1 /* Microsoft Reference Implementation for TPM 2.0
2 *
3 * The copyright in this software is being made available under the BSD License,
4 * included below. This software may be subject to other third party and
5 * contributor rights, including patent rights, and no such rights are granted
6 * under this license.
7 *
8 * Copyright (c) Microsoft Corporation
9 *
10 * All rights reserved.
11 *
12 * BSD License
13 *
14 * Redistribution and use in source and binary forms, with or without modification,
15 * are permitted provided that the following conditions are met:
16 *
17 * Redistributions of source code must retain the above copyright notice, this list
18 * of conditions and the following disclaimer.
19 *
20 * Redistributions in binary form must reproduce the above copyright notice, this
21 * list of conditions and the following disclaimer in the documentation and/or
22 * other materials provided with the distribution.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
25 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
27 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
28 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
31 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 */
35 //** Description
36 // This file contains a set of miscellaneous memory manipulation routines. Many
37 // of the functions have the same semantics as functions defined in string.h.
38 // Those functions are not used directly in the TPM because they are not 'safe'
39 //
40 // This version uses string.h after adding guards. This is because the math
41 // libraries invariably use those functions so it is not practical to prevent
42 // those library functions from being pulled into the build.
43
44 //** Includes and Data Definitions
45 #include "Tpm.h"
46 #include "Memory_fp.h"
47
48 //** Functions
49
50 //*** MemoryCopy()
51 // This is an alias for memmove. This is used in place of memcpy because
52 // some of the moves may overlap and rather than try to make sure that
53 // memmove is used when necessary, it is always used.
54 void
MemoryCopy(void * dest,const void * src,int sSize)55 MemoryCopy(
56 void *dest,
57 const void *src,
58 int sSize
59 )
60 {
61 if(dest != src)
62 memmove(dest, src, sSize);
63 }
64
65
66 //*** MemoryEqual()
67 // This function indicates if two buffers have the same values in the indicated
68 // number of bytes.
69 // Return Type: BOOL
70 // TRUE(1) all octets are the same
71 // FALSE(0) all octets are not the same
72 BOOL
MemoryEqual(const void * buffer1,const void * buffer2,unsigned int size)73 MemoryEqual(
74 const void *buffer1, // IN: compare buffer1
75 const void *buffer2, // IN: compare buffer2
76 unsigned int size // IN: size of bytes being compared
77 )
78 {
79 BYTE equal = 0;
80 const BYTE *b1 = (BYTE *)buffer1;
81 const BYTE *b2 = (BYTE *)buffer2;
82 //
83 // Compare all bytes so that there is no leakage of information
84 // due to timing differences.
85 for(; size > 0; size--)
86 equal |= (*b1++ ^ *b2++);
87 return (equal == 0);
88 }
89
90 //*** MemoryCopy2B()
91 // This function copies a TPM2B. This can be used when the TPM2B types are
92 // the same or different.
93 //
94 // This function returns the number of octets in the data buffer of the TPM2B.
95 LIB_EXPORT INT16
MemoryCopy2B(TPM2B * dest,const TPM2B * source,unsigned int dSize)96 MemoryCopy2B(
97 TPM2B *dest, // OUT: receiving TPM2B
98 const TPM2B *source, // IN: source TPM2B
99 unsigned int dSize // IN: size of the receiving buffer
100 )
101 {
102 pAssert(dest != NULL);
103 if(source == NULL)
104 dest->size = 0;
105 else
106 {
107 pAssert(source->size <= dSize);
108 MemoryCopy(dest->buffer, source->buffer, source->size);
109 dest->size = source->size;
110 }
111 return dest->size;
112 }
113
114 //*** MemoryConcat2B()
115 // This function will concatenate the buffer contents of a TPM2B to
116 // the buffer contents of another TPM2B and adjust the size accordingly
117 // ('a' := ('a' | 'b')).
118 void
MemoryConcat2B(TPM2B * aInOut,TPM2B * bIn,unsigned int aMaxSize)119 MemoryConcat2B(
120 TPM2B *aInOut, // IN/OUT: destination 2B
121 TPM2B *bIn, // IN: second 2B
122 unsigned int aMaxSize // IN: The size of aInOut.buffer (max values for
123 // aInOut.size)
124 )
125 {
126 pAssert(bIn->size <= aMaxSize - aInOut->size);
127 MemoryCopy(&aInOut->buffer[aInOut->size], &bIn->buffer, bIn->size);
128 aInOut->size = aInOut->size + bIn->size;
129 return;
130 }
131
132 //*** MemoryEqual2B()
133 // This function will compare two TPM2B structures. To be equal, they
134 // need to be the same size and the buffer contexts need to be the same
135 // in all octets.
