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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSGInvalidationController_DEFINED
9 #define SkSGInvalidationController_DEFINED
10 
11 #include "include/core/SkMatrix.h"
12 #include "include/core/SkTypes.h"
13 
14 #include <vector>
15 
16 struct SkRect;
17 
18 namespace sksg {
19 
20 /**
21  * Receiver for invalidation events.
22  *
23  * Tracks dirty regions for repaint.
24  */
25 class InvalidationController {
26 public:
27     InvalidationController();
28     InvalidationController(const InvalidationController&) = delete;
29     InvalidationController& operator=(const InvalidationController&) = delete;
30 
31     void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I());
32 
bounds()33     const SkRect& bounds() const { return fBounds; }
34 
begin()35     auto begin() const { return fRects.cbegin(); }
end()36     auto   end() const { return fRects.cend();   }
37 
38     void reset();
39 
40 private:
41     std::vector<SkRect> fRects;
42     SkRect              fBounds;
43 };
44 
45 } // namespace sksg
46 
47 #endif // SkSGInvalidationController_DEFINED
48