1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/queryobj.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44
45 /* As best we know currently, the Gen HW timestamps are 36bits across
46 * all platforms, which we need to account for when calculating a
47 * delta to measure elapsed time.
48 *
49 * The timestamps read via glGetTimestamp() / brw_get_timestamp() sometimes
50 * only have 32bits due to a kernel bug and so in that case we make sure to
51 * treat all raw timestamps as 32bits so they overflow consistently and remain
52 * comparable. (Note: the timestamps being passed here are not from the kernel
53 * so we don't need to be taking the upper 32bits in this buggy kernel case we
54 * are just clipping to 32bits here for consistency.)
55 */
56 uint64_t
brw_raw_timestamp_delta(struct brw_context * brw,uint64_t time0,uint64_t time1)57 brw_raw_timestamp_delta(struct brw_context *brw, uint64_t time0, uint64_t time1)
58 {
59 if (brw->screen->hw_has_timestamp == 2) {
60 /* Kernel clips timestamps to 32bits in this case, so we also clip
61 * PIPE_CONTROL timestamps for consistency.
62 */
63 return (uint32_t)time1 - (uint32_t)time0;
64 } else {
65 if (time0 > time1) {
66 return (1ULL << 36) + time1 - time0;
67 } else {
68 return time1 - time0;
69 }
70 }
71 }
72
73 /**
74 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
75 */
76 void
brw_write_timestamp(struct brw_context * brw,struct brw_bo * query_bo,int idx)77 brw_write_timestamp(struct brw_context *brw, struct brw_bo *query_bo, int idx)
78 {
79 const struct gen_device_info *devinfo = &brw->screen->devinfo;
80
81 if (devinfo->gen == 6) {
82 /* Emit Sandybridge workaround flush: */
83 brw_emit_pipe_control_flush(brw,
84 PIPE_CONTROL_CS_STALL |
85 PIPE_CONTROL_STALL_AT_SCOREBOARD);
86 }
87
88 uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
89
90 if (devinfo->gen == 9 && devinfo->gt == 4)
91 flags |= PIPE_CONTROL_CS_STALL;
92
93 brw_emit_pipe_control_write(brw, flags,
94 query_bo, idx * sizeof(uint64_t), 0);
95 }
96
97 /**
98 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
99 */
100 void
brw_write_depth_count(struct brw_context * brw,struct brw_bo * query_bo,int idx)101 brw_write_depth_count(struct brw_context *brw, struct brw_bo *query_bo, int idx)
102 {
103 const struct gen_device_info *devinfo = &brw->screen->devinfo;
104 uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
105
106 if (devinfo->gen == 9 && devinfo->gt == 4)
107 flags |= PIPE_CONTROL_CS_STALL;
108
109 if (devinfo->gen >= 10) {
110 /* "Driver must program PIPE_CONTROL with only Depth Stall Enable bit set
111 * prior to programming a PIPE_CONTROL with Write PS Depth Count Post sync
112 * operation."
113 */
114 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
115 }
116
117 brw_emit_pipe_control_write(brw, flags,
118 query_bo, idx * sizeof(uint64_t), 0);
119 }
120
121 /**
122 * Wait on the query object's BO and calculate the final result.
123 */
124 static void
brw_queryobj_get_results(struct gl_context * ctx,struct brw_query_object * query)125 brw_queryobj_get_results(struct gl_context *ctx,
126 struct brw_query_object *query)
127 {
128 struct brw_context *brw = brw_context(ctx);
129 UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
130
131 int i;
132 uint64_t *results;
133
134 assert(devinfo->gen < 6);
135
136 if (query->bo == NULL)
137 return;
138
139 /* If the application has requested the query result, but this batch is
140 * still contributing to it, flush it now so the results will be present
141 * when mapped.
