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1 /* Microsoft Reference Implementation for TPM 2.0
2  *
3  *  The copyright in this software is being made available under the BSD License,
4  *  included below. This software may be subject to other third party and
5  *  contributor rights, including patent rights, and no such rights are granted
6  *  under this license.
7  *
8  *  Copyright (c) Microsoft Corporation
9  *
10  *  All rights reserved.
11  *
12  *  BSD License
13  *
14  *  Redistribution and use in source and binary forms, with or without modification,
15  *  are permitted provided that the following conditions are met:
16  *
17  *  Redistributions of source code must retain the above copyright notice, this list
18  *  of conditions and the following disclaimer.
19  *
20  *  Redistributions in binary form must reproduce the above copyright notice, this
21  *  list of conditions and the following disclaimer in the documentation and/or
22  *  other materials provided with the distribution.
23  *
24  *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
25  *  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  *  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
27  *  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
28  *  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29  *  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30  *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
31  *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33  *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34  */
35 //** Description
36 // This file contains a set of miscellaneous memory manipulation routines. Many
37 // of the functions have the same semantics as functions defined in string.h.
38 // Those functions are not used directly in the TPM because they are not 'safe'
39 //
40 // This version uses string.h after adding guards.  This is because the math
41 // libraries invariably use those functions so it is not practical to prevent
42 // those library functions from being pulled into the build.
43 
44 //** Includes and Data Definitions
45 #include "Tpm.h"
46 #include "Memory_fp.h"
47 
48 //** Functions
49 
50 //*** MemoryCopy()
51 // This is an alias for memmove. This is used in place of memcpy because
52 // some of the moves may overlap and rather than try to make sure that
53 // memmove is used when necessary, it is always used.
54 void
MemoryCopy(void * dest,const void * src,int sSize)55 MemoryCopy(
56     void        *dest,
57     const void  *src,
58     int          sSize
59     )
60 {
61     if(dest != src)
62         memmove(dest, src, sSize);
63 }
64 
65 
66 //*** MemoryEqual()
67 // This function indicates if two buffers have the same values in the indicated
68 // number of bytes.
69 //  Return Type: BOOL
70 //      TRUE(1)         all octets are the same
71 //      FALSE(0)        all octets are not the same
72 BOOL
MemoryEqual(const void * buffer1,const void * buffer2,unsigned int size)73 MemoryEqual(
74     const void      *buffer1,       // IN: compare buffer1
75     const void      *buffer2,       // IN: compare buffer2
76     unsigned int     size           // IN: size of bytes being compared
77     )
78 {
79     BYTE         equal = 0;
80     const BYTE  *b1 = (BYTE *)buffer1;
81     const BYTE  *b2 = (BYTE *)buffer2;
82 //
83     // Compare all bytes so that there is no leakage of information
84     // due to timing differences.
85     for(; size > 0; size--)
86         equal |= (*b1++ ^ *b2++);
87     return (equal == 0);
88 }
89 
90 //*** MemoryCopy2B()
91 // This function copies a TPM2B. This can be used when the TPM2B types are
92 // the same or different.
93 //
94 // This function returns the number of octets in the data buffer of the TPM2B.
95 LIB_EXPORT INT16
MemoryCopy2B(TPM2B * dest,const TPM2B * source,unsigned int dSize)96 MemoryCopy2B(
97     TPM2B           *dest,          // OUT: receiving TPM2B
98     const TPM2B     *source,        // IN: source TPM2B
99     unsigned int     dSize          // IN: size of the receiving buffer
100     )
101 {
102     pAssert(dest != NULL);
103     if(source == NULL)
104         dest->size = 0;
105     else
106     {
107         pAssert(source->size <= dSize);
108         MemoryCopy(dest->buffer, source->buffer, source->size);
109         dest->size = source->size;
110     }
111     return dest->size;
112 }
113 
114 //*** MemoryConcat2B()
115 // This function will concatenate the buffer contents of a TPM2B to
116 // the buffer contents of another TPM2B and adjust the size accordingly
117 //      ('a' := ('a' | 'b')).
118 void
MemoryConcat2B(TPM2B * aInOut,TPM2B * bIn,unsigned int aMaxSize)119 MemoryConcat2B(
120     TPM2B           *aInOut,        // IN/OUT: destination 2B
121     TPM2B           *bIn,           // IN: second 2B
122     unsigned int     aMaxSize       // IN: The size of aInOut.buffer (max values for
123                                     //     aInOut.size)
124     )
125 {
126     pAssert(bIn->size <= aMaxSize - aInOut->size);
127     MemoryCopy(&aInOut->buffer[aInOut->size], &bIn->buffer, bIn->size);
128     aInOut->size = aInOut->size + bIn->size;
129     return;
130 }
131 
132 //*** MemoryEqual2B()
133 // This function will compare two TPM2B structures. To be equal, they
134 // need to be the same size and the buffer contexts need to be the same
135 // in all octets.
