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1 /*
2  * Copyright © 2008 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27 
28 /** @file brw_queryobj.c
29  *
30  * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31  * GL_EXT_transform_feedback, and friends).
32  *
33  * The hardware provides a PIPE_CONTROL command that can report the number of
34  * fragments that passed the depth test, or the hardware timer.  They are
35  * appropriately synced with the stage of the pipeline for our extensions'
36  * needs.
37  */
38 #include "main/queryobj.h"
39 
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44 
45 /* As best we know currently, the Gen HW timestamps are 36bits across
46  * all platforms, which we need to account for when calculating a
47  * delta to measure elapsed time.
48  *
49  * The timestamps read via glGetTimestamp() / brw_get_timestamp() sometimes
50  * only have 32bits due to a kernel bug and so in that case we make sure to
51  * treat all raw timestamps as 32bits so they overflow consistently and remain
52  * comparable. (Note: the timestamps being passed here are not from the kernel
53  * so we don't need to be taking the upper 32bits in this buggy kernel case we
54  * are just clipping to 32bits here for consistency.)
55  */
56 uint64_t
brw_raw_timestamp_delta(struct brw_context * brw,uint64_t time0,uint64_t time1)57 brw_raw_timestamp_delta(struct brw_context *brw, uint64_t time0, uint64_t time1)
58 {
59    if (brw->screen->hw_has_timestamp == 2) {
60       /* Kernel clips timestamps to 32bits in this case, so we also clip
61        * PIPE_CONTROL timestamps for consistency.
62        */
63       return (uint32_t)time1 - (uint32_t)time0;
64    } else {
65       if (time0 > time1) {
66          return (1ULL << 36) + time1 - time0;
67       } else {
68          return time1 - time0;
69       }
70    }
71 }
72 
73 /**
74  * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
75  */
76 void
brw_write_timestamp(struct brw_context * brw,struct brw_bo * query_bo,int idx)77 brw_write_timestamp(struct brw_context *brw, struct brw_bo *query_bo, int idx)
78 {
79    const struct gen_device_info *devinfo = &brw->screen->devinfo;
80 
81    if (devinfo->gen == 6) {
82       /* Emit Sandybridge workaround flush: */
83       brw_emit_pipe_control_flush(brw,
84                                   PIPE_CONTROL_CS_STALL |
85                                   PIPE_CONTROL_STALL_AT_SCOREBOARD);
86    }
87 
88    uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
89 
90    if (devinfo->gen == 9 && devinfo->gt == 4)
91       flags |= PIPE_CONTROL_CS_STALL;
92 
93    brw_emit_pipe_control_write(brw, flags,
94                                query_bo, idx * sizeof(uint64_t), 0);
95 }
96 
97 /**
98  * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
99  */
100 void
brw_write_depth_count(struct brw_context * brw,struct brw_bo * query_bo,int idx)101 brw_write_depth_count(struct brw_context *brw, struct brw_bo *query_bo, int idx)
102 {
103    const struct gen_device_info *devinfo = &brw->screen->devinfo;
104    uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
105 
106    if (devinfo->gen == 9 && devinfo->gt == 4)
107       flags |= PIPE_CONTROL_CS_STALL;
108 
109    if (devinfo->gen >= 10) {
110       /* "Driver must program PIPE_CONTROL with only Depth Stall Enable bit set
111        * prior to programming a PIPE_CONTROL with Write PS Depth Count Post sync
112        * operation."
113        */
114       brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
115    }
116 
117    brw_emit_pipe_control_write(brw, flags,
118                                query_bo, idx * sizeof(uint64_t), 0);
119 }
120 
121 /**
122  * Wait on the query object's BO and calculate the final result.
123  */
124 static void
brw_queryobj_get_results(struct gl_context * ctx,struct brw_query_object * query)125 brw_queryobj_get_results(struct gl_context *ctx,
126 			 struct brw_query_object *query)
127 {
128    struct brw_context *brw = brw_context(ctx);
129    UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
130 
131    int i;
132    uint64_t *results;
133 
134    assert(devinfo->gen < 6);
135 
136    if (query->bo == NULL)
137       return;
138 
139    /* If the application has requested the query result, but this batch is
140     * still contributing to it, flush it now so the results will be present
141     * when mapped.