142 */
143 if (brw_batch_references(&brw->batch, query->bo))
144 intel_batchbuffer_flush(brw);
145
146 if (unlikely(brw->perf_debug)) {
147 if (brw_bo_busy(query->bo)) {
148 perf_debug("Stalling on the GPU waiting for a query object.\n");
149 }
150 }
151
152 results = brw_bo_map(brw, query->bo, MAP_READ);
153 switch (query->Base.Target) {
154 case GL_TIME_ELAPSED_EXT:
155 /* The query BO contains the starting and ending timestamps.
156 * Subtract the two and convert to nanoseconds.
157 */
158 query->Base.Result = brw_raw_timestamp_delta(brw, results[0], results[1]);
159 query->Base.Result = gen_device_info_timebase_scale(devinfo, query->Base.Result);
160 break;
161
162 case GL_TIMESTAMP:
163 /* The query BO contains a single timestamp value in results[0]. */
164 query->Base.Result = gen_device_info_timebase_scale(devinfo, results[0]);
165
166 /* Ensure the scaled timestamp overflows according to
167 * GL_QUERY_COUNTER_BITS
168 */
169 query->Base.Result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
170 break;
171
172 case GL_SAMPLES_PASSED_ARB:
173 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
174 * value at the start and end of the batchbuffer. Subtract them to
175 * get the number of fragments which passed the depth test in each
176 * individual batch, and add those differences up to get the number
177 * of fragments for the entire query.
178 *
179 * Note that query->Base.Result may already be non-zero. We may have
180 * run out of space in the query's BO and allocated a new one. If so,
181 * this function was already called to accumulate the results so far.
182 */
183 for (i = 0; i < query->last_index; i++) {
184 query->Base.Result += results[i * 2 + 1] - results[i * 2];
185 }
186 break;
187
188 case GL_ANY_SAMPLES_PASSED:
189 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
190 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
191 * differ, then some fragments passed the depth test.
192 */
193 for (i = 0; i < query->last_index; i++) {
194 if (results[i * 2 + 1] != results[i * 2]) {
195 query->Base.Result = GL_TRUE;
196 break;
197 }
198 }
199 break;
200
201 default:
202 unreachable("Unrecognized query target in brw_queryobj_get_results()");
203 }
204 brw_bo_unmap(query->bo);
205
206 /* Now that we've processed the data stored in the query's buffer object,
207 * we can release it.
208 */
209 brw_bo_unreference(query->bo);
210 query->bo = NULL;
211 }
212
213 /**
214 * The NewQueryObject() driver hook.
215 *
216 * Allocates and initializes a new query object.
217 */
218 static struct gl_query_object *
brw_new_query_object(struct gl_context * ctx,GLuint id)219 brw_new_query_object(struct gl_context *ctx, GLuint id)
220 {
221 struct brw_query_object *query;
222
223 query = calloc(1, sizeof(struct brw_query_object));
224
225 query->Base.Id = id;
226 query->Base.Result = 0;
227 query->Base.Active = false;
228 query->Base.Ready = true;
229
230 return &query->Base;
231 }
232
233 /**
234 * The DeleteQuery() driver hook.
235 */
236 static void
brw_delete_query(struct gl_context * ctx,struct gl_query_object * q)237 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
238 {
239 struct brw_query_object *query = (struct brw_query_object *)q;
240
241 brw_bo_unreference(query->bo);
242 _mesa_delete_query(ctx, q);
243 }
244
245 /**
246 * Gen4-5 driver hook for glBeginQuery().
247 *
248 * Initializes driver structures and emits any GPU commands required to begin
249 * recording data for the query.
250 */
251 static void
brw_begin_query(struct gl_context * ctx,struct gl_query_object * q)252 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
253 {
254 struct brw_context *brw = brw_context(ctx);
255 struct brw_query_object *query = (struct brw_query_object *)q;
256 UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
257
258 assert(devinfo->gen < 6);
259
260 switch (query->Base.Target) {
261 case GL_TIME_ELAPSED_EXT:
262 /* For timestamp queries, we record the starting time right away so that
263 * we measure the full time between BeginQuery and EndQuery. There's
264 * some debate about whether this is the right thing to do. Our decision
265 * is based on the following text from the ARB_timer_query extension:
266 *
267 * "(5) Should the extension measure total time elapsed between the full
268 * completion of the BeginQuery and EndQuery commands, or just time
269 * spent in the graphics library?
