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1 /**************************************************************************
2  *
3  * Copyright 2018-2019 Alyssa Rosenzweig
4  * Copyright 2018-2019 Collabora, Ltd.
5  * Copyright © 2015 Intel Corporation
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 #ifndef PAN_DEVICE_H
31 #define PAN_DEVICE_H
32 
33 #include <xf86drm.h>
34 #include "renderonly/renderonly.h"
35 #include "util/u_dynarray.h"
36 #include "util/bitset.h"
37 #include "util/list.h"
38 #include "util/sparse_array.h"
39 
40 #include <midgard_pack.h>
41 
42 /* Driver limits */
43 #define PAN_MAX_CONST_BUFFERS 16
44 
45 /* Transient slab size. This is a balance between fragmentation against cache
46  * locality and ease of bookkeeping */
47 
48 #define TRANSIENT_SLAB_PAGES (16) /* 64kb */
49 #define TRANSIENT_SLAB_SIZE (4096 * TRANSIENT_SLAB_PAGES)
50 
51 /* Maximum number of transient slabs so we don't need dynamic arrays. Most
52  * interesting Mali boards are 4GB RAM max, so if the entire RAM was filled
53  * with transient slabs, you could never exceed (4GB / TRANSIENT_SLAB_SIZE)
54  * allocations anyway. By capping, we can use a fixed-size bitset for tracking
55  * free slabs, eliminating quite a bit of complexity. We can pack the free
56  * state of 8 slabs into a single byte, so for 128kb transient slabs the bitset
57  * occupies a cheap 4kb of memory */
58 
59 #define MAX_TRANSIENT_SLABS (1024*1024 / TRANSIENT_SLAB_PAGES)
60 
61 /* How many power-of-two levels in the BO cache do we want? 2^12
62  * minimum chosen as it is the page size that all allocations are
63  * rounded to */
64 
65 #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */
66 #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */
67 
68 /* Fencepost problem, hence the off-by-one */
69 #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1)
70 
71 /* Cache for blit shaders. Defined here so they can be cached with the device */
72 
73 enum pan_blit_type {
74         PAN_BLIT_FLOAT = 0,
75         PAN_BLIT_UINT,
76         PAN_BLIT_INT,
77         PAN_BLIT_NUM_TYPES,
78 };
79 
80 #define PAN_BLIT_NUM_TARGETS (12)
81 
82 struct pan_blit_shader {
83         mali_ptr shader;
84         uint32_t blend_ret_addr;
85 };
86 
87 struct pan_blit_shaders {
88         struct panfrost_bo *bo;
89         struct pan_blit_shader loads[PAN_BLIT_NUM_TARGETS][PAN_BLIT_NUM_TYPES][2];
90 };
91 
92 typedef uint32_t mali_pixel_format;
93 
94 struct panfrost_format {
95         mali_pixel_format hw;
96         unsigned bind;
97 };
98 
99 struct panfrost_device {
100         /* For ralloc */
101         void *memctx;
102 
103         int fd;
104 
105         /* Properties of the GPU in use */
106         unsigned arch;
107         unsigned gpu_id;
108         unsigned core_count;
109         unsigned thread_tls_alloc;
110         unsigned quirks;
111 
112         /* Table of formats, indexed by a PIPE format */
113         const struct panfrost_format *formats;
114 
115         /* Bitmask of supported compressed texture formats */
116         uint32_t compressed_formats;
117 
118         /* debug flags, see pan_util.h how to interpret */
119         unsigned debug;
120 
121         drmVersionPtr kernel_version;
122 
123         struct renderonly *ro;
124 
125         pthread_mutex_t bo_map_lock;
126         struct util_sparse_array bo_map;
127 
128         struct {
129                 pthread_mutex_t lock;
130 
131                 /* List containing all cached BOs sorted in LRU (Least
132                  * Recently Used) order. This allows us to quickly evict BOs
133                  * that are more than 1 second old.
134                  */
135                 struct list_head lru;
136 
137                 /* The BO cache is a set of buckets with power-of-two sizes
138                  * ranging from 2^12 (4096, the page size) to
139                  * 2^(12 + MAX_BO_CACHE_BUCKETS).
140                  * Each bucket is a linked list of free panfrost_bo objects. */
141 
142                 struct list_head buckets[NR_BO_CACHE_BUCKETS];
143         } bo_cache;
144 
145         struct pan_blit_shaders blit_shaders;
146 
147         /* Tiler heap shared across all tiler jobs, allocated against the
148          * device since there's only a single tiler. Since this is invisible to
149          * the CPU, it's okay for multiple contexts to reference it
150          * simultaneously; by keeping on the device struct, we eliminate a
151          * costly per-context allocation. */
152 
153         struct panfrost_bo *tiler_heap;
154 };
155 
156 void
157 panfrost_open_device(void *memctx, int fd, struct panfrost_device *dev);
158 
159 void
160 panfrost_close_device(struct panfrost_device *dev);
161 
162 bool
163 panfrost_supports_compressed_format(struct panfrost_device *dev, unsigned fmt);
164 
165 static inline struct panfrost_bo *
pan_lookup_bo(struct panfrost_device * dev,uint32_t gem_handle)166 pan_lookup_bo(struct panfrost_device *dev, uint32_t gem_handle)
167 {
168         return util_sparse_array_get(&dev->bo_map, gem_handle);
169 }
170 
171 #endif
172