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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkColorTable_DEFINED
9 #define SkColorTable_DEFINED
10 
11 #include "include/core/SkColor.h"
12 #include "include/core/SkRefCnt.h"
13 
14 /** \class SkColorTable
15 
16     SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
17     8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
18 
19     SkColorTable is thread-safe.
20 */
21 class SkColorTable : public SkRefCnt {
22 public:
23     /** Copy up to 256 colors into a new SkColorTable.
24      */
25     SkColorTable(const SkPMColor colors[], int count);
26     ~SkColorTable() override;
27 
28     /** Returns the number of colors in the table.
29      */
count()30     int count() const { return fCount; }
31 
32     /** Returns the specified color from the table. In the debug build, this asserts that
33      *  the index is in range (0 <= index < count).
34      */
35     SkPMColor operator[](int index) const {
36         SkASSERT(fColors != nullptr && (unsigned)index < (unsigned)fCount);
37         return fColors[index];
38     }
39 
40     /** Return the array of colors for reading. */
readColors()41     const SkPMColor* readColors() const { return fColors; }
42 
43 private:
44     SkPMColor*  fColors;
45     int         fCount;
46 
47     using INHERITED = SkRefCnt;
48 };
49 
50 #endif
51