270 *
271 * RESOLVED: This extension will measure the total time elapsed
272 * between the full completion of these commands. Future extensions
273 * may implement a query to determine time elapsed at different stages
274 * of the graphics pipeline."
275 *
276 * We write a starting timestamp now (at index 0). At EndQuery() time,
277 * we'll write a second timestamp (at index 1), and subtract the two to
278 * obtain the time elapsed. Notably, this includes time elapsed while
279 * the system was doing other work, such as running other applications.
280 */
281 brw_bo_unreference(query->bo);
282 query->bo =
283 brw_bo_alloc(brw->bufmgr, "timer query", 4096, BRW_MEMZONE_OTHER);
284 brw_write_timestamp(brw, query->bo, 0);
285 break;
286
287 case GL_ANY_SAMPLES_PASSED:
288 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
289 case GL_SAMPLES_PASSED_ARB:
290 /* For occlusion queries, we delay taking an initial sample until the
291 * first drawing occurs in this batch. See the reasoning in the comments
292 * for brw_emit_query_begin() below.
293 *
294 * Since we're starting a new query, we need to be sure to throw away
295 * any previous occlusion query results.
296 */
297 brw_bo_unreference(query->bo);
298 query->bo = NULL;
299 query->last_index = -1;
300
301 brw->query.obj = query;
302
303 /* Depth statistics on Gen4 require strange workarounds, so we try to
304 * avoid them when necessary. They're required for occlusion queries,
305 * so turn them on now.
306 */
307 brw->stats_wm++;
308 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
309 break;
310
311 default:
312 unreachable("Unrecognized query target in brw_begin_query()");
313 }
314 }
315
316 /**
317 * Gen4-5 driver hook for glEndQuery().
318 *
319 * Emits GPU commands to record a final query value, ending any data capturing.
320 * However, the final result isn't necessarily available until the GPU processes
321 * those commands. brw_queryobj_get_results() processes the captured data to
322 * produce the final result.
323 */
324 static void
brw_end_query(struct gl_context * ctx,struct gl_query_object * q)325 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
326 {
327 struct brw_context *brw = brw_context(ctx);
328 struct brw_query_object *query = (struct brw_query_object *)q;
329 UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
330
331 assert(devinfo->gen < 6);
332
333 switch (query->Base.Target) {
334 case GL_TIME_ELAPSED_EXT:
335 /* Write the final timestamp. */
336 brw_write_timestamp(brw, query->bo, 1);
337 break;
338
339 case GL_ANY_SAMPLES_PASSED:
340 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
341 case GL_SAMPLES_PASSED_ARB:
342
343 /* No query->bo means that EndQuery was called after BeginQuery with no
344 * intervening drawing. Rather than doing nothing at all here in this
345 * case, we emit the query_begin and query_end state to the
346 * hardware. This is to guarantee that waiting on the result of this
347 * empty state will cause all previous queries to complete at all, as
348 * required by the specification:
349 *
350 * It must always be true that if any query object
351 * returns a result available of TRUE, all queries of the
352 * same type issued prior to that query must also return
353 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
354 */
355 if (!query->bo) {
356 brw_emit_query_begin(brw);
357 }
358
359 assert(query->bo);
360
361 brw_emit_query_end(brw);
362
363 brw->query.obj = NULL;
364
365 brw->stats_wm--;
366 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
367 break;
368
369 default:
370 unreachable("Unrecognized query target in brw_end_query()");
371 }
372 }
373
374 /**
375 * The Gen4-5 WaitQuery() driver hook.