142     */
143    if (brw_batch_references(&brw->batch, query->bo))
144       intel_batchbuffer_flush(brw);
145 
146    if (unlikely(brw->perf_debug)) {
147       if (brw_bo_busy(query->bo)) {
148          perf_debug("Stalling on the GPU waiting for a query object.\n");
149       }
150    }
151 
152    results = brw_bo_map(brw, query->bo, MAP_READ);
153    switch (query->Base.Target) {
154    case GL_TIME_ELAPSED_EXT:
155       /* The query BO contains the starting and ending timestamps.
156        * Subtract the two and convert to nanoseconds.
157        */
158       query->Base.Result = brw_raw_timestamp_delta(brw, results[0], results[1]);
159       query->Base.Result = gen_device_info_timebase_scale(devinfo, query->Base.Result);
160       break;
161 
162    case GL_TIMESTAMP:
163       /* The query BO contains a single timestamp value in results[0]. */
164       query->Base.Result = gen_device_info_timebase_scale(devinfo, results[0]);
165 
166       /* Ensure the scaled timestamp overflows according to
167        * GL_QUERY_COUNTER_BITS
168        */
169       query->Base.Result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
170       break;
171 
172    case GL_SAMPLES_PASSED_ARB:
173       /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
174        * value at the start and end of the batchbuffer.  Subtract them to
175        * get the number of fragments which passed the depth test in each
176        * individual batch, and add those differences up to get the number
177        * of fragments for the entire query.
178        *
179        * Note that query->Base.Result may already be non-zero.  We may have
180        * run out of space in the query's BO and allocated a new one.  If so,
181        * this function was already called to accumulate the results so far.
182        */
183       for (i = 0; i < query->last_index; i++) {
184 	 query->Base.Result += results[i * 2 + 1] - results[i * 2];
185       }
186       break;
187 
188    case GL_ANY_SAMPLES_PASSED:
189    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
190       /* If the starting and ending PS_DEPTH_COUNT from any of the batches
191        * differ, then some fragments passed the depth test.
192        */
193       for (i = 0; i < query->last_index; i++) {
194 	 if (results[i * 2 + 1] != results[i * 2]) {
195             query->Base.Result = GL_TRUE;
196             break;
197          }
198       }
199       break;
200 
201    default:
202       unreachable("Unrecognized query target in brw_queryobj_get_results()");
203    }
204    brw_bo_unmap(query->bo);
205 
206    /* Now that we've processed the data stored in the query's buffer object,
207     * we can release it.
208     */
209    brw_bo_unreference(query->bo);
210    query->bo = NULL;
211 }
212 
213 /**
214  * The NewQueryObject() driver hook.
215  *
216  * Allocates and initializes a new query object.
217  */
218 static struct gl_query_object *
brw_new_query_object(struct gl_context * ctx,GLuint id)219 brw_new_query_object(struct gl_context *ctx, GLuint id)
220 {
221    struct brw_query_object *query;
222 
223    query = calloc(1, sizeof(struct brw_query_object));
224 
225    query->Base.Id = id;
226    query->Base.Result = 0;
227    query->Base.Active = false;
228    query->Base.Ready = true;
229 
230    return &query->Base;
231 }
232 
233 /**
234  * The DeleteQuery() driver hook.
235  */
236 static void
brw_delete_query(struct gl_context * ctx,struct gl_query_object * q)237 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
238 {
239    struct brw_query_object *query = (struct brw_query_object *)q;
240 
241    brw_bo_unreference(query->bo);
242    _mesa_delete_query(ctx, q);
243 }
244 
245 /**
246  * Gen4-5 driver hook for glBeginQuery().
247  *
248  * Initializes driver structures and emits any GPU commands required to begin
249  * recording data for the query.
