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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMatrix44_DEFINED
9 #define SkMatrix44_DEFINED
10 
11 #include "include/core/SkMatrix.h"
12 #include "include/core/SkScalar.h"
13 
14 #include <atomic>
15 #include <cstring>
16 
17 // This entire file is DEPRECATED, and will be removed at some point.
18 // SkCanvas has full support for 4x4 matrices using SkM44
19 
20 // DEPRECATED
21 struct SkVector4 {
22     SkScalar fData[4];
23 
SkVector4SkVector424     SkVector4() {
25         this->set(0, 0, 0, 1);
26     }
SkVector4SkVector427     SkVector4(const SkVector4& src) {
28         memcpy(fData, src.fData, sizeof(fData));
29     }
30     SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
31         fData[0] = x;
32         fData[1] = y;
33         fData[2] = z;
34         fData[3] = w;
35     }
36 
37     SkVector4& operator=(const SkVector4& src) {
38         memcpy(fData, src.fData, sizeof(fData));
39         return *this;
40     }
41 
42     bool operator==(const SkVector4& v) const {
43         return fData[0] == v.fData[0] && fData[1] == v.fData[1] &&
44                fData[2] == v.fData[2] && fData[3] == v.fData[3];
45     }
46     bool operator!=(const SkVector4& v) const { return !(*this == v); }
47     bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
48         return fData[0] == x && fData[1] == y &&
49                fData[2] == z && fData[3] == w;
50     }
51 
52     void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
53         fData[0] = x;
54         fData[1] = y;
55         fData[2] = z;
56         fData[3] = w;
57     }
58 };
59 
60 // DEPRECATED
61 class SK_API SkMatrix44 {
62 public:
63 
64     enum Uninitialized_Constructor {
65         kUninitialized_Constructor
66     };
67     enum Identity_Constructor {
68         kIdentity_Constructor
69     };
70     enum NaN_Constructor {
71         kNaN_Constructor
72     };
73 
SkMatrix44(Uninitialized_Constructor)74     SkMatrix44(Uninitialized_Constructor) {}  // ironically, cannot be constexpr
75 
SkMatrix44(Identity_Constructor)76     constexpr SkMatrix44(Identity_Constructor)
77         : fMat{{ 1, 0, 0, 0, },
78                { 0, 1, 0, 0, },
79                { 0, 0, 1, 0, },
80                { 0, 0, 0, 1, }}
81         , fTypeMask(kIdentity_Mask) {}
82 
SkMatrix44(NaN_Constructor)83     SkMatrix44(NaN_Constructor)
84         : fMat{{ SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN },
85                { SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN },
86                { SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN },
87                { SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN }}
88         , fTypeMask(kTranslate_Mask | kScale_Mask | kAffine_Mask | kPerspective_Mask) {}
89 
SkMatrix44()90     constexpr SkMatrix44() : SkMatrix44{kIdentity_Constructor} {}
91 
92     SkMatrix44(const SkMatrix44& src) = default;
93 
94     SkMatrix44& operator=(const SkMatrix44& src) = default;
95 
SkMatrix44(const SkMatrix44 & a,const SkMatrix44 & b)96     SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) {
97         this->setConcat(a, b);
98     }
99 
100     bool operator==(const SkMatrix44& other) const;
101     bool operator!=(const SkMatrix44& other) const {
102         return !(other == *this);
103     }
104 
105     /* When converting from SkMatrix44 to SkMatrix, the third row and
106      * column is dropped.  When converting from SkMatrix to SkMatrix44
107      * the third row and column remain as identity:
108      * [ a b c ]      [ a b 0 c ]
109      * [ d e f ]  ->  [ d e 0 f ]
110      * [ g h i ]      [ 0 0 1 0 ]
111      *                [ g h 0 i ]
112      */
113     SkMatrix44(const SkMatrix&);
114     SkMatrix44& operator=(const SkMatrix& src);
115 
116     // TODO: make this explicit (will need to guard that change to update chrome, etc.
