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1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     canvas->clear(SK_ColorWHITE);
7     SkMatrix matrix;
8     matrix.setScale(0.75f, 0.75f);
9     matrix.preRotate(30.0f);
10     SkPaint paint;
11     paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
12                                       SkSamplingOptions(), matrix));
13     canvas->drawPaint(paint);
14 }
15 }  // END FIDDLE
16