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1// Expect 3 errors
2
3// Legal cases that should not produce errors:
4void literal_index()    { int a[2]; a[0] = 0; a[1] = a[0]; }
5void const_var_index()  { int a[2]; const int b = 0; a[b] = 0; }
6void loop_index()       { int a[2]; for (int i = 0; i <  2; ++i) { a[i]             = i; } }
7void loop_expr_binary() { int a[2]; for (int i = 0; i <  2; ++i) { a[1 - i]         = i; } }
8void loop_expr_unary()  { int a[2]; for (int i = 0; i > -2; --i) { a[-i]            = i; } }
9void loop_swizzle()     { int a[2]; for (int i = 0; i <  2; ++i) { a[i.x]           = i; } }
10void loop_ternary()     { int a[2]; for (int i = 0; i <  2; ++i) { a[i > 0 ? i : 0] = i; } }
11
12void loop_type_coerce() { float a[2]; for (float i = 0; i < 2; ++i) { a[int(i)] = i; } }
13
14void loop_nested() {
15    int a[3];
16    for (int i = 0; i < 2; ++i)
17    for (int j = 0; j < 2; ++j) {
18      a[i + j] = j;
19    }
20}
21
22uniform int u;
23
24// Illegal cases that should produce errors:
25void uniform_index()    { int a[2]; a[u] = 0; }
26void param_index(int p) { int a[2]; a[p] = 0; }
27
28// Legal in SkSL when optimization is enabled:
29void func_index()      { int a[2]; a[int(abs(-1))] = 0; }
30