117 #ifndef SK_SUPPORT_LEGACY_IMPLICIT_CONVERSION_MATRIX44
118     explicit
119 #endif
120     operator SkMatrix() const;
121 
122     /**
123      *  Return a reference to a const identity matrix
124      */
125     static const SkMatrix44& I();
126 
127     using TypeMask = uint8_t;
128     enum : TypeMask {
129         kIdentity_Mask = 0,
130         kTranslate_Mask = 1 << 0,    //!< set if the matrix has translation
131         kScale_Mask = 1 << 1,        //!< set if the matrix has any scale != 1
132         kAffine_Mask = 1 << 2,       //!< set if the matrix skews or rotates
133         kPerspective_Mask = 1 << 3,  //!< set if the matrix is in perspective
134     };
135 
136     /**
137      *  Returns a bitfield describing the transformations the matrix may
138      *  perform. The bitfield is computed conservatively, so it may include
139      *  false positives. For example, when kPerspective_Mask is true, all
140      *  other bits may be set to true even in the case of a pure perspective
141      *  transform.
142      */
getType()143     inline TypeMask getType() const { return fTypeMask; }
144 
145     /**
146      *  Return true if the matrix is identity.
147      */
isIdentity()148     inline bool isIdentity() const {
149         return kIdentity_Mask == this->getType();
150     }
151 
152     /**
153      *  Return true if the matrix contains translate or is identity.
154      */
isTranslate()155     inline bool isTranslate() const {
156         return !(this->getType() & ~kTranslate_Mask);
157     }
158 
159     /**
160      *  Return true if the matrix only contains scale or translate or is identity.
161      */
isScaleTranslate()162     inline bool isScaleTranslate() const {
163         return !(this->getType() & ~(kScale_Mask | kTranslate_Mask));
164     }
165 
166     /**
167      *  Returns true if the matrix only contains scale or is identity.
168      */
isScale()169     inline bool isScale() const {
170             return !(this->getType() & ~kScale_Mask);
171     }
172 
hasPerspective()173     inline bool hasPerspective() const {
174         return SkToBool(this->getType() & kPerspective_Mask);
175     }
176 
177     void setIdentity();
reset()178     inline void reset() { this->setIdentity();}
179 
180     /**
181      *  get a value from the matrix. The row,col parameters work as follows:
182      *  (0, 0)  scale-x
183      *  (0, 3)  translate-x
184      *  (3, 0)  perspective-x
185      */
get(int row,int col)186     inline SkScalar get(int row, int col) const {
187         SkASSERT((unsigned)row <= 3);
188         SkASSERT((unsigned)col <= 3);
189         return fMat[col][row];
190     }
191 
192     /**
193      *  set a value in the matrix. The row,col parameters work as follows:
194      *  (0, 0)  scale-x
195      *  (0, 3)  translate-x
196      *  (3, 0)  perspective-x
197      */
set(int row,int col,SkScalar value)198     inline void set(int row, int col, SkScalar value) {
199         SkASSERT((unsigned)row <= 3);
200         SkASSERT((unsigned)col <= 3);
201         fMat[col][row] = value;
202         this->recomputeTypeMask();
203     }
204 
getDouble(int row,int col)205     inline double getDouble(int row, int col) const {
206         return double(this->get(row, col));
207     }
setDouble(int row,int col,double value)208     inline void setDouble(int row, int col, double value) {
209         this->set(row, col, SkScalar(value));
210     }
getFloat(int row,int col)211     inline float getFloat(int row, int col) const {
212         return float(this->get(row, col));
213     }
setFloat(int row,int col,float value)214     inline void setFloat(int row, int col, float value) {
215         this->set(row, col, value);
216     }
217 
218     /** These methods allow one to efficiently read matrix entries into an
219      *  array. The given array must have room for exactly 16 entries. Whenever
220      *  possible, they will try to use memcpy rather than an entry-by-entry
221      *  copy.
