• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkBitmap.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkImageInfo.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkPoint.h"
15 #include "include/core/SkRect.h"
16 #include "include/core/SkRefCnt.h"
17 #include "include/core/SkSurface.h"
18 #include "include/core/SkTypes.h"
19 #include "include/gpu/GrDirectContext.h"
20 #include "include/gpu/GrTypes.h"
21 #include "tests/Test.h"
22 #include "tools/gpu/BackendSurfaceFactory.h"
23 
24 #include <initializer_list>
25 #include <vector>
26 
27 struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; };
28 
acceptable(const Results & r)29 static bool acceptable(const Results& r) {
30 #if 0
31     SkDebugf("%d diffs, %d at 0x00, %d at 0xff, %d off by 1, all out of 65536\n",
32              r.diffs, r.diffs_0x00, r.diffs_0xff, r.diffs_by_1);
33 #endif
34     return r.diffs_by_1 == r.diffs   // never off by more than 1
35         && r.diffs_0x00 == 0         // transparent must stay transparent
36         && r.diffs_0xff == 0;        // opaque must stay opaque
37 }
38 
39 template <typename Fn>
test(Fn && multiply)40 static Results test(Fn&& multiply) {
41     Results r = { 0,0,0,0 };
42     for (int x = 0; x < 256; x++) {
43     for (int y = 0; y < 256; y++) {
44         int p = multiply(x, y),
45             ideal = (x*y+127)/255;
46         if (p != ideal) {
47             r.diffs++;
48             if (x == 0x00 || y == 0x00) { r.diffs_0x00++; }
49             if (x == 0xff || y == 0xff) { r.diffs_0xff++; }
50             if (SkTAbs(ideal - p) == 1) { r.diffs_by_1++; }
51         }
52     }}
53     return r;
54 }
55 
DEF_TEST(Blend_byte_multiply,r)56 DEF_TEST(Blend_byte_multiply, r) {
57     // These are all temptingly close but fundamentally broken.
58     int (*broken[])(int, int) = {
59         [](int x, int y) { return (x*y)>>8; },
60         [](int x, int y) { return (x*y+128)>>8; },
61         [](int x, int y) { y += y>>7; return (x*y)>>8; },
62     };
63     for (auto multiply : broken) { REPORTER_ASSERT(r, !acceptable(test(multiply))); }
64 
65     // These are fine to use, but not perfect.
66     int (*fine[])(int, int) = {
67         [](int x, int y) { return (x*y+x)>>8; },
68         [](int x, int y) { return (x*y+y)>>8; },
69         [](int x, int y) { return (x*y+255)>>8; },
70         [](int x, int y) { y += y>>7; return (x*y+128)>>8; },
71     };
72     for (auto multiply : fine) { REPORTER_ASSERT(r, acceptable(test(multiply))); }
73 
74     // These are pefect.
75     int (*perfect[])(int, int) = {
76         [](int x, int y) { return (x*y+127)/255; },  // Duh.
77         [](int x, int y) { int p = (x*y+128); return (p+(p>>8))>>8; },
78         [](int x, int y) { return ((x*y+128)*257)>>16; },
79     };
80     for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); }
81 }
82 
83 // Tests blending to a surface with no texture available.
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture,reporter,ctxInfo)84 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) {
85     auto context = ctxInfo.directContext();
86     static constexpr SkISize kDimensions{10, 10};
87     const SkColorType kColorType = kRGBA_8888_SkColorType;
88 
89     // Build our test cases:
90     struct RectAndSamplePoint {
91         SkRect rect;
92         SkIPoint outPoint;
93         SkIPoint inPoint;
94     } allRectsAndPoints[3] = {
95             {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)},
96             {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(1, 1), SkIPoint::Make(4, 4)},
97             {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)},
98     };
99 
100     struct TestCase {
101         RectAndSamplePoint fRectAndPoints;
102         SkRect             fClip;
103         int                fSampleCnt;
104         GrSurfaceOrigin    fOrigin;
105     };
106     std::vector<TestCase> testCases;
107 
108     for (auto origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
109         for (int sampleCnt : {1, 4}) {
110             for (auto rectAndPoints : allRectsAndPoints) {
111                 for (auto clip : {SkRect::MakeXYWH(0, 0, 10, 10), SkRect::MakeXYWH(1, 1, 8, 8)}) {
112                     testCases.push_back({rectAndPoints, clip, sampleCnt, origin});
113                 }
114             }
115         }
116     }
117 
118     // Run each test case:
119     for (auto testCase : testCases) {
120         int sampleCnt = testCase.fSampleCnt;
121         SkRect paintRect = testCase.fRectAndPoints.rect;
122         SkIPoint outPoint = testCase.fRectAndPoints.outPoint;
123         SkIPoint inPoint = testCase.fRectAndPoints.inPoint;
124         GrSurfaceOrigin origin = testCase.fOrigin;
125 
126         // BGRA forces a framebuffer blit on ES2.
127         sk_sp<SkSurface> surface = sk_gpu_test::MakeBackendRenderTargetSurface(context,
128                                                                                kDimensions,
129                                                                                origin,
130                                                                                sampleCnt,
131                                                                                kColorType);
132 
133         if (!surface && sampleCnt > 1) {
134             // Some platforms don't support MSAA.
135             continue;
136         }
137         REPORTER_ASSERT(reporter, !!surface);
138 
139         // Fill our canvas with 0xFFFF80
140         SkCanvas* canvas = surface->getCanvas();
141         canvas->clipRect(testCase.fClip, false);
142         SkPaint black_paint;
143         black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80));
144         canvas->drawRect(SkRect::Make(kDimensions), black_paint);
145 
146         // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger
147         // a copy of the destination.
148         SkPaint white_paint;
149         white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF));
150         white_paint.setBlendMode(SkBlendMode::kMultiply);
151         canvas->drawRect(paintRect, white_paint);
152 
153         // Read the result into a bitmap.
154         SkBitmap bitmap;
155         REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make(kDimensions, kColorType,
156                                                                           kPremul_SkAlphaType)));
157         REPORTER_ASSERT(
158                 reporter,
159                 surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0));
160 
161         // Check the in/out pixels.
162         REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) ==
163                                           SkColorSetRGB(0xFF, 0xFF, 0x80));
164         REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) ==
165                                           SkColorSetRGB(0x80, 0xFF, 0x80));
166     }
167 }
168