534 mdapi_hw_unit_type="gpu" 535 mdapi_group="EU Array/Geometry Shader" 536 /> 537 <counter name="AVG GPU Core Frequency" 538 description="Average GPU Core Frequency in the measurement." 539 data_type="uint64" 540 max_equation="$GpuMaxFrequency" 541 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 542 underscore_name="avg_gpu_core_frequency" 543 units="hz" 544 symbol_name="AvgGpuCoreFrequency" 545 semantic_type="event" 546 mdapi_supported_apis="" 547 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 548 mdapi_group="GPU" 549 mdapi_hw_unit_type="gpu" 550 /> 551 <counter name="EU Idle" 552 description="The percentage of time in which the Execution Units were idle." 553 data_type="float" 554 max_equation="100" 555 equation="100 $EuActive $EuStall FADD FSUB" 556 underscore_name="eu_idle" 557 units="percent" 558 symbol_name="EuIdle" 559 semantic_type="duration" 560 mdapi_supported_apis="" 561 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 562 mdapi_group="EU Array" 563 mdapi_hw_unit_type="gpu" 564 /> 565 <counter name="GTI Depth Throughput" 566 description="The total number of GPU memory bytes transferred between depth caches and GTI." 567 data_type="uint64" 568 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 569 equation="C 0 READ 64 UMUL" 570 underscore_name="gti_depth_throughput" 571 units="bytes" 572 symbol_name="GtiDepthThroughput" 573 semantic_type="throughput" 574 mdapi_supported_apis="OGL IO BB" 575 mdapi_usage_flags="Tier2 Frame Batch Draw" 576 mdapi_group="GTI/Depth Cache" 577 mdapi_hw_unit_type="gpu" 578 /> 579 <counter name="GTI Write Throughput" 580 description="The total number of GPU memory bytes written to GTI." 581 data_type="uint64" 582 max_equation="$GpuCoreClocks 32 UMUL" 583 equation="C 7 READ 64 UMUL" 584 underscore_name="gti_write_throughput" 585 units="bytes" 586 symbol_name="GtiWriteThroughput" 587 semantic_type="throughput" 588 mdapi_supported_apis="" 589 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 590 mdapi_group="GTI" 591 mdapi_hw_unit_type="gpu" 592 /> 593 <counter name="FS AVG Stall per Thread" 594 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 595 data_type="uint64" 596 equation="A 28 READ $PsThreads UDIV" 597 underscore_name="ps_eu_stall_per_thread" 598 units="cycles" 599 symbol_name="PsEuStallPerThread" 600 semantic_type="event" 601 mdapi_supported_apis="OGL IO BB" 602 mdapi_usage_flags="Tier4 Frame Batch Draw" 603 mdapi_hw_unit_type="gpu" 604 mdapi_group="EU Array/Fragment Shader" 605 /> 606 <counter name="GTI L3 Throughput" 607 description="The total number of GPU memory bytes transferred between L3 caches and GTI." 608 data_type="uint64" 609 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 610 equation="C 4 READ 64 UMUL" 611 underscore_name="gti_l3_throughput" 612 units="bytes" 613 symbol_name="GtiL3Throughput" 614 semantic_type="throughput" 615 mdapi_supported_apis="" 616 mdapi_usage_flags="Tier2 Frame Batch Draw" 617 mdapi_group="GTI/L3" 618 mdapi_hw_unit_type="gpu" 619 /> 620 <counter name="VS AVG Stall per Thread" 621 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 622 data_type="uint64" 623 equation="A 3 READ $VsThreads UDIV" 624 underscore_name="vs_eu_stall_per_thread" 625 units="cycles" 626 symbol_name="VsEuStallPerThread" 627 semantic_type="event" 628 mdapi_supported_apis="OGL IO BB" 629 mdapi_usage_flags="Tier4 Frame Batch Draw" 630 mdapi_hw_unit_type="gpu" 631 mdapi_group="EU Array/Vertex Shader" 632 /> 633 <counter name="Samples Blended" 634 description="The total number of blended samples or pixels written to all render targets." 635 data_type="uint64" 636 equation="C 5 READ $EuSlicesTotalCount 4 UMUL UMUL" 637 underscore_name="samples_blended" 638 units="pixels" 639 symbol_name="SamplesBlended" 640 semantic_type="event" 641 mdapi_supported_apis="OGL IO BB" 642 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 643 mdapi_hw_unit_type="gpu" 644 mdapi_group="3D Pipe/Output Merger" 645 /> 646 <counter name="GPU Busy" 647 description="The percentage of time in which the GPU has being processing GPU commands." 648 data_type="float" 649 max_equation="100" 650 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 651 underscore_name="gpu_busy" 652 units="percent" 653 symbol_name="GpuBusy" 654 semantic_type="duration" 655 mdapi_supported_apis="" 656 mdapi_usage_flags="Tier1 Overview System Frame" 657 mdapi_group="GPU" 658 mdapi_hw_unit_type="gpu" 659 /> 660 <counter name="FS AVG Active per Thread" 661 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 662 data_type="uint64" 663 max_equation="100" 664 equation="A 27 READ $PsThreads UDIV" 665 underscore_name="ps_eu_active_per_thread" 666 units="cycles" 667 symbol_name="PsEuActivePerThread" 668 semantic_type="event" 669 mdapi_supported_apis="OGL IO BB" 670 mdapi_usage_flags="Tier4 Frame Batch Draw" 671 mdapi_group="EU Array/Fragment Shader" 672 mdapi_hw_unit_type="gpu" 673 /> 674 <counter name="Early Depth Test Fails" 675 description="The total number of pixels dropped on early depth test." 676 data_type="uint64" 677 equation="A 35 READ" 678 underscore_name="early_depth_test_fails" 679 units="pixels" 680 symbol_name="EarlyDepthTestFails" 681 semantic_type="event" 682 mdapi_supported_apis="OGL IO BB" 683 mdapi_usage_flags="Tier3 Frame Batch Draw" 684 mdapi_hw_unit_type="gpu" 685 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 686 /> 687 <counter name="TCS Duration" 688 description="Total Control Shader GPU duration." 689 data_type="uint64" 690 equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ 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Dispatched" 1155 description="The total number of compute shader hardware threads dispatched." 1156 data_type="uint64" 1157 equation="A 20 READ" 1158 underscore_name="cs_threads" 1159 units="threads" 1160 symbol_name="CsThreads" 1161 semantic_type="event" 1162 mdapi_supported_apis="OGL4 OCL IO BB" 1163 mdapi_usage_flags="Tier3 Frame Batch Draw" 1164 mdapi_hw_unit_type="gpu" 1165 mdapi_group="EU Array/Compute Shader" 1166 /> 1167 <counter name="CS AVG Active per Thread" 1168 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 1169 data_type="uint64" 1170 max_equation="100" 1171 equation="A 17 READ $CsThreads UDIV" 1172 underscore_name="cs_eu_active_per_thread" 1173 units="cycles" 1174 symbol_name="CsEuActivePerThread" 1175 semantic_type="event" 1176 mdapi_supported_apis="OGL4 OCL IO BB" 1177 mdapi_usage_flags="Tier3 Frame Batch Draw" 1178 mdapi_group="EU Array/Compute Shader" 1179 mdapi_hw_unit_type="gpu" 1180 /> 1181 <counter name="Untyped Bytes Read" 1182 description="The total number of typed memory bytes read via Data Port." 1183 data_type="uint64" 1184 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1185 equation="B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1186 underscore_name="untyped_bytes_read" 1187 units="bytes" 1188 symbol_name="UntypedBytesRead" 1189 semantic_type="throughput" 1190 mdapi_supported_apis="OGL4 OCL IO BB" 1191 mdapi_usage_flags="Draw" 1192 mdapi_group="L3/Data Port" 1193 mdapi_hw_unit_type="gpu" 1194 /> 1195 <counter name="GS AVG Stall per Thread" 1196 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 1197 data_type="uint64" 1198 equation="A 23 READ $GsThreads UDIV" 1199 underscore_name="gs_eu_stall_per_thread" 1200 units="cycles" 1201 symbol_name="GsEuStallPerThread" 1202 semantic_type="event" 1203 mdapi_supported_apis="OGL4 IO BB" 1204 mdapi_usage_flags="Tier4 Frame Batch Draw" 1205 mdapi_hw_unit_type="gpu" 1206 mdapi_group="EU Array/Geometry Shader" 1207 /> 1208 <counter name="Typed Atomics" 1209 description="The total number of typed atomics." 1210 data_type="uint64" 1211 equation="C 0 READ C 1 READ UADD $EuSlicesTotalCount UMUL" 1212 underscore_name="typed_atomics" 1213 units="messages" 1214 symbol_name="TypedAtomics" 1215 semantic_type="event" 1216 mdapi_supported_apis="OGL4 OCL IO BB" 1217 mdapi_usage_flags="Draw" 1218 mdapi_hw_unit_type="gpu" 1219 mdapi_group="L3/Data Port" 1220 /> 1221 <counter name="GPU Time Elapsed" 1222 description="Time elapsed on the GPU during the measurement." 1223 data_type="uint64" 1224 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1225 underscore_name="gpu_time" 1226 units="ns" 1227 symbol_name="GpuTime" 1228 semantic_type="duration" 1229 mdapi_supported_apis="OGL OGL4 OCL IO BB" 1230 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1231 mdapi_hw_unit_type="gpu" 1232 mdapi_group="GPU" 1233 /> 1234 <counter name="AVG GPU Core Frequency" 1235 description="Average GPU Core Frequency in the measurement." 1236 data_type="uint64" 1237 max_equation="$GpuMaxFrequency" 1238 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1239 underscore_name="avg_gpu_core_frequency" 1240 units="hz" 1241 symbol_name="AvgGpuCoreFrequency" 1242 semantic_type="event" 1243 mdapi_supported_apis="OGL OGL4 OCL IO BB" 1244 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1245 mdapi_group="GPU" 1246 mdapi_hw_unit_type="gpu" 1247 /> 1248 <counter name="SLM Bytes Read" 1249 description="The total number of GPU memory bytes read from shared local memory." 1250 data_type="uint64" 1251 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1252 equation="C 6 READ C 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1253 underscore_name="slm_bytes_read" 1254 units="bytes" 1255 symbol_name="SlmBytesRead" 1256 semantic_type="throughput" 1257 mdapi_supported_apis="OGL4 OCL IO BB" 1258 mdapi_usage_flags="Tier3 Draw" 1259 mdapi_group="L3/Data Port/SLM" 1260 mdapi_hw_unit_type="gpu" 1261 /> 1262 <counter name="FS AVG Stall per Thread" 1263 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 1264 data_type="uint64" 1265 equation="A 28 READ $PsThreads UDIV" 1266 underscore_name="ps_eu_stall_per_thread" 1267 units="cycles" 1268 symbol_name="PsEuStallPerThread" 1269 semantic_type="event" 1270 mdapi_supported_apis="OGL4 IO BB" 1271 mdapi_usage_flags="Tier4 Frame Batch Draw" 1272 mdapi_hw_unit_type="gpu" 1273 mdapi_group="EU Array/Fragment Shader" 1274 /> 1275 <counter name="TES EU Active" 1276 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 1277 data_type="float" 1278 max_equation="100" 1279 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1280 underscore_name="ds_eu_active" 1281 units="percent" 1282 symbol_name="DsEuActive" 1283 semantic_type="duration" 1284 mdapi_supported_apis="OGL4 IO BB" 1285 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1286 mdapi_group="EU Array/Evaluation Shader" 1287 mdapi_hw_unit_type="gpu" 1288 /> 1289 <counter name="VS AVG Stall per Thread" 1290 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 1291 data_type="uint64" 1292 equation="A 3 READ $VsThreads UDIV" 1293 underscore_name="vs_eu_stall_per_thread" 1294 units="cycles" 1295 symbol_name="VsEuStallPerThread" 1296 semantic_type="event" 1297 mdapi_supported_apis="OGL4 IO BB" 1298 mdapi_usage_flags="Tier4 Frame Batch Draw" 1299 mdapi_hw_unit_type="gpu" 1300 mdapi_group="EU Array/Vertex Shader" 1301 /> 1302 <counter name="TCS EU Stall" 1303 description="The percentage of time in which control shaders were stalled on the EUs." 1304 data_type="float" 1305 max_equation="100" 1306 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1307 underscore_name="hs_eu_stall" 1308 units="percent" 1309 symbol_name="HsEuStall" 1310 semantic_type="duration" 1311 mdapi_supported_apis="OGL4 IO BB" 1312 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1313 mdapi_group="EU Array/Control Shader" 1314 mdapi_hw_unit_type="gpu" 1315 /> 1316 <counter name="GPU Busy" 1317 description="The percentage of time in which the GPU has being processing GPU commands." 1318 data_type="float" 1319 max_equation="100" 1320 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 1321 underscore_name="gpu_busy" 1322 units="percent" 1323 symbol_name="GpuBusy" 1324 semantic_type="duration" 1325 mdapi_supported_apis="" 1326 mdapi_usage_flags="Tier1 Overview System Frame" 1327 mdapi_group="GPU" 1328 mdapi_hw_unit_type="gpu" 1329 /> 1330 <counter name="FS AVG Active per Thread" 1331 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 1332 data_type="uint64" 1333 max_equation="100" 1334 equation="A 27 READ $PsThreads UDIV" 1335 underscore_name="ps_eu_active_per_thread" 1336 units="cycles" 1337 symbol_name="PsEuActivePerThread" 1338 semantic_type="event" 1339 mdapi_supported_apis="OGL4 IO BB" 1340 mdapi_usage_flags="Tier4 Frame Batch Draw" 1341 mdapi_group="EU Array/Fragment Shader" 1342 mdapi_hw_unit_type="gpu" 1343 /> 1344 <counter name="Early Depth Test Fails" 1345 description="The total number of pixels dropped on early depth test." 1346 data_type="uint64" 1347 equation="A 35 READ" 1348 underscore_name="early_depth_test_fails" 1349 units="pixels" 1350 symbol_name="EarlyDepthTestFails" 1351 semantic_type="event" 1352 mdapi_supported_apis="OGL4 IO BB" 1353 mdapi_usage_flags="Tier3 Frame Batch Draw" 1354 mdapi_hw_unit_type="gpu" 1355 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1356 /> 1357 <counter name="TES Threads Dispatched" 1358 description="The total number of evaluation shader hardware threads dispatched." 1359 data_type="uint64" 1360 equation="A 15 READ" 1361 underscore_name="ds_threads" 1362 units="threads" 1363 symbol_name="DsThreads" 1364 semantic_type="event" 1365 mdapi_supported_apis="OGL4 IO BB" 1366 mdapi_usage_flags="Tier3 Frame Batch Draw" 1367 mdapi_hw_unit_type="gpu" 1368 mdapi_group="EU Array/Evaluation Shader" 1369 /> 1370 <counter name="TES AVG Active per Thread" 1371 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 1372 data_type="uint64" 1373 max_equation="100" 1374 equation="A 12 READ $DsThreads UDIV" 1375 underscore_name="ds_eu_active_per_thread" 1376 units="cycles" 1377 symbol_name="DsEuActivePerThread" 1378 semantic_type="event" 1379 mdapi_supported_apis="OGL4 IO BB" 1380 mdapi_usage_flags="Tier4 Frame Batch Draw" 1381 mdapi_group="EU Array/Evaluation Shader" 1382 mdapi_hw_unit_type="gpu" 1383 /> 1384 <counter name="GS EU Active" 1385 description="The percentage of time in which geometry shaders were processed actively on the EUs." 1386 data_type="float" 1387 max_equation="100" 1388 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1389 underscore_name="gs_eu_active" 1390 units="percent" 1391 symbol_name="GsEuActive" 1392 semantic_type="duration" 1393 mdapi_supported_apis="OGL4 IO BB" 1394 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1395 mdapi_group="EU Array/Geometry Shader" 1396 mdapi_hw_unit_type="gpu" 1397 /> 1398 <counter name="FS EU Active" 1399 description="The percentage of time in which fragment shaders were processed actively on the EUs." 1400 data_type="float" 1401 max_equation="100" 1402 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1403 underscore_name="ps_eu_active" 1404 units="percent" 1405 symbol_name="PsEuActive" 1406 semantic_type="duration" 1407 mdapi_supported_apis="OGL4 IO BB" 1408 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1409 mdapi_group="EU Array/Fragment Shader" 1410 mdapi_hw_unit_type="gpu" 1411 /> 1412 <counter name="TES AVG Stall per Thread" 1413 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 1414 data_type="uint64" 1415 equation="A 13 READ $DsThreads UDIV" 1416 underscore_name="ds_eu_stall_per_thread" 1417 units="cycles" 1418 symbol_name="DsEuStallPerThread" 1419 semantic_type="event" 1420 mdapi_supported_apis="OGL4 IO BB" 1421 mdapi_usage_flags="Tier4 Frame Batch Draw" 1422 mdapi_hw_unit_type="gpu" 1423 mdapi_group="EU Array/Evaluation Shader" 1424 /> 1425 <counter name="GS AVG Active per Thread" 1426 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 1427 data_type="uint64" 1428 max_equation="100" 1429 equation="A 22 READ $GsThreads UDIV" 1430 underscore_name="gs_eu_active_per_thread" 1431 units="cycles" 1432 symbol_name="GsEuActivePerThread" 1433 semantic_type="event" 1434 mdapi_supported_apis="OGL4 IO BB" 1435 mdapi_usage_flags="Tier4 Frame Batch Draw" 1436 mdapi_group="EU Array/Geometry Shader" 1437 mdapi_hw_unit_type="gpu" 1438 /> 1439 <counter name="Untyped Writes" 1440 description="The total number of untyped memory bytes written via Data Port." 1441 data_type="uint64" 1442 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1443 equation="B 2 READ B 3 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1444 underscore_name="untyped_bytes_written" 1445 units="bytes" 1446 symbol_name="UntypedBytesWritten" 1447 semantic_type="throughput" 1448 mdapi_supported_apis="OGL4 OCL IO BB" 1449 mdapi_usage_flags="Draw" 1450 mdapi_group="L3/Data Port" 1451 mdapi_hw_unit_type="gpu" 1452 /> 1453 <counter name="SLM Bytes Written" 1454 description="The total number of byten written into shared local memory." 