222      *
223      *  Col major indicates that consecutive elements of columns will be stored
224      *  contiguously in memory.  Row major indicates that consecutive elements
225      *  of rows will be stored contiguously in memory.
226      */
227     void asColMajorf(float[]) const;
228     void asColMajord(double[]) const;
229     void asRowMajorf(float[]) const;
230     void asRowMajord(double[]) const;
231 
232     /** These methods allow one to efficiently set all matrix entries from an
233      *  array. The given array must have room for exactly 16 entries. Whenever
234      *  possible, they will try to use memcpy rather than an entry-by-entry
235      *  copy.
236      *
237      *  Col major indicates that input memory will be treated as if consecutive
238      *  elements of columns are stored contiguously in memory.  Row major
239      *  indicates that input memory will be treated as if consecutive elements
240      *  of rows are stored contiguously in memory.
241      */
242     void setColMajorf(const float[]);
243     void setColMajord(const double[]);
244     void setRowMajorf(const float[]);
245     void setRowMajord(const double[]);
246 
setColMajor(const SkScalar data[])247     void setColMajor(const SkScalar data[]) { this->setColMajorf(data); }
setRowMajor(const SkScalar data[])248     void setRowMajor(const SkScalar data[]) { this->setRowMajorf(data); }
249 
250     /* This sets the top-left of the matrix and clears the translation and
251      * perspective components (with [3][3] set to 1).  m_ij is interpreted
252      * as the matrix entry at row = i, col = j. */
253     void set3x3(SkScalar m_00, SkScalar m_10, SkScalar m_20,
254                 SkScalar m_01, SkScalar m_11, SkScalar m_21,
255                 SkScalar m_02, SkScalar m_12, SkScalar m_22);
256     void set3x3RowMajorf(const float[]);
257 
258     void set4x4(SkScalar m_00, SkScalar m_10, SkScalar m_20, SkScalar m_30,
259                 SkScalar m_01, SkScalar m_11, SkScalar m_21, SkScalar m_31,
260                 SkScalar m_02, SkScalar m_12, SkScalar m_22, SkScalar m_32,
261                 SkScalar m_03, SkScalar m_13, SkScalar m_23, SkScalar m_33);
262 
263     SkMatrix44& setTranslate(SkScalar dx, SkScalar dy, SkScalar dz);
264     SkMatrix44& preTranslate(SkScalar dx, SkScalar dy, SkScalar dz);
265     SkMatrix44& postTranslate(SkScalar dx, SkScalar dy, SkScalar dz);
266 
267     SkMatrix44& setScale(SkScalar sx, SkScalar sy, SkScalar sz);
268     SkMatrix44& preScale(SkScalar sx, SkScalar sy, SkScalar sz);
269     SkMatrix44& postScale(SkScalar sx, SkScalar sy, SkScalar sz);
270 
setScale(SkScalar scale)271     inline SkMatrix44& setScale(SkScalar scale) {
272         return this->setScale(scale, scale, scale);
273     }
preScale(SkScalar scale)274     inline SkMatrix44& preScale(SkScalar scale) {
275         return this->preScale(scale, scale, scale);
276     }
postScale(SkScalar scale)277     inline SkMatrix44& postScale(SkScalar scale) {
278         return this->postScale(scale, scale, scale);
279     }
280 
setRotateDegreesAbout(SkScalar x,SkScalar y,SkScalar z,SkScalar degrees)281     void setRotateDegreesAbout(SkScalar x, SkScalar y, SkScalar z, SkScalar degrees) {
282         this->setRotateAbout(x, y, z, degrees * SK_ScalarPI / 180);
283     }
284 
285     /** Rotate about the vector [x,y,z]. If that vector is not unit-length,
286         it will be automatically resized.
287      */
288     void setRotateAbout(SkScalar x, SkScalar y, SkScalar z, SkScalar radians);
289     /** Rotate about the vector [x,y,z]. Does not check the length of the
290         vector, assuming it is unit-length.