250  */
251 static void
brw_begin_query(struct gl_context * ctx,struct gl_query_object * q)252 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
253 {
254    struct brw_context *brw = brw_context(ctx);
255    struct brw_query_object *query = (struct brw_query_object *)q;
256    UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
257 
258    assert(devinfo->gen < 6);
259 
260    switch (query->Base.Target) {
261    case GL_TIME_ELAPSED_EXT:
262       /* For timestamp queries, we record the starting time right away so that
263        * we measure the full time between BeginQuery and EndQuery.  There's
264        * some debate about whether this is the right thing to do.  Our decision
265        * is based on the following text from the ARB_timer_query extension:
266        *
267        * "(5) Should the extension measure total time elapsed between the full
268        *      completion of the BeginQuery and EndQuery commands, or just time
269        *      spent in the graphics library?
270        *
271        *  RESOLVED:  This extension will measure the total time elapsed
272        *  between the full completion of these commands.  Future extensions
273        *  may implement a query to determine time elapsed at different stages
274        *  of the graphics pipeline."
275        *
276        * We write a starting timestamp now (at index 0).  At EndQuery() time,
277        * we'll write a second timestamp (at index 1), and subtract the two to
278        * obtain the time elapsed.  Notably, this includes time elapsed while
279        * the system was doing other work, such as running other applications.
280        */
281       brw_bo_unreference(query->bo);
282       query->bo =
283          brw_bo_alloc(brw->bufmgr, "timer query", 4096, BRW_MEMZONE_OTHER);
284       brw_write_timestamp(brw, query->bo, 0);
285       break;
286 
287    case GL_ANY_SAMPLES_PASSED:
288    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
289    case GL_SAMPLES_PASSED_ARB:
290       /* For occlusion queries, we delay taking an initial sample until the
291        * first drawing occurs in this batch.  See the reasoning in the comments
292        * for brw_emit_query_begin() below.
293        *
294        * Since we're starting a new query, we need to be sure to throw away
295        * any previous occlusion query results.
296        */
297       brw_bo_unreference(query->bo);
298       query->bo = NULL;
299       query->last_index = -1;
300 
301       brw->query.obj = query;
302 
303       /* Depth statistics on Gen4 require strange workarounds, so we try to
304        * avoid them when necessary.  They're required for occlusion queries,
305        * so turn them on now.
306        */
307       brw->stats_wm++;
308       brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
309       break;
310 
311    default:
312       unreachable("Unrecognized query target in brw_begin_query()");
313    }
314 }
315 
316 /**
317  * Gen4-5 driver hook for glEndQuery().
318  *
319  * Emits GPU commands to record a final query value, ending any data capturing.
320  * However, the final result isn't necessarily available until the GPU processes
321  * those commands.  brw_queryobj_get_results() processes the captured data to
322  * produce the final result.
323  */
324 static void
brw_end_query(struct gl_context * ctx,struct gl_query_object * q)325 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
326 {
327    struct brw_context *brw = brw_context(ctx);
328    struct brw_query_object *query = (struct brw_query_object *)q;
329    UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
330 
331    assert(devinfo->gen < 6);
332 
333    switch (query->Base.Target) {
334    case GL_TIME_ELAPSED_EXT:
335       /* Write the final timestamp. */
336       brw_write_timestamp(brw, query->bo, 1);
337       break;
338 
339    case GL_ANY_SAMPLES_PASSED:
340    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
341    case GL_SAMPLES_PASSED_ARB:
342 
343       /* No query->bo means that EndQuery was called after BeginQuery with no
344        * intervening drawing. Rather than doing nothing at all here in this
345        * case, we emit the query_begin and query_end state to the
346        * hardware. This is to guarantee that waiting on the result of this
347        * empty state will cause all previous queries to complete at all, as
348        * required by the specification:
349        *
350        * 	It must always be true that if any query object
351        *	returns a result available of TRUE, all queries of the
352        *	same type issued prior to that query must also return
353        *	TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
354        */
355       if (!query->bo) {
356          brw_emit_query_begin(brw);
357       }
358 
359       assert(query->bo);
360 
361       brw_emit_query_end(brw);
362 
363       brw->query.obj = NULL;
364 
365       brw->stats_wm--;
366       brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
367       break;
368 
369    default:
370       unreachable("Unrecognized query target in brw_end_query()");
371    }
372 }
373 
374 /**
375  * The Gen4-5 WaitQuery() driver hook.
