1uniform half4 a, b; 2uniform uint2 c, d; 3uniform int3 e, f; 4void main() { 5 const int4 int4_zero = int4(0); 6 bool4 expectTTFF = lessThanEqual(half4(2, 2.25, 2.5, 2.75), half4(2.25)); 7 bool4 expectFFTT = lessThanEqual(int4_zero, int4(-100, -50, 0, 50)); 8 9 sk_FragColor.x = lessThanEqual(a, b).x ? 1 : 0; 10 sk_FragColor.y = lessThanEqual(c, d).y ? 1 : 0; 11 sk_FragColor.z = lessThanEqual(e, f).z ? 1 : 0; 12 sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0; 13} 14