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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
5OpExecutionMode %_entrypoint_v OriginUpperLeft
6OpName %sk_FragColor "sk_FragColor"
7OpName %sk_Clockwise "sk_Clockwise"
8OpName %_UniformBuffer "_UniformBuffer"
9OpMemberName %_UniformBuffer 0 "colorGreen"
10OpMemberName %_UniformBuffer 1 "colorRed"
11OpName %_entrypoint_v "_entrypoint_v"
12OpName %main "main"
13OpName %x "x"
14OpName %y "y"
15OpDecorate %sk_FragColor RelaxedPrecision
16OpDecorate %sk_FragColor Location 0
17OpDecorate %sk_FragColor Index 0
18OpDecorate %sk_Clockwise BuiltIn FrontFacing
19OpMemberDecorate %_UniformBuffer 0 Offset 0
20OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
21OpMemberDecorate %_UniformBuffer 1 Offset 16
22OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
23OpDecorate %_UniformBuffer Block
24OpDecorate %10 Binding 0
25OpDecorate %10 DescriptorSet 0
26OpDecorate %45 RelaxedPrecision
27OpDecorate %48 RelaxedPrecision
28OpDecorate %49 RelaxedPrecision
29%float = OpTypeFloat 32
30%v4float = OpTypeVector %float 4
31%_ptr_Output_v4float = OpTypePointer Output %v4float
32%sk_FragColor = OpVariable %_ptr_Output_v4float Output
33%bool = OpTypeBool
34%_ptr_Input_bool = OpTypePointer Input %bool
35%sk_Clockwise = OpVariable %_ptr_Input_bool Input
36%_UniformBuffer = OpTypeStruct %v4float %v4float
37%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
38%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
39%void = OpTypeVoid
40%15 = OpTypeFunction %void
41%v2float = OpTypeVector %float 2
42%float_0 = OpConstant %float 0
43%19 = OpConstantComposite %v2float %float_0 %float_0
44%_ptr_Function_v2float = OpTypePointer Function %v2float
45%23 = OpTypeFunction %v4float %_ptr_Function_v2float
46%_ptr_Function_float = OpTypePointer Function %float
47%float_0_5 = OpConstant %float 0.5
48%float_2 = OpConstant %float 2
49%float_1 = OpConstant %float 1
50%_ptr_Function_v4float = OpTypePointer Function %v4float
51%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
52%int = OpTypeInt 32 1
53%int_0 = OpConstant %int 0
54%int_1 = OpConstant %int 1
55%_entrypoint_v = OpFunction %void None %15
56%16 = OpLabel
57%20 = OpVariable %_ptr_Function_v2float Function
58OpStore %20 %19
59%22 = OpFunctionCall %v4float %main %20
60OpStore %sk_FragColor %22
61OpReturn
62OpFunctionEnd
63%main = OpFunction %v4float None %23
64%24 = OpFunctionParameter %_ptr_Function_v2float
65%25 = OpLabel
66%x = OpVariable %_ptr_Function_float Function
67%y = OpVariable %_ptr_Function_float Function
68%36 = OpVariable %_ptr_Function_v4float Function
69OpStore %x %float_0_5
70%30 = OpLoad %float %x
71%32 = OpFMul %float %30 %float_2
72OpStore %y %32
73%33 = OpLoad %float %y
74%35 = OpFOrdEqual %bool %33 %float_1
75OpSelectionMerge %40 None
76OpBranchConditional %35 %38 %39
77%38 = OpLabel
78%41 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
79%45 = OpLoad %v4float %41
80OpStore %36 %45
81OpBranch %40
82%39 = OpLabel
83%46 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
84%48 = OpLoad %v4float %46
85OpStore %36 %48
86OpBranch %40
87%40 = OpLabel
88%49 = OpLoad %v4float %36
89OpReturnValue %49
90OpFunctionEnd
91