136 // Return Type: BOOL
137 // TRUE(1) size and buffer contents are the same
138 // FALSE(0) size or buffer contents are not the same
139 BOOL
MemoryEqual2B(const TPM2B * aIn,const TPM2B * bIn)140 MemoryEqual2B(
141 const TPM2B *aIn, // IN: compare value
142 const TPM2B *bIn // IN: compare value
143 )
144 {
145 if(aIn->size != bIn->size)
146 return FALSE;
147 return MemoryEqual(aIn->buffer, bIn->buffer, aIn->size);
148 }
149
150 //*** MemorySet()
151 // This function will set all the octets in the specified memory range to
152 // the specified octet value.
153 // Note: A previous version had an additional parameter (dSize) that was
154 // intended to make sure that the destination would not be overrun. The
155 // problem is that, in use, all that was happening was that the value of
156 // size was used for dSize so there was no benefit in the extra parameter.
157 void
MemorySet(void * dest,int value,size_t size)158 MemorySet(
159 void *dest,
160 int value,
161 size_t size
162 )
163 {
164 memset(dest, value, size);
165 }
166
167 //*** MemoryPad2B()
168 // Function to pad a TPM2B with zeros and adjust the size.
169 void
MemoryPad2B(TPM2B * b,UINT16 newSize)170 MemoryPad2B(
171 TPM2B *b,
172 UINT16 newSize
173 )
174 {
175 MemorySet(&b->buffer[b->size], 0, newSize - b->size);
176 b->size = newSize;
177 }
178
179
180 //*** Uint16ToByteArray()
181 // Function to write an integer to a byte array
182 void
Uint16ToByteArray(UINT16 i,BYTE * a)183 Uint16ToByteArray(
184 UINT16 i,
185 BYTE *a
186 )
187 {
188 a[1] = (BYTE)(i); i >>= 8;
189 a[0] = (BYTE)(i);
190 }
191
192 //*** Uint32ToByteArray()
193 // Function to write an integer to a byte array
194 void
Uint32ToByteArray(UINT32 i,BYTE * a)195 Uint32ToByteArray(
196 UINT32 i,
197 BYTE *a
198 )
199 {
200 a[3] = (BYTE)(i); i >>= 8;
201 a[2] = (BYTE)(i); i >>= 8;
202 a[1] = (BYTE)(i); i >>= 8;
203 a[0] = (BYTE)(i);
204 }
205
206 //*** Uint64ToByteArray()
207 // Function to write an integer to a byte array
208 void
Uint64ToByteArray(UINT64 i,BYTE * a)209 Uint64ToByteArray(
210 UINT64 i,
211 BYTE *a
212 )
213 {
214 a[7] = (BYTE)(i); i >>= 8;
215 a[6] = (BYTE)(i); i >>= 8;
216 a[5] = (BYTE)(i); i >>= 8;
217 a[4] = (BYTE)(i); i >>= 8;
218 a[3] = (BYTE)(i); i >>= 8;
219 a[2] = (BYTE)(i); i >>= 8;
220 a[1] = (BYTE)(i); i >>= 8;
221 a[0] = (BYTE)(i);
222 }
223
224 //*** ByteArrayToUint8()
225 // Function to write a UINT8 to a byte array. This is included for completeness
226 // and to allow certain macro expansions
227 UINT8
ByteArrayToUint8(BYTE * a)228 ByteArrayToUint8(
229 BYTE *a
230 )
231 {
232 return *a;
233 }
234
235
236 //*** ByteArrayToUint16()
237 // Function to write an integer to a byte array
238 UINT16
ByteArrayToUint16(BYTE * a)239 ByteArrayToUint16(
240 BYTE *a
241 )
242 {
243 return ((UINT16)a[0] << 8) + a[1];
244 }
245
246 //*** ByteArrayToUint32()
247 // Function to write an integer to a byte array
248 UINT32
ByteArrayToUint32(BYTE * a)249 ByteArrayToUint32(
250 BYTE *a
251 )
252 {
253 return (UINT32)((((((UINT32)a[0] << 8) + a[1]) << 8) + (UINT32)a[2]) << 8) + a[3];
254 }
255
256 //*** ByteArrayToUint64()
257 // Function to write an integer to a byte array
258 UINT64
ByteArrayToUint64(BYTE * a)259 ByteArrayToUint64(
260 BYTE *a
261 )
262 {
263 return (((UINT64)BYTE_ARRAY_TO_UINT32(a)) << 32) + BYTE_ARRAY_TO_UINT32(&a[4]);
264 }
265
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