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1
2---
3title: "SkCanvas Overview"
4linkTitle: "SkCanvas Overview"
5
6weight: 240
7
8---
9
10
11*The drawing context*
12
13<!-- Updated Mar 4, 2011 -->
14
15Preview
16-------
17
18Here is an example of a set of drawing commands to draw a filled
19heptagram.  This function can be cut and pasted into
20[fiddle.skia.org](https://fiddle.skia.org/).
21
22<fiddle-embed name='@skcanvas_star'></fiddle-embed>
23
24Details
25-------
26
27SkCanvas is the drawing context for Skia. It knows where to direct the
28drawing (i.e. where the screen of offscreen pixels are), and maintains
29a stack of matrices and clips. Note however, that unlike similar
30contexts in other APIs like postscript, cairo, or awt, Skia does not
31store any other drawing attributes in the context (e.g. color, pen
32size). Rather, these are specified explicitly in each draw call, via a
33SkPaint.
34
35<fiddle-embed name='@skcanvas_square'></fiddle-embed>
36
37The code above will draw a rectangle rotated by 45 degrees. Exactly
38what color and style the rect will be drawn in is described by the
39paint, not the canvas.
40
41Check out more detailed info on [creating a SkCanvas object](../skcanvas_creation).
42
43To begin with, we might want to erase the entire canvas. We can do
44this by drawing an enormous rectangle, but there are easier ways to do
45it.
46
47<!--?prettify lang=cc?-->
48
49    void draw(SkCanvas* canvas) {
50        SkPaint paint;
51        paint.setColor(SK_ColorWHITE);
52        canvas->drawPaint(paint);
53    }
54
55This fills the entire canvas (though respecting the current clip of
56course) with whatever color or shader (and xfermode) is specified by
57the paint. If there is a shader in the paint, then it will respect the
58current matrix on the canvas as well (see SkShader). If you just want
59to draw a color (with an optional xfermode), you can just call
60drawColor(), and save yourself having to allocate a paint.
61
62<!--?prettify lang=cc?-->
63
64    void draw(SkCanvas* canvas) {
65        canvas->drawColor(SK_ColorWHITE);
66    }
67
68All of the other draw APIs are similar, each one ending with a paint
69parameter.
70
71<fiddle-embed name='@skcanvas_paint'></fiddle-embed>
72
73In some of the calls, we pass a pointer, rather than a reference, to
74the paint. In those instances, the paint parameter may be null. In all
75other cases the paint parameter is required.
76
77Next: [SkPaint](../skpaint_overview)
78
79