1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkBlurTypes.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkFilterQuality.h"
14 #include "include/core/SkFont.h"
15 #include "include/core/SkImage.h"
16 #include "include/core/SkImageInfo.h"
17 #include "include/core/SkMaskFilter.h"
18 #include "include/core/SkMatrix.h"
19 #include "include/core/SkPaint.h"
20 #include "include/core/SkPoint.h"
21 #include "include/core/SkRect.h"
22 #include "include/core/SkRefCnt.h"
23 #include "include/core/SkScalar.h"
24 #include "include/core/SkShader.h"
25 #include "include/core/SkSize.h"
26 #include "include/core/SkString.h"
27 #include "include/core/SkSurface.h"
28 #include "include/core/SkTileMode.h"
29 #include "include/core/SkTypeface.h"
30 #include "include/core/SkTypes.h"
31 #include "include/effects/SkGradientShader.h"
32 #include "include/gpu/GrDirectContext.h"
33 #include "src/core/SkBlurMask.h"
34 #include "src/core/SkMathPriv.h"
35 #include "tools/ToolUtils.h"
36
make_chessbm(int w,int h)37 static SkBitmap make_chessbm(int w, int h) {
38 SkBitmap bm;
39 bm.allocN32Pixels(w, h);
40
41 for (int y = 0; y < bm.height(); y++) {
42 uint32_t* p = bm.getAddr32(0, y);
43 for (int x = 0; x < bm.width(); x++) {
44 p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK;
45 }
46 }
47 bm.setImmutable();
48 return bm;
49 }
50
51 // Creates a bitmap and a matching image.
makebm(SkCanvas * origCanvas,SkBitmap * resultBM,int w,int h)52 static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) {
53 SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
54
55 auto surface(ToolUtils::makeSurface(origCanvas, info));
56 SkCanvas* canvas = surface->getCanvas();
57
58 canvas->clear(SK_ColorTRANSPARENT);
59
60 SkScalar wScalar = SkIntToScalar(w);
61 SkScalar hScalar = SkIntToScalar(h);
62
63 SkPoint pt = { wScalar / 2, hScalar / 2 };
64
65 SkScalar radius = 4 * std::max(wScalar, hScalar);
66
67 SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW,
68 SK_ColorGREEN, SK_ColorMAGENTA,
69 SK_ColorBLUE, SK_ColorCYAN,
70 SK_ColorRED};
71
72 SkScalar pos[] = {0,
73 SK_Scalar1 / 6,
74 2 * SK_Scalar1 / 6,
75 3 * SK_Scalar1 / 6,
76 4 * SK_Scalar1 / 6,
77 5 * SK_Scalar1 / 6,
78 SK_Scalar1};
79
80 SkPaint paint;
81 SkRect rect = SkRect::MakeWH(wScalar, hScalar);
82 SkMatrix mat = SkMatrix::I();
83 for (int i = 0; i < 4; ++i) {
84 paint.setShader(SkGradientShader::MakeRadial(
85 pt, radius,
86 colors, pos,
87 SK_ARRAY_COUNT(colors),
88 SkTileMode::kRepeat,
89 0, &mat));
90 canvas->drawRect(rect, paint);
91 rect.inset(wScalar / 8, hScalar / 8);
92 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4);
93 }
94
95 auto image = surface->makeImageSnapshot();
96
97 SkBitmap tempBM;
98
99 image->asLegacyBitmap(&tempBM);
100
101 // Let backends know we won't change this, so they don't have to deep copy it defensively.
102 tempBM.setImmutable();
103 *resultBM = tempBM;
104
105 return image;
106 }
107
bitmapproc(SkCanvas * canvas,SkImage *,const SkBitmap & bm,const SkIRect & srcR,const SkRect & dstR,const SkSamplingOptions & sampling,const SkPaint * paint)108 static void bitmapproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect& srcR,
109 const SkRect& dstR, const SkSamplingOptions& sampling,
110 const SkPaint* paint) {
111 canvas->drawImageRect(bm.asImage(), SkRect::Make(srcR), dstR, sampling, paint,
112 SkCanvas::kStrict_SrcRectConstraint);
113 }
114
bitmapsubsetproc(SkCanvas * canvas,SkImage *,const SkBitmap & bm,const SkIRect & srcR,const SkRect & dstR,const SkSamplingOptions & sampling,const SkPaint * paint)115 static void bitmapsubsetproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect& srcR,
116 const SkRect& dstR, const SkSamplingOptions& sampling,
117 const SkPaint* paint) {
118 if (!bm.bounds().contains(srcR)) {
119 bitmapproc(canvas, nullptr, bm, srcR, dstR, sampling, paint);
120 return;
121 }
122
123 SkBitmap subset;
124 if (bm.extractSubset(&subset, srcR)) {
125 canvas->drawImageRect(subset.asImage(), dstR, sampling, paint);
126 }
127 }
128
imageproc(SkCanvas * canvas,SkImage * image,const SkBitmap &,const SkIRect & srcR,const SkRect & dstR,const SkSamplingOptions & sampling,const SkPaint * paint)129 static void imageproc(SkCanvas* canvas, SkImage* image, const SkBitmap&, const SkIRect& srcR,
130 const SkRect& dstR, const SkSamplingOptions& sampling, const SkPaint* paint) {
131 canvas->drawImageRect(image, SkRect::Make(srcR), dstR, sampling, paint,
132 SkCanvas::kStrict_SrcRectConstraint);
133 }
134
