1 2out vec4 sk_FragColor; 3uniform vec4 inputH4; 4uniform vec4 expectedH4; 5uniform vec4 colorGreen; 6uniform vec4 colorRed; 7vec4 main() { 8 bvec4 input = bvec4(inputH4); 9 bvec4 expected = bvec4(expectedH4); 10 return ((((not(input.xy) == expected.xy && not(input.xyz) == expected.xyz) && not(input) == expected) && bvec2(false, true) == expected.xy) && bvec3(false, true, false) == expected.xyz) && bvec4(false, true, false, true) == expected ? colorGreen : colorRed; 11} 12