1455 data_type="uint64" 1456 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1457 equation="C 4 READ C 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1458 underscore_name="slm_bytes_written" 1459 units="bytes" 1460 symbol_name="SlmBytesWritten" 1461 semantic_type="throughput" 1462 mdapi_supported_apis="OGL4 OCL IO BB" 1463 mdapi_usage_flags="Tier3 Draw" 1464 mdapi_group="L3/Data Port/SLM" 1465 mdapi_hw_unit_type="gpu" 1466 /> 1467 <counter name="TCS AVG Stall per Thread" 1468 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 1469 data_type="uint64" 1470 equation="A 8 READ $HsThreads UDIV" 1471 underscore_name="hs_eu_stall_per_thread" 1472 units="cycles" 1473 symbol_name="HsEuStallPerThread" 1474 semantic_type="event" 1475 mdapi_supported_apis="OGL4 IO BB" 1476 mdapi_usage_flags="Tier4 Frame Batch Draw" 1477 mdapi_hw_unit_type="gpu" 1478 mdapi_group="EU Array/Control Shader" 1479 /> 1480 <counter name="TCS EU Active" 1481 description="The percentage of time in which control shaders were processed actively on the EUs." 1482 data_type="float" 1483 max_equation="100" 1484 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1485 underscore_name="hs_eu_active" 1486 units="percent" 1487 symbol_name="HsEuActive" 1488 semantic_type="duration" 1489 mdapi_supported_apis="OGL4 IO BB" 1490 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1491 mdapi_group="EU Array/Control Shader" 1492 mdapi_hw_unit_type="gpu" 1493 /> 1494 <counter name="Samples Killed in FS" 1495 description="The total number of samples or pixels dropped in fragment shaders." 1496 data_type="uint64" 1497 equation="A 36 READ" 1498 underscore_name="samples_killed_in_ps" 1499 units="pixels" 1500 symbol_name="SamplesKilledInPs" 1501 semantic_type="event" 1502 mdapi_supported_apis="OGL4 IO BB" 1503 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1504 mdapi_hw_unit_type="gpu" 1505 mdapi_group="3D Pipe/Fragment Shader" 1506 /> 1507 <counter name="Late Depth Test Fails" 1508 description="The total number of pixels dropped on post-FS depth test." 1509 data_type="uint64" 1510 equation="A 39 READ $SamplesKilledInPs USUB" 1511 underscore_name="post_ps_depth_test_fails" 1512 units="pixels" 1513 symbol_name="PostPsDepthTestFails" 1514 semantic_type="event" 1515 mdapi_supported_apis="OGL4 IO BB" 1516 mdapi_usage_flags="Tier3 Frame Batch Draw" 1517 mdapi_hw_unit_type="gpu" 1518 mdapi_group="3D Pipe/Output Merger" 1519 /> 1520 <counter name="FS EU Stall" 1521 description="The percentage of time in which fragment shaders were stalled on the EUs." 1522 data_type="float" 1523 max_equation="100" 1524 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1525 underscore_name="ps_eu_stall" 1526 units="percent" 1527 symbol_name="PsEuStall" 1528 semantic_type="duration" 1529 mdapi_supported_apis="OGL4 IO BB" 1530 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1531 mdapi_group="EU Array/Fragment Shader" 1532 mdapi_hw_unit_type="gpu" 1533 /> 1534 <counter name="EU Stall" 1535 description="The percentage of time in which the Execution Units were stalled." 1536 data_type="float" 1537 max_equation="100" 1538 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1539 underscore_name="eu_stall" 1540 units="percent" 1541 symbol_name="EuStall" 1542 semantic_type="duration" 1543 mdapi_supported_apis="" 1544 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1545 mdapi_group="EU Array" 1546 mdapi_hw_unit_type="gpu" 1547 /> 1548 <counter name="Early Hi-Depth Test Fails" 1549 description="The total number of pixels dropped on early hierarchical depth test." 1550 data_type="uint64" 1551 equation="A 33 READ" 1552 underscore_name="hi_depth_test_fails" 1553 units="pixels" 1554 symbol_name="HiDepthTestFails" 1555 semantic_type="event" 1556 mdapi_supported_apis="OGL4 IO BB" 1557 mdapi_usage_flags="Tier3 Frame Batch Draw" 1558 mdapi_hw_unit_type="gpu" 1559 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1560 /> 1561 <counter name="VS EU Active" 1562 description="The percentage of time in which vertex shaders were processed actively on the EUs." 1563 data_type="float" 1564 max_equation="100" 1565 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1566 underscore_name="vs_eu_active" 1567 units="percent" 1568 symbol_name="VsEuActive" 1569 semantic_type="duration" 1570 mdapi_supported_apis="OGL4 IO BB" 1571 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1572 mdapi_group="EU Array/Vertex Shader" 1573 mdapi_hw_unit_type="gpu" 1574 /> 1575 <counter name="CS EU Active" 1576 description="The percentage of time in which compute shaders were processed actively on the EUs." 1577 data_type="float" 1578 max_equation="100" 1579 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1580 underscore_name="cs_eu_active" 1581 units="percent" 1582 symbol_name="CsEuActive" 1583 semantic_type="duration" 1584 mdapi_supported_apis="OGL4 OCL IO BB" 1585 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1586 mdapi_group="EU Array/Compute Shader" 1587 mdapi_hw_unit_type="gpu" 1588 /> 1589 <counter name="CS AVG Stall per Thread" 1590 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 1591 data_type="uint64" 1592 equation="A 18 READ $CsThreads UDIV" 1593 underscore_name="cs_eu_stall_per_thread" 1594 units="cycles" 1595 symbol_name="CsEuStallPerThread" 1596 semantic_type="event" 1597 mdapi_supported_apis="OGL4 OCL IO BB" 1598 mdapi_usage_flags="Tier3 Frame Batch Draw" 1599 mdapi_hw_unit_type="gpu" 1600 mdapi_group="EU Array/Compute Shader" 1601 /> 1602 <counter name="Late Stencil Test Fails" 1603 description="The total number of pixels dropped on post-FS stencil test." 1604 data_type="uint64" 1605 equation="A 38 READ" 1606 underscore_name="post_ps_stencil_test_fails" 1607 units="pixels" 1608 symbol_name="PostPsStencilTestFails" 1609 semantic_type="event" 1610 mdapi_supported_apis="OGL IO BB" 1611 mdapi_usage_flags="Tier3 Frame Batch Draw" 1612 mdapi_hw_unit_type="gpu" 1613 mdapi_group="3D Pipe/Output Merger" 1614 /> 1615 <counter name="VS AVG Active per Thread" 1616 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 1617 data_type="uint64" 1618 max_equation="100" 1619 equation="A 2 READ $VsThreads UDIV" 1620 underscore_name="vs_eu_active_per_thread" 1621 units="cycles" 1622 symbol_name="VsEuActivePerThread" 1623 semantic_type="event" 1624 mdapi_supported_apis="OGL4 IO BB" 1625 mdapi_usage_flags="Tier4 Frame Batch Draw" 1626 mdapi_group="EU Array/Vertex Shader" 1627 mdapi_hw_unit_type="gpu" 1628 /> 1629 <counter name="CS EU Stall" 1630 description="The percentage of time in which compute shaders were stalled on the EUs." 1631 data_type="float" 1632 max_equation="100" 1633 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1634 underscore_name="cs_eu_stall" 1635 units="percent" 1636 symbol_name="CsEuStall" 1637 semantic_type="duration" 1638 mdapi_supported_apis="OGL4 OCL IO BB" 1639 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1640 mdapi_group="EU Array/Compute Shader" 1641 mdapi_hw_unit_type="gpu" 1642 /> 1643 <counter name="Typed Bytes Read" 1644 description="The total number of typed memory bytes read via Data Port." 1645 data_type="uint64" 1646 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1647 equation="B 4 READ B 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1648 underscore_name="typed_bytes_read" 1649 units="bytes" 1650 symbol_name="TypedBytesRead" 1651 semantic_type="throughput" 1652 mdapi_supported_apis="OGL4 OCL IO BB" 1653 mdapi_usage_flags="Draw" 1654 mdapi_group="L3/Data Port" 1655 mdapi_hw_unit_type="gpu" 1656 /> 1657 <counter name="Samples Written" 1658 description="The total number of samples or pixels written to all render targets." 1659 data_type="uint64" 1660 equation="A 40 READ" 1661 underscore_name="samples_written" 1662 units="pixels" 1663 symbol_name="SamplesWritten" 1664 semantic_type="event" 1665 mdapi_supported_apis="OGL4 IO BB" 1666 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1667 mdapi_hw_unit_type="gpu" 1668 mdapi_group="3D Pipe/Output Merger" 1669 /> 1670 <counter name="VS EU Stall" 1671 description="The percentage of time in which vertex shaders were stalled on the EUs." 1672 data_type="float" 1673 max_equation="100" 1674 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1675 underscore_name="vs_eu_stall" 1676 units="percent" 1677 symbol_name="VsEuStall" 1678 semantic_type="duration" 1679 mdapi_supported_apis="OGL4 IO BB" 1680 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1681 mdapi_group="EU Array/Vertex Shader" 1682 mdapi_hw_unit_type="gpu" 1683 /> 1684 <register_config type="NOA"> 1685 <register type="NOA" address="0x00009840" value="0x00000080" /> 1686 <register type="NOA" address="0x000253A4" value="0x00000000" /> 1687 <register type="NOA" address="0x0002681C" value="0x01F00800" /> 1688 <register type="NOA" address="0x00026820" value="0x00001000" /> 1689 <register type="NOA" address="0x0002781C" value="0x01F00800" /> 1690 <register type="NOA" address="0x00026520" value="0x00000007" /> 1691 <register type="NOA" address="0x000265A0" value="0x00000007" /> 1692 <register type="NOA" address="0x00025380" value="0x00000010" /> 1693 <register type="NOA" address="0x0002538C" value="0x00300000" /> 1694 <register type="NOA" address="0x00025384" value="0xAA8AAAAA" /> 1695 <register type="NOA" address="0x00025404" value="0xFFFFFFFF" /> 1696 <register type="NOA" address="0x00026800" value="0x00004202" /> 1697 <register type="NOA" address="0x00026808" value="0x00605817" /> 1698 <register type="NOA" address="0x0002680C" value="0x10001005" /> 1699 <register type="NOA" address="0x00026804" value="0x00000000" /> 1700 <register type="NOA" address="0x00027800" value="0x00000102" /> 1701 <register type="NOA" address="0x00027808" value="0x0C0701E0" /> 1702 <register type="NOA" address="0x0002780C" value="0x000200A0" /> 1703 <register type="NOA" address="0x00027804" value="0x00000000" /> 1704 <register type="NOA" address="0x00026484" value="0x44000000" /> 1705 <register type="NOA" address="0x00026704" value="0x44000000" /> 1706 <register type="NOA" address="0x00026500" value="0x00000006" /> 1707 <register type="NOA" address="0x00026510" value="0x00000001" /> 1708 <register type="NOA" address="0x00026504" value="0x88000000" /> 1709 <register type="NOA" address="0x00026580" value="0x00000006" /> 1710 <register type="NOA" address="0x00026590" value="0x00000020" /> 1711 <register type="NOA" address="0x00026584" value="0x00000000" /> 1712 <register type="NOA" address="0x00026104" value="0x55822222" /> 1713 <register type="NOA" address="0x00026184" value="0xAA866666" /> 1714 <register type="NOA" address="0x00025420" value="0x08320C83" /> 1715 <register type="NOA" address="0x00025424" value="0x06820C83" /> 1716 <register type="NOA" address="0x0002541C" value="0x00000000" /> 1717 <register type="NOA" address="0x00025428" value="0x00000C03" /> 1718 </register_config> 1719 <register_config type="OA"> 1720 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 1721 <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> 1722 <register type="OA" address="0x00002718" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> 1723 <register type="OA" address="0x0000271C" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> 1724 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 1725 <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> 1726 <register type="OA" address="0x00002728" value="0xAAAAAAAA" /> <!--OASTARTTRIG7 --> 1727 <register type="OA" address="0x0000272C" value="0xAAAAAAAA" /> <!--OASTARTTRIG8 --> 1728 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 1729 <register type="OA" address="0x00002744" value="0x00000000" /> <!--OAREPORTTRIG2 --> 1730 <register type="OA" address="0x00002748" value="0x00000000" /> <!--OAREPORTTRIG3 --> 1731 <register type="OA" address="0x0000274C" value="0x00000000" /> <!--OAREPORTTRIG4 --> 1732 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 1733 <register type="OA" address="0x00002754" value="0x00000000" /> <!--OAREPORTTRIG6 --> 1734 <register type="OA" address="0x00002758" value="0x00000000" /> <!--OAREPORTTRIG7 --> 1735 <register type="OA" address="0x0000275C" value="0x00000000" /> <!--OAREPORTTRIG8 --> 1736 </register_config> 1737 </set> 1738 1739 <set name="Compute Metrics Extended Gen7.5" 1740 mdapi_supported_apis="OGL4 OCL IO BB" 1741 underscore_name="compute_extended" 1742 hw_config_guid="3865be28-6982-49fe-9494-e4d1b4795413" 1743 chipset="HSW" 1744 symbol_name="ComputeExtended" 1745 > 1746 <counter name="EuUntypedWrites0" 1747 description="The subslice 0 EU Untyped Writes subslice 0." 1748 data_type="uint64" 1749 equation="B 1 READ" 1750 underscore_name="eu_untyped_writes0" 1751 units="messages" 1752 symbol_name="EuUntypedWrites0" 1753 semantic_type="event" 1754 mdapi_supported_apis="" 1755 mdapi_usage_flags="Draw" 1756 mdapi_hw_unit_type="subslice" 1757 mdapi_group="L3/Data Port" 1758 /> 1759 <counter name="Untyped Writes 0" 1760 description="The subslice 0 untyped writes (including SLM writes)." 1761 data_type="uint64" 1762 equation="C 1 READ" 1763 underscore_name="untyped_writes0" 1764 units="messages" 1765 symbol_name="UntypedWrites0" 1766 semantic_type="event" 1767 mdapi_supported_apis="" 1768 mdapi_usage_flags="Draw" 1769 mdapi_hw_unit_type="subslice" 1770 mdapi_group="L3/Data Port" 1771 /> 1772 <counter name="UntypedWritesPerCacheLine" 1773 description="The ratio of EU untyped write requests to L3 cache line writes." 1774 data_type="float" 1775 equation="$EuUntypedWrites0 $UntypedWrites0 FDIV" 1776 underscore_name="untyped_writes_per_cache_line" 1777 units="eu sends to l3 cache lines" 1778 symbol_name="UntypedWritesPerCacheLine" 1779 semantic_type="ratio" 1780 mdapi_supported_apis="" 1781 mdapi_usage_flags="Draw" 1782 mdapi_hw_unit_type="subslice" 1783 mdapi_group="L3/Data Port" 1784 /> 1785 <counter name="Typed Reads 0" 1786 description="The subslice 0 typed reads." 1787 data_type="uint64" 1788 equation="C 2 READ" 1789 underscore_name="typed_reads0" 1790 units="messages" 1791 symbol_name="TypedReads0" 1792 semantic_type="event" 1793 mdapi_supported_apis="" 1794 mdapi_usage_flags="Draw" 1795 mdapi_hw_unit_type="subslice" 1796 mdapi_group="L3/Data Port" 1797 /> 1798 <counter name="Typed Writes 0" 1799 description="The subslice 0 typed writes." 1800 data_type="uint64" 1801 equation="C 0 READ" 1802 underscore_name="typed_writes0" 1803 units="messages" 1804 symbol_name="TypedWrites0" 1805 semantic_type="event" 1806 mdapi_supported_apis="" 1807 mdapi_usage_flags="Draw" 1808 mdapi_hw_unit_type="subslice" 1809 mdapi_group="L3/Data Port" 1810 /> 1811 <counter name="EuTypedAtomics0" 1812 description="The subslice 0 EU Typed Atomics subslice 0." 1813 data_type="uint64" 1814 equation="B 5 READ" 1815 underscore_name="eu_typed_atomics0" 1816 units="messages" 1817 symbol_name="EuTypedAtomics0" 1818 semantic_type="event" 1819 mdapi_supported_apis="" 1820 mdapi_usage_flags="Draw" 1821 mdapi_hw_unit_type="subslice" 1822 mdapi_group="L3/Data Port" 1823 /> 1824 <counter name="Typed Atomics 0" 1825 description="The subslice 0 typed atomics." 1826 data_type="uint64" 1827 equation="C 4 READ" 1828 underscore_name="typed_atomics0" 1829 units="messages" 1830 symbol_name="TypedAtomics0" 1831 semantic_type="event" 1832 mdapi_supported_apis="" 1833 mdapi_usage_flags="Draw" 1834 mdapi_hw_unit_type="subslice" 1835 mdapi_group="L3/Data Port" 1836 /> 1837 <counter name="TypedAtomicsPerCacheLine" 1838 description="The ratio of EU typed atomics requests to L3 cache line writes." 