1/// @ref gtx_float_normalize 2/// @file glm/gtx/float_normalize.inl 3 4#include <limits> 5 6namespace glm 7{ 8 template <typename T, precision P, template <typename, precision> class vecType> 9 GLM_FUNC_QUALIFIER vecType<float, P> floatNormalize(vecType<T, P> const & v) 10 { 11 return vecType<float, P>(v) / static_cast<float>(std::numeric_limits<T>::max()); 12 } 13 14}//namespace glm 15