1# Microsoft Developer Studio Project File - Name="winsound" - Package Owner=<4> 2# Microsoft Developer Studio Generated Build File, Format Version 6.00 3# ** DO NOT EDIT ** 4 5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 6 7CFG=winsound - Win32 Debug 8!MESSAGE This is not a valid makefile. To build this project using NMAKE, 9!MESSAGE use the Export Makefile command and run 10!MESSAGE 11!MESSAGE NMAKE /f "winsound.mak". 12!MESSAGE 13!MESSAGE You can specify a configuration when running NMAKE 14!MESSAGE by defining the macro CFG on the command line. For example: 15!MESSAGE 16!MESSAGE NMAKE /f "winsound.mak" CFG="winsound - Win32 Debug" 17!MESSAGE 18!MESSAGE Possible choices for configuration are: 19!MESSAGE 20!MESSAGE "winsound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") 21!MESSAGE "winsound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") 22!MESSAGE 23 24# Begin Project 25# PROP AllowPerConfigDependencies 0 26# PROP Scc_ProjName "winsound" 27# PROP Scc_LocalPath "..\pc" 28CPP=cl.exe 29MTL=midl.exe 30RSC=rc.exe 31 32!IF "$(CFG)" == "winsound - Win32 Release" 33 34# PROP BASE Use_MFC 0 35# PROP BASE Use_Debug_Libraries 0 36# PROP BASE Output_Dir "Release" 37# PROP BASE Intermediate_Dir "Release" 38# PROP BASE Target_Dir "" 39# PROP Use_MFC 0 40# PROP Use_Debug_Libraries 0 41# PROP Output_Dir "." 42# PROP Intermediate_Dir "x86-temp-release\winsound" 43# PROP Ignore_Export_Lib 0 44# PROP Target_Dir "" 45F90=df.exe 46# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c 47# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\Include" /I ".." /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c 48# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 49# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 50# ADD BASE RSC /l 0xc09 /d "NDEBUG" 51# ADD RSC /l 0xc09 /d "NDEBUG" 52BSC32=bscmake.exe 53# ADD BASE BSC32 /nologo 54# ADD BSC32 /nologo 55LINK32=link.exe 56# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 57# ADD LINK32 kernel32.lib winmm.lib user32.lib /nologo /base:"0x1D160000" /dll /machine:I386 /out:"./winsound.pyd" 58# SUBTRACT LINK32 /pdb:none 59 60!ELSEIF "$(CFG)" == "winsound - Win32 Debug" 61 62# PROP BASE Use_MFC 0 63# PROP BASE Use_Debug_Libraries 1 64# PROP BASE Output_Dir "Debug" 65# PROP BASE Intermediate_Dir "Debug" 66# PROP BASE Target_Dir "" 67# PROP Use_MFC 0 68# PROP Use_Debug_Libraries 1 69# PROP Output_Dir "." 70# PROP Intermediate_Dir "x86-temp-debug\winsound" 71# PROP Ignore_Export_Lib 0 72# PROP Target_Dir "" 73F90=df.exe 74# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c 75# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\Include" /I ".." /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c 76# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 77# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 78# ADD BASE RSC /l 0xc09 /d "_DEBUG" 79# ADD RSC /l 0xc09 /d "_DEBUG" 80BSC32=bscmake.exe 81# ADD BASE BSC32 /nologo 82# ADD BSC32 /nologo 83LINK32=link.exe 84# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept 85# ADD LINK32 user32.lib kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /debug /machine:I386 /out:"./winsound_d.pyd" /pdbtype:sept 86# SUBTRACT LINK32 /pdb:none 87 88!ENDIF 89 90# Begin Target 91 92# Name "winsound - Win32 Release" 93# Name "winsound - Win32 Debug" 94# Begin Source File 95 96SOURCE=..\winsound.c 97# End Source File 98# End Target 99# End Project 100