1839 data_type="float" 1840 equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" 1841 underscore_name="typed_atomics_per_cache_line" 1842 units="eu sends to l3 cache lines" 1843 symbol_name="TypedAtomicsPerCacheLine" 1844 semantic_type="ratio" 1845 mdapi_supported_apis="" 1846 mdapi_usage_flags="Draw" 1847 mdapi_hw_unit_type="subslice" 1848 mdapi_group="L3/Data Port" 1849 /> 1850 <counter name="EuUntypedReads0" 1851 description="The subslice 0 EU Untyped Reads subslice 0." 1852 data_type="uint64" 1853 equation="B 0 READ" 1854 underscore_name="eu_untyped_reads0" 1855 units="messages" 1856 symbol_name="EuUntypedReads0" 1857 semantic_type="event" 1858 mdapi_supported_apis="" 1859 mdapi_usage_flags="Draw" 1860 mdapi_hw_unit_type="subslice" 1861 mdapi_group="L3/Data Port" 1862 /> 1863 <counter name="EuUntypedAtomics0" 1864 description="The subslice 0 EU Untyped Atomics subslice 0." 1865 data_type="uint64" 1866 equation="B 4 READ" 1867 underscore_name="eu_untyped_atomics0" 1868 units="messages" 1869 symbol_name="EuUntypedAtomics0" 1870 semantic_type="event" 1871 mdapi_supported_apis="" 1872 mdapi_usage_flags="Draw" 1873 mdapi_hw_unit_type="subslice" 1874 mdapi_group="L3/Data Port" 1875 /> 1876 <counter name="GPU Core Clocks" 1877 description="The total number of GPU core clocks elapsed during the measurement." 1878 data_type="uint64" 1879 equation="B 7 READ" 1880 underscore_name="gpu_clocks" 1881 units="cycles" 1882 symbol_name="GpuClocks" 1883 semantic_type="event" 1884 mdapi_supported_apis="OGL OCL IO BB" 1885 mdapi_usage_flags="Tier1 Frame Batch Draw" 1886 mdapi_hw_unit_type="gpu" 1887 mdapi_group="GPU" 1888 /> 1889 <counter name="CS Threads Dispatched" 1890 description="The total number of compute shader hardware threads dispatched." 1891 data_type="uint64" 1892 equation="A 20 READ" 1893 underscore_name="cs_threads" 1894 units="threads" 1895 symbol_name="CsThreads" 1896 semantic_type="event" 1897 mdapi_supported_apis="" 1898 mdapi_usage_flags="Tier3 Frame Batch Draw" 1899 mdapi_hw_unit_type="gpu" 1900 mdapi_group="EU Array/Compute Shader" 1901 /> 1902 <counter name="EuTypedWrites0" 1903 description="The subslice 0 EU Typed Writes subslice 0." 1904 data_type="uint64" 1905 equation="B 3 READ" 1906 underscore_name="eu_typed_writes0" 1907 units="messages" 1908 symbol_name="EuTypedWrites0" 1909 semantic_type="event" 1910 mdapi_supported_apis="" 1911 mdapi_usage_flags="Draw" 1912 mdapi_hw_unit_type="subslice" 1913 mdapi_group="L3/Data Port" 1914 /> 1915 <counter name="TypedWritesPerCacheLine" 1916 description="The ratio of EU typed write requests to L3 cache line writes." 1917 data_type="float" 1918 equation="$EuTypedWrites0 $TypedWrites0 FDIV" 1919 underscore_name="typed_writes_per_cache_line" 1920 units="eu sends to l3 cache lines" 1921 symbol_name="TypedWritesPerCacheLine" 1922 semantic_type="ratio" 1923 mdapi_supported_apis="" 1924 mdapi_usage_flags="Draw" 1925 mdapi_hw_unit_type="subslice" 1926 mdapi_group="L3/Data Port" 1927 /> 1928 <counter name="EuTypedReads0" 1929 description="The subslice 0 EU Typed Reads subslice 0." 1930 data_type="uint64" 1931 equation="B 2 READ" 1932 underscore_name="eu_typed_reads0" 1933 units="messages" 1934 symbol_name="EuTypedReads0" 1935 semantic_type="event" 1936 mdapi_supported_apis="" 1937 mdapi_usage_flags="Draw" 1938 mdapi_hw_unit_type="subslice" 1939 mdapi_group="L3/Data Port" 1940 /> 1941 <counter name="EuUrbAtomics0" 1942 description="The subslice 0 EU URB Atomics subslice 0." 1943 data_type="uint64" 1944 equation="B 6 READ" 1945 underscore_name="eu_urb_atomics0" 1946 units="messages" 1947 symbol_name="EuUrbAtomics0" 1948 semantic_type="event" 1949 mdapi_supported_apis="" 1950 mdapi_usage_flags="Draw" 1951 mdapi_hw_unit_type="subslice" 1952 mdapi_group="L3/Data Port" 1953 /> 1954 <counter name="Untyped Reads 0" 1955 description="The subslice 0 untyped reads (including SLM reads)." 1956 data_type="uint64" 1957 equation="C 3 READ" 1958 underscore_name="untyped_reads0" 1959 units="messages" 1960 symbol_name="UntypedReads0" 1961 semantic_type="event" 1962 mdapi_supported_apis="" 1963 mdapi_usage_flags="Draw" 1964 mdapi_hw_unit_type="subslice" 1965 mdapi_group="L3/Data Port" 1966 /> 1967 <counter name="UntypedReadsPerCacheLine" 1968 description="The ratio of EU untyped read requests to L3 cache line reads." 1969 data_type="float" 1970 equation="$EuUntypedReads0 $UntypedReads0 FDIV" 1971 underscore_name="untyped_reads_per_cache_line" 1972 units="eu sends to l3 cache lines" 1973 symbol_name="UntypedReadsPerCacheLine" 1974 semantic_type="ratio" 1975 mdapi_supported_apis="" 1976 mdapi_usage_flags="Draw" 1977 mdapi_hw_unit_type="subslice" 1978 mdapi_group="L3/Data Port" 1979 /> 1980 <counter name="GPU Time Elapsed" 1981 description="Time elapsed on the GPU during the measurement." 1982 data_type="uint64" 1983 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1984 underscore_name="gpu_time" 1985 units="ns" 1986 symbol_name="GpuTime" 1987 semantic_type="duration" 1988 mdapi_supported_apis="" 1989 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1990 mdapi_hw_unit_type="gpu" 1991 mdapi_group="GPU" 1992 /> 1993 <counter name="TypedReadsPerCacheLine" 1994 description="The ratio of EU typed read requests to L3 cache line reads." 1995 data_type="float" 1996 equation="$EuTypedReads0 $TypedReads0 FDIV" 1997 underscore_name="typed_reads_per_cache_line" 1998 units="eu sends to l3 cache lines" 1999 symbol_name="TypedReadsPerCacheLine" 2000 semantic_type="ratio" 2001 mdapi_supported_apis="" 2002 mdapi_usage_flags="Draw" 2003 mdapi_hw_unit_type="subslice" 2004 mdapi_group="L3/Data Port" 2005 /> 2006 <register_config type="NOA"> 2007 <register type="NOA" address="0x00009840" value="0x00000080" /> 2008 <register type="NOA" address="0x0002681C" value="0x3EB00800" /> 2009 <register type="NOA" address="0x00026820" value="0x00900000" /> 2010 <register type="NOA" address="0x00025384" value="0x02AAAAAA" /> 2011 <register type="NOA" address="0x00025404" value="0x03FFFFFF" /> 2012 <register type="NOA" address="0x00026800" value="0x00142284" /> 2013 <register type="NOA" address="0x00026808" value="0x0E629062" /> 2014 <register type="NOA" address="0x0002680C" value="0x3F6F55CB" /> 2015 <register type="NOA" address="0x00026810" value="0x00000014" /> 2016 <register type="NOA" address="0x00026804" value="0x00000000" /> 2017 <register type="NOA" address="0x00026104" value="0x02AAAAAA" /> 2018 <register type="NOA" address="0x00026184" value="0x02AAAAAA" /> 2019 <register type="NOA" address="0x00025420" value="0x00000000" /> 2020 <register type="NOA" address="0x00025424" value="0x00000000" /> 2021 <register type="NOA" address="0x0002541C" value="0x00000000" /> 2022 <register type="NOA" address="0x00025428" value="0x00000000" /> 2023 </register_config> 2024 <register_config type="OA"> 2025 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 2026 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 2027 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 2028 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 2029 <register type="OA" address="0x00002770" value="0x0007FE2A" /> <!--OACEC0_0 --> 2030 <register type="OA" address="0x00002774" value="0x0000FF00" /> <!--OACEC0_1 --> 2031 <register type="OA" address="0x00002778" value="0x0007FE6A" /> <!--OACEC1_0 --> 2032 <register type="OA" address="0x0000277C" value="0x0000FF00" /> <!--OACEC1_1 --> 2033 <register type="OA" address="0x00002780" value="0x0007FE92" /> <!--OACEC2_0 --> 2034 <register type="OA" address="0x00002784" value="0x0000FF00" /> <!--OACEC2_1 --> 2035 <register type="OA" address="0x00002788" value="0x0007FEA2" /> <!--OACEC3_0 --> 2036 <register type="OA" address="0x0000278C" value="0x0000FF00" /> <!--OACEC3_1 --> 2037 <register type="OA" address="0x00002790" value="0x0007FE32" /> <!--OACEC4_0 --> 2038 <register type="OA" address="0x00002794" value="0x0000FF00" /> <!--OACEC4_1 --> 2039 <register type="OA" address="0x00002798" value="0x0007FE9A" /> <!--OACEC5_0 --> 2040 <register type="OA" address="0x0000279C" value="0x0000FF00" /> <!--OACEC5_1 --> 2041 <register type="OA" address="0x000027A0" value="0x0007FF23" /> <!--OACEC6_0 --> 2042 <register type="OA" address="0x000027A4" value="0x0000FF00" /> <!--OACEC6_1 --> 2043 <register type="OA" address="0x000027A8" value="0x0007FFF3" /> <!--OACEC7_0 --> 2044 <register type="OA" address="0x000027AC" value="0x0000FFFE" /> <!--OACEC7_1 --> 2045 </register_config> 2046 </set> 2047 2048 <set name="Memory Reads Distribution Gen7.5" 2049 mdapi_supported_apis="OGL OCL IO BB" 2050 underscore_name="memory_reads" 2051 hw_config_guid="bb5ed49b-2497-4095-94f6-26ba294db88a" 2052 chipset="HSW" 2053 symbol_name="MemoryReads" 2054 > 2055 <counter name="GPU Core Clocks" 2056 description="The total number of GPU core clocks elapsed during the measurement." 2057 data_type="uint64" 2058 equation="C 7 READ" 2059 underscore_name="gpu_core_clocks" 2060 units="cycles" 2061 symbol_name="GpuCoreClocks" 2062 semantic_type="event" 2063 mdapi_supported_apis="" 2064 mdapi_usage_flags="Tier1 Frame Batch Draw" 2065 mdapi_hw_unit_type="gpu" 2066 mdapi_group="GPU" 2067 /> 2068 <counter name="EU Active" 2069 description="The percentage of time in which the Execution Units were actively processing." 2070 data_type="float" 2071 max_equation="100" 2072 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2073 underscore_name="eu_active" 2074 units="percent" 2075 symbol_name="EuActive" 2076 semantic_type="duration" 2077 mdapi_supported_apis="" 2078 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2079 mdapi_group="EU Array" 2080 mdapi_hw_unit_type="gpu" 2081 /> 2082 <counter name="TES EU Stall" 2083 description="The percentage of time in which evaluation shaders were stalled on the EUs." 2084 data_type="float" 2085 max_equation="100" 2086 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2087 underscore_name="ds_eu_stall" 2088 units="percent" 2089 symbol_name="DsEuStall" 2090 semantic_type="duration" 2091 mdapi_supported_apis="OGL4 OCL IO BB" 2092 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2093 mdapi_group="EU Array/Evaluation Shader" 2094 mdapi_hw_unit_type="gpu" 2095 /> 2096 <counter name="Alpha Test Fails" 2097 description="The total number of pixels dropped on post-FS alpha test." 2098 data_type="uint64" 2099 equation="A 37 READ" 2100 underscore_name="alpha_test_fails" 2101 units="pixels" 2102 symbol_name="AlphaTestFails" 2103 semantic_type="event" 2104 mdapi_supported_apis="OGL IO BB" 2105 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2106 mdapi_hw_unit_type="gpu" 2107 mdapi_group="3D Pipe/Output Merger" 2108 /> 2109 <counter name="TES Threads Dispatched" 2110 description="The total number of evaluation shader hardware threads dispatched." 2111 data_type="uint64" 2112 equation="A 15 READ" 2113 underscore_name="ds_threads" 2114 units="threads" 2115 symbol_name="DsThreads" 2116 semantic_type="event" 2117 mdapi_supported_apis="OGL4 OCL IO BB" 2118 mdapi_usage_flags="Tier3 Frame Batch Draw" 2119 mdapi_hw_unit_type="gpu" 2120 mdapi_group="EU Array/Evaluation Shader" 2121 /> 2122 <counter name="TES AVG Active per Thread" 2123 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 2124 data_type="uint64" 2125 max_equation="100" 2126 equation="A 12 READ $DsThreads UDIV" 2127 underscore_name="ds_eu_active_per_thread" 2128 units="cycles" 2129 symbol_name="DsEuActivePerThread" 2130 semantic_type="event" 2131 mdapi_supported_apis="OGL4 OCL IO BB" 2132 mdapi_usage_flags="Tier4 Frame Batch Draw" 2133 mdapi_group="EU Array/Evaluation Shader" 2134 mdapi_hw_unit_type="gpu" 2135 /> 2136 <counter name="GS Threads Dispatched" 2137 description="The total number of geometry shader hardware threads dispatched." 2138 data_type="uint64" 2139 equation="A 25 READ" 2140 underscore_name="gs_threads" 2141 units="threads" 2142 symbol_name="GsThreads" 2143 semantic_type="event" 2144 mdapi_supported_apis="OGL4 OCL IO BB" 2145 mdapi_usage_flags="Tier3 Frame Batch Draw" 2146 mdapi_hw_unit_type="gpu" 2147 mdapi_group="EU Array/Geometry Shader" 2148 /> 2149 <counter name="GS EU Stall" 2150 description="The percentage of time in which geometry shaders were stalled on the EUs." 2151 data_type="float" 2152 max_equation="100" 2153 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2154 underscore_name="gs_eu_stall" 2155 units="percent" 2156 symbol_name="GsEuStall" 2157 semantic_type="duration" 2158 mdapi_supported_apis="OGL4 OCL IO BB" 2159 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2160 mdapi_group="EU Array/Geometry Shader" 2161 mdapi_hw_unit_type="gpu" 2162 /> 2163 <counter name="VS Threads Dispatched" 2164 description="The total number of vertex shader hardware threads dispatched." 2165 data_type="uint64" 2166 equation="A 5 READ" 2167 underscore_name="vs_threads" 2168 units="threads" 2169 symbol_name="VsThreads" 2170 semantic_type="event" 2171 mdapi_supported_apis="OGL IO BB" 2172 mdapi_usage_flags="Tier3 Frame Batch Draw" 2173 mdapi_hw_unit_type="gpu" 2174 mdapi_group="EU Array/Vertex Shader" 2175 /> 2176 <counter name="LLC GPU Read Accesses" 2177 description="The total number of LLC cache lookups for reads done from the GPU." 2178 data_type="uint64" 2179 equation="C 6 READ" 2180 underscore_name="llc_read_accesses" 2181 units="messages" 2182 symbol_name="LlcReadAccesses" 2183 semantic_type="event" 2184 mdapi_supported_apis="" 2185 mdapi_usage_flags="Draw" 2186 mdapi_hw_unit_type="gpu" 2187 mdapi_group="LLC" 2188 /> 2189 <counter name="FS Threads Dispatched" 2190 description="The total number of fragment shader hardware threads dispatched." 2191 data_type="uint64" 2192 equation="A 30 READ" 2193 underscore_name="ps_threads" 2194 units="threads" 2195 symbol_name="PsThreads" 2196 semantic_type="event" 2197 mdapi_supported_apis="OGL IO BB" 2198 mdapi_usage_flags="Tier3 Frame Batch Draw" 2199 mdapi_hw_unit_type="gpu" 2200 mdapi_group="EU Array/Fragment Shader" 2201 /> 2202 <counter name="GtiMemoryReads" 2203 description="The total number of GTI memory reads (64B each)." 2204 data_type="uint64" 2205 equation="C 5 READ" 2206 underscore_name="gti_memory_reads" 2207 units="messages" 2208 symbol_name="GtiMemoryReads" 2209 semantic_type="event" 2210 mdapi_supported_apis="" 2211 mdapi_usage_flags="Draw" 2212 mdapi_hw_unit_type="gpu" 2213 mdapi_group="GTI" 2214 /> 2215 <counter name="CS Threads Dispatched" 2216 description="The total number of compute shader hardware threads dispatched." 2217 data_type="uint64" 2218 equation="A 20 READ" 2219 underscore_name="cs_threads" 2220 units="threads" 2221 symbol_name="CsThreads" 2222 semantic_type="event" 2223 mdapi_supported_apis="OGL4 OCL IO BB" 2224 mdapi_usage_flags="Tier3 Frame Batch Draw" 2225 mdapi_hw_unit_type="gpu" 2226 mdapi_group="EU Array/Compute Shader" 2227 /> 2228 <counter name="CS AVG Active per Thread" 2229 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 2230 data_type="uint64" 2231 max_equation="100" 2232 equation="A 17 READ $CsThreads UDIV" 2233 underscore_name="cs_eu_active_per_thread" 2234 units="cycles" 2235 symbol_name="CsEuActivePerThread" 2236 semantic_type="event" 2237 mdapi_supported_apis="OGL4 OCL IO BB" 2238 mdapi_usage_flags="Tier3 Frame Batch Draw" 2239 mdapi_group="EU Array/Compute Shader" 2240 mdapi_hw_unit_type="gpu" 2241 /> 2242 <counter name="GtiRczMemoryReads" 2243 description="The total number of GTI memory reads from Render Depth Cache." 2244 data_type="uint64" 2245 equation="B 7 READ" 2246 underscore_name="gti_rcz_memory_reads" 2247 units="messages" 2248 symbol_name="GtiRczMemoryReads" 2249 semantic_type="event" 2250 mdapi_supported_apis="" 2251 mdapi_usage_flags="Draw" 2252 mdapi_hw_unit_type="gpu" 2253 mdapi_group="GTI/Depth Cache" 2254 /> 2255 <counter name="GS AVG Stall per Thread" 2256 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 2257 data_type="uint64" 2258 equation="A 23 READ $GsThreads UDIV" 2259 underscore_name="gs_eu_stall_per_thread" 2260 units="cycles" 2261 symbol_name="GsEuStallPerThread" 2262 semantic_type="event" 2263 mdapi_supported_apis="OGL4 OCL IO BB" 2264 mdapi_usage_flags="Tier4 Frame Batch Draw" 2265 mdapi_hw_unit_type="gpu" 2266 mdapi_group="EU Array/Geometry Shader" 2267 /> 2268 <counter name="GPU Time Elapsed" 2269 description="Time elapsed on the GPU during the measurement." 