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1half4 main() {
2    half4 v = half4(1, 2, 3, 4);
3
4    v = half4(v.x, 1, 1, 1);
5    v = half4(v.xy, 1, 1);
6    v = half4(v.x1, 1, 1);
7    v = half4(v.0y, 1, 1);
8    v = half4(v.xyz, 1);
9    v = half4(v.xy1, 1);
10    v = half4(v.x0z, 1);
11    v = half4(v.x10, 1);
12    v = half4(v.1yz, 1);
13    v = half4(v.0y1, 1);
14    v = half4(v.11z, 1);
15    v = v.xyzw;
16    v = v.xyz1;
17    v = v.wwww;
18    v = v.xy10;
19    v = v.xzzx;
20    v = v.x0z1;
21    v = v.x11w;
22    v = v.x101;
23    v = v.1yzw;
24    v = v.0yz1;
25    v = v.0y1w;
26    v = v.1y11;
27    v = v.00zw;
28    v = v.00z1;
29    v = v.011w;
30
31    v = v.rgba;
32    v = v.rgb0.abgr;
33    v = v.rgba.00ra;
34    v = v.rgba.rrra.00ra.11ab;
35    v = v.abga.gb11;
36    v = v.abgr.abgr;
37    v = half4(v.rrrr.bb, 1, 1);
38    v = half4(v.ba.grgr);
39
40    bool4 b = bool4(true, true, true, true);
41    b = bool4(b.x, true, true, true);
42    b = bool4(b.xy, false, true);
43    b = bool4(b.x1, true, false);
44    b = bool4(b.0y, true, true);
45    b = bool4(b.xyz, true);
46    b = bool4(b.xy1, true);
47    b = bool4(b.x0z, true);
48    b = bool4(b.x10, false);
49    b = bool4(b.1yz, false);
50    b = bool4(b.0y1, false);
51    b = bool4(b.11z, false);
52    b = b.xyzw;
53    b = b.xyz1;
54    b = b.wwww;
55    b = b.xy10;
56    b = b.xzzx;
57    b = b.x0z1;
58    b = b.x11w;
59    b = b.x101;
60    b = b.1yzw;
61    b = b.0yz1;
62    b = b.0y1w;
63    b = b.1y11;
64    b = b.00zw;
65    b = b.00z1;
66    b = b.011w;
67
68    return half4(b.xy, 0, v.z);
69}
70