• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*#pragma settings NoInline*/
2 
3 /**************************************************************************************************
4  *** This file was autogenerated from GrNestedCall.fp; do not modify.
5  **************************************************************************************************/
6 #include "GrNestedCall.h"
7 
8 #include "src/core/SkUtils.h"
9 #include "src/gpu/GrTexture.h"
10 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
11 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
12 #include "src/gpu/glsl/GrGLSLProgramBuilder.h"
13 #include "src/sksl/SkSLCPP.h"
14 #include "src/sksl/SkSLUtil.h"
15 class GrGLSLNestedCall : public GrGLSLFragmentProcessor {
16 public:
GrGLSLNestedCall()17     GrGLSLNestedCall() {}
emitCode(EmitArgs & args)18     void emitCode(EmitArgs& args) override {
19         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
20         const GrNestedCall& _outer = args.fFp.cast<GrNestedCall>();
21         (void) _outer;
22         SkString func1_name = fragBuilder->getMangledFunctionName("func1");
23         const GrShaderVar func1_args[] = {  };
24         SkString func2_name = fragBuilder->getMangledFunctionName("func2");
25         const GrShaderVar func2_args[] = {  };
26         SkString func3_name = fragBuilder->getMangledFunctionName("func3");
27         const GrShaderVar func3_args[] = {  };
28         fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0});
29         fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0});
30         fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func3_name.c_str(), {func3_args, 0});
31         const String func1_impl = String::printf(R"SkSL(return %s();
32 )SkSL"
33 , func2_name.c_str());
34         fragBuilder->emitFunction(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0}, func1_impl.c_str());
35         const String func2_impl = String::printf(R"SkSL(return %s();
36 )SkSL"
37 , func3_name.c_str());
38         fragBuilder->emitFunction(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0}, func2_impl.c_str());
39         fragBuilder->codeAppendf(
40 R"SkSL(return %s();
41 )SkSL"
42 , func1_name.c_str());
43     }
44 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)45     void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
46     }
47 };
onMakeProgramImpl() const48 std::unique_ptr<GrGLSLFragmentProcessor> GrNestedCall::onMakeProgramImpl() const {
49     return std::make_unique<GrGLSLNestedCall>();
50 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const51 void GrNestedCall::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
52 }
onIsEqual(const GrFragmentProcessor & other) const53 bool GrNestedCall::onIsEqual(const GrFragmentProcessor& other) const {
54     const GrNestedCall& that = other.cast<GrNestedCall>();
55     (void) that;
56     return true;
57 }
GrNestedCall(const GrNestedCall & src)58 GrNestedCall::GrNestedCall(const GrNestedCall& src)
59 : INHERITED(kGrNestedCall_ClassID, src.optimizationFlags()) {
60         this->cloneAndRegisterAllChildProcessors(src);
61 }
clone() const62 std::unique_ptr<GrFragmentProcessor> GrNestedCall::clone() const {
63     return std::make_unique<GrNestedCall>(*this);
64 }
65 #if GR_TEST_UTILS
onDumpInfo() const66 SkString GrNestedCall::onDumpInfo() const {
67     return SkString();
68 }
69 #endif
70