376  *
377  * Wait for a query result to become available and return it.  This is the
378  * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
379  */
brw_wait_query(struct gl_context * ctx,struct gl_query_object * q)380 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
381 {
382    struct brw_query_object *query = (struct brw_query_object *)q;
383    UNUSED const struct gen_device_info *devinfo =
384       &brw_context(ctx)->screen->devinfo;
385 
386    assert(devinfo->gen < 6);
387 
388    brw_queryobj_get_results(ctx, query);
389    query->Base.Ready = true;
390 }
391 
392 /**
393  * The Gen4-5 CheckQuery() driver hook.
394  *
395  * Checks whether a query result is ready yet.  If not, flushes.
396  * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
397  */
brw_check_query(struct gl_context * ctx,struct gl_query_object * q)398 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
399 {
400    struct brw_context *brw = brw_context(ctx);
401    struct brw_query_object *query = (struct brw_query_object *)q;
402    UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
403 
404    assert(devinfo->gen < 6);
405 
406    /* From the GL_ARB_occlusion_query spec:
407     *
408     *     "Instead of allowing for an infinite loop, performing a
409     *      QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
410     *      not ready yet on the first time it is queried.  This ensures that
411     *      the async query will return true in finite time.
412     */
413    if (query->bo && brw_batch_references(&brw->batch, query->bo))
414       intel_batchbuffer_flush(brw);
415 
416    if (query->bo == NULL || !brw_bo_busy(query->bo)) {
417       brw_queryobj_get_results(ctx, query);
418       query->Base.Ready = true;
419    }
420 }
421 
422 /**
423  * Ensure there query's BO has enough space to store a new pair of values.
424  *
425  * If not, gather the existing BO's results and create a new buffer of the
426  * same size.
427  */
428 static void
ensure_bo_has_space(struct gl_context * ctx,struct brw_query_object * query)429 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
430 {
431    struct brw_context *brw = brw_context(ctx);
432    UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
433 
434    assert(devinfo->gen < 6);
435 
436    if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
437 
438       if (query->bo != NULL) {
439          /* The old query BO did not have enough space, so we allocated a new
440           * one.  Gather the results so far (adding up the differences) and
441           * release the old BO.
442           */
443          brw_queryobj_get_results(ctx, query);
444       }
445 
446       query->bo = brw_bo_alloc(brw->bufmgr, "query", 4096, BRW_MEMZONE_OTHER);
447       query->last_index = 0;
448    }
449 }
450 
451 /**
452  * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
453  * primitive drawing.
454  *
455  * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
456  * shared among all applications using the GPU.  However, our query value
457  * needs to only include fragments generated by our application/GL context.
458  *
459  * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
460  * each batchbuffer (technically, the first primitive drawn and flush time).
461  * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
462  * caused by a batchbuffer.  Since there is no preemption inside batches,
463  * this is guaranteed to only measure the effects of our current application.
464  *
465  * Adding each of these differences (in case drawing is done over many batches)
466  * produces the final expected value.
467  *
468  * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
469  * as part of the context state, so this is unnecessary, and skipped.
470  */
471 void
brw_emit_query_begin(struct brw_context * brw)472 brw_emit_query_begin(struct brw_context *brw)
473 {
474    struct gl_context *ctx = &brw->ctx;
475    struct brw_query_object *query = brw->query.obj;
476 
477    /* Skip if we're not doing any queries, or we've already recorded the
478     * initial query value for this batchbuffer.
479     */
480    if (!query || brw->query.begin_emitted)
481       return;
482 
483    ensure_bo_has_space(ctx, query);
484 
485    brw_write_depth_count(brw, query->bo, query->last_index * 2);
486 
487    brw->query.begin_emitted = true;
488 }
489 
490 /**
491  * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
492  * (for non-hardware context platforms).
493  *
494  * See the explanation in brw_emit_query_begin().