291      */
292     void setRotateAboutUnit(SkScalar x, SkScalar y, SkScalar z, SkScalar radians);
293 
294     void setConcat(const SkMatrix44& a, const SkMatrix44& b);
preConcat(const SkMatrix44 & m)295     inline void preConcat(const SkMatrix44& m) {
296         this->setConcat(*this, m);
297     }
postConcat(const SkMatrix44 & m)298     inline void postConcat(const SkMatrix44& m) {
299         this->setConcat(m, *this);
300     }
301 
302     friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) {
303         return SkMatrix44(a, b);
304     }
305 
306     /** If this is invertible, return that in inverse and return true. If it is
307         not invertible, return false and leave the inverse parameter in an
308         unspecified state.
309      */
310     bool invert(SkMatrix44* inverse) const;
311 
312     /** Transpose this matrix in place. */
313     void transpose();
314 
315     /** Apply the matrix to the src vector, returning the new vector in dst.
316         It is legal for src and dst to point to the same memory.
317      */
318     void mapScalars(const SkScalar src[4], SkScalar dst[4]) const;
mapScalars(SkScalar vec[4])319     inline void mapScalars(SkScalar vec[4]) const {
320         this->mapScalars(vec, vec);
321     }
322 
323     friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) {
324         SkVector4 dst;
325         m.mapScalars(src.fData, dst.fData);
326         return dst;
327     }
328 
329     /**
330      *  map an array of [x, y, 0, 1] through the matrix, returning an array
331      *  of [x', y', z', w'].
332      *
333      *  @param src2     array of [x, y] pairs, with implied z=0 and w=1
334      *  @param count    number of [x, y] pairs in src2
335      *  @param dst4     array of [x', y', z', w'] quads as the output.
336      */
337     void map2(const float src2[], int count, float dst4[]) const;
338     void map2(const double src2[], int count, double dst4[]) const;
339 
340     /** Returns true if transformating an axis-aligned square in 2d by this matrix
341         will produce another 2d axis-aligned square; typically means the matrix
342         is a scale with perhaps a 90-degree rotation. A 3d rotation through 90
343         degrees into a perpendicular plane collapses a square to a line, but
344         is still considered to be axis-aligned.
345 
346         By default, tolerates very slight error due to float imprecisions;
347         a 90-degree rotation can still end up with 10^-17 of
348         "non-axis-aligned" result.
349      */
350     bool preserves2dAxisAlignment(SkScalar epsilon = SK_ScalarNearlyZero) const;
351 
352     void dump() const;
353 
354     double determinant() const;
355 
356 private:
357     /* This is indexed by [col][row]. */
358     SkScalar fMat[4][4];
359     TypeMask fTypeMask;
360 
361     static constexpr int kAllPublic_Masks = 0xF;
362 
363     void as3x4RowMajorf(float[]) const;
364     void set3x4RowMajorf(const float[]);
365 
transX()366     SkScalar transX() const { return fMat[3][0]; }
transY()367     SkScalar transY() const { return fMat[3][1]; }
transZ()368     SkScalar transZ() const { return fMat[3][2]; }
369 
scaleX()370     SkScalar scaleX() const { return fMat[0][0]; }
scaleY()371     SkScalar scaleY() const { return fMat[1][1]; }
scaleZ()372     SkScalar scaleZ() const { return fMat[2][2]; }
373 
perspX()374     SkScalar perspX() const { return fMat[0][3]; }
perspY()375     SkScalar perspY() const { return fMat[1][3]; }
perspZ()376     SkScalar perspZ() const { return fMat[2][3]; }
377 
378     void recomputeTypeMask();
379 
setTypeMask(TypeMask mask)380     inline void setTypeMask(TypeMask mask) {
381         SkASSERT(0 == (~kAllPublic_Masks & mask));
382         fTypeMask = mask;
383     }
384 
values()385     inline const SkScalar* values() const { return &fMat[0][0]; }
386 
387     friend class SkColorSpace;
388     friend class SkCanvas;
389     friend class SkM44;
390 };
391 
392 #endif
393