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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "include/core/SkTypes.h"
8 #ifdef SK_BUILD_FOR_IOS
9 
10 #include "include/gpu/gl/GrGLInterface.h"
11 
12 #include "include/gpu/gl/GrGLAssembleInterface.h"
13 #include "include/private/SkTemplates.h"
14 
15 #include <dlfcn.h>
16 #include <memory>
17 
GrGLMakeNativeInterface()18 sk_sp<const GrGLInterface> GrGLMakeNativeInterface() {
19     static const char kPath[] =
20         "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib";
21     std::unique_ptr<void, SkFunctionWrapper<int(void*), dlclose>> lib(dlopen(kPath, RTLD_LAZY));
22     return GrGLMakeAssembledGLESInterface(lib.get(), [](void* ctx, const char* name) {
23             return (GrGLFuncPtr)dlsym(ctx ? ctx : RTLD_DEFAULT, name); });
24 }
25 
GrGLCreateNativeInterface()26 const GrGLInterface* GrGLCreateNativeInterface() { return GrGLMakeNativeInterface().release(); }
27 
28 #endif  // SK_BUILD_FOR_IOS
29