376 *
377 * Wait for a query result to become available and return it. This is the
378 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
379 */
brw_wait_query(struct gl_context * ctx,struct gl_query_object * q)380 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
381 {
382 struct brw_query_object *query = (struct brw_query_object *)q;
383 UNUSED const struct gen_device_info *devinfo =
384 &brw_context(ctx)->screen->devinfo;
385
386 assert(devinfo->gen < 6);
387
388 brw_queryobj_get_results(ctx, query);
389 query->Base.Ready = true;
390 }
391
392 /**
393 * The Gen4-5 CheckQuery() driver hook.
394 *
395 * Checks whether a query result is ready yet. If not, flushes.
396 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
397 */
brw_check_query(struct gl_context * ctx,struct gl_query_object * q)398 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
399 {
400 struct brw_context *brw = brw_context(ctx);
401 struct brw_query_object *query = (struct brw_query_object *)q;
402 UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
403
404 assert(devinfo->gen < 6);
405
406 /* From the GL_ARB_occlusion_query spec:
407 *
408 * "Instead of allowing for an infinite loop, performing a
409 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
410 * not ready yet on the first time it is queried. This ensures that
411 * the async query will return true in finite time.
412 */
413 if (query->bo && brw_batch_references(&brw->batch, query->bo))
414 intel_batchbuffer_flush(brw);
415
416 if (query->bo == NULL || !brw_bo_busy(query->bo)) {
417 brw_queryobj_get_results(ctx, query);
418 query->Base.Ready = true;
419 }
420 }
421
422 /**
423 * Ensure there query's BO has enough space to store a new pair of values.
424 *
425 * If not, gather the existing BO's results and create a new buffer of the
426 * same size.
427 */
428 static void
ensure_bo_has_space(struct gl_context * ctx,struct brw_query_object * query)429 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
430 {
431 struct brw_context *brw = brw_context(ctx);
432 UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
433
434 assert(devinfo->gen < 6);
435
436 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
437
438 if (query->bo != NULL) {
439 /* The old query BO did not have enough space, so we allocated a new
440 * one. Gather the results so far (adding up the differences) and
441 * release the old BO.
442 */
443 brw_queryobj_get_results(ctx, query);
444 }
445
446 query->bo = brw_bo_alloc(brw->bufmgr, "query", 4096, BRW_MEMZONE_OTHER);
447 query->last_index = 0;
448 }
449 }
450
451 /**
452 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
453 * primitive drawing.
454 *
455 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
456 * shared among all applications using the GPU. However, our query value
457 * needs to only include fragments generated by our application/GL context.
458 *
459 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
460 * each batchbuffer (technically, the first primitive drawn and flush time).
461 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
462 * caused by a batchbuffer. Since there is no preemption inside batches,
463 * this is guaranteed to only measure the effects of our current application.
464 *
465 * Adding each of these differences (in case drawing is done over many batches)
466 * produces the final expected value.
467 *
468 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
469 * as part of the context state, so this is unnecessary, and skipped.
470 */
471 void
brw_emit_query_begin(struct brw_context * brw)472 brw_emit_query_begin(struct brw_context *brw)
473 {
474 struct gl_context *ctx = &brw->ctx;
475 struct brw_query_object *query = brw->query.obj;
476
477 /* Skip if we're not doing any queries, or we've already recorded the
478 * initial query value for this batchbuffer.
479 */
480 if (!query || brw->query.begin_emitted)
481 return;
482
483 ensure_bo_has_space(ctx, query);
484
485 brw_write_depth_count(brw, query->bo, query->last_index * 2);
486
487 brw->query.begin_emitted = true;
488 }
489
490 /**
491 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
492 * (for non-hardware context platforms).
493 *
494 * See the explanation in brw_emit_query_begin().