2270 data_type="uint64" 2271 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2272 underscore_name="gpu_time" 2273 units="ns" 2274 symbol_name="GpuTime" 2275 semantic_type="duration" 2276 mdapi_supported_apis="" 2277 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2278 mdapi_hw_unit_type="gpu" 2279 mdapi_group="GPU" 2280 /> 2281 <counter name="AVG GPU Core Frequency" 2282 description="Average GPU Core Frequency in the measurement." 2283 data_type="uint64" 2284 max_equation="$GpuMaxFrequency" 2285 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2286 underscore_name="avg_gpu_core_frequency" 2287 units="hz" 2288 symbol_name="AvgGpuCoreFrequency" 2289 semantic_type="event" 2290 mdapi_supported_apis="" 2291 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2292 mdapi_group="GPU" 2293 mdapi_hw_unit_type="gpu" 2294 /> 2295 <counter name="GtiRccMemoryReads" 2296 description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." 2297 data_type="uint64" 2298 equation="B 3 READ" 2299 underscore_name="gti_rcc_memory_reads" 2300 units="messages" 2301 symbol_name="GtiRccMemoryReads" 2302 semantic_type="event" 2303 mdapi_supported_apis="" 2304 mdapi_usage_flags="Draw" 2305 mdapi_hw_unit_type="gpu" 2306 mdapi_group="GTI/Color Cache" 2307 /> 2308 <counter name="FS AVG Stall per Thread" 2309 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 2310 data_type="uint64" 2311 equation="A 28 READ $PsThreads UDIV" 2312 underscore_name="ps_eu_stall_per_thread" 2313 units="cycles" 2314 symbol_name="PsEuStallPerThread" 2315 semantic_type="event" 2316 mdapi_supported_apis="OGL IO BB" 2317 mdapi_usage_flags="Tier4 Frame Batch Draw" 2318 mdapi_hw_unit_type="gpu" 2319 mdapi_group="EU Array/Fragment Shader" 2320 /> 2321 <counter name="TES EU Active" 2322 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 2323 data_type="float" 2324 max_equation="100" 2325 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2326 underscore_name="ds_eu_active" 2327 units="percent" 2328 symbol_name="DsEuActive" 2329 semantic_type="duration" 2330 mdapi_supported_apis="OGL4 OCL IO BB" 2331 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2332 mdapi_group="EU Array/Evaluation Shader" 2333 mdapi_hw_unit_type="gpu" 2334 /> 2335 <counter name="VS AVG Stall per Thread" 2336 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 2337 data_type="uint64" 2338 equation="A 3 READ $VsThreads UDIV" 2339 underscore_name="vs_eu_stall_per_thread" 2340 units="cycles" 2341 symbol_name="VsEuStallPerThread" 2342 semantic_type="event" 2343 mdapi_supported_apis="OGL IO BB" 2344 mdapi_usage_flags="Tier4 Frame Batch Draw" 2345 mdapi_hw_unit_type="gpu" 2346 mdapi_group="EU Array/Vertex Shader" 2347 /> 2348 <counter name="TCS EU Stall" 2349 description="The percentage of time in which control shaders were stalled on the EUs." 2350 data_type="float" 2351 max_equation="100" 2352 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2353 underscore_name="hs_eu_stall" 2354 units="percent" 2355 symbol_name="HsEuStall" 2356 semantic_type="duration" 2357 mdapi_supported_apis="OGL4 OCL IO BB" 2358 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2359 mdapi_group="EU Array/Control Shader" 2360 mdapi_hw_unit_type="gpu" 2361 /> 2362 <counter name="GPU Busy" 2363 description="The percentage of time in which the GPU has being processing GPU commands." 2364 data_type="float" 2365 max_equation="100" 2366 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 2367 underscore_name="gpu_busy" 2368 units="percent" 2369 symbol_name="GpuBusy" 2370 semantic_type="duration" 2371 mdapi_supported_apis="" 2372 mdapi_usage_flags="Tier1 Overview System Frame" 2373 mdapi_group="GPU" 2374 mdapi_hw_unit_type="gpu" 2375 /> 2376 <counter name="FS AVG Active per Thread" 2377 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 2378 data_type="uint64" 2379 max_equation="100" 2380 equation="A 27 READ $PsThreads UDIV" 2381 underscore_name="ps_eu_active_per_thread" 2382 units="cycles" 2383 symbol_name="PsEuActivePerThread" 2384 semantic_type="event" 2385 mdapi_supported_apis="OGL IO BB" 2386 mdapi_usage_flags="Tier4 Frame Batch Draw" 2387 mdapi_group="EU Array/Fragment Shader" 2388 mdapi_hw_unit_type="gpu" 2389 /> 2390 <counter name="GtiCmdStreamerMemoryReads" 2391 description="The total number of GTI memory reads from Command Streamer." 2392 data_type="uint64" 2393 equation="B 0 READ" 2394 underscore_name="gti_cmd_streamer_memory_reads" 2395 units="messages" 2396 symbol_name="GtiCmdStreamerMemoryReads" 2397 semantic_type="event" 2398 mdapi_supported_apis="" 2399 mdapi_usage_flags="Draw" 2400 mdapi_hw_unit_type="gpu" 2401 mdapi_group="GTI/3D Pipe/Command Streamer" 2402 /> 2403 <counter name="Early Depth Test Fails" 2404 description="The total number of pixels dropped on early depth test." 2405 data_type="uint64" 2406 equation="A 35 READ" 2407 underscore_name="early_depth_test_fails" 2408 units="pixels" 2409 symbol_name="EarlyDepthTestFails" 2410 semantic_type="event" 2411 mdapi_supported_apis="OGL IO BB" 2412 mdapi_usage_flags="Tier3 Frame Batch Draw" 2413 mdapi_hw_unit_type="gpu" 2414 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2415 /> 2416 <counter name="GS EU Active" 2417 description="The percentage of time in which geometry shaders were processed actively on the EUs." 2418 data_type="float" 2419 max_equation="100" 2420 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2421 underscore_name="gs_eu_active" 2422 units="percent" 2423 symbol_name="GsEuActive" 2424 semantic_type="duration" 2425 mdapi_supported_apis="OGL4 OCL IO BB" 2426 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2427 mdapi_group="EU Array/Geometry Shader" 2428 mdapi_hw_unit_type="gpu" 2429 /> 2430 <counter name="FS EU Active" 2431 description="The percentage of time in which fragment shaders were processed actively on the EUs." 2432 data_type="float" 2433 max_equation="100" 2434 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2435 underscore_name="ps_eu_active" 2436 units="percent" 2437 symbol_name="PsEuActive" 2438 semantic_type="duration" 2439 mdapi_supported_apis="OGL IO BB" 2440 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2441 mdapi_group="EU Array/Fragment Shader" 2442 mdapi_hw_unit_type="gpu" 2443 /> 2444 <counter name="TES AVG Stall per Thread" 2445 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 2446 data_type="uint64" 2447 equation="A 13 READ $DsThreads UDIV" 2448 underscore_name="ds_eu_stall_per_thread" 2449 units="cycles" 2450 symbol_name="DsEuStallPerThread" 2451 semantic_type="event" 2452 mdapi_supported_apis="OGL4 OCL IO BB" 2453 mdapi_usage_flags="Tier4 Frame Batch Draw" 2454 mdapi_hw_unit_type="gpu" 2455 mdapi_group="EU Array/Evaluation Shader" 2456 /> 2457 <counter name="GS AVG Active per Thread" 2458 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 2459 data_type="uint64" 2460 max_equation="100" 2461 equation="A 22 READ $GsThreads UDIV" 2462 underscore_name="gs_eu_active_per_thread" 2463 units="cycles" 2464 symbol_name="GsEuActivePerThread" 2465 semantic_type="event" 2466 mdapi_supported_apis="OGL4 OCL IO BB" 2467 mdapi_usage_flags="Tier4 Frame Batch Draw" 2468 mdapi_group="EU Array/Geometry Shader" 2469 mdapi_hw_unit_type="gpu" 2470 /> 2471 <counter name="GtiHiDepthMemoryReads" 2472 description="The total number of GTI memory reads from Hierarchical Depth Cache." 2473 data_type="uint64" 2474 equation="B 5 READ" 2475 underscore_name="gti_hi_depth_memory_reads" 2476 units="messages" 2477 symbol_name="GtiHiDepthMemoryReads" 2478 semantic_type="event" 2479 mdapi_supported_apis="" 2480 mdapi_usage_flags="Draw" 2481 mdapi_hw_unit_type="gpu" 2482 mdapi_group="GTI/Depth Cache" 2483 /> 2484 <counter name="TCS Threads Dispatched" 2485 description="The total number of control shader hardware threads dispatched." 2486 data_type="uint64" 2487 equation="A 10 READ" 2488 underscore_name="hs_threads" 2489 units="threads" 2490 symbol_name="HsThreads" 2491 semantic_type="event" 2492 mdapi_supported_apis="OGL4 OCL IO BB" 2493 mdapi_usage_flags="Tier3 Frame Batch Draw" 2494 mdapi_hw_unit_type="gpu" 2495 mdapi_group="EU Array/Control Shader" 2496 /> 2497 <counter name="TCS AVG Stall per Thread" 2498 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 2499 data_type="uint64" 2500 equation="A 8 READ $HsThreads UDIV" 2501 underscore_name="hs_eu_stall_per_thread" 2502 units="cycles" 2503 symbol_name="HsEuStallPerThread" 2504 semantic_type="event" 2505 mdapi_supported_apis="OGL4 OCL IO BB" 2506 mdapi_usage_flags="Tier4 Frame Batch Draw" 2507 mdapi_hw_unit_type="gpu" 2508 mdapi_group="EU Array/Control Shader" 2509 /> 2510 <counter name="TCS EU Active" 2511 description="The percentage of time in which control shaders were processed actively on the EUs." 2512 data_type="float" 2513 max_equation="100" 2514 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2515 underscore_name="hs_eu_active" 2516 units="percent" 2517 symbol_name="HsEuActive" 2518 semantic_type="duration" 2519 mdapi_supported_apis="OGL4 OCL IO BB" 2520 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2521 mdapi_group="EU Array/Control Shader" 2522 mdapi_hw_unit_type="gpu" 2523 /> 2524 <counter name="Samples Killed in FS" 2525 description="The total number of samples or pixels dropped in fragment shaders." 2526 data_type="uint64" 2527 equation="A 36 READ" 2528 underscore_name="samples_killed_in_ps" 2529 units="pixels" 2530 symbol_name="SamplesKilledInPs" 2531 semantic_type="event" 2532 mdapi_supported_apis="OGL IO BB" 2533 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2534 mdapi_hw_unit_type="gpu" 2535 mdapi_group="3D Pipe/Fragment Shader" 2536 /> 2537 <counter name="Late Depth Test Fails" 2538 description="The total number of pixels dropped on post-FS depth test." 2539 data_type="uint64" 2540 equation="A 39 READ $SamplesKilledInPs USUB" 2541 underscore_name="post_ps_depth_test_fails" 2542 units="pixels" 2543 symbol_name="PostPsDepthTestFails" 2544 semantic_type="event" 2545 mdapi_supported_apis="OGL IO BB" 2546 mdapi_usage_flags="Tier3 Frame Batch Draw" 2547 mdapi_hw_unit_type="gpu" 2548 mdapi_group="3D Pipe/Output Merger" 2549 /> 2550 <counter name="TCS AVG Active per Thread" 2551 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 2552 data_type="uint64" 2553 max_equation="100" 2554 equation="A 7 READ $HsThreads UDIV" 2555 underscore_name="hs_eu_active_per_thread" 2556 units="cycles" 2557 symbol_name="HsEuActivePerThread" 2558 semantic_type="event" 2559 mdapi_supported_apis="OGL4 OCL IO BB" 2560 mdapi_usage_flags="Tier4 Frame Batch Draw" 2561 mdapi_group="EU Array/Control Shader" 2562 mdapi_hw_unit_type="gpu" 2563 /> 2564 <counter name="FS EU Stall" 2565 description="The percentage of time in which fragment shaders were stalled on the EUs." 2566 data_type="float" 2567 max_equation="100" 2568 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2569 underscore_name="ps_eu_stall" 2570 units="percent" 2571 symbol_name="PsEuStall" 2572 semantic_type="duration" 2573 mdapi_supported_apis="OGL IO BB" 2574 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2575 mdapi_group="EU Array/Fragment Shader" 2576 mdapi_hw_unit_type="gpu" 2577 /> 2578 <counter name="EU Stall" 2579 description="The percentage of time in which the Execution Units were stalled." 2580 data_type="float" 2581 max_equation="100" 2582 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2583 underscore_name="eu_stall" 2584 units="percent" 2585 symbol_name="EuStall" 2586 semantic_type="duration" 2587 mdapi_supported_apis="" 2588 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2589 mdapi_group="EU Array" 2590 mdapi_hw_unit_type="gpu" 2591 /> 2592 <counter name="GtiMscMemoryReads" 2593 description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." 2594 data_type="uint64" 2595 equation="B 4 READ" 2596 underscore_name="gti_msc_memory_reads" 2597 units="messages" 2598 symbol_name="GtiMscMemoryReads" 2599 semantic_type="event" 2600 mdapi_supported_apis="" 2601 mdapi_usage_flags="Draw" 2602 mdapi_hw_unit_type="gpu" 2603 mdapi_group="GTI/Color Cache" 2604 /> 2605 <counter name="Early Hi-Depth Test Fails" 2606 description="The total number of pixels dropped on early hierarchical depth test." 2607 data_type="uint64" 2608 equation="A 33 READ" 2609 underscore_name="hi_depth_test_fails" 2610 units="pixels" 2611 symbol_name="HiDepthTestFails" 2612 semantic_type="event" 2613 mdapi_supported_apis="OGL IO BB" 2614 mdapi_usage_flags="Tier3 Frame Batch Draw" 2615 mdapi_hw_unit_type="gpu" 2616 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2617 /> 2618 <counter name="VS EU Active" 2619 description="The percentage of time in which vertex shaders were processed actively on the EUs." 2620 data_type="float" 2621 max_equation="100" 2622 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2623 underscore_name="vs_eu_active" 2624 units="percent" 2625 symbol_name="VsEuActive" 2626 semantic_type="duration" 2627 mdapi_supported_apis="OGL IO BB" 2628 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2629 mdapi_group="EU Array/Vertex Shader" 2630 mdapi_hw_unit_type="gpu" 2631 /> 2632 <counter name="CS EU Active" 2633 description="The percentage of time in which compute shaders were processed actively on the EUs." 2634 data_type="float" 2635 max_equation="100" 2636 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2637 underscore_name="cs_eu_active" 2638 units="percent" 2639 symbol_name="CsEuActive" 2640 semantic_type="duration" 2641 mdapi_supported_apis="OGL4 OCL IO BB" 2642 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2643 mdapi_group="EU Array/Compute Shader" 2644 mdapi_hw_unit_type="gpu" 2645 /> 2646 <counter name="CS AVG Stall per Thread" 2647 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 2648 data_type="uint64" 2649 equation="A 18 READ $CsThreads UDIV" 2650 underscore_name="cs_eu_stall_per_thread" 2651 units="cycles" 2652 symbol_name="CsEuStallPerThread" 2653 semantic_type="event" 2654 mdapi_supported_apis="OGL4 OCL IO BB" 2655 mdapi_usage_flags="Tier3 Frame Batch Draw" 2656 mdapi_hw_unit_type="gpu" 2657 mdapi_group="EU Array/Compute Shader" 2658 /> 2659 <counter name="GtiVfMemoryReads" 2660 description="The total number of GTI memory reads from Vertex Fetch." 2661 data_type="uint64" 2662 equation="B 1 READ" 2663 underscore_name="gti_vf_memory_reads" 2664 units="messages" 2665 symbol_name="GtiVfMemoryReads" 2666 semantic_type="event" 2667 mdapi_supported_apis="" 2668 mdapi_usage_flags="Draw" 2669 mdapi_hw_unit_type="gpu" 2670 mdapi_group="GTI/3D Pipe/Vertex Fetch" 2671 /> 2672 <counter name="Late Stencil Test Fails" 2673 description="The total number of pixels dropped on post-FS stencil test." 2674 data_type="uint64" 2675 equation="A 38 READ" 2676 underscore_name="post_ps_stencil_test_fails" 2677 units="pixels" 2678 symbol_name="PostPsStencilTestFails" 2679 semantic_type="event" 2680 mdapi_supported_apis="OGL IO BB" 2681 mdapi_usage_flags="Tier3 Frame Batch Draw" 2682 mdapi_hw_unit_type="gpu" 2683 mdapi_group="3D Pipe/Output Merger" 2684 /> 2685 <counter name="GtiStcMemoryReads" 2686 description="The total number of GTI memory reads from Stencil Cache." 2687 data_type="uint64" 2688 equation="B 6 READ" 2689 underscore_name="gti_stc_memory_reads" 2690 units="messages" 2691 symbol_name="GtiStcMemoryReads" 2692 semantic_type="event" 2693 mdapi_supported_apis="" 2694 mdapi_usage_flags="Draw" 2695 mdapi_hw_unit_type="gpu" 2696 mdapi_group="GTI/Depth Cache" 2697 /> 2698 <counter name="VS AVG Active per Thread" 2699 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 2700 data_type="uint64" 2701 max_equation="100" 2702 equation="A 2 READ $VsThreads UDIV" 2703 underscore_name="vs_eu_active_per_thread" 2704 units="cycles" 2705 symbol_name="VsEuActivePerThread" 2706 semantic_type="event" 2707 mdapi_supported_apis="OGL IO BB" 2708 mdapi_usage_flags="Tier4 Frame Batch Draw" 2709 mdapi_group="EU Array/Vertex Shader" 2710 mdapi_hw_unit_type="gpu" 2711 /> 2712 <counter name="GtiRsMemoryReads" 2713 description="The total number of GTI memory reads from Resource Streamer." 