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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrD3DPipeline_DEFINED
9 #define GrD3DPipeline_DEFINED
10 
11 #include "include/gpu/d3d/GrD3DTypes.h"
12 #include "src/gpu/GrManagedResource.h"
13 
14 class GrD3DPipeline : public GrManagedResource {
15 public:
Make(gr_cp<ID3D12PipelineState> pipelineState)16     static sk_sp<GrD3DPipeline> Make(gr_cp<ID3D12PipelineState> pipelineState) {
17         return sk_sp<GrD3DPipeline>(new GrD3DPipeline(std::move(pipelineState)));
18     }
19 #ifdef SK_TRACE_MANAGED_RESOURCES
20     /** Output a human-readable dump of this resource's information
21     */
dumpInfo()22     void dumpInfo() const override {
23         SkDebugf("GrD3DPipeline: %p (%d refs)\n", fPipelineState.get(), this->getRefCnt());
24     }
25 #endif
26 
27     // This will be called right before this class is destroyed and there is no reason to explicitly
28     // release the fPipelineState cause the gr_cp will handle that in the dtor.
freeGPUData()29     void freeGPUData() const override {}
30 
d3dPipelineState()31     ID3D12PipelineState* d3dPipelineState() const { return fPipelineState.get(); }
32 
33 private:
GrD3DPipeline(gr_cp<ID3D12PipelineState> pipelineState)34     GrD3DPipeline(gr_cp<ID3D12PipelineState> pipelineState)
35         : fPipelineState(std::move(pipelineState)) {
36     }
37 
38     gr_cp<ID3D12PipelineState> fPipelineState;
39 
40     using INHERITED = GrManagedResource;
41 };
42 
43 #endif
44