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1 //
2 // Copyright 2017 The Abseil Authors.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //      https://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 // -----------------------------------------------------------------------------
17 // blocking_counter.h
18 // -----------------------------------------------------------------------------
19 
20 #ifndef ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
21 #define ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
22 
23 #include "absl/base/thread_annotations.h"
24 #include "absl/synchronization/mutex.h"
25 
26 namespace absl {
27 ABSL_NAMESPACE_BEGIN
28 
29 // BlockingCounter
30 //
31 // This class allows a thread to block for a pre-specified number of actions.
32 // `BlockingCounter` maintains a single non-negative abstract integer "count"
33 // with an initial value `initial_count`. A thread can then call `Wait()` on
34 // this blocking counter to block until the specified number of events occur;
35 // worker threads then call 'DecrementCount()` on the counter upon completion of
36 // their work. Once the counter's internal "count" reaches zero, the blocked
37 // thread unblocks.
38 //
39 // A `BlockingCounter` requires the following:
40 //     - its `initial_count` is non-negative.
41 //     - the number of calls to `DecrementCount()` on it is at most
42 //       `initial_count`.
43 //     - `Wait()` is called at most once on it.
44 //
45 // Given the above requirements, a `BlockingCounter` provides the following
46 // guarantees:
47 //     - Once its internal "count" reaches zero, no legal action on the object
48 //       can further change the value of "count".
49 //     - When `Wait()` returns, it is legal to destroy the `BlockingCounter`.
50 //     - When `Wait()` returns, the number of calls to `DecrementCount()` on
51 //       this blocking counter exactly equals `initial_count`.
52 //
53 // Example:
54 //     BlockingCounter bcount(N);         // there are N items of work
55 //     ... Allow worker threads to start.
56 //     ... On completing each work item, workers do:
57 //     ... bcount.DecrementCount();      // an item of work has been completed
58 //
59 //     bcount.Wait();                    // wait for all work to be complete
60 //
61 class BlockingCounter {
62  public:
BlockingCounter(int initial_count)63   explicit BlockingCounter(int initial_count)
64       : count_(initial_count), num_waiting_(0) {}
65 
66   BlockingCounter(const BlockingCounter&) = delete;
67   BlockingCounter& operator=(const BlockingCounter&) = delete;
68 
69   // BlockingCounter::DecrementCount()
70   //
71   // Decrements the counter's "count" by one, and return "count == 0". This
72   // function requires that "count != 0" when it is called.
73   //
74   // Memory ordering: For any threads X and Y, any action taken by X
75   // before it calls `DecrementCount()` is visible to thread Y after
76   // Y's call to `DecrementCount()`, provided Y's call returns `true`.
77   bool DecrementCount();
78 
79   // BlockingCounter::Wait()
80   //
81   // Blocks until the counter reaches zero. This function may be called at most
82   // once. On return, `DecrementCount()` will have been called "initial_count"
83   // times and the blocking counter may be destroyed.
84   //
85   // Memory ordering: For any threads X and Y, any action taken by X
86   // before X calls `DecrementCount()` is visible to Y after Y returns
87   // from `Wait()`.
88   void Wait();
89 
90  private:
91   Mutex lock_;
92   int count_ ABSL_GUARDED_BY(lock_);
93   int num_waiting_ ABSL_GUARDED_BY(lock_);
94 };
95 
96 ABSL_NAMESPACE_END
97 }  // namespace absl
98 
99 #endif  // ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
100