1uint uintMin = 0; 2uint uintMinMinusOne = -1; 3uint uintMax = 4294967295; 4uint uintMaxPlusOne = 4294967296; 5 6void main() { 7 sk_FragColor.x = half(uintMin); 8 sk_FragColor.x = half(uintMinMinusOne); 9 sk_FragColor.x = half(uintMax); 10 sk_FragColor.x = half(uintMaxPlusOne); 11} 12