136 //  Return Type: BOOL
137 //      TRUE(1)         size and buffer contents are the same
138 //      FALSE(0)        size or buffer contents are not the same
139 BOOL
MemoryEqual2B(const TPM2B * aIn,const TPM2B * bIn)140 MemoryEqual2B(
141     const TPM2B     *aIn,           // IN: compare value
142     const TPM2B     *bIn            // IN: compare value
143     )
144 {
145     if(aIn->size != bIn->size)
146         return FALSE;
147     return MemoryEqual(aIn->buffer, bIn->buffer, aIn->size);
148 }
149 
150 //*** MemorySet()
151 // This function will set all the octets in the specified memory range to
152 // the specified octet value.
153 // Note: A previous version had an additional parameter (dSize) that was
154 // intended to make sure that the destination would not be overrun. The
155 // problem is that, in use, all that was happening was that the value of
156 // size was used for dSize so there was no benefit in the extra parameter.
157 void
MemorySet(void * dest,int value,size_t size)158 MemorySet(
159     void            *dest,
160     int              value,
161     size_t           size
162     )
163 {
164     memset(dest, value, size);
165 }
166 
167 //*** MemoryPad2B()
168 // Function to pad a TPM2B with zeros and adjust the size.
169 void
MemoryPad2B(TPM2B * b,UINT16 newSize)170 MemoryPad2B(
171     TPM2B           *b,
172     UINT16           newSize
173     )
174 {
175     MemorySet(&b->buffer[b->size], 0, newSize - b->size);
176     b->size = newSize;
177 }
178 
179 
180 //*** Uint16ToByteArray()
181 // Function to write an integer to a byte array
182 void
Uint16ToByteArray(UINT16 i,BYTE * a)183 Uint16ToByteArray(
184     UINT16              i,
185     BYTE                *a
186     )
187 {
188     a[1] = (BYTE)(i); i >>= 8;
189     a[0] = (BYTE)(i);
190 }
191 
192 //*** Uint32ToByteArray()
193 // Function to write an integer to a byte array
194 void
Uint32ToByteArray(UINT32 i,BYTE * a)195 Uint32ToByteArray(
196     UINT32              i,
197     BYTE                *a
198     )
199 {
200     a[3] = (BYTE)(i); i >>= 8;
201     a[2] = (BYTE)(i); i >>= 8;
202     a[1] = (BYTE)(i); i >>= 8;
203     a[0] = (BYTE)(i);
204 }
205 
206 //*** Uint64ToByteArray()
207 // Function to write an integer to a byte array
208 void
Uint64ToByteArray(UINT64 i,BYTE * a)209 Uint64ToByteArray(
210     UINT64               i,
211     BYTE                *a
212     )
213 {
214     a[7] = (BYTE)(i); i >>= 8;
215     a[6] = (BYTE)(i); i >>= 8;
216     a[5] = (BYTE)(i); i >>= 8;
217     a[4] = (BYTE)(i); i >>= 8;
218     a[3] = (BYTE)(i); i >>= 8;
219     a[2] = (BYTE)(i); i >>= 8;
220     a[1] = (BYTE)(i); i >>= 8;
221     a[0] = (BYTE)(i);
222 }
223 
224 //*** ByteArrayToUint8()
225 // Function to write a UINT8 to a byte array. This is included for completeness
226 // and to allow certain macro expansions
227 UINT8
ByteArrayToUint8(BYTE * a)228 ByteArrayToUint8(
229     BYTE                *a
230 )
231 {
232     return          *a;
233 }
234 
235 
236 //*** ByteArrayToUint16()
237 // Function to write an integer to a byte array
238 UINT16
ByteArrayToUint16(BYTE * a)239 ByteArrayToUint16(
240     BYTE                *a
241 )
242 {
243     return ((UINT16)a[0] << 8) + a[1];
244 }
245 
246 //*** ByteArrayToUint32()
247 // Function to write an integer to a byte array
248 UINT32
ByteArrayToUint32(BYTE * a)249 ByteArrayToUint32(
250     BYTE                *a
251 )
252 {
253     return (UINT32)((((((UINT32)a[0] << 8) + a[1]) << 8) + (UINT32)a[2]) << 8) + a[3];
254 }
255 
256 //*** ByteArrayToUint64()
257 // Function to write an integer to a byte array
258 UINT64
ByteArrayToUint64(BYTE * a)259 ByteArrayToUint64(
260     BYTE                *a
261     )
262 {
263     return (((UINT64)BYTE_ARRAY_TO_UINT32(a)) << 32) + BYTE_ARRAY_TO_UINT32(&a[4]);
264 }
265 
266 
267 
268 
269 
270