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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=76d4d4a7931a48495e4d5f54e073be53
5 REG_FIDDLE(Dither_b, 256, 256, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     canvas->clear(0);
8     SkBitmap bm32;
9     bm32.allocPixels(SkImageInfo::Make(20, 10, kN32_SkColorType, kPremul_SkAlphaType));
10     SkCanvas c32(bm32);
11     SkPoint points[] = {{0, 0}, {20, 0}};
12     SkColor colors[] = {0xFF334455, 0xFF662211 };
13     SkPaint paint;
14     paint.setShader(SkGradientShader::MakeLinear(
15                      points, colors, nullptr, SK_ARRAY_COUNT(colors),
16                      SkTileMode::kClamp));
17     paint.setDither(true);
18     auto img = bm32.asImage();
19     c32.drawPaint(paint);
20     canvas->scale(12, 12);
21     canvas->drawImage(img, 0, 0);
22     paint.setBlendMode(SkBlendMode::kPlus);
23     SkSamplingOptions sampling;
24     canvas->drawImage(img, 0, 11, sampling, &paint);
25     canvas->drawImage(img, 0, 11, sampling, &paint);
26     canvas->drawImage(img, 0, 11, sampling, &paint);
27 }
28 }  // END FIDDLE
29