2714 data_type="uint64" 2715 equation="B 2 READ" 2716 underscore_name="gti_rs_memory_reads" 2717 units="messages" 2718 symbol_name="GtiRsMemoryReads" 2719 semantic_type="event" 2720 mdapi_supported_apis="" 2721 mdapi_usage_flags="Draw" 2722 mdapi_hw_unit_type="gpu" 2723 mdapi_group="GTI/3D Pipe/Resource Streamer" 2724 /> 2725 <counter name="CS EU Stall" 2726 description="The percentage of time in which compute shaders were stalled on the EUs." 2727 data_type="float" 2728 max_equation="100" 2729 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2730 underscore_name="cs_eu_stall" 2731 units="percent" 2732 symbol_name="CsEuStall" 2733 semantic_type="duration" 2734 mdapi_supported_apis="OGL4 OCL IO BB" 2735 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2736 mdapi_group="EU Array/Compute Shader" 2737 mdapi_hw_unit_type="gpu" 2738 /> 2739 <counter name="Samples Written" 2740 description="The total number of samples or pixels written to all render targets." 2741 data_type="uint64" 2742 equation="A 40 READ" 2743 underscore_name="samples_written" 2744 units="pixels" 2745 symbol_name="SamplesWritten" 2746 semantic_type="event" 2747 mdapi_supported_apis="OGL IO BB" 2748 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2749 mdapi_hw_unit_type="gpu" 2750 mdapi_group="3D Pipe/Output Merger" 2751 /> 2752 <counter name="GtiL3Reads" 2753 description="The total number of GTI memory reads from L3 (L3 misses)." 2754 data_type="uint64" 2755 equation="C 4 READ" 2756 underscore_name="gti_l3_reads" 2757 units="messages" 2758 symbol_name="GtiL3Reads" 2759 semantic_type="event" 2760 mdapi_supported_apis="" 2761 mdapi_usage_flags="Draw" 2762 mdapi_hw_unit_type="gpu" 2763 mdapi_group="GTI" 2764 /> 2765 <counter name="VS EU Stall" 2766 description="The percentage of time in which vertex shaders were stalled on the EUs." 2767 data_type="float" 2768 max_equation="100" 2769 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2770 underscore_name="vs_eu_stall" 2771 units="percent" 2772 symbol_name="VsEuStall" 2773 semantic_type="duration" 2774 mdapi_supported_apis="OGL IO BB" 2775 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2776 mdapi_group="EU Array/Vertex Shader" 2777 mdapi_hw_unit_type="gpu" 2778 /> 2779 <register_config type="NOA"> 2780 <register type="NOA" address="0x00009840" value="0x00000080" /> 2781 <register type="NOA" address="0x000253A4" value="0x34300000" /> 2782 <register type="NOA" address="0x00025440" value="0x2D800000" /> 2783 <register type="NOA" address="0x00025444" value="0x00000008" /> 2784 <register type="NOA" address="0x00025128" value="0x0E600000" /> 2785 <register type="NOA" address="0x00025380" value="0x00000450" /> 2786 <register type="NOA" address="0x00025390" value="0x00052C43" /> 2787 <register type="NOA" address="0x00025384" value="0x00000000" /> 2788 <register type="NOA" address="0x00025400" value="0x00006144" /> 2789 <register type="NOA" address="0x00025408" value="0x0A418820" /> 2790 <register type="NOA" address="0x0002540C" value="0x000820E6" /> 2791 <register type="NOA" address="0x00025404" value="0xFF500000" /> 2792 <register type="NOA" address="0x00025100" value="0x000005D6" /> 2793 <register type="NOA" address="0x0002510C" value="0x0EF00000" /> 2794 <register type="NOA" address="0x00025104" value="0x00000000" /> 2795 <register type="NOA" address="0x00025420" value="0x02108421" /> 2796 <register type="NOA" address="0x00025424" value="0x00008421" /> 2797 <register type="NOA" address="0x0002541C" value="0x00000000" /> 2798 <register type="NOA" address="0x00025428" value="0x00000000" /> 2799 </register_config> 2800 <register_config type="OA"> 2801 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 2802 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 2803 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 2804 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 2805 <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> 2806 <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> 2807 <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> 2808 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 2809 <register type="OA" address="0x0000275C" value="0x98A98A98" /> <!--OAREPORTTRIG8 --> 2810 <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> 2811 <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> 2812 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 2813 <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> 2814 <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> 2815 <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> 2816 <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> 2817 <register type="OA" address="0x00002780" value="0x0007F872" /> <!--OACEC2_0 --> 2818 <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> 2819 <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> 2820 <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> 2821 <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> 2822 <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> 2823 <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> 2824 <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> 2825 <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> 2826 <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> 2827 <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> 2828 <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> 2829 </register_config> 2830 </set> 2831 2832 <set name="Memory Writes Distribution Gen7.5" 2833 mdapi_supported_apis="OGL OCL IO BB" 2834 underscore_name="memory_writes" 2835 hw_config_guid="3358d639-9b5f-45ab-976d-9b08cbfc6240" 2836 chipset="HSW" 2837 symbol_name="MemoryWrites" 2838 > 2839 <counter name="GPU Core Clocks" 2840 description="The total number of GPU core clocks elapsed during the measurement." 2841 data_type="uint64" 2842 equation="C 7 READ" 2843 underscore_name="gpu_core_clocks" 2844 units="cycles" 2845 symbol_name="GpuCoreClocks" 2846 semantic_type="event" 2847 mdapi_supported_apis="" 2848 mdapi_usage_flags="Tier1 Frame Batch Draw" 2849 mdapi_hw_unit_type="gpu" 2850 mdapi_group="GPU" 2851 /> 2852 <counter name="EU Active" 2853 description="The percentage of time in which the Execution Units were actively processing." 2854 data_type="float" 2855 max_equation="100" 2856 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2857 underscore_name="eu_active" 2858 units="percent" 2859 symbol_name="EuActive" 2860 semantic_type="duration" 2861 mdapi_supported_apis="" 2862 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2863 mdapi_group="EU Array" 2864 mdapi_hw_unit_type="gpu" 2865 /> 2866 <counter name="TES EU Stall" 2867 description="The percentage of time in which evaluation shaders were stalled on the EUs." 2868 data_type="float" 2869 max_equation="100" 2870 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2871 underscore_name="ds_eu_stall" 2872 units="percent" 2873 symbol_name="DsEuStall" 2874 semantic_type="duration" 2875 mdapi_supported_apis="OGL4 OCL IO BB" 2876 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2877 mdapi_group="EU Array/Evaluation Shader" 2878 mdapi_hw_unit_type="gpu" 2879 /> 2880 <counter name="Alpha Test Fails" 2881 description="The total number of pixels dropped on post-FS alpha test." 2882 data_type="uint64" 2883 equation="A 37 READ" 2884 underscore_name="alpha_test_fails" 2885 units="pixels" 2886 symbol_name="AlphaTestFails" 2887 semantic_type="event" 2888 mdapi_supported_apis="OGL IO BB" 2889 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2890 mdapi_hw_unit_type="gpu" 2891 mdapi_group="3D Pipe/Output Merger" 2892 /> 2893 <counter name="TES Threads Dispatched" 2894 description="The total number of evaluation shader hardware threads dispatched." 2895 data_type="uint64" 2896 equation="A 15 READ" 2897 underscore_name="ds_threads" 2898 units="threads" 2899 symbol_name="DsThreads" 2900 semantic_type="event" 2901 mdapi_supported_apis="OGL4 OCL IO BB" 2902 mdapi_usage_flags="Tier3 Frame Batch Draw" 2903 mdapi_hw_unit_type="gpu" 2904 mdapi_group="EU Array/Evaluation Shader" 2905 /> 2906 <counter name="TES AVG Active per Thread" 2907 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 2908 data_type="uint64" 2909 max_equation="100" 2910 equation="A 12 READ $DsThreads UDIV" 2911 underscore_name="ds_eu_active_per_thread" 2912 units="cycles" 2913 symbol_name="DsEuActivePerThread" 2914 semantic_type="event" 2915 mdapi_supported_apis="OGL4 OCL IO BB" 2916 mdapi_usage_flags="Tier4 Frame Batch Draw" 2917 mdapi_group="EU Array/Evaluation Shader" 2918 mdapi_hw_unit_type="gpu" 2919 /> 2920 <counter name="GS Threads Dispatched" 2921 description="The total number of geometry shader hardware threads dispatched." 2922 data_type="uint64" 2923 equation="A 25 READ" 2924 underscore_name="gs_threads" 2925 units="threads" 2926 symbol_name="GsThreads" 2927 semantic_type="event" 2928 mdapi_supported_apis="OGL4 OCL IO BB" 2929 mdapi_usage_flags="Tier3 Frame Batch Draw" 2930 mdapi_hw_unit_type="gpu" 2931 mdapi_group="EU Array/Geometry Shader" 2932 /> 2933 <counter name="GS EU Stall" 2934 description="The percentage of time in which geometry shaders were stalled on the EUs." 2935 data_type="float" 2936 max_equation="100" 2937 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2938 underscore_name="gs_eu_stall" 2939 units="percent" 2940 symbol_name="GsEuStall" 2941 semantic_type="duration" 2942 mdapi_supported_apis="OGL4 OCL IO BB" 2943 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2944 mdapi_group="EU Array/Geometry Shader" 2945 mdapi_hw_unit_type="gpu" 2946 /> 2947 <counter name="VS Threads Dispatched" 2948 description="The total number of vertex shader hardware threads dispatched." 2949 data_type="uint64" 2950 equation="A 5 READ" 2951 underscore_name="vs_threads" 2952 units="threads" 2953 symbol_name="VsThreads" 2954 semantic_type="event" 2955 mdapi_supported_apis="OGL IO BB" 2956 mdapi_usage_flags="Tier3 Frame Batch Draw" 2957 mdapi_hw_unit_type="gpu" 2958 mdapi_group="EU Array/Vertex Shader" 2959 /> 2960 <counter name="FS Threads Dispatched" 2961 description="The total number of fragment shader hardware threads dispatched." 2962 data_type="uint64" 2963 equation="A 30 READ" 2964 underscore_name="ps_threads" 2965 units="threads" 2966 symbol_name="PsThreads" 2967 semantic_type="event" 2968 mdapi_supported_apis="OGL IO BB" 2969 mdapi_usage_flags="Tier3 Frame Batch Draw" 2970 mdapi_hw_unit_type="gpu" 2971 mdapi_group="EU Array/Fragment Shader" 2972 /> 2973 <counter name="GtiMscMemoryWrites" 2974 description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." 2975 data_type="uint64" 2976 equation="B 4 READ" 2977 underscore_name="gti_msc_memory_writes" 2978 units="messages" 2979 symbol_name="GtiMscMemoryWrites" 2980 semantic_type="event" 2981 mdapi_supported_apis="" 2982 mdapi_usage_flags="Draw" 2983 mdapi_hw_unit_type="gpu" 2984 mdapi_group="GTI/Color Cache" 2985 /> 2986 <counter name="CS Threads Dispatched" 2987 description="The total number of compute shader hardware threads dispatched." 2988 data_type="uint64" 2989 equation="A 20 READ" 2990 underscore_name="cs_threads" 2991 units="threads" 2992 symbol_name="CsThreads" 2993 semantic_type="event" 2994 mdapi_supported_apis="OGL4 OCL IO BB" 2995 mdapi_usage_flags="Tier3 Frame Batch Draw" 2996 mdapi_hw_unit_type="gpu" 2997 mdapi_group="EU Array/Compute Shader" 2998 /> 2999 <counter name="CS AVG Active per Thread" 3000 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 3001 data_type="uint64" 3002 max_equation="100" 3003 equation="A 17 READ $CsThreads UDIV" 3004 underscore_name="cs_eu_active_per_thread" 3005 units="cycles" 3006 symbol_name="CsEuActivePerThread" 3007 semantic_type="event" 3008 mdapi_supported_apis="OGL4 OCL IO BB" 3009 mdapi_usage_flags="Tier3 Frame Batch Draw" 3010 mdapi_group="EU Array/Compute Shader" 3011 mdapi_hw_unit_type="gpu" 3012 /> 3013 <counter name="GtiCmdStreamerMemoryWrites" 3014 description="The total number of GTI memory writes from Command Streamer." 3015 data_type="uint64" 3016 equation="B 0 READ" 3017 underscore_name="gti_cmd_streamer_memory_writes" 3018 units="messages" 3019 symbol_name="GtiCmdStreamerMemoryWrites" 3020 semantic_type="event" 3021 mdapi_supported_apis="" 3022 mdapi_usage_flags="Draw" 3023 mdapi_hw_unit_type="gpu" 3024 mdapi_group="GTI/3D Pipe/Command Streamer" 3025 /> 3026 <counter name="GS AVG Stall per Thread" 3027 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 3028 data_type="uint64" 3029 equation="A 23 READ $GsThreads UDIV" 3030 underscore_name="gs_eu_stall_per_thread" 3031 units="cycles" 3032 symbol_name="GsEuStallPerThread" 3033 semantic_type="event" 3034 mdapi_supported_apis="OGL4 OCL IO BB" 3035 mdapi_usage_flags="Tier4 Frame Batch Draw" 3036 mdapi_hw_unit_type="gpu" 3037 mdapi_group="EU Array/Geometry Shader" 3038 /> 3039 <counter name="GtiL3Writes" 3040 description="The total number of GTI memory writes from L3 (L3 invalidations)." 3041 data_type="uint64" 3042 equation="C 4 READ" 3043 underscore_name="gti_l3_writes" 3044 units="messages" 3045 symbol_name="GtiL3Writes" 3046 semantic_type="event" 3047 mdapi_supported_apis="" 3048 mdapi_usage_flags="Draw" 3049 mdapi_hw_unit_type="gpu" 3050 mdapi_group="GTI/L3" 3051 /> 3052 <counter name="GtiHizMemoryWrites" 3053 description="The total number of GTI memory writes from Hierarchical Depth Cache." 3054 data_type="uint64" 3055 equation="B 5 READ" 3056 underscore_name="gti_hiz_memory_writes" 3057 units="messages" 3058 symbol_name="GtiHizMemoryWrites" 3059 semantic_type="event" 3060 mdapi_supported_apis="" 3061 mdapi_usage_flags="Draw" 3062 mdapi_hw_unit_type="gpu" 3063 mdapi_group="GTI/Depth Cache" 3064 /> 3065 <counter name="GPU Time Elapsed" 3066 description="Time elapsed on the GPU during the measurement." 3067 data_type="uint64" 3068 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3069 underscore_name="gpu_time" 3070 units="ns" 3071 symbol_name="GpuTime" 3072 semantic_type="duration" 3073 mdapi_supported_apis="" 3074 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3075 mdapi_hw_unit_type="gpu" 3076 mdapi_group="GPU" 3077 /> 3078 <counter name="AVG GPU Core Frequency" 3079 description="Average GPU Core Frequency in the measurement." 3080 data_type="uint64" 3081 max_equation="$GpuMaxFrequency" 3082 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3083 underscore_name="avg_gpu_core_frequency" 3084 units="hz" 3085 symbol_name="AvgGpuCoreFrequency" 3086 semantic_type="event" 3087 mdapi_supported_apis="" 3088 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3089 mdapi_group="GPU" 3090 mdapi_hw_unit_type="gpu" 3091 /> 3092 <counter name="FS AVG Stall per Thread" 3093 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 3094 data_type="uint64" 3095 equation="A 28 READ $PsThreads UDIV" 3096 underscore_name="ps_eu_stall_per_thread" 3097 units="cycles" 3098 symbol_name="PsEuStallPerThread" 3099 semantic_type="event" 3100 mdapi_supported_apis="OGL IO BB" 3101 mdapi_usage_flags="Tier4 Frame Batch Draw" 3102 mdapi_hw_unit_type="gpu" 3103 mdapi_group="EU Array/Fragment Shader" 3104 /> 3105 <counter name="GtiRccMemoryWrites" 3106 description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." 3107 data_type="uint64" 3108 equation="B 3 READ" 3109 underscore_name="gti_rcc_memory_writes" 3110 units="messages" 3111 symbol_name="GtiRccMemoryWrites" 3112 semantic_type="event" 3113 mdapi_supported_apis="" 3114 mdapi_usage_flags="Draw" 3115 mdapi_hw_unit_type="gpu" 3116 mdapi_group="GTI/Color Cache" 3117 /> 3118 <counter name="TES EU Active" 3119 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 3120 data_type="float" 3121 max_equation="100" 3122 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3123 underscore_name="ds_eu_active" 3124 units="percent" 3125 symbol_name="DsEuActive" 3126 semantic_type="duration" 3127 mdapi_supported_apis="OGL4 OCL IO BB" 3128 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3129 mdapi_group="EU Array/Evaluation Shader" 3130 mdapi_hw_unit_type="gpu" 3131 /> 3132 <counter name="VS AVG Stall per Thread" 3133 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 3134 data_type="uint64" 3135 equation="A 3 READ $VsThreads UDIV" 3136 underscore_name="vs_eu_stall_per_thread" 3137 units="cycles" 3138 symbol_name="VsEuStallPerThread" 3139 semantic_type="event" 3140 mdapi_supported_apis="OGL IO BB" 3141 mdapi_usage_flags="Tier4 Frame Batch Draw" 3142 mdapi_hw_unit_type="gpu" 3143 mdapi_group="EU Array/Vertex Shader" 3144 /> 3145 <counter name="TCS EU Stall" 3146 description="The percentage of time in which control shaders were stalled on the EUs." 3147 data_type="float" 3148 max_equation="100" 3149 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3150 underscore_name="hs_eu_stall" 3151 units="percent" 3152 symbol_name="HsEuStall" 3153 semantic_type="duration" 3154 mdapi_supported_apis="OGL4 OCL IO BB" 3155 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3156 mdapi_group="EU Array/Control Shader" 3157 mdapi_hw_unit_type="gpu" 3158 /> 3159 <counter name="GPU Busy" 3160 description="The percentage of time in which the GPU has being processing GPU commands." 