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1uniform half4 a, b;
2uniform uint2 c, d;
3uniform int3 e, f;
4void main() {
5    const int4 int4_zero = int4(0);
6    bool4 expectTTFF = lessThanEqual(half4(2, 2.25, 2.5, 2.75), half4(2.25));
7    bool4 expectFFTT = lessThanEqual(int4_zero, int4(-100, -50, 0, 50));
8
9    sk_FragColor.x = lessThanEqual(a, b).x ? 1 : 0;
10    sk_FragColor.y = lessThanEqual(c, d).y ? 1 : 0;
11    sk_FragColor.z = lessThanEqual(e, f).z ? 1 : 0;
12    sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0;
13}
14