1 /* 2 * Copyright (C) 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RHYTHMGAME_AUDIOSOURCE_H 18 #define RHYTHMGAME_AUDIOSOURCE_H 19 20 #include <cstdint> 21 #include <GameConstants.h> 22 23 class DataSource { 24 public: ~DataSource()25 virtual ~DataSource(){}; 26 virtual int64_t getSize() const = 0; 27 virtual AudioProperties getProperties() const = 0; 28 virtual const float* getData() const = 0; 29 }; 30 31 32 #endif //RHYTHMGAME_AUDIOSOURCE_H 33