3161 data_type="float" 3162 max_equation="100" 3163 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 3164 underscore_name="gpu_busy" 3165 units="percent" 3166 symbol_name="GpuBusy" 3167 semantic_type="duration" 3168 mdapi_supported_apis="" 3169 mdapi_usage_flags="Tier1 Overview System Frame" 3170 mdapi_group="GPU" 3171 mdapi_hw_unit_type="gpu" 3172 /> 3173 <counter name="FS AVG Active per Thread" 3174 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 3175 data_type="uint64" 3176 max_equation="100" 3177 equation="A 27 READ $PsThreads UDIV" 3178 underscore_name="ps_eu_active_per_thread" 3179 units="cycles" 3180 symbol_name="PsEuActivePerThread" 3181 semantic_type="event" 3182 mdapi_supported_apis="OGL IO BB" 3183 mdapi_usage_flags="Tier4 Frame Batch Draw" 3184 mdapi_group="EU Array/Fragment Shader" 3185 mdapi_hw_unit_type="gpu" 3186 /> 3187 <counter name="Early Depth Test Fails" 3188 description="The total number of pixels dropped on early depth test." 3189 data_type="uint64" 3190 equation="A 35 READ" 3191 underscore_name="early_depth_test_fails" 3192 units="pixels" 3193 symbol_name="EarlyDepthTestFails" 3194 semantic_type="event" 3195 mdapi_supported_apis="OGL IO BB" 3196 mdapi_usage_flags="Tier3 Frame Batch Draw" 3197 mdapi_hw_unit_type="gpu" 3198 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 3199 /> 3200 <counter name="LLC GPU Write Accesses" 3201 description="The total number of LLC cache lookups for write done from the GPU (32B writes)." 3202 data_type="uint64" 3203 equation="C 6 READ 2 UMUL" 3204 underscore_name="llc_wr_accesses" 3205 units="messages" 3206 symbol_name="LlcWrAccesses" 3207 semantic_type="event" 3208 mdapi_supported_apis="" 3209 mdapi_usage_flags="Draw" 3210 mdapi_hw_unit_type="gpu" 3211 mdapi_group="LLC" 3212 /> 3213 <counter name="GS EU Active" 3214 description="The percentage of time in which geometry shaders were processed actively on the EUs." 3215 data_type="float" 3216 max_equation="100" 3217 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3218 underscore_name="gs_eu_active" 3219 units="percent" 3220 symbol_name="GsEuActive" 3221 semantic_type="duration" 3222 mdapi_supported_apis="OGL4 OCL IO BB" 3223 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3224 mdapi_group="EU Array/Geometry Shader" 3225 mdapi_hw_unit_type="gpu" 3226 /> 3227 <counter name="FS EU Active" 3228 description="The percentage of time in which fragment shaders were processed actively on the EUs." 3229 data_type="float" 3230 max_equation="100" 3231 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3232 underscore_name="ps_eu_active" 3233 units="percent" 3234 symbol_name="PsEuActive" 3235 semantic_type="duration" 3236 mdapi_supported_apis="OGL IO BB" 3237 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3238 mdapi_group="EU Array/Fragment Shader" 3239 mdapi_hw_unit_type="gpu" 3240 /> 3241 <counter name="GtiStcMemoryWrites" 3242 description="The total number of GTI memory writes from Stencil Cache." 3243 data_type="uint64" 3244 equation="B 6 READ" 3245 underscore_name="gti_stc_memory_writes" 3246 units="messages" 3247 symbol_name="GtiStcMemoryWrites" 3248 semantic_type="event" 3249 mdapi_supported_apis="" 3250 mdapi_usage_flags="Draw" 3251 mdapi_hw_unit_type="gpu" 3252 mdapi_group="GTI/Depth Cache" 3253 /> 3254 <counter name="TES AVG Stall per Thread" 3255 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 3256 data_type="uint64" 3257 equation="A 13 READ $DsThreads UDIV" 3258 underscore_name="ds_eu_stall_per_thread" 3259 units="cycles" 3260 symbol_name="DsEuStallPerThread" 3261 semantic_type="event" 3262 mdapi_supported_apis="OGL4 OCL IO BB" 3263 mdapi_usage_flags="Tier4 Frame Batch Draw" 3264 mdapi_hw_unit_type="gpu" 3265 mdapi_group="EU Array/Evaluation Shader" 3266 /> 3267 <counter name="GS AVG Active per Thread" 3268 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 3269 data_type="uint64" 3270 max_equation="100" 3271 equation="A 22 READ $GsThreads UDIV" 3272 underscore_name="gs_eu_active_per_thread" 3273 units="cycles" 3274 symbol_name="GsEuActivePerThread" 3275 semantic_type="event" 3276 mdapi_supported_apis="OGL4 OCL IO BB" 3277 mdapi_usage_flags="Tier4 Frame Batch Draw" 3278 mdapi_group="EU Array/Geometry Shader" 3279 mdapi_hw_unit_type="gpu" 3280 /> 3281 <counter name="TCS Threads Dispatched" 3282 description="The total number of control shader hardware threads dispatched." 3283 data_type="uint64" 3284 equation="A 10 READ" 3285 underscore_name="hs_threads" 3286 units="threads" 3287 symbol_name="HsThreads" 3288 semantic_type="event" 3289 mdapi_supported_apis="OGL4 OCL IO BB" 3290 mdapi_usage_flags="Tier3 Frame Batch Draw" 3291 mdapi_hw_unit_type="gpu" 3292 mdapi_group="EU Array/Control Shader" 3293 /> 3294 <counter name="TCS AVG Stall per Thread" 3295 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 3296 data_type="uint64" 3297 equation="A 8 READ $HsThreads UDIV" 3298 underscore_name="hs_eu_stall_per_thread" 3299 units="cycles" 3300 symbol_name="HsEuStallPerThread" 3301 semantic_type="event" 3302 mdapi_supported_apis="OGL4 OCL IO BB" 3303 mdapi_usage_flags="Tier4 Frame Batch Draw" 3304 mdapi_hw_unit_type="gpu" 3305 mdapi_group="EU Array/Control Shader" 3306 /> 3307 <counter name="TCS EU Active" 3308 description="The percentage of time in which control shaders were processed actively on the EUs." 3309 data_type="float" 3310 max_equation="100" 3311 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3312 underscore_name="hs_eu_active" 3313 units="percent" 3314 symbol_name="HsEuActive" 3315 semantic_type="duration" 3316 mdapi_supported_apis="OGL4 OCL IO BB" 3317 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3318 mdapi_group="EU Array/Control Shader" 3319 mdapi_hw_unit_type="gpu" 3320 /> 3321 <counter name="Samples Killed in FS" 3322 description="The total number of samples or pixels dropped in fragment shaders." 3323 data_type="uint64" 3324 equation="A 36 READ" 3325 underscore_name="samples_killed_in_ps" 3326 units="pixels" 3327 symbol_name="SamplesKilledInPs" 3328 semantic_type="event" 3329 mdapi_supported_apis="OGL IO BB" 3330 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 3331 mdapi_hw_unit_type="gpu" 3332 mdapi_group="3D Pipe/Fragment Shader" 3333 /> 3334 <counter name="Late Depth Test Fails" 3335 description="The total number of pixels dropped on post-FS depth test." 3336 data_type="uint64" 3337 equation="A 39 READ $SamplesKilledInPs USUB" 3338 underscore_name="post_ps_depth_test_fails" 3339 units="pixels" 3340 symbol_name="PostPsDepthTestFails" 3341 semantic_type="event" 3342 mdapi_supported_apis="OGL IO BB" 3343 mdapi_usage_flags="Tier3 Frame Batch Draw" 3344 mdapi_hw_unit_type="gpu" 3345 mdapi_group="3D Pipe/Output Merger" 3346 /> 3347 <counter name="TCS AVG Active per Thread" 3348 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 3349 data_type="uint64" 3350 max_equation="100" 3351 equation="A 7 READ $HsThreads UDIV" 3352 underscore_name="hs_eu_active_per_thread" 3353 units="cycles" 3354 symbol_name="HsEuActivePerThread" 3355 semantic_type="event" 3356 mdapi_supported_apis="OGL4 OCL IO BB" 3357 mdapi_usage_flags="Tier4 Frame Batch Draw" 3358 mdapi_group="EU Array/Control Shader" 3359 mdapi_hw_unit_type="gpu" 3360 /> 3361 <counter name="FS EU Stall" 3362 description="The percentage of time in which fragment shaders were stalled on the EUs." 3363 data_type="float" 3364 max_equation="100" 3365 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3366 underscore_name="ps_eu_stall" 3367 units="percent" 3368 symbol_name="PsEuStall" 3369 semantic_type="duration" 3370 mdapi_supported_apis="OGL IO BB" 3371 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3372 mdapi_group="EU Array/Fragment Shader" 3373 mdapi_hw_unit_type="gpu" 3374 /> 3375 <counter name="EU Stall" 3376 description="The percentage of time in which the Execution Units were stalled." 3377 data_type="float" 3378 max_equation="100" 3379 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3380 underscore_name="eu_stall" 3381 units="percent" 3382 symbol_name="EuStall" 3383 semantic_type="duration" 3384 mdapi_supported_apis="" 3385 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3386 mdapi_group="EU Array" 3387 mdapi_hw_unit_type="gpu" 3388 /> 3389 <counter name="Early Hi-Depth Test Fails" 3390 description="The total number of pixels dropped on early hierarchical depth test." 3391 data_type="uint64" 3392 equation="A 33 READ" 3393 underscore_name="hi_depth_test_fails" 3394 units="pixels" 3395 symbol_name="HiDepthTestFails" 3396 semantic_type="event" 3397 mdapi_supported_apis="OGL IO BB" 3398 mdapi_usage_flags="Tier3 Frame Batch Draw" 3399 mdapi_hw_unit_type="gpu" 3400 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 3401 /> 3402 <counter name="VS EU Active" 3403 description="The percentage of time in which vertex shaders were processed actively on the EUs." 3404 data_type="float" 3405 max_equation="100" 3406 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3407 underscore_name="vs_eu_active" 3408 units="percent" 3409 symbol_name="VsEuActive" 3410 semantic_type="duration" 3411 mdapi_supported_apis="OGL IO BB" 3412 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3413 mdapi_group="EU Array/Vertex Shader" 3414 mdapi_hw_unit_type="gpu" 3415 /> 3416 <counter name="CS EU Active" 3417 description="The percentage of time in which compute shaders were processed actively on the EUs." 3418 data_type="float" 3419 max_equation="100" 3420 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3421 underscore_name="cs_eu_active" 3422 units="percent" 3423 symbol_name="CsEuActive" 3424 semantic_type="duration" 3425 mdapi_supported_apis="OGL4 OCL IO BB" 3426 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3427 mdapi_group="EU Array/Compute Shader" 3428 mdapi_hw_unit_type="gpu" 3429 /> 3430 <counter name="CS AVG Stall per Thread" 3431 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 3432 data_type="uint64" 3433 equation="A 18 READ $CsThreads UDIV" 3434 underscore_name="cs_eu_stall_per_thread" 3435 units="cycles" 3436 symbol_name="CsEuStallPerThread" 3437 semantic_type="event" 3438 mdapi_supported_apis="OGL4 OCL IO BB" 3439 mdapi_usage_flags="Tier3 Frame Batch Draw" 3440 mdapi_hw_unit_type="gpu" 3441 mdapi_group="EU Array/Compute Shader" 3442 /> 3443 <counter name="Late Stencil Test Fails" 3444 description="The total number of pixels dropped on post-FS stencil test." 3445 data_type="uint64" 3446 equation="A 38 READ" 3447 underscore_name="post_ps_stencil_test_fails" 3448 units="pixels" 3449 symbol_name="PostPsStencilTestFails" 3450 semantic_type="event" 3451 mdapi_supported_apis="OGL IO BB" 3452 mdapi_usage_flags="Tier3 Frame Batch Draw" 3453 mdapi_hw_unit_type="gpu" 3454 mdapi_group="3D Pipe/Output Merger" 3455 /> 3456 <counter name="GtiSoMemoryWrites" 3457 description="The total number of GTI memory writes from Stream Output." 3458 data_type="uint64" 3459 equation="B 2 READ" 3460 underscore_name="gti_so_memory_writes" 3461 units="messages" 3462 symbol_name="GtiSoMemoryWrites" 3463 semantic_type="event" 3464 mdapi_supported_apis="" 3465 mdapi_usage_flags="Draw" 3466 mdapi_hw_unit_type="gpu" 3467 mdapi_group="GTI/3D Pipe/Stream Output" 3468 /> 3469 <counter name="VS AVG Active per Thread" 3470 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 3471 data_type="uint64" 3472 max_equation="100" 3473 equation="A 2 READ $VsThreads UDIV" 3474 underscore_name="vs_eu_active_per_thread" 3475 units="cycles" 3476 symbol_name="VsEuActivePerThread" 3477 semantic_type="event" 3478 mdapi_supported_apis="OGL IO BB" 3479 mdapi_usage_flags="Tier4 Frame Batch Draw" 3480 mdapi_group="EU Array/Vertex Shader" 3481 mdapi_hw_unit_type="gpu" 3482 /> 3483 <counter name="GtiRczMemoryWrites" 3484 description="The total number of GTI memory writes from Render Depth Cache." 3485 data_type="uint64" 3486 equation="B 7 READ" 3487 underscore_name="gti_rcz_memory_writes" 3488 units="messages" 3489 symbol_name="GtiRczMemoryWrites" 3490 semantic_type="event" 3491 mdapi_supported_apis="" 3492 mdapi_usage_flags="Draw" 3493 mdapi_hw_unit_type="gpu" 3494 mdapi_group="GTI/Depth Cache" 3495 /> 3496 <counter name="CS EU Stall" 3497 description="The percentage of time in which compute shaders were stalled on the EUs." 3498 data_type="float" 3499 max_equation="100" 3500 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3501 underscore_name="cs_eu_stall" 3502 units="percent" 3503 symbol_name="CsEuStall" 3504 semantic_type="duration" 3505 mdapi_supported_apis="OGL4 OCL IO BB" 3506 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3507 mdapi_group="EU Array/Compute Shader" 3508 mdapi_hw_unit_type="gpu" 3509 /> 3510 <counter name="Samples Written" 3511 description="The total number of samples or pixels written to all render targets." 3512 data_type="uint64" 3513 equation="A 40 READ" 3514 underscore_name="samples_written" 3515 units="pixels" 3516 symbol_name="SamplesWritten" 3517 semantic_type="event" 3518 mdapi_supported_apis="OGL IO BB" 3519 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3520 mdapi_hw_unit_type="gpu" 3521 mdapi_group="3D Pipe/Output Merger" 3522 /> 3523 <counter name="GtiMemoryWrites" 3524 description="The total number of GTI memory writes (64B each)." 3525 data_type="uint64" 3526 equation="C 5 READ" 3527 underscore_name="gti_memory_writes" 3528 units="messages" 3529 symbol_name="GtiMemoryWrites" 3530 semantic_type="event" 3531 mdapi_supported_apis="" 3532 mdapi_usage_flags="Draw" 3533 mdapi_hw_unit_type="gpu" 3534 mdapi_group="GTI" 3535 /> 3536 <counter name="VS EU Stall" 3537 description="The percentage of time in which vertex shaders were stalled on the EUs." 3538 data_type="float" 3539 max_equation="100" 3540 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3541 underscore_name="vs_eu_stall" 3542 units="percent" 3543 symbol_name="VsEuStall" 3544 semantic_type="duration" 3545 mdapi_supported_apis="OGL IO BB" 3546 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3547 mdapi_group="EU Array/Vertex Shader" 3548 mdapi_hw_unit_type="gpu" 3549 /> 3550 <register_config type="NOA"> 3551 <register type="NOA" address="0x00009840" value="0x00000080" /> 3552 <register type="NOA" address="0x000253A4" value="0x34300000" /> 3553 <register type="NOA" address="0x00025440" value="0x01500000" /> 3554 <register type="NOA" address="0x00025444" value="0x00000120" /> 3555 <register type="NOA" address="0x00025128" value="0x0C200000" /> 3556 <register type="NOA" address="0x00025380" value="0x00000450" /> 3557 <register type="NOA" address="0x00025390" value="0x00052C43" /> 3558 <register type="NOA" address="0x00025384" value="0x00000000" /> 3559 <register type="NOA" address="0x00025400" value="0x00007184" /> 3560 <register type="NOA" address="0x00025408" value="0x0A418820" /> 3561 <register type="NOA" address="0x0002540C" value="0x000820E6" /> 3562 <register type="NOA" address="0x00025404" value="0xFF500000" /> 3563 <register type="NOA" address="0x00025100" value="0x000005D6" /> 3564 <register type="NOA" address="0x0002510C" value="0x1E700000" /> 3565 <register type="NOA" address="0x00025104" value="0x00000000" /> 3566 <register type="NOA" address="0x00025420" value="0x02108421" /> 3567 <register type="NOA" address="0x00025424" value="0x00008421" /> 3568 <register type="NOA" address="0x0002541C" value="0x00000000" /> 3569 <register type="NOA" address="0x00025428" value="0x00000000" /> 3570 </register_config> 3571 <register_config type="OA"> 3572 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 3573 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 3574 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 3575 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 3576 <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> 3577 <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> 3578 <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> 3579 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 3580 <register type="OA" address="0x0000275C" value="0xBABABABA" /> <!