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1 // Copyright 2018 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fxcrt/fx_number.h"
8 
9 #include <limits>
10 
11 #include "core/fxcrt/fx_extension.h"
12 #include "core/fxcrt/fx_safe_types.h"
13 #include "core/fxcrt/fx_string.h"
14 
FX_Number()15 FX_Number::FX_Number()
16     : m_bInteger(true), m_bSigned(false), m_UnsignedValue(0) {}
17 
FX_Number(int32_t value)18 FX_Number::FX_Number(int32_t value)
19     : m_bInteger(true), m_bSigned(true), m_SignedValue(value) {}
20 
FX_Number(float value)21 FX_Number::FX_Number(float value)
22     : m_bInteger(false), m_bSigned(true), m_FloatValue(value) {}
23 
FX_Number(ByteStringView strc)24 FX_Number::FX_Number(ByteStringView strc)
25     : m_bInteger(true), m_bSigned(false), m_UnsignedValue(0) {
26   if (strc.IsEmpty())
27     return;
28 
29   if (strc.Contains('.')) {
30     m_bInteger = false;
31     m_bSigned = true;
32     m_FloatValue = StringToFloat(strc);
33     return;
34   }
35 
36   // Note, numbers in PDF are typically of the form 123, -123, etc. But,
37   // for things like the Permissions on the encryption hash the number is
38   // actually an unsigned value. We use a uint32_t so we can deal with the
39   // unsigned and then check for overflow if the user actually signed the value.
40   // The Permissions flag is listed in Table 3.20 PDF 1.7 spec.
41   FX_SAFE_UINT32 unsigned_val = 0;
42   bool bNegative = false;
43   size_t cc = 0;
44   if (strc[0] == '+') {
45     cc++;
46     m_bSigned = true;
47   } else if (strc[0] == '-') {
48     bNegative = true;
49     m_bSigned = true;
50     cc++;
51   }
52 
53   while (cc < strc.GetLength() && std::isdigit(strc[cc])) {
54     unsigned_val = unsigned_val * 10 + FXSYS_DecimalCharToInt(strc.CharAt(cc));
55     if (!unsigned_val.IsValid())
56       break;
57     cc++;
58   }
59 
60   uint32_t uValue = unsigned_val.ValueOrDefault(0);
61   if (!m_bSigned) {
62     m_UnsignedValue = uValue;
63     return;
64   }
65 
66   // We have a sign, so if the value was greater then the signed integer
67   // limits, then we've overflowed and must reset to the default value.
68   constexpr uint32_t uLimit =
69       static_cast<uint32_t>(std::numeric_limits<int>::max());
70 
71   if (uValue > (bNegative ? uLimit + 1 : uLimit))
72     uValue = 0;
73 
74   // Switch back to the int space so we can flip to a negative if we need.
75   int32_t value = static_cast<int32_t>(uValue);
76   if (bNegative) {
77     // |value| is usually positive, except in the corner case of "-2147483648",
78     // where |uValue| is 2147483648. When it gets casted to an int, |value|
79     // becomes -2147483648. For this case, avoid undefined behavior, because
80     // an int32_t cannot represent 2147483648.
81     static constexpr int kMinInt = std::numeric_limits<int>::min();
82     m_SignedValue = LIKELY(value != kMinInt) ? -value : kMinInt;
83   } else {
84     m_SignedValue = value;
85   }
86 }
87 
GetSigned() const88 int32_t FX_Number::GetSigned() const {
89   return m_bInteger ? m_SignedValue : static_cast<int32_t>(m_FloatValue);
90 }
91 
GetFloat() const92 float FX_Number::GetFloat() const {
93   if (!m_bInteger)
94     return m_FloatValue;
95 
96   return m_bSigned ? static_cast<float>(m_SignedValue)
97                    : static_cast<float>(m_UnsignedValue);
98 }
99