imagesubsetproc(SkCanvas * canvas,SkImage * image,const SkBitmap & bm,const SkIRect & srcR,const SkRect & dstR,const SkSamplingOptions & sampling,const SkPaint * paint)135 static void imagesubsetproc(SkCanvas* canvas, SkImage* image, const SkBitmap& bm,
136 const SkIRect& srcR, const SkRect& dstR,
137 const SkSamplingOptions& sampling, const SkPaint* paint) {
138 if (!image->bounds().contains(srcR)) {
139 imageproc(canvas, image, bm, srcR, dstR, sampling, paint);
140 return;
141 }
142
143 auto direct = GrAsDirectContext(canvas->recordingContext());
144 if (sk_sp<SkImage> subset = image->makeSubset(srcR, direct)) {
145 canvas->drawImageRect(subset, dstR, sampling, paint);
146 }
147 }
148
149 typedef void DrawRectRectProc(SkCanvas*, SkImage*, const SkBitmap&, const SkIRect&, const SkRect&,
150 const SkSamplingOptions&, const SkPaint*);
151
152 constexpr int gSize = 1024;
153 constexpr int gBmpSize = 2048;
154
155 class DrawBitmapRectGM : public skiagm::GM {
156 public:
DrawBitmapRectGM(DrawRectRectProc proc,const char suffix[])157 DrawBitmapRectGM(DrawRectRectProc proc, const char suffix[]) : fProc(proc) {
158 fName.set("drawbitmaprect");
159 if (suffix) {
160 fName.append(suffix);
161 }
162 }
163
164 DrawRectRectProc* fProc;
165 SkBitmap fLargeBitmap;
166 sk_sp<SkImage> fImage;
167 SkString fName;
168
169 protected:
onShortName()170 SkString onShortName() override { return fName; }
171
onISize()172 SkISize onISize() override { return SkISize::Make(gSize, gSize); }
173
setupImage(SkCanvas * canvas)174 void setupImage(SkCanvas* canvas) {
175 fImage = makebm(canvas, &fLargeBitmap, gBmpSize, gBmpSize);
176 }
177
onDraw(SkCanvas * canvas)178 void onDraw(SkCanvas* canvas) override {
179 if (!fImage || !fImage->isValid(canvas->recordingContext())) {
180 this->setupImage(canvas);
181 }
182
183 SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
184 const int kMaxSrcRectSize = 1 << (SkNextLog2(gBmpSize) + 2);
185
186 const int kPadX = 30;
187 const int kPadY = 40;
188 SkPaint paint;
189 paint.setAlphaf(0.125f);
190 canvas->drawImageRect(fImage, SkRect::MakeIWH(gSize, gSize), SkSamplingOptions(), &paint);
191 canvas->translate(SK_Scalar1 * kPadX / 2,
192 SK_Scalar1 * kPadY / 2);
193 SkPaint blackPaint;
194 SkScalar titleHeight = SK_Scalar1 * 24;
195 blackPaint.setColor(SK_ColorBLACK);
196 blackPaint.setAntiAlias(true);
197
198 SkFont font(ToolUtils::create_portable_typeface(), titleHeight);
199
200 SkString title;
201 title.printf("Bitmap size: %d x %d", gBmpSize, gBmpSize);
202 canvas->drawString(title, 0, titleHeight, font, blackPaint);
203
204 canvas->translate(0, SK_Scalar1 * kPadY / 2 + titleHeight);
205 int rowCount = 0;
206 canvas->save();
207 for (int w = 1; w <= kMaxSrcRectSize; w *= 4) {
208 for (int h = 1; h <= kMaxSrcRectSize; h *= 4) {
209
210 SkIRect srcRect = SkIRect::MakeXYWH((gBmpSize - w) / 2, (gBmpSize - h) / 2, w, h);
211 fProc(canvas, fImage.get(), fLargeBitmap, srcRect, dstRect, SkSamplingOptions(),
212 nullptr);
213
214 SkString label;
215 label.appendf("%d x %d", w, h);
216 blackPaint.setAntiAlias(true);
217 blackPaint.setStyle(SkPaint::kFill_Style);
218 font.setSize(SK_Scalar1 * 10);
219 SkScalar baseline = dstRect.height() + font.getSize() + SK_Scalar1 * 3;
220 canvas->drawString(label, 0, baseline, font, blackPaint);
221 blackPaint.setStyle(SkPaint::kStroke_Style);
222 blackPaint.setStrokeWidth(SK_Scalar1);
223 blackPaint.setAntiAlias(false);
224 canvas->drawRect(dstRect, blackPaint);
225
226 canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
227 ++rowCount;
228 if ((dstRect.width() + kPadX) * rowCount > gSize) {
229 canvas->restore();
230 canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
231 canvas->save();
232 rowCount = 0;
233 }
234 }
235 }
236
237 {
238 // test the following code path:
239 // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
240 SkIRect srcRect;
241 SkPaint paint;
242 SkBitmap bm = make_chessbm(5, 5);
243
244 srcRect.setXYWH(1, 1, 3, 3);
245 paint.setMaskFilter(SkMaskFilter::MakeBlur(
246 kNormal_SkBlurStyle,
247 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5))));
248
249 fProc(canvas, bm.asImage().get(), bm, srcRect, dstRect,
250 SkSamplingOptions(SkFilterMode::kLinear), &paint);
251 }
252 }
253
254 private:
255 using INHERITED = skiagm::GM;
256 };
257
258 DEF_GM( return new DrawBitmapRectGM(bitmapproc , nullptr); )
259 DEF_GM( return new DrawBitmapRectGM(bitmapsubsetproc, "-subset"); )
260 DEF_GM( return new DrawBitmapRectGM(imageproc , "-imagerect"); )
261 DEF_GM( return new DrawBitmapRectGM(imagesubsetproc , "-imagerect-subset"); )
262