--OAREPORTTRIG8 --> 3581 <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> 3582 <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> 3583 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 3584 <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> 3585 <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> 3586 <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> 3587 <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> 3588 <register type="OA" address="0x00002780" value="0x0007F822" /> <!--OACEC2_0 --> 3589 <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> 3590 <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> 3591 <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> 3592 <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> 3593 <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> 3594 <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> 3595 <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> 3596 <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> 3597 <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> 3598 <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> 3599 <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> 3600 </register_config> 3601 </set> 3602 3603 <set name="Metric set SamplerBalance" 3604 mdapi_supported_apis="OGL OCL IO BB" 3605 underscore_name="sampler_balance" 3606 hw_config_guid="bc274488-b4b6-40c7-90da-b77d7ad16189" 3607 chipset="HSW" 3608 symbol_name="SamplerBalance" 3609 > 3610 <counter name="GPU Core Clocks" 3611 description="The total number of GPU core clocks elapsed during the measurement." 3612 data_type="uint64" 3613 equation="B 7 READ" 3614 underscore_name="gpu_core_clocks" 3615 units="cycles" 3616 symbol_name="GpuCoreClocks" 3617 semantic_type="event" 3618 mdapi_supported_apis="" 3619 mdapi_usage_flags="Tier1 Frame Batch Draw" 3620 mdapi_hw_unit_type="gpu" 3621 mdapi_group="GPU" 3622 /> 3623 <counter name="EU Active" 3624 description="The percentage of time in which the Execution Units were actively processing." 3625 data_type="float" 3626 max_equation="100" 3627 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3628 underscore_name="eu_active" 3629 units="percent" 3630 symbol_name="EuActive" 3631 semantic_type="duration" 3632 mdapi_supported_apis="" 3633 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3634 mdapi_group="EU Array" 3635 mdapi_hw_unit_type="gpu" 3636 /> 3637 <counter name="TES EU Stall" 3638 description="The percentage of time in which evaluation shaders were stalled on the EUs." 3639 data_type="float" 3640 max_equation="100" 3641 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3642 underscore_name="ds_eu_stall" 3643 units="percent" 3644 symbol_name="DsEuStall" 3645 semantic_type="duration" 3646 mdapi_supported_apis="OGL4 OCL IO BB" 3647 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3648 mdapi_group="EU Array/Evaluation Shader" 3649 mdapi_hw_unit_type="gpu" 3650 /> 3651 <counter name="Sampler L2 cache misses (ss3)" 3652 description="Number of sampler L2 cache misses (ss3)" 3653 data_type="uint64" 3654 equation="C 1 READ C 0 READ UADD" 3655 underscore_name="sampler3_l2_cache_misses" 3656 units="messages" 3657 symbol_name="Sampler3L2CacheMisses" 3658 availability="$SubsliceMask 0x8 AND" 3659 semantic_type="event" 3660 mdapi_supported_apis="" 3661 mdapi_usage_flags="Frame Batch Draw" 3662 mdapi_hw_unit_type="subslice" 3663 mdapi_group="Sampler/Sampler Cache" 3664 /> 3665 <counter name="Alpha Test Fails" 3666 description="The total number of pixels dropped on post-FS alpha test." 3667 data_type="uint64" 3668 equation="A 37 READ" 3669 underscore_name="alpha_test_fails" 3670 units="pixels" 3671 symbol_name="AlphaTestFails" 3672 semantic_type="event" 3673 mdapi_supported_apis="OGL IO BB" 3674 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3675 mdapi_hw_unit_type="gpu" 3676 mdapi_group="3D Pipe/Output Merger" 3677 /> 3678 <counter name="TES Threads Dispatched" 3679 description="The total number of evaluation shader hardware threads dispatched." 3680 data_type="uint64" 3681 equation="A 15 READ" 3682 underscore_name="ds_threads" 3683 units="threads" 3684 symbol_name="DsThreads" 3685 semantic_type="event" 3686 mdapi_supported_apis="OGL4 OCL IO BB" 3687 mdapi_usage_flags="Tier3 Frame Batch Draw" 3688 mdapi_hw_unit_type="gpu" 3689 mdapi_group="EU Array/Evaluation Shader" 3690 /> 3691 <counter name="TES AVG Active per Thread" 3692 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 3693 data_type="uint64" 3694 max_equation="100" 3695 equation="A 12 READ $DsThreads UDIV" 3696 underscore_name="ds_eu_active_per_thread" 3697 units="cycles" 3698 symbol_name="DsEuActivePerThread" 3699 semantic_type="event" 3700 mdapi_supported_apis="OGL4 OCL IO BB" 3701 mdapi_usage_flags="Tier4 Frame Batch Draw" 3702 mdapi_group="EU Array/Evaluation Shader" 3703 mdapi_hw_unit_type="gpu" 3704 /> 3705 <counter name="GS Threads Dispatched" 3706 description="The total number of geometry shader hardware threads dispatched." 3707 data_type="uint64" 3708 equation="A 25 READ" 3709 underscore_name="gs_threads" 3710 units="threads" 3711 symbol_name="GsThreads" 3712 semantic_type="event" 3713 mdapi_supported_apis="OGL4 OCL IO BB" 3714 mdapi_usage_flags="Tier3 Frame Batch Draw" 3715 mdapi_hw_unit_type="gpu" 3716 mdapi_group="EU Array/Geometry Shader" 3717 /> 3718 <counter name="GS EU Stall" 3719 description="The percentage of time in which geometry shaders were stalled on the EUs." 3720 data_type="float" 3721 max_equation="100" 3722 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3723 underscore_name="gs_eu_stall" 3724 units="percent" 3725 symbol_name="GsEuStall" 3726 semantic_type="duration" 3727 mdapi_supported_apis="OGL4 OCL IO BB" 3728 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3729 mdapi_group="EU Array/Geometry Shader" 3730 mdapi_hw_unit_type="gpu" 3731 /> 3732 <counter name="CS EU Active" 3733 description="The percentage of time in which compute shaders were processed actively on the EUs." 3734 data_type="float" 3735 max_equation="100" 3736 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3737 underscore_name="cs_eu_active" 3738 units="percent" 3739 symbol_name="CsEuActive" 3740 semantic_type="duration" 3741 mdapi_supported_apis="OGL4 OCL IO BB" 3742 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3743 mdapi_group="EU Array/Compute Shader" 3744 mdapi_hw_unit_type="gpu" 3745 /> 3746 <counter name="VS EU Active" 3747 description="The percentage of time in which vertex shaders were processed actively on the EUs." 3748 data_type="float" 3749 max_equation="100" 3750 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3751 underscore_name="vs_eu_active" 3752 units="percent" 3753 symbol_name="VsEuActive" 3754 semantic_type="duration" 3755 mdapi_supported_apis="OGL IO BB" 3756 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3757 mdapi_group="EU Array/Vertex Shader" 3758 mdapi_hw_unit_type="gpu" 3759 /> 3760 <counter name="TCS EU Active" 3761 description="The percentage of time in which control shaders were processed actively on the EUs." 3762 data_type="float" 3763 max_equation="100" 3764 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3765 underscore_name="hs_eu_active" 3766 units="percent" 3767 symbol_name="HsEuActive" 3768 semantic_type="duration" 3769 mdapi_supported_apis="OGL4 OCL IO BB" 3770 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3771 mdapi_group="EU Array/Control Shader" 3772 mdapi_hw_unit_type="gpu" 3773 /> 3774 <counter name="TES EU Active" 3775 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 3776 data_type="float" 3777 max_equation="100" 3778 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3779 underscore_name="ds_eu_active" 3780 units="percent" 3781 symbol_name="DsEuActive" 3782 semantic_type="duration" 3783 mdapi_supported_apis="OGL4 OCL IO BB" 3784 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3785 mdapi_group="EU Array/Evaluation Shader" 3786 mdapi_hw_unit_type="gpu" 3787 /> 3788 <counter name="GS EU Active" 3789 description="The percentage of time in which geometry shaders were processed actively on the EUs." 3790 data_type="float" 3791 max_equation="100" 3792 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3793 underscore_name="gs_eu_active" 3794 units="percent" 3795 symbol_name="GsEuActive" 3796 semantic_type="duration" 3797 mdapi_supported_apis="OGL4 OCL IO BB" 3798 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3799 mdapi_group="EU Array/Geometry Shader" 3800 mdapi_hw_unit_type="gpu" 3801 /> 3802 <counter name="FS EU Active" 3803 description="The percentage of time in which fragment shaders were processed actively on the EUs." 3804 data_type="float" 3805 max_equation="100" 3806 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3807 underscore_name="ps_eu_active" 3808 units="percent" 3809 symbol_name="PsEuActive" 3810 semantic_type="duration" 3811 mdapi_supported_apis="OGL IO BB" 3812 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3813 mdapi_group="EU Array/Fragment Shader" 3814 mdapi_hw_unit_type="gpu" 3815 /> 3816 <counter name="CS EU Stall" 3817 description="The percentage of time in which compute shaders were stalled on the EUs." 3818 data_type="float" 3819 max_equation="100" 3820 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3821 underscore_name="cs_eu_stall" 3822 units="percent" 3823 symbol_name="CsEuStall" 3824 semantic_type="duration" 3825 mdapi_supported_apis="OGL4 OCL IO BB" 3826 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3827 mdapi_group="EU Array/Compute Shader" 3828 mdapi_hw_unit_type="gpu" 3829 /> 3830 <counter name="EU Stall" 3831 description="The percentage of time in which the Execution Units were stalled." 3832 data_type="float" 3833 max_equation="100" 3834 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3835 underscore_name="eu_stall" 3836 units="percent" 3837 symbol_name="EuStall" 3838 semantic_type="duration" 3839 mdapi_supported_apis="" 3840 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3841 mdapi_group="EU Array" 3842 mdapi_hw_unit_type="gpu" 3843 /> 3844 <counter name="VS EU Stall" 3845 description="The percentage of time in which vertex shaders were stalled on the EUs." 3846 data_type="float" 3847 max_equation="100" 3848 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3849 underscore_name="vs_eu_stall" 3850 units="percent" 3851 symbol_name="VsEuStall" 3852 semantic_type="duration" 3853 mdapi_supported_apis="OGL IO BB" 3854 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3855 mdapi_group="EU Array/Vertex Shader" 3856 mdapi_hw_unit_type="gpu" 3857 /> 3858 <counter name="TCS EU Stall" 3859 description="The percentage of time in which control shaders were stalled on the EUs." 3860 data_type="float" 3861 max_equation="100" 3862 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3863 underscore_name="hs_eu_stall" 3864 units="percent" 3865 symbol_name="HsEuStall" 3866 semantic_type="duration" 3867 mdapi_supported_apis="OGL4 OCL IO BB" 3868 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3869 mdapi_group="EU Array/Control Shader" 3870 mdapi_hw_unit_type="gpu" 3871 /> 3872 <counter name="FS EU Stall" 3873 description="The percentage of time in which fragment shaders were stalled on the EUs." 3874 data_type="float" 3875 max_equation="100" 3876 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3877 underscore_name="ps_eu_stall" 3878 units="percent" 3879 symbol_name="PsEuStall" 3880 semantic_type="duration" 3881 mdapi_supported_apis="OGL IO BB" 3882 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3883 mdapi_group="EU Array/Fragment Shader" 3884 mdapi_hw_unit_type="gpu" 3885 /> 3886 <counter name="GPU Time Elapsed" 3887 description="Time elapsed on the GPU during the measurement." 3888 data_type="uint64" 3889 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3890 underscore_name="gpu_time" 3891 units="ns" 3892 symbol_name="GpuTime" 3893 semantic_type="duration" 3894 mdapi_supported_apis="" 3895 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3896 mdapi_hw_unit_type="gpu" 3897 mdapi_group="GPU" 3898 /> 3899 <counter name="CS Duration" 3900 description="Total Compute Shader GPU duration." 3901 data_type="uint64" 3902 equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3903 underscore_name="cs_duration" 3904 units="us" 3905 symbol_name="CsDuration" 3906 semantic_type="duration" 3907 mdapi_supported_apis="OGL4 OCL" 3908 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3909 mdapi_hw_unit_type="gpu" 3910 mdapi_group="EU Array/Compute Shader" 3911 /> 3912 <counter name="VS Threads Dispatched" 3913 description="The total number of vertex shader hardware threads dispatched." 3914 data_type="uint64" 3915 equation="A 5 READ" 3916 underscore_name="vs_threads" 3917 units="threads" 3918 symbol_name="VsThreads" 3919 semantic_type="event" 3920 mdapi_supported_apis="OGL IO BB" 3921 mdapi_usage_flags="Tier3 Frame Batch Draw" 3922 mdapi_hw_unit_type="gpu" 3923 mdapi_group="EU Array/Vertex Shader" 3924 /> 3925 <counter name="FS Threads Dispatched" 3926 description="The total number of fragment shader hardware threads dispatched." 3927 data_type="uint64" 3928 equation="A 30 READ" 3929 underscore_name="ps_threads" 3930 units="threads" 3931 symbol_name="PsThreads" 3932 semantic_type="event" 3933 mdapi_supported_apis="OGL IO BB" 3934 mdapi_usage_flags="Tier3 Frame Batch Draw" 3935 mdapi_hw_unit_type="gpu" 3936 mdapi_group="EU Array/Fragment Shader" 3937 /> 3938 <counter name="TES Duration" 3939 description="Total Evaluation Shader GPU duration." 3940 data_type="uint64" 3941 equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3942 underscore_name="ds_duration" 3943 units="us" 3944 symbol_name="DsDuration" 3945 semantic_type="duration" 3946 mdapi_supported_apis="OGL4" 3947 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3948 mdapi_hw_unit_type="gpu" 3949 mdapi_group="EU Array/Evaluation Shader" 3950 /> 3951 <counter name="GS Duration" 3952 description="Total Geometry Shader GPU duration." 3953 data_type="uint64" 3954 equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3955 underscore_name="gs_duration" 3956 units="us" 3957 symbol_name="GsDuration" 3958 semantic_type="duration" 3959 mdapi_supported_apis="OGL4" 3960 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3961 mdapi_hw_unit_type="gpu" 3962 mdapi_group="EU Array/Geometry Shader" 3963 /> 3964 <counter name="CS Threads Dispatched" 3965 description="The total number of compute shader hardware threads dispatched." 