1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_entrypoint_v "_entrypoint_v" 9OpName %main "main" 10OpDecorate %sk_FragColor RelaxedPrecision 11OpDecorate %sk_FragColor Location 0 12OpDecorate %sk_FragColor Index 0 13OpDecorate %sk_Clockwise BuiltIn FrontFacing 14OpDecorate %24 RelaxedPrecision 15%float = OpTypeFloat 32 16%v4float = OpTypeVector %float 4 17%_ptr_Output_v4float = OpTypePointer Output %v4float 18%sk_FragColor = OpVariable %_ptr_Output_v4float Output 19%bool = OpTypeBool 20%_ptr_Input_bool = OpTypePointer Input %bool 21%sk_Clockwise = OpVariable %_ptr_Input_bool Input 22%void = OpTypeVoid 23%12 = OpTypeFunction %void 24%v2float = OpTypeVector %float 2 25%float_0 = OpConstant %float 0 26%16 = OpConstantComposite %v2float %float_0 %float_0 27%_ptr_Function_v2float = OpTypePointer Function %v2float 28%20 = OpTypeFunction %v4float %_ptr_Function_v2float 29%float_1 = OpConstant %float 1 30%24 = OpConstantComposite %v4float %float_0 %float_1 %float_0 %float_1 31%_entrypoint_v = OpFunction %void None %12 32%13 = OpLabel 33%17 = OpVariable %_ptr_Function_v2float Function 34OpStore %17 %16 35%19 = OpFunctionCall %v4float %main %17 36OpStore %sk_FragColor %19 37OpReturn 38OpFunctionEnd 39%main = OpFunction %v4float None %20 40%21 = OpFunctionParameter %_ptr_Function_v2float 41%22 = OpLabel 42OpReturnValue %24 43OpFunctionEnd 44