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1void main() {
2    bool b = true;
3    short s = short(sqrt(1));
4    int i = int(sqrt(1));
5    ushort us = ushort(sqrt(1));
6    uint ui = uint(sqrt(1));
7    half h = half(sqrt(1));
8    float f = sqrt(1);
9    short s2s = s;
10    short i2s = short(i);
11    short us2s = short(us);
12    short ui2s = short(ui);
13    short h2s = short(h);
14    short f2s = short(f);
15    short b2s = short(b);
16    int s2i = s;
17    int i2i = i;
18    int us2i = int(us);
19    int ui2i = int(ui);
20    int h2i = int(h);
21    int f2i = int(f);
22    int b2i = int(b);
23    ushort s2us = ushort(s);
24    ushort i2us = ushort(i);
25    ushort us2us = us;
26    ushort ui2us = ushort(ui);
27    ushort h2us = ushort(h);
28    ushort f2us = ushort(f);
29    ushort b2us = ushort(b);
30    uint s2ui = uint(s);
31    uint i2ui = uint(i);
32    uint us2ui = us;
33    uint ui2ui = ui;
34    uint h2ui = uint(h);
35    uint f2ui = uint(f);
36    uint b2ui = uint(b);
37    float s2f = float(s);
38    float i2f = float(i);
39    float us2f = float(us);
40    float ui2f = float(ui);
41    float h2f = float(h);
42    float f2f = float(f);
43    float b2f = float(b);
44
45    sk_FragColor.r = half(s) + half(i) + half(us) + half(ui) + half(h) + half(f) + half(s2s) +
46                     half(i2s) + half(us2s) + half(ui2s) + half(h2s) + half(f2s) + half(b2s) +
47                     half(s2i) + half(i2i) + half(us2i) + half(ui2i) + half(h2i) + half(f2i) +
48                     half(b2i) + half(s2us) + half(i2us) + half(us2us);
49    sk_FragColor.r += half(ui2us) + half(h2us) + half(f2us) + half(b2us) + half(s2ui) + half(i2ui) +
50                      half(us2ui) + half(ui2ui) + half(h2ui) + half(f2ui) + half(b2ui) + half(s2f) +
51                      half(i2f) + half(us2f) + half(ui2f) + half(h2f) + half(f2f) + half(b2f);
52}
53