495  */
496 void
brw_emit_query_end(struct brw_context * brw)497 brw_emit_query_end(struct brw_context *brw)
498 {
499    struct brw_query_object *query = brw->query.obj;
500 
501    if (!brw->query.begin_emitted)
502       return;
503 
504    brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
505 
506    brw->query.begin_emitted = false;
507    query->last_index++;
508 }
509 
510 /**
511  * Driver hook for glQueryCounter().
512  *
513  * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
514  * current GPU time.  This is unlike GL_TIME_ELAPSED, which measures the
515  * time while the query is active.
516  */
517 void
brw_query_counter(struct gl_context * ctx,struct gl_query_object * q)518 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
519 {
520    struct brw_context *brw = brw_context(ctx);
521    struct brw_query_object *query = (struct brw_query_object *) q;
522 
523    assert(q->Target == GL_TIMESTAMP);
524 
525    brw_bo_unreference(query->bo);
526    query->bo =
527       brw_bo_alloc(brw->bufmgr, "timestamp query", 4096, BRW_MEMZONE_OTHER);
528    brw_write_timestamp(brw, query->bo, 0);
529 
530    query->flushed = false;
531 }
532 
533 /**
534  * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
535  *
536  * This is used to implement the GetTimestamp() driver hook.
537  */
538 static uint64_t
brw_get_timestamp(struct gl_context * ctx)539 brw_get_timestamp(struct gl_context *ctx)
540 {
541    struct brw_context *brw = brw_context(ctx);
542    const struct gen_device_info *devinfo = &brw->screen->devinfo;
543    uint64_t result = 0;
544 
545    switch (brw->screen->hw_has_timestamp) {
546    case 3: /* New kernel, always full 36bit accuracy */
547       brw_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
548       break;
549    case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
550       brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
551       result = result >> 32;
552       break;
553    case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
554       brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
555       break;
556    }
557 
558    /* Scale to nanosecond units */
559    result = gen_device_info_timebase_scale(devinfo, result);
560 
561    /* Ensure the scaled timestamp overflows according to
562     * GL_QUERY_COUNTER_BITS.  Technically this isn't required if
563     * querying GL_TIMESTAMP via glGetInteger but it seems best to keep
564     * QueryObject and GetInteger timestamps consistent.
565     */
566    result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
567    return result;
568 }
569 
570 /**
571  * Is this type of query written by PIPE_CONTROL?
572  */
573 bool
brw_is_query_pipelined(struct brw_query_object * query)574 brw_is_query_pipelined(struct brw_query_object *query)
575 {
576    switch (query->Base.Target) {
577    case GL_TIMESTAMP:
578    case GL_TIME_ELAPSED:
579    case GL_ANY_SAMPLES_PASSED:
580    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
581    case GL_SAMPLES_PASSED_ARB:
582       return true;
583 
584    case GL_PRIMITIVES_GENERATED:
585    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
586    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
587    case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
588    case GL_VERTICES_SUBMITTED_ARB:
589    case GL_PRIMITIVES_SUBMITTED_ARB:
590    case GL_VERTEX_SHADER_INVOCATIONS_ARB:
591    case GL_GEOMETRY_SHADER_INVOCATIONS:
592    case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
593    case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
594    case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
595    case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
596    case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
597    case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
598    case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
599       return false;
600 
601    default:
602       unreachable("Unrecognized query target in is_query_pipelined()");
603    }
604 }
605 
606 /* Initialize query object functions used on all generations. */
brw_init_common_queryobj_functions(struct dd_function_table * functions)607 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
608 {
609    functions->NewQueryObject = brw_new_query_object;
610    functions->DeleteQuery = brw_delete_query;
611    functions->GetTimestamp = brw_get_timestamp;
612 }
613 
614 /* Initialize Gen4/5-specific query object functions. */
gen4_init_queryobj_functions(struct dd_function_table * functions)615 void gen4_init_queryobj_functions(struct dd_function_table *functions)
616 {
617    functions->BeginQuery = brw_begin_query;
618    functions->EndQuery = brw_end_query;
619    functions->CheckQuery = brw_check_query;
620    functions->WaitQuery = brw_wait_query;
621    functions->QueryCounter = brw_query_counter;
622 }
623