1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_UniformBuffer "_UniformBuffer" 9OpMemberName %_UniformBuffer 0 "colorGreen" 10OpMemberName %_UniformBuffer 1 "colorRed" 11OpName %_entrypoint_v "_entrypoint_v" 12OpName %main "main" 13OpName %x "x" 14OpName %y "y" 15OpDecorate %sk_FragColor RelaxedPrecision 16OpDecorate %sk_FragColor Location 0 17OpDecorate %sk_FragColor Index 0 18OpDecorate %sk_Clockwise BuiltIn FrontFacing 19OpMemberDecorate %_UniformBuffer 0 Offset 0 20OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 21OpMemberDecorate %_UniformBuffer 1 Offset 16 22OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 23OpDecorate %_UniformBuffer Block 24OpDecorate %10 Binding 0 25OpDecorate %10 DescriptorSet 0 26OpDecorate %45 RelaxedPrecision 27OpDecorate %48 RelaxedPrecision 28OpDecorate %49 RelaxedPrecision 29%float = OpTypeFloat 32 30%v4float = OpTypeVector %float 4 31%_ptr_Output_v4float = OpTypePointer Output %v4float 32%sk_FragColor = OpVariable %_ptr_Output_v4float Output 33%bool = OpTypeBool 34%_ptr_Input_bool = OpTypePointer Input %bool 35%sk_Clockwise = OpVariable %_ptr_Input_bool Input 36%_UniformBuffer = OpTypeStruct %v4float %v4float 37%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 38%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 39%void = OpTypeVoid 40%15 = OpTypeFunction %void 41%v2float = OpTypeVector %float 2 42%float_0 = OpConstant %float 0 43%19 = OpConstantComposite %v2float %float_0 %float_0 44%_ptr_Function_v2float = OpTypePointer Function %v2float 45%23 = OpTypeFunction %v4float %_ptr_Function_v2float 46%_ptr_Function_float = OpTypePointer Function %float 47%float_0_5 = OpConstant %float 0.5 48%float_2 = OpConstant %float 2 49%float_1 = OpConstant %float 1 50%_ptr_Function_v4float = OpTypePointer Function %v4float 51%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 52%int = OpTypeInt 32 1 53%int_0 = OpConstant %int 0 54%int_1 = OpConstant %int 1 55%_entrypoint_v = OpFunction %void None %15 56%16 = OpLabel 57%20 = OpVariable %_ptr_Function_v2float Function 58OpStore %20 %19 59%22 = OpFunctionCall %v4float %main %20 60OpStore %sk_FragColor %22 61OpReturn 62OpFunctionEnd 63%main = OpFunction %v4float None %23 64%24 = OpFunctionParameter %_ptr_Function_v2float 65%25 = OpLabel 66%x = OpVariable %_ptr_Function_float Function 67%y = OpVariable %_ptr_Function_float Function 68%36 = OpVariable %_ptr_Function_v4float Function 69OpStore %x %float_0_5 70%30 = OpLoad %float %x 71%32 = OpFMul %float %30 %float_2 72OpStore %y %32 73%33 = OpLoad %float %y 74%35 = OpFOrdEqual %bool %33 %float_1 75OpSelectionMerge %40 None 76OpBranchConditional %35 %38 %39 77%38 = OpLabel 78%41 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 79%45 = OpLoad %v4float %41 80OpStore %36 %45 81OpBranch %40 82%39 = OpLabel 83%46 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1 84%48 = OpLoad %v4float %46 85OpStore %36 %48 86OpBranch %40 87%40 = OpLabel 88%49 = OpLoad %v4float %36 89OpReturnValue %49 90OpFunctionEnd 91