3966 data_type="uint64" 3967 equation="A 20 READ" 3968 underscore_name="cs_threads" 3969 units="threads" 3970 symbol_name="CsThreads" 3971 semantic_type="event" 3972 mdapi_supported_apis="OGL4 OCL IO BB" 3973 mdapi_usage_flags="Tier3 Frame Batch Draw" 3974 mdapi_hw_unit_type="gpu" 3975 mdapi_group="EU Array/Compute Shader" 3976 /> 3977 <counter name="CS AVG Active per Thread" 3978 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 3979 data_type="uint64" 3980 max_equation="100" 3981 equation="A 17 READ $CsThreads UDIV" 3982 underscore_name="cs_eu_active_per_thread" 3983 units="cycles" 3984 symbol_name="CsEuActivePerThread" 3985 semantic_type="event" 3986 mdapi_supported_apis="OGL4 OCL IO BB" 3987 mdapi_usage_flags="Tier3 Frame Batch Draw" 3988 mdapi_group="EU Array/Compute Shader" 3989 mdapi_hw_unit_type="gpu" 3990 /> 3991 <counter name="Sampler L2 cache misses" 3992 description="Number of sampler L2 cache misses" 3993 data_type="uint64" 3994 equation="C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD C 3 READ UADD C 2 READ UADD C 1 READ UADD C 0 READ UADD" 3995 underscore_name="sampler_l2_cache_misses" 3996 units="messages" 3997 symbol_name="SamplerL2CacheMisses" 3998 semantic_type="event" 3999 mdapi_supported_apis="" 4000 mdapi_usage_flags="Overview Frame Batch Draw" 4001 mdapi_hw_unit_type="gpu" 4002 mdapi_group="Sampler" 4003 /> 4004 <counter name="GS AVG Stall per Thread" 4005 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 4006 data_type="uint64" 4007 equation="A 23 READ $GsThreads UDIV" 4008 underscore_name="gs_eu_stall_per_thread" 4009 units="cycles" 4010 symbol_name="GsEuStallPerThread" 4011 semantic_type="event" 4012 mdapi_supported_apis="OGL4 OCL IO BB" 4013 mdapi_usage_flags="Tier4 Frame Batch Draw" 4014 mdapi_hw_unit_type="gpu" 4015 mdapi_group="EU Array/Geometry Shader" 4016 /> 4017 <counter name="Sampler L2 cache misses (ss2)" 4018 description="Number of sampler L2 cache misses (ss2)" 4019 data_type="uint64" 4020 equation="C 3 READ C 2 READ UADD" 4021 underscore_name="sampler2_l2_cache_misses" 4022 units="messages" 4023 symbol_name="Sampler2L2CacheMisses" 4024 availability="$SubsliceMask 0x4 AND" 4025 semantic_type="event" 4026 mdapi_supported_apis="" 4027 mdapi_usage_flags="Frame Batch Draw" 4028 mdapi_hw_unit_type="subslice" 4029 mdapi_group="Sampler/Sampler Cache" 4030 /> 4031 <counter name="AVG GPU Core Frequency" 4032 description="Average GPU Core Frequency in the measurement." 4033 data_type="uint64" 4034 max_equation="$GpuMaxFrequency" 4035 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4036 underscore_name="avg_gpu_core_frequency" 4037 units="hz" 4038 symbol_name="AvgGpuCoreFrequency" 4039 semantic_type="event" 4040 mdapi_supported_apis="" 4041 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4042 mdapi_group="GPU" 4043 mdapi_hw_unit_type="gpu" 4044 /> 4045 <counter name="EU Idle" 4046 description="The percentage of time in which the Execution Units were idle." 4047 data_type="float" 4048 max_equation="100" 4049 equation="100 $EuActive $EuStall FADD FSUB" 4050 underscore_name="eu_idle" 4051 units="percent" 4052 symbol_name="EuIdle" 4053 semantic_type="duration" 4054 mdapi_supported_apis="" 4055 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4056 mdapi_group="EU Array" 4057 mdapi_hw_unit_type="gpu" 4058 /> 4059 <counter name="FS AVG Stall per Thread" 4060 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 4061 data_type="uint64" 4062 equation="A 28 READ $PsThreads UDIV" 4063 underscore_name="ps_eu_stall_per_thread" 4064 units="cycles" 4065 symbol_name="PsEuStallPerThread" 4066 semantic_type="event" 4067 mdapi_supported_apis="OGL IO BB" 4068 mdapi_usage_flags="Tier4 Frame Batch Draw" 4069 mdapi_hw_unit_type="gpu" 4070 mdapi_group="EU Array/Fragment Shader" 4071 /> 4072 <counter name="VS AVG Stall per Thread" 4073 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 4074 data_type="uint64" 4075 equation="A 3 READ $VsThreads UDIV" 4076 underscore_name="vs_eu_stall_per_thread" 4077 units="cycles" 4078 symbol_name="VsEuStallPerThread" 4079 semantic_type="event" 4080 mdapi_supported_apis="OGL IO BB" 4081 mdapi_usage_flags="Tier4 Frame Batch Draw" 4082 mdapi_hw_unit_type="gpu" 4083 mdapi_group="EU Array/Vertex Shader" 4084 /> 4085 <counter name="GPU Busy" 4086 description="The percentage of time in which the GPU has being processing GPU commands." 4087 data_type="float" 4088 max_equation="100" 4089 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 4090 underscore_name="gpu_busy" 4091 units="percent" 4092 symbol_name="GpuBusy" 4093 semantic_type="duration" 4094 mdapi_supported_apis="" 4095 mdapi_usage_flags="Tier1 Overview System Frame" 4096 mdapi_group="GPU" 4097 mdapi_hw_unit_type="gpu" 4098 /> 4099 <counter name="FS AVG Active per Thread" 4100 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 4101 data_type="uint64" 4102 max_equation="100" 4103 equation="A 27 READ $PsThreads UDIV" 4104 underscore_name="ps_eu_active_per_thread" 4105 units="cycles" 4106 symbol_name="PsEuActivePerThread" 4107 semantic_type="event" 4108 mdapi_supported_apis="OGL IO BB" 4109 mdapi_usage_flags="Tier4 Frame Batch Draw" 4110 mdapi_group="EU Array/Fragment Shader" 4111 mdapi_hw_unit_type="gpu" 4112 /> 4113 <counter name="Early Depth Test Fails" 4114 description="The total number of pixels dropped on early depth test." 4115 data_type="uint64" 4116 equation="A 35 READ" 4117 underscore_name="early_depth_test_fails" 4118 units="pixels" 4119 symbol_name="EarlyDepthTestFails" 4120 semantic_type="event" 4121 mdapi_supported_apis="OGL IO BB" 4122 mdapi_usage_flags="Tier3 Frame Batch Draw" 4123 mdapi_hw_unit_type="gpu" 4124 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 4125 /> 4126 <counter name="TCS Duration" 4127 description="Total Control Shader GPU duration." 4128 data_type="uint64" 4129 equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4130 underscore_name="hs_duration" 4131 units="us" 4132 symbol_name="HsDuration" 4133 semantic_type="duration" 4134 mdapi_supported_apis="OGL4 OCL" 4135 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4136 mdapi_hw_unit_type="gpu" 4137 mdapi_group="EU Array/Control Shader" 4138 /> 4139 <counter name="TES AVG Stall per Thread" 4140 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 4141 data_type="uint64" 4142 equation="A 13 READ $DsThreads UDIV" 4143 underscore_name="ds_eu_stall_per_thread" 4144 units="cycles" 4145 symbol_name="DsEuStallPerThread" 4146 semantic_type="event" 4147 mdapi_supported_apis="OGL4 OCL IO BB" 4148 mdapi_usage_flags="Tier4 Frame Batch Draw" 4149 mdapi_hw_unit_type="gpu" 4150 mdapi_group="EU Array/Evaluation Shader" 4151 /> 4152 <counter name="GS AVG Active per Thread" 4153 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 4154 data_type="uint64" 4155 max_equation="100" 4156 equation="A 22 READ $GsThreads UDIV" 4157 underscore_name="gs_eu_active_per_thread" 4158 units="cycles" 4159 symbol_name="GsEuActivePerThread" 4160 semantic_type="event" 4161 mdapi_supported_apis="OGL4 OCL IO BB" 4162 mdapi_usage_flags="Tier4 Frame Batch Draw" 4163 mdapi_group="EU Array/Geometry Shader" 4164 mdapi_hw_unit_type="gpu" 4165 /> 4166 <counter name="TCS Threads Dispatched" 4167 description="The total number of control shader hardware threads dispatched." 4168 data_type="uint64" 4169 equation="A 10 READ" 4170 underscore_name="hs_threads" 4171 units="threads" 4172 symbol_name="HsThreads" 4173 semantic_type="event" 4174 mdapi_supported_apis="OGL4 OCL IO BB" 4175 mdapi_usage_flags="Tier3 Frame Batch Draw" 4176 mdapi_hw_unit_type="gpu" 4177 mdapi_group="EU Array/Control Shader" 4178 /> 4179 <counter name="TCS AVG Stall per Thread" 4180 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 4181 data_type="uint64" 4182 equation="A 8 READ $HsThreads UDIV" 4183 underscore_name="hs_eu_stall_per_thread" 4184 units="cycles" 4185 symbol_name="HsEuStallPerThread" 4186 semantic_type="event" 4187 mdapi_supported_apis="OGL4 OCL IO BB" 4188 mdapi_usage_flags="Tier4 Frame Batch Draw" 4189 mdapi_hw_unit_type="gpu" 4190 mdapi_group="EU Array/Control Shader" 4191 /> 4192 <counter name="Samples Killed in FS" 4193 description="The total number of samples or pixels dropped in fragment shaders." 4194 data_type="uint64" 4195 equation="A 36 READ" 4196 underscore_name="samples_killed_in_ps" 4197 units="pixels" 4198 symbol_name="SamplesKilledInPs" 4199 semantic_type="event" 4200 mdapi_supported_apis="OGL IO BB" 4201 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 4202 mdapi_hw_unit_type="gpu" 4203 mdapi_group="3D Pipe/Fragment Shader" 4204 /> 4205 <counter name="Late Depth Test Fails" 4206 description="The total number of pixels dropped on post-FS depth test." 4207 data_type="uint64" 4208 equation="A 39 READ $SamplesKilledInPs USUB" 4209 underscore_name="post_ps_depth_test_fails" 4210 units="pixels" 4211 symbol_name="PostPsDepthTestFails" 4212 semantic_type="event" 4213 mdapi_supported_apis="OGL IO BB" 4214 mdapi_usage_flags="Tier3 Frame Batch Draw" 4215 mdapi_hw_unit_type="gpu" 4216 mdapi_group="3D Pipe/Output Merger" 4217 /> 4218 <counter name="TCS AVG Active per Thread" 4219 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 4220 data_type="uint64" 4221 max_equation="100" 4222 equation="A 7 READ $HsThreads UDIV" 4223 underscore_name="hs_eu_active_per_thread" 4224 units="cycles" 4225 symbol_name="HsEuActivePerThread" 4226 semantic_type="event" 4227 mdapi_supported_apis="OGL4 OCL IO BB" 4228 mdapi_usage_flags="Tier4 Frame Batch Draw" 4229 mdapi_group="EU Array/Control Shader" 4230 mdapi_hw_unit_type="gpu" 4231 /> 4232 <counter name="FS Duration" 4233 description="Total Fragment Shader GPU duration." 4234 data_type="uint64" 4235 equation="A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4236 underscore_name="ps_duration" 4237 units="us" 4238 symbol_name="PsDuration" 4239 semantic_type="duration" 4240 mdapi_supported_apis="OGL4" 4241 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4242 mdapi_hw_unit_type="gpu" 4243 mdapi_group="EU Array/Fragment Shader" 4244 /> 4245 <counter name="Sampler L2 cache misses (ss1)" 4246 description="Number of sampler L2 cache misses (ss1)" 4247 data_type="uint64" 4248 equation="C 5 READ C 4 READ UADD" 4249 underscore_name="sampler1_l2_cache_misses" 4250 units="messages" 4251 symbol_name="Sampler1L2CacheMisses" 4252 availability="$SubsliceMask 0x2 AND" 4253 semantic_type="event" 4254 mdapi_supported_apis="" 4255 mdapi_usage_flags="Frame Batch Draw" 4256 mdapi_hw_unit_type="subslice" 4257 mdapi_group="Sampler/Sampler Cache" 4258 /> 4259 <counter name="Early Hi-Depth Test Fails" 4260 description="The total number of pixels dropped on early hierarchical depth test." 4261 data_type="uint64" 4262 equation="A 33 READ" 4263 underscore_name="hi_depth_test_fails" 4264 units="pixels" 4265 symbol_name="HiDepthTestFails" 4266 semantic_type="event" 4267 mdapi_supported_apis="OGL IO BB" 4268 mdapi_usage_flags="Tier3 Frame Batch Draw" 4269 mdapi_hw_unit_type="gpu" 4270 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 4271 /> 4272 <counter name="CS AVG Stall per Thread" 4273 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 4274 data_type="uint64" 4275 equation="A 18 READ $CsThreads UDIV" 4276 underscore_name="cs_eu_stall_per_thread" 4277 units="cycles" 4278 symbol_name="CsEuStallPerThread" 4279 semantic_type="event" 4280 mdapi_supported_apis="OGL4 OCL IO BB" 4281 mdapi_usage_flags="Tier3 Frame Batch Draw" 4282 mdapi_hw_unit_type="gpu" 4283 mdapi_group="EU Array/Compute Shader" 4284 /> 4285 <counter name="Late Stencil Test Fails" 4286 description="The total number of pixels dropped on post-FS stencil test." 4287 data_type="uint64" 4288 equation="A 38 READ" 4289 underscore_name="post_ps_stencil_test_fails" 4290 units="pixels" 4291 symbol_name="PostPsStencilTestFails" 4292 semantic_type="event" 4293 mdapi_supported_apis="OGL IO BB" 4294 mdapi_usage_flags="Tier3 Frame Batch Draw" 4295 mdapi_hw_unit_type="gpu" 4296 mdapi_group="3D Pipe/Output Merger" 4297 /> 4298 <counter name="Sampler L2 cache misses (ss0)" 4299 description="Number of sampler L2 cache misses (ss0)" 4300 data_type="uint64" 4301 equation="C 7 READ C 6 READ UADD" 4302 underscore_name="sampler0_l2_cache_misses" 4303 units="messages" 4304 symbol_name="Sampler0L2CacheMisses" 4305 availability="$SubsliceMask 0x1 AND" 4306 semantic_type="event" 4307 mdapi_supported_apis="" 4308 mdapi_usage_flags="Frame Batch Draw" 4309 mdapi_hw_unit_type="subslice" 4310 mdapi_group="Sampler/Sampler Cache" 4311 /> 4312 <counter name="VS AVG Active per Thread" 4313 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 4314 data_type="uint64" 4315 max_equation="100" 4316 equation="A 2 READ $VsThreads UDIV" 4317 underscore_name="vs_eu_active_per_thread" 4318 units="cycles" 4319 symbol_name="VsEuActivePerThread" 4320 semantic_type="event" 4321 mdapi_supported_apis="OGL IO BB" 4322 mdapi_usage_flags="Tier4 Frame Batch Draw" 4323 mdapi_group="EU Array/Vertex Shader" 4324 mdapi_hw_unit_type="gpu" 4325 /> 4326 <counter name="VS Duration" 4327 description="Total Vertex Shader GPU duration." 4328 data_type="uint64" 4329 equation="A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4330 underscore_name="vs_duration" 4331 units="us" 4332 symbol_name="VsDuration" 4333 semantic_type="duration" 4334 mdapi_supported_apis="OGL4" 4335 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4336 mdapi_hw_unit_type="gpu" 4337 mdapi_group="EU Array/Vertex Shader" 4338 /> 4339 <counter name="Samples Written" 4340 description="The total number of samples or pixels written to all render targets." 4341 data_type="uint64" 4342 equation="A 40 READ" 4343 underscore_name="samples_written" 4344 units="pixels" 4345 symbol_name="SamplesWritten" 4346 semantic_type="event" 4347 mdapi_supported_apis="OGL IO BB" 4348 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4349 mdapi_hw_unit_type="gpu" 4350 mdapi_group="3D Pipe/Output Merger" 4351 /> 4352 <register_config type="NOA"> 4353 <register type="NOA" address="0x00009840" value="0x00000080" /> 4354 <register type="NOA" address="0x0002EB9C" value="0x01906400" /> 4355 <register type="NOA" address="0x0002FB9C" value="0x01906400" /> 4356 <register type="NOA" address="0x000253A4" value="0x00000000" /> 4357 <register type="NOA" address="0x00026B9C" value="0x01906400" /> 4358 <register type="NOA" address="0x00027B9C" value="0x01906400" /> 4359 <register type="NOA" address="0x00027104" value="0x00A00000" /> 4360 <register type="NOA" address="0x00027184" value="0x00A50000" /> 4361 <register type="NOA" address="0x0002E804" value="0x00500000" /> 4362 <register type="NOA" address="0x0002E984" value="0x00500000" /> 4363 <register type="NOA" address="0x0002EB04" value="0x00500000" /> 4364 <register type="NOA" address="0x0002EB80" value="0x00000084" /> 4365 <register type="NOA" address="0x0002EB8C" value="0x14200000" /> 4366 <register type="NOA" address="0x0002EB84" value="0x00000000" /> 4367 <register type="NOA" address="0x0002F804" value="0x00050000" /> 4368 <register type="NOA" address="0x0002F984" value="0x00050000" /> 4369 <register type="NOA" address="0x0002FB04" value="0x00050000" /> 4370 <register type="NOA" address="0x0002FB80" value="0x00000084" /> 4371 <register type="NOA" address="0x0002FB8C" value="0x00050800" /> 4372 <register type="NOA" address="0x0002FB84" value="0x00000000" /> 4373 <register type="NOA" address="0x00025380" value="0x00000010" /> 4374 <register type="NOA" address="0x0002538C" value="0x000000C0" /> 4375 <register type="NOA" address="0x00025384" value="0xAA550000" /> 4376 <register type="NOA" address="0x00025404" value="0xFFFFC000" /> 4377 <register type="NOA" address="0x00026804" value="0x50000000" /> 4378 <register type="NOA" address="0x00026984" value="0x50000000" /> 4379 <register type="NOA" address="0x00026B04" value="0x50000000" /> 4380 <register type="NOA" address="0x00026B80" value="0x00000084" /> 4381 <register type="NOA" address="0x00026B90" value="0x00050800" /> 4382 <register type="NOA" address="0x00026B84" value="0x00000000" /> 4383 <register type="NOA" address="0x00027804" value="0x05000000" /> 4384 <register type="NOA" address="0x00027984" value="0x05000000" /> 4385 <register type="NOA" address="0x00027B04" value="0x05000000" /> 4386 <register type="NOA" address="0x00027B80" value="0x00000084" /> 4387 <register type="NOA" address="0x00027B90" value="0x00000142" /> 4388 <register type="NOA" address="0x00027B84" value="0x00000000" /> 4389 <register type="NOA" address="0x00026104" value="0xA0000000" /> 4390 <register type="NOA" address="0x00026184" value="0xA5000000" /> 4391 <register type="NOA" address="0x00025424" value="0x00008620" /> 4392 <register type="NOA" address="0x0002541C" value="0x00000000" /> 4393 <register type="NOA" address="0x00025428" value="0x0004A54A" /> 4394 </register_config> 4395 <register_config type="OA"> 4396 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 4397 <register type="OA" address="0x00002744" value="0x00800000" /> <!--OAREPORTTRIG2 --> 4398 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 4399 <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> 4400 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 4401 <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> 4402 </register_config> 4403 </set> 4404 4405</metrics> 4406