495 */
496 void
brw_emit_query_end(struct brw_context * brw)497 brw_emit_query_end(struct brw_context *brw)
498 {
499 struct brw_query_object *query = brw->query.obj;
500
501 if (!brw->query.begin_emitted)
502 return;
503
504 brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
505
506 brw->query.begin_emitted = false;
507 query->last_index++;
508 }
509
510 /**
511 * Driver hook for glQueryCounter().
512 *
513 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
514 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
515 * time while the query is active.
516 */
517 void
brw_query_counter(struct gl_context * ctx,struct gl_query_object * q)518 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
519 {
520 struct brw_context *brw = brw_context(ctx);
521 struct brw_query_object *query = (struct brw_query_object *) q;
522
523 assert(q->Target == GL_TIMESTAMP);
524
525 brw_bo_unreference(query->bo);
526 query->bo =
527 brw_bo_alloc(brw->bufmgr, "timestamp query", 4096, BRW_MEMZONE_OTHER);
528 brw_write_timestamp(brw, query->bo, 0);
529
530 query->flushed = false;
531 }
532
533 /**
534 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
535 *
536 * This is used to implement the GetTimestamp() driver hook.
537 */
538 static uint64_t
brw_get_timestamp(struct gl_context * ctx)539 brw_get_timestamp(struct gl_context *ctx)
540 {
541 struct brw_context *brw = brw_context(ctx);
542 const struct gen_device_info *devinfo = &brw->screen->devinfo;
543 uint64_t result = 0;
544
545 switch (brw->screen->hw_has_timestamp) {
546 case 3: /* New kernel, always full 36bit accuracy */
547 brw_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
548 break;
549 case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
550 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
551 result = result >> 32;
552 break;
553 case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
554 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
555 break;
556 }
557
558 /* Scale to nanosecond units */
559 result = gen_device_info_timebase_scale(devinfo, result);
560
561 /* Ensure the scaled timestamp overflows according to
562 * GL_QUERY_COUNTER_BITS. Technically this isn't required if
563 * querying GL_TIMESTAMP via glGetInteger but it seems best to keep
564 * QueryObject and GetInteger timestamps consistent.
565 */
566 result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
567 return result;
568 }
569
570 /**
571 * Is this type of query written by PIPE_CONTROL?
572 */
573 bool
brw_is_query_pipelined(struct brw_query_object * query)574 brw_is_query_pipelined(struct brw_query_object *query)
575 {
576 switch (query->Base.Target) {
577 case GL_TIMESTAMP:
578 case GL_TIME_ELAPSED:
579 case GL_ANY_SAMPLES_PASSED:
580 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
581 case GL_SAMPLES_PASSED_ARB:
582 return true;
583
584 case GL_PRIMITIVES_GENERATED:
585 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
586 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
587 case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
588 case GL_VERTICES_SUBMITTED_ARB:
589 case GL_PRIMITIVES_SUBMITTED_ARB:
590 case GL_VERTEX_SHADER_INVOCATIONS_ARB:
591 case GL_GEOMETRY_SHADER_INVOCATIONS:
592 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
593 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
594 case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
595 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
596 case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
597 case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
598 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
599 return false;
600
601 default:
602 unreachable("Unrecognized query target in is_query_pipelined()");
603 }
604 }
605
606 /* Initialize query object functions used on all generations. */
brw_init_common_queryobj_functions(struct dd_function_table * functions)607 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
608 {
609 functions->NewQueryObject = brw_new_query_object;
610 functions->DeleteQuery = brw_delete_query;
611 functions->GetTimestamp = brw_get_timestamp;
612 }
613
614 /* Initialize Gen4/5-specific query object functions. */
gen4_init_queryobj_functions(struct dd_function_table * functions)615 void gen4_init_queryobj_functions(struct dd_function_table *functions)
616 {
617 functions->BeginQuery = brw_begin_query;
618 functions->EndQuery = brw_end_query;
619 functions->CheckQuery = brw_check_query;
620 functions->WaitQuery = brw_wait_query;
621 functions->QueryCounter = brw_query_counter;
622 }
623